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authorChris Forbes <[email protected]>2014-01-21 21:44:05 +1300
committerChris Forbes <[email protected]>2014-04-10 18:27:41 +1200
commita76cde35d8e9a6e2ac2581e9c314f84b2cc92869 (patch)
treecc0eadd746465b5637b00736e6f05342f8c51433
parent85dda825fe73693f926b7fd974a1f9ad1fb7bea4 (diff)
i965: Add `layered` parameter to intel_update_renderbuffer_wrapper
We're about to need this so we can determine the layer count of the wrapper. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Acked-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/intel_fbo.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
index 98247f208b7..201e06f51bf 100644
--- a/src/mesa/drivers/dri/i965/intel_fbo.c
+++ b/src/mesa/drivers/dri/i965/intel_fbo.c
@@ -501,8 +501,9 @@ intel_new_renderbuffer(struct gl_context * ctx, GLuint name)
static bool
intel_renderbuffer_update_wrapper(struct brw_context *brw,
struct intel_renderbuffer *irb,
- struct gl_texture_image *image,
- uint32_t layer)
+ struct gl_texture_image *image,
+ uint32_t layer,
+ bool layered)
{
struct gl_renderbuffer *rb = &irb->Base.Base;
struct intel_texture_image *intel_image = intel_texture_image(image);
@@ -594,7 +595,7 @@ intel_render_texture(struct gl_context * ctx,
intel_miptree_check_level_layer(mt, att->TextureLevel, layer);
- if (!intel_renderbuffer_update_wrapper(brw, irb, image, layer)) {
+ if (!intel_renderbuffer_update_wrapper(brw, irb, image, layer, att->Layered)) {
_swrast_render_texture(ctx, fb, att);
return;
}