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authorBrian Paul <[email protected]>2009-05-06 12:23:28 -0600
committerBrian Paul <[email protected]>2009-05-06 12:38:35 -0600
commita13df193c23f9202ade6f16643e3ef529cff772b (patch)
tree812ab68adae86253dca09c9bb8eebd369f7460eb
parentf831d2d41b5551abcf61f19880bc96779c5efd51 (diff)
mesa: use elementBuf local var instead of ctx->Array.ElementArrayBufferObj
Makes no real difference, but more consistant.
-rw-r--r--src/mesa/main/api_validate.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 42d1e579e08..1986cbecbb3 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -72,7 +72,7 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
if (map) {
ctx->Driver.UnmapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
+ elementBuf);
}
return max;