diff options
author | Ian Romanick <[email protected]> | 2013-01-17 13:37:53 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-01-22 03:26:24 -0500 |
commit | 9cb64a4cb61ce6cef28ea8ecfedb89f756713e95 (patch) | |
tree | 799d4a85bfa592e20c8d9585bacb8aed36491d6b | |
parent | 85c2e99039394292474b1a84e3dcb2fee30a0836 (diff) |
mesa: Don't allow blits to / from the same buffer in OpenGL ES 3.0
Fixes gles3conform test CoverageES30. It temporarily regresses some
framebuffer_blit tests, but the failing subcases have been determined to
be invalid for OpenGL ES 3.0.
v2: Fix typo in depth (and stencil) RB checking. Noticed by Ken.
Signed-off-by: Ian Romanick <[email protected]>
-rw-r--r-- | src/mesa/main/fbobject.c | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 80d482611fc..23d6495c9d1 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2885,6 +2885,23 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, if (!colorDrawRb) continue; + /* Page 193 (page 205 of the PDF) in section 4.3.2 of the OpenGL + * ES 3.0.1 spec says: + * + * "If the source and destination buffers are identical, an + * INVALID_OPERATION error is generated. Different mipmap + * levels of a texture, different layers of a three- + * dimensional texture or two-dimensional array texture, and + * different faces of a cube map texture do not constitute + * identical buffers." + */ + if (_mesa_is_gles3(ctx) && (colorDrawRb == colorReadRb)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebuffer(source and destination color " + "buffer cannot be the same)"); + return; + } + if (!compatible_color_datatypes(colorReadRb->Format, colorDrawRb->Format)) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -2934,6 +2951,13 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, else { int read_z_bits, draw_z_bits; + if (_mesa_is_gles3(ctx) && (drawRb == readRb)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebuffer(source and destination stencil " + "buffer cannot be the same)"); + return; + } + if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { /* There is no need to check the stencil datatype here, because @@ -2981,6 +3005,13 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, else { int read_s_bit, draw_s_bit; + if (_mesa_is_gles3(ctx) && (drawRb == readRb)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBlitFramebuffer(source and destination depth " + "buffer cannot be the same)"); + return; + } + if ((_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) || (_mesa_get_format_datatype(readRb->Format) != |