diff options
author | Marek Olšák <[email protected]> | 2014-11-08 15:30:54 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-11-16 01:28:24 +0100 |
commit | 717f2dd69fadc8ba07b0b8f4612f28a547fb7a4c (patch) | |
tree | 5490538ecff778b1037539e200e95f207f6cb22f | |
parent | ad54b01896c157757bb7440e82bd42bfc2b927a2 (diff) |
gallium/util: add a window_space option to the passthrough vertex shader
Tested-by: Nick Sarnie <[email protected]>
-rw-r--r-- | src/gallium/auxiliary/postprocess/pp_program.c | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_blitter.c | 5 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_simple_shaders.c | 10 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_simple_shaders.h | 4 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawtex.c | 2 |
8 files changed, 21 insertions, 10 deletions
diff --git a/src/gallium/auxiliary/postprocess/pp_program.c b/src/gallium/auxiliary/postprocess/pp_program.c index 91cc78177f6..811f1fb0773 100644 --- a/src/gallium/auxiliary/postprocess/pp_program.c +++ b/src/gallium/auxiliary/postprocess/pp_program.c @@ -131,7 +131,7 @@ pp_init_prog(struct pp_queue_t *ppq, struct pipe_context *pipe, const uint semantic_indexes[] = { 0, 0 }; p->passvs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, - semantic_indexes); + semantic_indexes, FALSE); } p->framebuffer.nr_cbufs = 1; diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 2573bedf512..020e5f727a5 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -188,7 +188,7 @@ set_vertex_shader(struct blit_state *ctx) const uint semantic_indexes[] = { 0, 0 }; ctx->vs = util_make_vertex_passthrough_shader(ctx->pipe, 2, semantic_names, - semantic_indexes); + semantic_indexes, FALSE); } cso_set_vertex_shader_handle(ctx->cso, ctx->vs); diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index e59fa04818c..5298603f775 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -319,7 +319,8 @@ static void bind_vs_pos_only(struct blitter_context_priv *ctx) ctx->vs_pos_only = util_make_vertex_passthrough_shader_with_so(pipe, 1, semantic_names, - semantic_indices, &so); + semantic_indices, FALSE, + &so); } pipe->bind_vs_state(pipe, ctx->vs_pos_only); @@ -335,7 +336,7 @@ static void bind_vs_passthrough(struct blitter_context_priv *ctx) const uint semantic_indices[] = { 0, 0 }; ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indices); + semantic_indices, FALSE); } pipe->bind_vs_state(pipe, ctx->vs); diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index adf4887d5cd..280ed8f4cb9 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -59,11 +59,13 @@ void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, - const uint *semantic_indexes) + const uint *semantic_indexes, + bool window_space) { return util_make_vertex_passthrough_shader_with_so(pipe, num_attribs, semantic_names, - semantic_indexes, NULL); + semantic_indexes, + window_space, NULL); } void * @@ -71,6 +73,7 @@ util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, const uint *semantic_indexes, + bool window_space, const struct pipe_stream_output_info *so) { struct ureg_program *ureg; @@ -80,6 +83,9 @@ util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, if (ureg == NULL) return NULL; + if (window_space) + ureg_property_vs_window_space_position(ureg, TRUE); + for (i = 0; i < num_attribs; i++) { struct ureg_src src; struct ureg_dst dst; diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h index c1d14aa3b71..2ba3f2a9ab3 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.h +++ b/src/gallium/auxiliary/util/u_simple_shaders.h @@ -47,13 +47,15 @@ extern void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, - const uint *semantic_indexes); + const uint *semantic_indexes, + bool window_space); extern void * util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, const uint *semantic_indexes, + bool window_space, const struct pipe_stream_output_info *so); extern void * diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index e3ba5a88f2d..25975d098e4 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -769,7 +769,8 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, const uint semantic_indexes[] = { 0, 0, 0 }; st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3, semantic_names, - semantic_indexes); + semantic_indexes, + FALSE); } if (UseBitmapCache && accum_bitmap(ctx, x, y, width, height, unpack, bitmap)) diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 2c1414e480e..bb84fd96575 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -123,7 +123,8 @@ set_vertex_shader(struct st_context *st) const uint semantic_indexes[] = { 0, 0 }; st->clear.vs = util_make_vertex_passthrough_shader(st->pipe, 2, semantic_names, - semantic_indexes); + semantic_indexes, + FALSE); } cso_set_vertex_shader_handle(st->cso_context, st->clear.vs); diff --git a/src/mesa/state_tracker/st_cb_drawtex.c b/src/mesa/state_tracker/st_cb_drawtex.c index f997e6b0007..168c276a99c 100644 --- a/src/mesa/state_tracker/st_cb_drawtex.c +++ b/src/mesa/state_tracker/st_cb_drawtex.c @@ -91,7 +91,7 @@ lookup_shader(struct pipe_context *pipe, util_make_vertex_passthrough_shader(pipe, num_attribs, semantic_names, - semantic_indexes); + semantic_indexes, FALSE); NumCachedShaders++; return CachedShaders[i].handle; |