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authorMichel Dänzer <[email protected]>2012-11-30 11:38:24 +0100
committerMichel Dänzer <[email protected]>2013-01-17 15:47:38 +0100
commit6eb0d3d86394699f0e3eb3df26a9623bb142e6a8 (patch)
tree91e20d52843ff635b7c4551ee4289f242921ea1e
parentedc8e8cbef874a37c721b576c3ecd2a9f2fd399b (diff)
radeonsi: Pass texture type to sampling intrinsics.
Signed-off-by: Michel Dänzer <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_shader.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index 5dab46e4d6d..484333097b9 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -845,12 +845,10 @@ static void tex_fetch_args(
ptr, offset);
/* Dimensions */
- /* XXX: We might want to pass this information to the shader at some. */
-/* emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm,
+ emit_data->args[4] = lp_build_const_int32(bld_base->base.gallivm,
emit_data->inst->Texture.Texture);
-*/
- emit_data->arg_count = 4;
+ emit_data->arg_count = 5;
/* XXX: To optimize, we could use a float or v2f32, if the last bits of
* the writemask are clear */
emit_data->dst_type = LLVMVectorType(