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authorBrian <[email protected]>2007-08-31 16:42:05 -0600
committerBrian <[email protected]>2007-08-31 16:42:05 -0600
commit6dd98e9853a6984150aa47467112e016c40a4ab4 (patch)
treeb33408e43d717c6c54ab8252f5c0500f26a43b8a
parent47768ce0e59a76cbe367fe3b66be4150cd4ea3a8 (diff)
Fix problem introduced in previous commit in which a state variable (uniform) is written to. (see bug 12239)
Also, added some assertions to the emit_arg() and emit_dst() functions to catch this kind of error in the future.
-rw-r--r--src/mesa/tnl/t_vp_build.c31
1 files changed, 23 insertions, 8 deletions
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index 336f3c7a2a2..63f7890205d 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.1
*
- * Copyright (C) 2006 Tungsten Graphics All Rights Reserved.
+ * Copyright (C) 2007 Tungsten Graphics All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -457,9 +457,13 @@ static void register_matrix_param5( struct tnl_program *p,
}
+/**
+ * Convert a ureg source register to a prog_src_register.
+ */
static void emit_arg( struct prog_src_register *src,
struct ureg reg )
{
+ assert(reg.file != PROGRAM_OUTPUT);
src->File = reg.file;
src->Index = reg.idx;
src->Swizzle = reg.swz;
@@ -469,9 +473,18 @@ static void emit_arg( struct prog_src_register *src,
src->RelAddr = 0;
}
+/**
+ * Convert a ureg dest register to a prog_dst_register.
+ */
static void emit_dst( struct prog_dst_register *dst,
struct ureg reg, GLuint mask )
{
+ /* Check for legal output register type. UNDEFINED will occur in
+ * instruction that don't produce a result (like END).
+ */
+ assert(reg.file == PROGRAM_TEMPORARY ||
+ reg.file == PROGRAM_OUTPUT ||
+ reg.file == PROGRAM_UNDEFINED);
dst->File = reg.file;
dst->Index = reg.idx;
/* allow zero as a shorthand for xyzw */
@@ -956,18 +969,19 @@ static void build_lighting( struct tnl_program *p )
STATE_POSITION);
struct ureg V = get_eye_position(p);
struct ureg dist = get_temp(p);
+ struct ureg tmpPpli = get_temp(p);
VPpli = get_temp(p);
half = get_temp(p);
- /* In homogeneous object coordinates
- */
- emit_op1(p, OPCODE_RCP, dist, 0, swizzle1(Ppli, W));
- emit_op2(p, OPCODE_MUL, Ppli, 0, Ppli, dist);
+ /* In homogeneous object coordinates
+ */
+ emit_op1(p, OPCODE_RCP, dist, 0, swizzle1(Ppli, W));
+ emit_op2(p, OPCODE_MUL, tmpPpli, 0, Ppli, dist);
- /* Calulate VPpli vector
+ /* Calculate VPpli vector
*/
- emit_op2(p, OPCODE_SUB, VPpli, 0, Ppli, V);
+ emit_op2(p, OPCODE_SUB, VPpli, 0, tmpPpli, V);
/* Normalize VPpli. The dist value also used in
* attenuation below.
@@ -999,6 +1013,7 @@ static void build_lighting( struct tnl_program *p )
emit_normalize_vec3(p, half, half);
release_temp(p, dist);
+ release_temp(p, tmpPpli);
}
/* Calculate dot products: