diff options
author | Roland Scheidegger <[email protected]> | 2013-01-09 14:38:14 -0800 |
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committer | Roland Scheidegger <[email protected]> | 2013-01-10 18:02:01 -0800 |
commit | 5785f22d230bc7249dfcd91bbbaa4e77816128e4 (patch) | |
tree | e3c993679fbd5511b5baa3de5a52964ca779b693 | |
parent | 31884946b5d00ba7e2678ed6641a4ba0d48e3951 (diff) |
gallivm: fix border color for integer textures
Need to bitcast the float border color (luckily we already get
the color as int just disguised as float).
Fixes piglit texwrap GL_EXT_texture_integer bordercolor.
Reviewed-by: José Fonseca <[email protected]>
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c index 57298a47ffa..918dd36fbf5 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c @@ -190,6 +190,11 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld, lp_build_const_int32(bld->gallivm, chan)); LLVMValueRef border_chan_vec = lp_build_broadcast_scalar(&bld->float_vec_bld, border_chan); + + if (!bld->texel_type.floating) { + border_chan_vec = LLVMBuildBitCast(builder, border_chan_vec, + bld->texel_bld.vec_type, ""); + } texel_out[chan] = lp_build_select(&bld->texel_bld, use_border, border_chan_vec, texel_out[chan]); } |