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authorKenneth Graunke <[email protected]>2012-12-02 20:36:16 -0800
committerKenneth Graunke <[email protected]>2012-12-03 17:57:43 -0800
commit3ac97c6ccc06c877d36775885270924c0e750492 (patch)
tree68a4b1f6324fa397e3b1b9c9a5b0cfc35a4b715b
parent21694b8eacbf63f8abdee6340510c0458a25a7fb (diff)
i965: Allow INTEL_DEBUG=fs as a synonym for INTEL_DEBUG=wm.
I keep accidentally trying to use it. "fs" is a sensible name for fragment shader debugging, and "wm" is...not. It's also more symmetric with "vs". Leave INTEL_DEBUG=wm because old habits die hard. Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 204609ebb66..15b77b21438 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -476,6 +476,7 @@ static const struct dri_debug_control debug_control[] = {
{ "buf", DEBUG_BUFMGR},
{ "reg", DEBUG_REGION},
{ "fbo", DEBUG_FBO},
+ { "fs", DEBUG_WM },
{ "gs", DEBUG_GS},
{ "sync", DEBUG_SYNC},
{ "prim", DEBUG_PRIMS },