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authorEric Anholt <[email protected]>2013-05-01 16:08:12 -0700
committerEric Anholt <[email protected]>2013-05-02 11:27:37 -0700
commit1dfea559c3f188a7a82a4abc09765ba09e939522 (patch)
tree4a32eed6c3103e7901bbe76f24aaed968a116086
parent156bcca62c9f4e79e78929f72bc085757f36a65a (diff)
i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.
The GPU apparently goes looking for constants even though there are no shader stages enabled, and gets stuck because we haven't told it there are no constants to collect. If any other user of the 3D pipeline had run (even the Render accel of the X server!) since power on, then the in-GPU constant buffers would have been set up with some contents we didn't use, and we would succeed. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56416 Reviewed-by: Kenneth Graunke <[email protected]> Tested-by: Dave Airlie <[email protected]> NOTE: This is a candidate for the stable branches.
-rw-r--r--src/mesa/drivers/dri/i965/gen6_blorp.cpp35
1 files changed, 35 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
index 3e7467e3510..0ed5beee22a 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
@@ -595,6 +595,15 @@ gen6_blorp_emit_vs_disable(struct brw_context *brw,
intel_emit_post_sync_nonzero_flush(intel);
}
+ /* Disable the push constant buffers. */
+ BEGIN_BATCH(5);
+ OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
BEGIN_BATCH(6);
OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
OUT_BATCH(0);
@@ -616,6 +625,15 @@ gen6_blorp_emit_gs_disable(struct brw_context *brw,
{
struct intel_context *intel = &brw->intel;
+ /* Disable all the constant buffers. */
+ BEGIN_BATCH(5);
+ OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
OUT_BATCH(0);
@@ -798,6 +816,21 @@ gen6_blorp_emit_constant_ps(struct brw_context *brw,
ADVANCE_BATCH();
}
+static void
+gen6_blorp_emit_constant_ps_disable(struct brw_context *brw,
+ const brw_blorp_params *params)
+{
+ struct intel_context *intel = &brw->intel;
+
+ /* Disable the push constant buffers. */
+ BEGIN_BATCH(5);
+ OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+}
/**
* 3DSTATE_BINDING_TABLE_POINTERS
@@ -1084,6 +1117,8 @@ gen6_blorp_exec(struct intel_context *intel,
gen6_blorp_emit_sf_config(brw, params);
if (params->use_wm_prog)
gen6_blorp_emit_constant_ps(brw, params, wm_push_const_offset);
+ else
+ gen6_blorp_emit_constant_ps_disable(brw, params);
gen6_blorp_emit_wm_config(brw, params, prog_offset, prog_data);
if (params->use_wm_prog)
gen6_blorp_emit_binding_table_pointers(brw, params, wm_bind_bo_offset);