diff options
author | Brian Paul <[email protected]> | 2009-02-02 16:29:08 -0700 |
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committer | Brian Paul <[email protected]> | 2009-02-02 16:51:45 -0700 |
commit | 1cb7cd1292dc8592d4912194d91355eb61361be5 (patch) | |
tree | c041e06e5006203f064fe9f9f1f8570f6c7fc037 | |
parent | e33edafb2c81decd05dccae06fe6f059f53e2f25 (diff) |
glsl: update program->InputsRead when referencing input attributes
This info will be used in the linker for allocating generic vertex attribs.
-rw-r--r-- | src/mesa/shader/slang/slang_emit.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index ea446fa5d49..2dd122c9a54 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -2120,6 +2120,10 @@ emit_var_ref(slang_emit_info *emitInfo, slang_ir_node *n) /* mark var as used */ _mesa_use_uniform(emitInfo->prog->Parameters, (char *) n->Var->a_name); } + else if (n->Store->File == PROGRAM_INPUT) { + assert(n->Store->Index >= 0); + emitInfo->prog->InputsRead |= (1 << n->Store->Index); + } if (n->Store->Index < 0) { /* probably ran out of registers */ |