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author | Eric Engestrom <[email protected]> | 2020-05-27 23:46:48 +0200 |
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committer | Eric Engestrom <[email protected]> | 2020-05-27 23:47:01 +0200 |
commit | 10f7779c54e9720e68c1ed50c5dc1ae6cea59cac (patch) | |
tree | 8d9c32b5fee8ce530f6ec636aa947ca51ac8b849 | |
parent | 9b7290d15c3d7a213ad0cf6351a542da3aa9d707 (diff) |
docs: Add release notes for 20.1.0
Signed-off-by: Eric Engestrom <[email protected]>
-rw-r--r-- | docs/relnotes/20.1.0.html | 3939 |
1 files changed, 3939 insertions, 0 deletions
diff --git a/docs/relnotes/20.1.0.html b/docs/relnotes/20.1.0.html new file mode 100644 index 00000000000..e64ff19c244 --- /dev/null +++ b/docs/relnotes/20.1.0.html @@ -0,0 +1,3939 @@ + +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> +<meta http-equiv="content-type" content="text/html; charset=utf-8"> +<title>Mesa Release Notes</title> +<link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> +<h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 20.1.0 Release Notes / 2020-05-27</h1> + +<p> + Mesa 20.1.0 is a new development release. People who are concerned + with stability and reliability should stick with a previous release or + wait for Mesa 20.1.1. +</p> +<p> +Mesa 20.1.0 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> +<p> +Mesa 20.1.0 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. +</p> + +<h2>SHA256 checksum</h2> +<pre> +TBD. +</pre> + + +<h2>New features</h2> + +<ul> + <li>GL_ARB_compute_variable_group_size on i965. +</li> + <li>GL_EXT_depth_bounds_test on Iris. +</li> + <li>GL_EXT_texture_shadow_lod on radeonsi, nvc0. +</li> + <li>GL_NV_alpha_to_coverage_dither_control on radeonsi +</li> + <li>GL_NV_copy_image on all gallium drivers. +</li> + <li>GL_NV_pixel_buffer_object on all gallium drivers, i915, i965, swrast. +</li> + <li>GL_NV_viewport_array2 on nvc0 (GM200+). +</li> + <li>GL_NV_viewport_swizzle on nvc0 (GM200+). +</li> + <li>VK_AMD_memory_overallocation_behavior on RADV. +</li> + <li>VK_KHR_shader_non_semantic_info on Intel, RADV. +</li> + <li>GL_EXT_draw_instanced on gles2 +</li> + <li>VK_KHR_8bit_storage for ACO on GFX8+ +</li> + <li>VK_KHR_16bit_storage for ACO on GFX8+ (storageInputOutput16 is still unsupported) +</li> + <li>shaderInt16 for ACO on GFX9+ +</li> + <li>VK_KHR_shader_float16_int8 for ACO on GFX8+ (shaderFloat16 is still unsupported) +</li> + <li>VK_EXT_robustness2 on Intel, RADV. +</li> + <li>Add Rocket Lake (RKL) support on anvil and iris. +</li> +</ul> + +<h2>Bug fixes</h2> + +<ul> + <li>Reproduceable i915 gpu hang Intel Iris Plus Graphics (Ice Lake 8x8 GT2)</li> + <li>glsl: regression affecting shader compilation time</li> + <li>freedreno: glamor issue with x11 desktops</li> + <li>[gles3] supertuxkart: some textures are incorrect</li> + <li>Double lock in fbobject.c</li> + <li>[bisected] Steam crashes when newest Iris built with LTO</li> + <li>i965/vec4: opt_cse_local cause the out of bound array access</li> + <li>NIR: Regression on shader using 8/16-bit integers</li> + <li>lp_bld_intr.c:70:16: error: use of undeclared identifier 'LLVMFixedVectorTypeKind'; did you mean 'LLVMVectorTypeKind'?</li> + <li>Deadlock in anv_timelines_wait()</li> + <li>post_version.py does not work with release candidates</li> + <li>post_version.py does not work with release candidates</li> + <li>radv regression on android</li> + <li>src\util\meson.build:294:4: ERROR: Program or command 'winepath' not found or not executable</li> + <li>debug builds are massively broken on Windows</li> + <li>heavy glitches on amd ryzen 5 since version 20.x</li> + <li>zink asserts with 32-bit boolean</li> + <li>Dirt: Showdown bad performance and broken rendering with enabled advanced lightning</li> + <li>gravit & Firefox WebGL broken since 3dc2ccc14c0e035368fea6ae3cce8c481f3c4ad2 "ac/surface: replace RADEON_SURF_OPTIMIZE_FOR_SPACE with !FORCE_SWIZZLE_MODE"</li> + <li>mesa 20.0.5 causing kitty to crash</li> + <li>radeonsi: "Torchlight II" trace showing regression on mesa-20.0.6 [bisected]</li> + <li>[RADV/LLVM/ACO/Regression] After mesa commit a3dc7fffbb7be0f1b2ac478b16d3acc5662dff66 all games stucks at start</li> + <li>Android building error after commit 2ab45f41</li> + <li>iris: Crash when trying to capture window in OBS Studio</li> + <li>Properly annotate control flow convergence points</li> + <li>intel/compiler: Register coalesce doesn't move conditional modifiers</li> + <li>[bisected] [iris] mpv under wayland: failed to import supplied dmabufs: Unsupported buffer format 808669784</li> + <li>[Bisected][Iris] piglit.spec.!opengl 1_1.max-texture-size crashes on x32 platform</li> + <li>anv : android deqp assert dEQP-VK.api.external.memory.android_hardware_buffer.dedicated.image#export_import_bind_bind</li> + <li>GL cts gtf30.GL3Tests.sgis_texture_lod.sgis_texture_lod_basic_getter failure</li> + <li>freedreno/a6xx: texture cache vs realloc_bo()</li> + <li>[Bisected] dEQP-VK.subgroups.ballot_mask.ext_shader_subgroup_ballot.* failures</li> + <li>dEQP-VK.subgroups.size_control.compute.* crashes on HSW and TGL</li> + <li>zink: framebuffer and pipeline caches accumulate due to zink_create_surface()</li> + <li>FTBFS due to LLVM commit 2dea3f129878 (LLVMVectorTypeKind is gone)</li> + <li>[r600/Turks] 20.0.2: modesetting/radeon driver SIGABRT at loading X (kernel 5.5.10, ppc64)</li> + <li>piglit spec.!opengl 1.0.gl-1.0-fpexceptions crash on Iris</li> + <li>ci: Update the Wine version</li> + <li>SPIR-V: Failure in dEQP-VK.graphicsfuzz.control-flow-switch</li> + <li>SPIR-V: OpConvertUToPtr from spec constant fails to compile</li> + <li>ACO: Regression: Texture corruption</li> + <li>radv: Reading ViewportIndex in fragment shader returns garbage</li> + <li>piglit spec.arb_gpu_shader_fp64.execution.arb_gpu_shader_fp64-vs-non-uniform-control-flow-ssbo crash on Iris</li> + <li>piglit spec/arb_gpu_shader_fp64/execution/built-in-functions/vs-sign-neg-abs.shader_test failure on IVB</li> + <li>[ANV] gfxbench Aztec Ruins misrenders on gen11+</li> + <li>glxinfo cmd crashed</li> + <li>radeonsi: GL_LINES rendering is affected by GL_POINT_SPRITE</li> + <li>nir: nir_lower_returns can't handle nested loops</li> + <li>Graphic artifacts with Mesa 20.0.4 on intel HD 510 GPU</li> + <li>[Iris] [Bisected] Some KHR-GL46.arrays_of_arrays_gl. tests are failing</li> + <li>Mesa 20 regression makes Lightsprint demos crash</li> + <li>metro redux games crash upon loading certain levels on amdgpu</li> + <li>dri_common.h:58:8: error: unknown type name '__GLXDRIdrawable'</li> + <li>Graphical glitches on Intel Graphics when Xorg started on Iris driver</li> + <li>GL/GLES test crashes on G33/i915 platforms</li> + <li>GL/GLES test crashes on G33/i915 platforms</li> + <li>GL/GLES test crashes on G33/i915 platforms</li> + <li>SIGSEGV src/compiler/glsl/ast_function.cpp:53</li> + <li>manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"</li> + <li>manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"</li> + <li>manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"</li> + <li>manywin aborts with "i965: Failed to submit batchbuffer: Invalid argument"</li> + <li>v3d: transform feedback issue</li> + <li>radv: Enable TC-compat HTILE in VK_IMAGE_LAYOUT_GENERAL.</li> + <li>radv: dEQP-VK.binding_model.descriptorset_random.sets4.noarray.ubolimitlow.sbolimitlow.imglimitlow.noiub.comp.noia.0 segfault</li> + <li>radv: RAVEN fails dEQP-VK.pipeline.timestamp.misc_tests.reset_query_before_copy</li> + <li>buffer overflow in nouveau driver on mesa 20.0.2</li> + <li>xmlconfig sha1 code has overflow and possible bug</li> + <li>enable storageBuffer16BitAccess feature in radv for SI and CIK</li> + <li>Build Fails with Clang Shared Library</li> + <li>Thousands of 32 bit regressions in VulkanCTS and GL test suites due to handling of cross-invocation</li> + <li>anv: isl assert when running dEQP-VK.geometry.layered.3d.*.readback</li> + <li>Weston drm-backend.so seems to fail with Mesa master and LIBGL_ALWAYS_SOFTWARE=1</li> + <li>freedreno/turnip: Don't request pixlodenable when we don't use it</li> + <li>VulkanCTS uniform_buffer_block_geom spins forever</li> + <li>freedreno: dEQP-GLES3.functional.fbo.msaa.4_samples.r16f flakiness in CI</li> + <li>src\util\meson.build:291:4: ERROR: Program or command 'winepath' not found or not executable</li> + <li>RADV: flickering textures in Q.U.B.E. 2 through Proton</li> + <li>Missing ENDBR in entry_x86-64_tls.h, entry_x86_tls.h and entry_x86_tsd.h</li> + <li>[regression][bisected] Android build test fails: marshal_generated.c', missing and no known rule to make it</li> + <li>Missing ENDBR in rtasm_x86sse.c</li> + <li>src/intel/tools/aubinator_viewer.cpp:383:52: error: format ‘%lx’ expects argument of type ‘long unsigned int’, but argument 5 has type ‘uint64_t {aka long long unsigned int}’ [-Werror=format=]</li> + <li>src/compiler/glsl/ast_to_hir.cpp:2134: ir_rvalue* ast_expression::do_hir(exec_list*, _mesa_glsl_parse_state*, bool): Assertion `result != NULL || !needs_rvalue' failed.</li> + <li>process_test fails on macOS</li> + <li>Vulkan Overlay is blinking</li> + <li>Regression: 9d64ad2fe79 broke Rocket League</li> + <li>GameMaker games (Memoranda and Undertale) + amdgpu — Segmentation fault on launch</li> + <li>Civilization VI - Animated leader characters small black squares artifacts</li> + <li>[ACO] Reliable crash with RPCS3 that is not present with LLVM</li> + <li>[RADV] vkCmdBindTransformFeedbackBuffersEXT pSizes optional parameter not handled</li> + <li>[RadeonSI] - Curse of the Dead Gods (1123770) - Lighting is not rendering correctly.</li> + <li>soft-fp64: __fsat64 incorrectly returns NaN for a NaN input. It should return zero.</li> + <li>Hang when using glWaitSync with multithreaded shared GL contexts</li> + <li>RPCS3 / Persona 5 - Performance regression [RADV / Navi]</li> + <li>[ANV] Rendering corruption in Shadow of the Tomb Raider</li> + <li>src/compiler/glsl/glcpp/glcpp-parse.y:1297: _token_print: Assertion `!"Error: Don't know how to print token."' failed.</li> + <li>[CTS] dEQP-VK.descriptor_indexing.* fails on RADV/LLVM</li> + <li>Unigine Valley failure / assert</li> + <li>[Gen9/icl] [Bisected] [Regression] dEQP-GLES3.functional.shaders.loops.short_circuit.do_while_fragment fail</li> + <li>[RadeonSI][gfx10/navi] Kerbal Space Program crash: si_draw_vbo: Assertion `0' failed</li> + <li>Budget Cuts hits VK_AMD_shader_fragment_mask assert</li> + <li>Follow-up from "i965/blorp: Don't resolve HiZ unless we're reinterpreting"</li> + <li>crash in vc4_write_uniforms with shaders involving YUV textures</li> + <li>Corrupted output with vaapi 10 bit -> 8 bit transcoding on AMD RAVEN</li> + <li>tessellator.cpp:78:7: error: 'fmin' is missing exception specification 'noexcept'</li> + <li>Please add Raspberry Pi 4 to features.txt</li> + <li>Build failure with bison 2.3.</li> + <li>Mesa build fails on 32 bit architecture</li> + <li>Mesa build fails on 32 bit architecture</li> + <li>Incorrect rendering with vaapi + uyvy422</li> + <li>V3D/Broadcom (Raspberry Pi 4) - GLES 3.1 - GL_EXT_texture_norm16 advertised, but not usable</li> + <li>mesa-20.0.0/src/amd/compiler/aco_instruction_selection.cpp:7221:55: style: Same expression on both sides of '&&</li> + <li>i965 assertion failure in fallback_rgbx_to_rgba</li> + <li>vaapi bob deinterlacer produces wrong output height on AMD</li> + <li>Compute copies do not handle SUBSAMPLED formats</li> + <li>Please document RADV_TEX_ANISO variable in envvars.html</li> + <li>unexpected CI failure</li> + <li>Multiple glapi_mapi_tmp.h</li> + <li>drisw crashes on calling NULL putImage on EGL surfaceless platform (pbuffer EGLSurface)</li> + <li>VRAM leak with vuilkan external memory + opengl memory objects</li> + <li>[radeonsi][vaapi][bisected] invalid VASurfaceID when playing interlaced DVB stream in Kodi</li> + <li>[RADV] GPU hangs while the cutscene plays in the game Assassin's Creed Origins</li> + <li>ACO: The Elder Scrolls Online crashes on startup (Navi)</li> + <li>Broken rendering of glxgears on S/390 architecture (64bit, BigEndian)</li> + <li>aco: sun flickering with Assassins Creeds Origins</li> + <li>!1896 broke ext_image_dma_buf_import piglit tests with radeonsi</li> + <li>aco: wrong geometry with Assassins Creed Origins on GFX6</li> + <li>valgrind errors since commit a8ec4082a41</li> + <li>src/broadcom/qpu/qpu_pack.c:962:25: error: implicit declaration of function 'ffs' is invalid in C99 [-Werror,-Wimplicit-function-declaration] mux_b = ffs(desc->mux_b_mask) - 1;</li> + <li>X fails to start with amdgpu and Mesa 20.1 on Fedora</li> + <li>GPU hangs in Factorio on Radeon RX 5700 XT (MSI GAMING X)</li> + <li>OSMesa osmesa_choose_format returns a format not supported by st_new_renderbuffer_fb</li> + <li>Build error with VS on WIN</li> + <li>Using EGL_KHR_surfaceless_context causes spurious "libEGL warning: FIXME: egl/x11 doesn't support front buffer rendering."</li> + <li>!3460 broke texsubimage test with piglit on zink+anv</li> + <li>VERSION needs to be bumped for trunk master</li> + <li>The screen is black when using ACO</li> +</ul> + +<h2>Changes</h2> + +<ul> + <p>Abhishek Kumar (1):</p> + <li> anv/android: fix assert in anv_import_ahw_memory</li> + <p></p> + <p>Adam Jackson (1):</p> + <li> gallium: enable EGL_EXT_image_dma_buf_import_modifiers unconditionally</li> + <p></p> + <p>Albert Astals Cid (5):</p> + <li> cube_face_coord: Use fabsf instead of fabs since we know it's floats</li> + <li> cube_face_index: Use fabsf instead of fabs since we know it's floats</li> + <li> aco: Minor optimization in spill_ctx constructor</li> + <li> aco: pass vars by const &</li> + <li> Fix promotion of floats to doubles</li> + <p></p> + <p>Alejandro Piñeiro (7):</p> + <li> docs/features: add v3d driver</li> + <li> nir/linker: remove reference to just SPIR-V linking</li> + <li> v3d/tex: don't configure tmu config 1 if not needed</li> + <li> v3d/tex: Configuration Parameter 1 can be only skipped if P2 can be skipped too</li> + <li> v3d/packet: fixing TMU_Config_Parameter_2 definition</li> + <li> nir: add nir_tex_instr_need_sampler helper</li> + <li> v3d: support for textureQueryLOD</li> + <p></p> + <p>Alexandros Frantzis (3):</p> + <li> gitlab-ci: Automated testing with OpenGL traces</li> + <li> gitlab-ci: Fix traces caching in tracie</li> + <li> gitlab-ci: Check the Mesa version used for tracie tests</li> + <p></p> + <p>Alyssa Rosenzweig (505):</p> + <li> pan/midgard: Break out one-src read_components</li> + <li> pan/midgard: Implement mixed-type constant packing</li> + <li> panfrost: Avoid overlapping copy</li> + <li> pan/midgard: Check for null consts</li> + <li> pan/midgard: Remove unused variable</li> + <li> panfrost: Use size0 when calculating the offset to a depth level</li> + <li> pan/midgard: Fix scheduling issue with csel + render target reference</li> + <li> panfrost: Simplify swizzle translation</li> + <li> panfrost: Update comment about magic number relating to barriers</li> + <li> panfrost: Ensure compute shader_meta is zeroed</li> + <li> panfrost: Identify mali_shared_memory structure</li> + <li> panfrost: Unify bifrost_scratchpad with mali_shared_memory</li> + <li> panfrost: Rename bifrost_framebuffer->mali_framebuffer</li> + <li> panfrost: Rename unknown2_8 to padding</li> + <li> panfrost: Allocate RAM backing of shared memory</li> + <li> pan/midgard: Track pressure when scheduling ld/st</li> + <li> pan/midgard: Fix missing prefixes</li> + <li> pan/midgard: Fix swizzles harder</li> + <li> pan/midgard: Implement barriers</li> + <li> pan/midgard: Allow jumping out of a shader</li> + <li> pan/midgard: Fix 32/64 mixed swizzle packing</li> + <li> pan/midgard: Use dummy tag for empty shaders</li> + <li> pan/midgard: Improve barrier disassembly</li> + <li> pan/midgard: Overhaul tag handling</li> + <li> pan/midgard: Imply next tags</li> + <li> pan/midgard: Infer tags entirely</li> + <li> pan/midgard: Set xyzx swizzle for load_compute_arg</li> + <li> pan/midgard: Identify stack barrier flag</li> + <li> pan/midgard: Don't crash with constants on unknown ops</li> + <li> pan/midgard: Use fprintf instead of printf for constants</li> + <li> pan/decode: Remove extraneous newline</li> + <li> pan/decode: Add `minimal` mode</li> + <li> pan/decode: Cleanup pandecode_jc</li> + <li> panfrost: Implement PAN_DBG_SYNC with pandecode/minimal</li> + <li> panfrost: Print synced traces to stderr</li> + <li> panfrost: Rewrite scoreboarding routines</li> + <li> panfrost: Update scoreboarding notes</li> + <li> panfrost: Cleanup transfer_map</li> + <li> panfrost: Avoid reading GPU memory when packing vertices</li> + <li> panfrost: Debitfieldize mali_uniform_buffer_meta</li> + <li> panfrost: Remove enum panfrost_memory_layout</li> + <li> panfrost: Remove dirty tracking</li> + <li> panfrost: Remove old comment</li> + <li> panfrost: Remove old hack</li> + <li> panfrost: Remove flush_frontbuffer</li> + <li> pan/midgard: Identify clamp(x, -1.0, 1.0) flag</li> + <li> panfrost: Move checksum routines to root panfrost</li> + <li> panfrost: Move pan_afbc.c to root</li> + <li> panfrost: Move format translation to root</li> + <li> panfrost: Rewrite texture descriptor creation logic</li> + <li> nir: Add SSBO->global lowering pass</li> + <li> pan/midgard: Lower SSBOs in NIR</li> + <li> pan/midgard: Implement nir_intrinsic_get_buffer_size</li> + <li> pan/midgard: Implement load/store_shared</li> + <li> panfrost: Combine get_index_buffer with bound computation</li> + <li> panfrost: Implement index buffer cache</li> + <li> pan/decode: Dump scratchpad size if present</li> + <li> pan/midgard: Don't spill near a branch</li> + <li> panfrost: Fix gl_VertexID/InstanceID</li> + <li> panfrost: Fix padded_vertex_count generation</li> + <li> panfrost: Update spilling comment framebuffer->shared</li> + <li> panfrost: Don't set shared->unk0</li> + <li> panfrost: Fix param getting</li> + <li> panfrost: Default to 256 threads for TLS</li> + <li> panfrost: Reserve an extra page for spilling</li> + <li> panfrost: Simplify stack shift calculation</li> + <li> panfrost: Expose PIPE_CAP_PRIMITIVE_RESTART</li> + <li> panfrost: Add PAN_MESA_DEBUG=gles3 option</li> + <li> panfrost: Increase SSBO/image limit from 4->8</li> + <li> pan/midgard: Allow inverted inverted ops</li> + <li> pan/midgard: Allow fusing inverted sources for inverted ops</li> + <li> pan/midgard: Partially fix 64-bit swizzle alignment</li> + <li> pan/midgard: Extract nir_ssa_index helper</li> + <li> pan/midgard: Add LDST_ADDRESS property</li> + <li> pan/midgard: Fix load/store argument sizing</li> + <li> pan/midgard: Round up bytemasks when promoting uniforms</li> + <li> pan/midgard: Force address alignment</li> + <li> pan/midgard: Add address analysis framework</li> + <li> pan/midgard: Use address analysis for globals, etc</li> + <li> pan/decode: Calm an assert to a pandecode error</li> + <li> pan/decode: Restore bifrost sample_locations</li> + <li> pan/decode: Fix tiler weights printing</li> + <li> pan/decode: Skip analysis for Bifrost tiler structures</li> + <li> pan/bi: Add discard ops</li> + <li> pan/bi: Add ICMP.GL.NEQ op</li> + <li> pan/bi: Move notes on FMA opcodes from disassembler</li> + <li> pan/bi: Introduce CSEL4 class</li> + <li> pan/bi: Move notes on ADD ops to notes file</li> + <li> pan/bi: Decode FMA_SHIFT properly</li> + <li> pan/bi: Add v4i8 mode to FMA_SHIFT</li> + <li> pan/bi: Identify extended FMA opcodes</li> + <li> pan/bi: Decode ADD_SHIFT properly</li> + <li> pan/bi: Combine LOAD_VARYING_ADDRESS instructions by type</li> + <li> pan/bi: Squash LD_ATTR ops together</li> + <li> pan/bi: Structify FMA_FADD</li> + <li> pan/bi: Move some definitions from disasm to bifrost.h</li> + <li> panfrost: Add note about preloaded varyings</li> + <li> pan/bi: Gut old compiler</li> + <li> pan/bi: Stub out new compiler</li> + <li> pan/bi: Add the control flow graph</li> + <li> pan/bi: Add src/dest fields to bifrost_instruction</li> + <li> pan/bi: Add class properties</li> + <li> pan/bi: Add modifiers to bi_instruction</li> + <li> pan/bi: Add BI_GENERIC property</li> + <li> pan/bi: Factor out enum bifrost_minmax_mode</li> + <li> pan/bi: Add a bifrost_roundmode field</li> + <li> pan/bi: Add bifrost_minmax_mode field</li> + <li> pan/bi: Add bi_load structure</li> + <li> pan/bi: Pull out bifrost_load_var</li> + <li> pan/bi: Add bi_load_vary structure</li> + <li> pan/bi: Add PAN_SCHED_* flags</li> + <li> pan/bi: Add bi_clause, bi_bundle abstractions</li> + <li> pan/bi: Add dest_type field to bifrost_instruction</li> + <li> pan/bi: Add special indices</li> + <li> pan/bi: Add constant field to bi_instruction</li> + <li> pan/bi: Add class-specific ops</li> + <li> pan/bi: Add clause header fields to bi_clause</li> + <li> pan/bi: Clarify special op scheduling</li> + <li> pan/bi: Add swizzles</li> + <li> pan/bi: Add source type for conversions</li> + <li> pan/bi: Add EXTRACT, MAKE_VEC synthetic ops</li> + <li> pan/bi: Add constants to bi_clause</li> + <li> pan/bi: Add pred/successors to build CFG</li> + <li> pan/bi: Extract bifrost_branch structure</li> + <li> pan/bi: Add bi_branch data</li> + <li> pan/bi: Add CSEL condition</li> + <li> pan/bi: Add high-latency property for classes</li> + <li> pan/bi: Add quirks system</li> + <li> pan/bi: Add IR iteration macros</li> + <li> pan/bi: Move some print routines out of the disasm</li> + <li> pan/bi: Add BIR manipulation routines to bir.c</li> + <li> pan/bi: Move bi_interp_mode_name to bi_print</li> + <li> pan/bi: Add bi_instruction printing</li> + <li> pan/bi: Add bi_print_bundle for printing bi_bundle</li> + <li> pan/bi: Add bi_print_clause</li> + <li> pan/bi: Add bi_print_block</li> + <li> pan/bi: Add bi_print_shader</li> + <li> pan/bi: Lower and optimize NIR</li> + <li> pan/bi: Walk through the NIR control flow graph</li> + <li> pan/bi: Improve block printing</li> + <li> pan/bi: Don't print types for unconditional branches</li> + <li> pan/bi: Print branch target</li> + <li> pan/bi: Add instruction emit/remove helpers</li> + <li> pan/bi: Call nir_lower_io_to_temporaries in cmdline</li> + <li> pan/bi: Add support for if-else blocks</li> + <li> pan/bi: Handle loops when ingesting CFG</li> + <li> pan/bi: Handle jumps (breaks, continues)</li> + <li> pan/bi: Fix destination printing</li> + <li> pan/bi: Implement nir_intrsinic_load_interpolated_input</li> + <li> pan/bi: Add blend_location to IR for BI_BLEND</li> + <li> pan/bi: Add bi_schedule_barrier helper</li> + <li> pan/bi: Implement store_output for fragment shaders</li> + <li> pan/bi: Implement load_input for vertex shaders</li> + <li> pan/bi: Add helpers for creating temporaries</li> + <li> pan/bi: Implement store_vary for vertex shaders</li> + <li> pan/bi: Add preliminary LOAD_UNIFORM implementation</li> + <li> pan/bi: Implement load_const</li> + <li> pan/bi: Add dummy scheduler</li> + <li> pan/bi: Rename next-wait to simply 'wait'</li> + <li> pan/bi: Fix Android.mk</li> + <li> panfrost: Move mir_to_bytemask to common code</li> + <li> pan/bi: Generalize swizzles to avoid extracts</li> + <li> pan/bi: Introduce writemasks</li> + <li> pan/bi: Remove bi_load</li> + <li> pan/bi: Lower vec* to writemasks in NIR</li> + <li> pan/bi: Add initial handling of ALU ops</li> + <li> pan/bi: Allow inlining constants</li> + <li> pan/bi: Implement fsat as mov.sat</li> + <li> pan/bi: Add a bunch of ALU ops</li> + <li> pan/bi: Add BI_SPECIAL_* enum</li> + <li> pan/bi: Handle special ops in NIR->BIR</li> + <li> pan/bi: Implement fabs, fneg as fmov with mods</li> + <li> pan/bi: Disable lower_sub</li> + <li> pan/bi: Add isub op</li> + <li> pan/bi: Import algebraic pass from midgard</li> + <li> pan/bi: Implement nir_op_bcsel</li> + <li> pan/bi: Lower b2f to bcsel</li> + <li> pan/bi: Specify comparison op for BI_CMP</li> + <li> pan/bi: Print source types unconditionally</li> + <li> pan/bi: Implement comparison opcodes via BI_CMP</li> + <li> panfrost: Promote midgard_program to panfrost/util</li> + <li> pan/midgard: Remove unused iterators</li> + <li> pan/midgard: Adjust sysval-related prototypes</li> + <li> pan/midgard: Remove indexing dependency of sysvals</li> + <li> pan/midgard: Decontextualize midgard_nir_assign_sysval_body</li> + <li> pan/midgard: Remove dest_override sysval argument</li> + <li> panfrost: Move Midgard sysval code to common Panfrost</li> + <li> pan/bi: Switch to panfrost_program</li> + <li> pan/bi: Implement sysvals</li> + <li> pan/midgard: Localize `visited` tracking</li> + <li> pan/midgard: Decontextualize liveness analysis core</li> + <li> pan/midgard: Sync midgard_block field names with Bifrost</li> + <li> pan/midgard: Subclass midgard_block from pan_block</li> + <li> panfrost: Move liveness analysis to root panfrost/</li> + <li> panfrost: Sync Midgard/Bifrost control flow</li> + <li> pan/bi: Paste over bi_has_arg</li> + <li> pan/bi: Add bi_bytemask_of_read_components helpers</li> + <li> pan/bi: Add bi_next/prev_op helpers</li> + <li> pan/bi: Add bi_max_temp helper</li> + <li> pan/bi: Add liveness analysis pass</li> + <li> pan/bi: Add dead code elimination pass</li> + <li> pan/bi: Implement nir_op_ffma</li> + <li> pan/bi: Fix swizzle for second argument to ST_VARY</li> + <li> panfrost: Move lcra to panfrost/util</li> + <li> pan/midgard: Remove incorrect comment in RA</li> + <li> pan/bi: Minor fixes in iteration macros</li> + <li> pan/bi: Fix vector handling of readmasks</li> + <li> pan/bi: Fix missing src_types</li> + <li> pan/bi: Add register allocator</li> + <li> pan/bi: Interpret register allocation results</li> + <li> pan/bi: Setup initial clause packing</li> + <li> pan/bi: Sketch out instruction word packing</li> + <li> pan/bi: Add packing for register control field</li> + <li> pan/bi: Pack register fields</li> + <li> pan/bi: Add missing __attribute__((packed))</li> + <li> pan/bi: Assign registers to ports</li> + <li> pan/bi: Route through first_instruction field</li> + <li> pan/bi: Model 3-bit Bifrost srcs in IR</li> + <li> pan/bi: Add struct bifrost_fma_fma</li> + <li> pan/bi: Pack BI_FMA ops</li> + <li> pan/bi: Pack fadd32</li> + <li> pan/bi: List ADD classes in bi_pack_add</li> + <li> pan/bi: Generalize bi_get_src a bit</li> + <li> pan/bi: Pass second src for load_vary ops</li> + <li> pan/bi: Emit load_vary ops</li> + <li> pan/bi: Skip over data registers in port assignment</li> + <li> pan/bi: Route through clause header</li> + <li> pan/bi: Pretty-print clause types in disassembler</li> + <li> pan/bi: Don't hide SCHED_ADD inside HI_LATENCY</li> + <li> pan/bi: Track clause types during scheduling</li> + <li> pan/bi: Flesh out ATEST in IR</li> + <li> pan/bi: Add ATEST packing</li> + <li> pan/bi: Flesh out BI_BLEND</li> + <li> pan/bi: Pack BI_BLEND</li> + <li> pan/bi: Implement FMA/MOV without modifiers</li> + <li> pan/bi: Add bi_emit_before helper</li> + <li> pan/bi: Add move lowering pass</li> + <li> pan/bi: Pack a constant quadword</li> + <li> pan/bi: Document constant related errata(?)</li> + <li> pan/bi: Index out constants in instructions</li> + <li> pan/bi: Include UBO index for sysval reads</li> + <li> pan/bi: Add bi_load32_components helper</li> + <li> pan/bi: Pack ld_ubo ops</li> + <li> pan/bi: Pack ld_var_addr</li> + <li> pan/bi: Flesh out st_vary IR</li> + <li> pan/bi: Generalize data register setting</li> + <li> pan/bi: Add store_channels property</li> + <li> pan/bi: Pack st_vary</li> + <li> pan/bi: Pack LD_ATTR</li> + <li> pan/bi: Lower bool to ints</li> + <li> pan/bi: Remove hacks for 1-bit booleans in IR</li> + <li> pan/bi: Add `soft` NIR->BIR condition translation</li> + <li> pan/bi: Implement csel fusing</li> + <li> pan/bi: Respect shift when printing immediates</li> + <li> pan/bi: Use bi_lookup_immediate when packing</li> + <li> pan/bi: Default csel to "!= 0" mode</li> + <li> pan/bi: Pack csel4 opcodes</li> + <li> pan/bi: Ingest vecN directly (again)</li> + <li> pan/bi: Lower combines to rewrites for scalars</li> + <li> pan/bi: Rewrite aligned vectors as well</li> + <li> panfrost: Split panfrost_device from panfrost_screen</li> + <li> panfrost: Isolate panfrost_bo_access_for_stage to pan_cmdstream.c</li> + <li> panfrost: Inline reference counting routines</li> + <li> panfrost: Move pan_bo to root panfrost</li> + <li> pan/bit: Link standalone compiler with en/decoder</li> + <li> panfrost: Move device open/close to root panfrost</li> + <li> pan/bit: Open up the device</li> + <li> panfrost: Stub out G31/G52 quirks</li> + <li> pan/bit: Submit a WRITE_VALUE job as a sanity check</li> + <li> pan/bit: Begin generating a vertex job</li> + <li> pan/bi: Fix overzealous write barriers</li> + <li> pan/bi: Fix off-by-one in scoreboarding packing</li> + <li> pan/bi: Enable precision lowering in standalone compiler</li> + <li> panfrost: Enable PIPE_SHADER_CAP_FP16 on Bifrost</li> + <li> pan/bi: Handle f2f* opcodes</li> + <li> pan/bi: Ignore swizzle in unwritten component</li> + <li> pan/bi: Finish FMA structures</li> + <li> pan/bi: Fix missing type for fmul</li> + <li> pan/bi: Add FMA16 packing</li> + <li> pan/bi: Pack outmod and roundmode with FMA</li> + <li> pan/bi: Expand out FMA conversion opcodes</li> + <li> pan/bi: Enumerate conversions</li> + <li> pan/bi: Handle standard FMA conversions</li> + <li> pan/bi: Add bifrost_fma_2src generic</li> + <li> pan/bi: Add one-source f32->f16 op</li> + <li> pan/bi: Assert out i16 related converts for now</li> + <li> pan/bi: Handle round opcodes in frontend</li> + <li> pan/bi: Add v2f16 versions of rounding ops</li> + <li> pan/bi: Structify fadd/min/max16</li> + <li> pan/bi: Handle core faddminmax16 packing</li> + <li> pan/bi: Handle abs packing for fp16/FMA add/min</li> + <li> pan/bi: Handle fp16/abs scheduling restriction</li> + <li> pan/bi: Fix handling of constants with COMBINE</li> + <li> pan/bit: Add `run` mode to the cmdline</li> + <li> pan/bit: Wire through I/O</li> + <li> pan/bi: Fix writes_component for VECTOR</li> + <li> pan/bi: Use STAGE srcs for scheduler nops</li> + <li> pan/bi: Don't set the back-to-back bit yet</li> + <li> pan/bi: Add cmdline option for verbose disassembly</li> + <li> pan/bi: Fix unused port swapping</li> + <li> pan/bi: Handle fmov class ops</li> + <li> pan/bi: Fix outmod/roundmode flip</li> + <li> pan/bi: Export bi_class_name</li> + <li> pan/bi: Fix duplicated source in ADD.v2f16</li> + <li> pan/bi: Fix negation in ADD.v2f16</li> + <li> pan/bi: Don't gobble zero ports</li> + <li> pan/bi: Allow BI_FMA to take mods</li> + <li> pan/bi: Handle BIFROST_FIRST_WRITE_FMA_P2_READ_P3</li> + <li> pan/bi: Add helper to debug port assignment</li> + <li> pan/bi: Match CSEL argument order with hw</li> + <li> pan/bit: Stub out BIR interpreter</li> + <li> pan/bit: Handle read/write</li> + <li> pan/bit: Add preliminary FMA/ADD/MOV implementations</li> + <li> pan/bit: Implement outmods</li> + <li> pan/bit: Implement floating source mods</li> + <li> pan/bit: Add packing test framework</li> + <li> pan/bit: Add helper for generating floating mod tests</li> + <li> pan/bit: Add verbose printing for tests</li> + <li> pan/bit: Add 16-bit fmod tests</li> + <li> pan/bit: Add FMA tests</li> + <li> pan/bit: Add CSEL to interpreter</li> + <li> pan/bit: Add csel tests</li> + <li> pan/bit: Make run more useful</li> + <li> pan/bit: Add mode to run unit tests</li> + <li> pan/bi: Remove nontrivial SPECIAL ops</li> + <li> pan/bi: Add 32-bit _FAST packing</li> + <li> pan/bi: Add fp16 support for frcp/frsq</li> + <li> pan/bit: Add special op interpreting</li> + <li> pan/bit: Add special unit test</li> + <li> pan/bi: Implement min/max on FMA</li> + <li> pan/bi: Structify ADD unit add/min/max</li> + <li> pan/bi: Add ADD add/min/max fp32 packing</li> + <li> pan/bi: Set BI_MODS for MINMAX</li> + <li> pan/bi: Fix incorrect abs flip in fma/fadd16</li> + <li> pan/bi: Force ADD scheduling for MINMAX</li> + <li> pan/bit: Unify test frontends</li> + <li> pan/bit: Add min/max support to interpreter</li> + <li> pan/bit: Enable more debug for `run`</li> + <li> pan/bit: Add fmin/max16 tests</li> + <li> pan/bit: Wire up add/add op+test</li> + <li> panfrost: Add IS_BIFROST quirk</li> + <li> panfrost: Populate bifrost-specific structs within mali_shader_meta</li> + <li> panfrost: Staticize a few cmdstream functions</li> + <li> panfrost: Unify vertex/tiler structures</li> + <li> panfrost: Set mfbd.msaa.sample_locations on Bifrost</li> + <li> panfrost: Call the Bifrost compiler on bi devices</li> + <li> pan/bi: Fix nondeterministic register packing</li> + <li> pan/midgard: Remove unused max_varying variable</li> + <li> panfrost: Move varying linking to cmdstream</li> + <li> panfrost: Move uniform_count to pan_assemble</li> + <li> panfrost: Pass compiler-appropriate options</li> + <li> pan/bi: Fix backwards registers ports</li> + <li> panfrost: Fix BI_BLEND packing</li> + <li> pan/bi: Let !b2b imply branch_cond</li> + <li> pan/decode: Print Bifrost blend descriptor</li> + <li> panfrost: Drop dependency on nonexistant write_value</li> + <li> pan/bi: Lower fsqrt</li> + <li> pan/midgard: Fix f2u naming confusion</li> + <li> pan/bi: Set BI_ROUNDMODE for BI_CONVERT</li> + <li> pan/bi: Fix incorrect swizzle packing assert</li> + <li> pan/bi: Rewrite conversion packing</li> + <li> pan/bi: ADD packing for CONVERT</li> + <li> pan/bit: Add BI_CONVERT interpretation</li> + <li> pan/bit: Add BI_CONVERT tests</li> + <li> pan/bi: Add disasm for ADD.i8</li> + <li> pan/bi: Disable FMA scheduling for CONVERT</li> + <li> pan/bi: Add BI_TABLE for fast table accesses</li> + <li> pan/bi: Add special op for exp2</li> + <li> pan/bi: Add op for ADD_FREXPM</li> + <li> pan/bi: Add FLOG2_U op to disassembler</li> + <li> pan/bi: Add log_frexpe op to IR</li> + <li> pan/bi: Add frexp_log packing</li> + <li> pan/bi: Add bi_pack_fma_2src helper</li> + <li> pan/bi: Pack ADD_FREXPM</li> + <li> pan/bi: Add log2_help packing</li> + <li> pan/bi: Add _MSCALE flag for FMA/ADD</li> + <li> pan/bi: Structify FMA_MSCALE</li> + <li> pan/bi: Pack FMA_MSCALE</li> + <li> pan/bi: Add fexp2_fast packing</li> + <li> pan/bi: Split src/dest index printing</li> + <li> pan/bi: Ensure CONSTANT srcs have types</li> + <li> pan/bi: Fix bi_get_immediate with multiple imms</li> + <li> pan/bi: Fix packing with multiple constants</li> + <li> pan/bi: Fix packing with low-nibble-set on hi constant</li> + <li> pan/bi: Fix lower_combine swizzle rewrite</li> + <li> pan/bi: Add fexp2 implementation</li> + <li> pan/bi: Implement flog2</li> + <li> pan/bi: Fix vec2/3 handling</li> + <li> pan/bi: Handle st_vary with <4 components</li> + <li> pan/bi: Try to reuse constants in ALU</li> + <li> pan/bi: Workaround constant packing errata</li> + <li> pan/bi: Structify add and min/max fp16 ADD</li> + <li> pan/bi: Pack ADD.v2f16</li> + <li> pan/bi: Pack MAX.v2f16</li> + <li> pan/bi: Dump extra bits for disasm</li> + <li> pan/bi: Round constants to 32-bit</li> + <li> pan/bi: Lower special ops to 32-bit</li> + <li> pan/bit: Add FREXP interp support</li> + <li> pan/bit: Add frexp_log test</li> + <li> pan/bit: Add BI_REDUCE_FMA interp</li> + <li> pan/bit: Add FMA_REDUCE test</li> + <li> pan/bit: Add log2 helper interp</li> + <li> pan/bit: Add BI_TABLE test</li> + <li> pan/bit: _MSCALE interp</li> + <li> pan/bit: Add FMA_MSCALE test</li> + <li> pan/bit: Add fexp2_fast interp</li> + <li> pan/bit: Add fexp2_fast test</li> + <li> pan/bit: Add constants test</li> + <li> pan/bit: Add fp16 min/max tests</li> + <li> pan/bi: Print tex_compact coordinates</li> + <li> pan/bi: Document when dual-tex is triggered</li> + <li> pan/bi: Disassemble f16 dual tex</li> + <li> pan/bi: Structify TEX compact</li> + <li> pan/bi: Include TEX_COMPACT f16 opcode</li> + <li> pan/bi: Feed data register to BI_TEX</li> + <li> pan/bi: Add normal/compact/dual switch to IR</li> + <li> pan/bi: Stub out tex_compact logic</li> + <li> pan/bi: Generate TEX_COMPACT instruction</li> + <li> pan/bi: Pack TEX compact instructions</li> + <li> pan/bi: Assert out multiple textures</li> + <li> panfrost: Fix crashes with small BOs</li> + <li> panfrost: Assert on unimplemented fragcoord etc</li> + <li> panfrost: Set clear_color_[12] in the extra fb desc</li> + <li> panfrost: Add tentative bifrost_texture_descriptor</li> + <li> panfrost: decode textures and samplers on bifrost</li> + <li> pan/decode: Remove is_zs weirdness</li> + <li> panfrost: Identify texture layout field</li> + <li> panfrost: The texture descriptor has a pointer to a trampoline</li> + <li> pan/bi: Pack fp16 ATEST</li> + <li> pan/bi: Passthrough type for ATEST</li> + <li> pan/bi: Passthrough blend types</li> + <li> pan/bi: Assign blend descriptor for BLEND op</li> + <li> pan/bi: Add missing BI_VECTOR</li> + <li> pan/bi: Fix ADD.v4i8 opcode</li> + <li> pan/bi: Eliminate writemasks in the IR</li> + <li> pan/bi: Rename BI_SWIZZLE to BI_SELECT</li> + <li> pan/bi: Pack FMA SEL16</li> + <li> pan/bi: Pack FMA SEL8</li> + <li> pan/bi: Pack ADD SEL16</li> + <li> pan/bi: Force BI_SELECT arguments scalar</li> + <li> pan/bit: Interpret BI_SELECT</li> + <li> pan/bit: Add SELECT tests</li> + <li> pan/bi: Fix RA wrt 16-bit swizzles</li> + <li> pan/bi: Implement 16-bit COMBINE lowering</li> + <li> nir: Move nir_lower_mediump_outputs from ir3</li> + <li> ir3: Use shared mediump output lowering</li> + <li> pan/bi: Add bool->float opcodes</li> + <li> pan/bi: Add CSEL.64 opcode</li> + <li> pan/bi: Add some 8-bit compares</li> + <li> pan/bi: Add 64-bit int compares</li> + <li> pan/bi: Add FCMP.GL.v2f16 on ADD opcode</li> + <li> pan/bi: Add CSEL.8 opcode</li> + <li> pan/bi(t): Fix SELECT tests</li> + <li> pan/bi: Deduplicate csel/cmp cond</li> + <li> pan/bi: Remove bi_round_op</li> + <li> pan/bi: Structify FMA FCMP</li> + <li> pan/bi Strucitfy ADD FCMP 32</li> + <li> pan/bi: Structify FMA FCMP16</li> + <li> pan/bi: Structify ADD FCMP16</li> + <li> pan/bi: Structify FMA ICMP 32</li> + <li> pan/bi: Structify FMA ICMP 16</li> + <li> pan/bi: Structify ADD ICMP 32</li> + <li> pan/bi: Fix source mod testing for CMP</li> + <li> pan/bi: Pack FMA 32 FCMP</li> + <li> pan/bi: Factor out fp16 abs logic</li> + <li> pan/bi: Pack fma.fcmp16</li> + <li> pan/bi: Relax double-abs condition</li> + <li> pan/bit: Prepare condition evaluation for vectors</li> + <li> pan/bit: Interpret CMP</li> + <li> pan/bi: Add initial fcmp test</li> + <li> pan/bi: Add bitwise modifiers</li> + <li> pan/bi: Pack BI_BITWISE</li> + <li> pan/bi: Handle iand/ior/ixor in NIR->BIR</li> + <li> pan/bit: Interpret BI_BITWISE</li> + <li> pan/bit: Add BITWISE test</li> + <li> panfrost: Fix BO reference counting</li> + <li> panfrost: Move Bifrost IR indexing to common</li> + <li> pan/bi: Use common IR indices</li> + <li> pan/mdg: Remove nir_alu_src_index</li> + <li> pan/mdg: Use PAN_IS_REG</li> + <li> pan/mdg: SSA_FIXED_MINIMUM already covered by PAN_IS_REG</li> + <li> pan/mdg: Don't break SSA</li> + <li> pan/mdg: Remove goofy 16-bit comment</li> + <li> pan/mdg: Remove old hack</li> + <li> pan/mdg: Set lower_flrp16</li> + <li> pan/bi: Share ALU type printing</li> + <li> pan/mdg: Add type fields to IR</li> + <li> pan/mdg: Track ALU src types</li> + <li> pan/mdg: Track ALU dest type</li> + <li> pan/mdg: Another goofy comment gone</li> + <li> pan/mdg: Track a primary type for I/O</li> + <li> pan/mdg: Denoise prints</li> + <li> pan/mdg: Track v_mov type (force uint32 for now?)</li> + <li> pan/mdg: Track texture types</li> + <li> pan/mdg: Set texture full fields at pack time</li> + <li> pan/mdg: Move sampler_type emission to pack time</li> + <li> pan/mdg: Lower specials to 32-bit</li> + <li> pan/mdg: Specialize swizzle to type</li> + <li> pan/mdg: Always print the mask</li> + <li> pan/mdg: Make some branch targets more explicit</li> + <li> pan/mdg: Don't crash on unknown branch target</li> + <li> pan/mdg: Pass through some types from scheduling</li> + <li> pan/mdg: Move condense_writemask to disasm</li> + <li> pan/mdg: Ensure fdot is scalar out in disasm</li> + <li> pan/mdg: Replicate 16-bit swizzles</li> + <p></p> + <p>Andreas Baierl (8):</p> + <li> lima/parser: Fix RSW depth test parsing</li> + <li> lima/parser: Extend AUX0 findings</li> + <li> lima/parser: Change value name in RSW parser</li> + <li> lima/parser: Extend rsw parsing showing strings instead of numbers</li> + <li> gitlab-ci: lima: Add flaky tests to the skips list</li> + <li> gitlab-ci: Enable the lima job again</li> + <li> gitlab-ci: Add add a set of lima flakes</li> + <li> lima: Add etc1 support</li> + <p></p> + <p>Andres Gomez (27):</p> + <li> tracie: correct typo</li> + <li> gitlab-ci: add missing popd to the build-deqp-vk.sh script</li> + <li> gitlab-ci: build gfxreconstruct into the Vulkan testing container</li> + <li> gitlab-ci: build VulkanTools into the Vulkan testing container</li> + <li> gitlab-ci: Change devices format to <api-vendor-deviceId></li> + <li> gitlab-ci: Add gfxreconstruct traces support</li> + <li> gitlab-ci: Add jobs to be able to test Vulkan</li> + <li> gitlab-ci: Fix indentation and dangerous "\" in the last multiline line</li> + <li> gitlab-ci: Remove unneeded python3-pilkit dependency</li> + <li> gitlab-ci: Sort packages to install alphabetically</li> + <li> gitlab-ci: add python3-requests to the test-vk container</li> + <li> gitlab-ci/traces: Add Vulkan sample entries for POLARIS10</li> + <li> gitlab-ci: Don't use buster-backports packages by default for x86_test-vk</li> + <li> gitlab-ci: add Wine, win64's apitrace and DXVK to the Vulkan testing container</li> + <li> gitlab-ci: add apitrace's DXGI traces support</li> + <li> gitlab-ci: replay apitrace traces in headless mode</li> + <li> gitlab-ci: add Wine and DXVK env variables to Vulkan's tracie runner</li> + <li> gitlab-ci/traces: Add D3D11 sample entry for POLARIS10</li> + <li> gitlab-ci: Vulkan tracie runner to return last command exit code</li> + <li> gitlab-ci: protect usage of shell variables with double quotes</li> + <li> gitlab-ci: make explicit tracie is gitlab specific</li> + <li> gitlab-ci: adapt query_traces_yaml to gitlab specific changes</li> + <li> gitlab-ci: install winehq-stable to get 5.0 instead of 4.0</li> + <li> Revert "meson,ci: Disable sparse_array tests on windows"</li> + <li> gitlab-ci: update tracie README after changes in main script</li> + <li> gitlab-ci: create always the "results" directory with tracie</li> + <li> gitlab-ci: correct tracie behavior with replay errors</li> + <p></p> + <p>Andrii Simiklit (2):</p> + <li> Revert "glx: convert glx_config_create_list to one big calloc"</li> + <li> i965/vec4: Ignore swizzle of VGRF for use by var_range_end()</li> + <p></p> + <p>Anuj Phogat (2):</p> + <li> intel/gen12+: Reserve 4KB of URB space per bank for Compute Engine</li> + <li> intel/gen12+: Set way_size_per_bank to 4</li> + <p></p> + <p>Arcady Goldmints-Orlov (7):</p> + <li> compiler/nir: Add support for variable initialization from a pointer</li> + <li> compiler/spirv: Add support for non-constant initializers</li> + <li> Rename nir_lower_constant_initializers to nir_lower_variable_initalizers</li> + <li> spirv: Remove outdated SPIR-V decoration warnings</li> + <li> nir: Lower returns correctly inside nested loops</li> + <li> anv: increase minUniformBufferOffsetAlignment to 64</li> + <li> intel/compiler: fix alignment assert in nir_emit_intrinsic</li> + <p></p> + <p>Axel Davy (1):</p> + <li> gallium/util: Fix leak in the live shader cache</li> + <p></p> + <p>Bas Nieuwenhuizen (29):</p> + <li> radv: Allow non-dedicated linear images and buffer.</li> + <li> radv: Do not set SX DISABLE bits for RB+ with unused surfaces.</li> + <li> radv: Optimize emitting index buffer changes.</li> + <li> radv: Do not redundantly set the RB+ regs on pipeline switch.</li> + <li> radeonsi: Fix compute copies for subsampled formats.</li> + <li> amd/llvm: Fix divergent descriptor indexing. (v3)</li> + <li> amd/llvm: Fix divergent descriptor regressions with radeonsi.</li> + <li> radv: Store 64-bit availability bools if requested.</li> + <li> radv: Consider maximum sample distances for entire grid.</li> + <li> radv: Whitespace fixup.</li> + <li> radv: Use correct buffer count with variable descriptor set sizes.</li> + <li> winsys/amdgpu: Retrieve WC flags from imported buffers.</li> + <li> drm-uapi,radv,radeonsi: Add amdgpu_drm.h header.</li> + <li> vulkan/wsi: Add callback to set ownership of buffer.</li> + <li> radv: Add WSI buffers to BO list only if they can be used.</li> + <li> st/dri: Set next in template instead of after creation. (v2)</li> + <li> radeonsi: Count planes for imported textures.</li> + <li> radv: Use actual memory type count for setting app-visible bitset.</li> + <li> radv: Stop using memory type indices.</li> + <li> radv/winsys: Add function to get domains/flags from fd.</li> + <li> radv: Determine memory type for import based on fd.</li> + <li> radv: Expose 4G element texel buffers.</li> + <li> radv: Fix implicit sync with recent allocation changes.</li> + <li> radv: Extend tiling flags to 64-bit.</li> + <li> radv: Provide a better error for permission issues with priorities.</li> + <li> radv/winsys: Remove extra sizeof multiply.</li> + <li> radv: Handle failing to create .cache dir.</li> + <li> radv: Do not close fd -1 when NULL-winsys creation fails.</li> + <li> radv: Implement vkGetSwapchainGrallocUsage2ANDROID.</li> + <p></p> + <p>Bernd Kuhls (1):</p> + <li> util/os_socket: Include unistd.h to fix build error</li> + <p></p> + <p>Blaž Tomažič (1):</p> + <li> radeonsi: Fix omitted flush when moving suballocated texture</li> + <p></p> + <p>Boris Brezillon (45):</p> + <li> pan/midgard: Add an enum to describe the render targets</li> + <li> pan/midgard: Make sure we pass the right RT id to emit_fragment_store()</li> + <li> pan/midgard: Lower bitfield extract to shifts</li> + <li> pan/midgard: Don't check 'branch && branch->writeout' twice in mir_schedule_alu()</li> + <li> pan/midgard: Stop leaking instruction objects in mir_schedule_alu()</li> + <li> panfrost: Fix the damage box clamping logic</li> + <li> pan/midgard: Turn Z/S stores into zs_output_pan intrinsics</li> + <li> pan/midgard: Add nir_intrinsic_store_zs_output_pan support</li> + <li> panfrost: Z24 variants should be sampled as R32UI</li> + <li> panfrost: Add the MALI_WRITES_{Z,S} flags</li> + <li> panfrost: Set the MALI_WRITES_{Z,S} flags when needed</li> + <li> Revert "panfrost: Z24 variants should be sampled as R32UI"</li> + <li> panfrost: Pass the sampler view format when creating a tex descriptor</li> + <li> panfrost: Assign primitive_size.pointer only if writes_point_size() returns true</li> + <li> panfrost: Add an helper to retrieve the currently active shader state</li> + <li> panfrost: Move the batch stack size adjustment out of panfrost_queue_draw()</li> + <li> panfrost: Move viewport desc emission out of panfrost_emit_for_draw()</li> + <li> panfrost: Move the const buf emission logic out of panfrost_emit_for_draw()</li> + <li> panfrost: Move shared mem desc emission out of panfrost_launch_grid()</li> + <li> panfrost: Dissociate shader meta patching from the desc emission</li> + <li> panfrost: Move panfrost_attach_vt_framebuffer() to pan_cmdstream.c</li> + <li> panfrost: Stop using panfrost_emit_for_draw() for compute jobs</li> + <li> panfrost: Simplify panfrost_emit_for_draw() and make it private</li> + <li> panfrost: Add an helper to update the occclusion query part of a tiler job desc</li> + <li> panfrost: Add an helper to update the rasterizer part of a tiler job desc</li> + <li> panfrost: Prepare things to get rid of panfrost_shader_state.tripipe</li> + <li> panfrost: Prepare shader_meta descriptors at emission time</li> + <li> panfrost: Add a panfrost_sampler_desc_init() helper</li> + <li> panfrost: Move sampler/tex descs emission helpers to pan_cmdstream.c</li> + <li> panfrost: Add an helper to emit a pair of vertex/tiler jobs</li> + <li> panfrost: Drop initial mali_attr_meta.src_offset assignment</li> + <li> panfrost: Ignore BO start addr when adjusting src_offset</li> + <li> panfrost: Prepare attribute for builtins at state creation time</li> + <li> panfrost: Emit attribute descriptors after patching the templates</li> + <li> panfrost: Move the mali_attr.src_offset adjustment to a sub-function</li> + <li> panfrost: Rename panfrost_stage_attributes()</li> + <li> panfrost: Move streamout offset update out of panfrost_draw_vbo()</li> + <li> panfrost: Move vertex/tiler payload initialization out of panfrost_draw_vbo()</li> + <li> panfrost: Inline panfrost_queue_draw() and panfrost_emit_for_draw()</li> + <li> panfrost: Move panfrost_emit_vertex_data() to pan_cmdstream.c</li> + <li> panfrost: Move panfrost_emit_varying_descriptor() to pan_cmdstream.c</li> + <li> panfrost: Re-init the VT payloads at draw/launch_grid() time</li> + <li> panfrost: Use ctx->active_prim in panfrost_writes_point_size()</li> + <li> panfrost: Get rid of ctx->payloads[]</li> + <li> vtn/opencl: add rint-support</li> + <p></p> + <p>Brian Ho (17):</p> + <li> turnip: Promote tu_cs_get_size/is_empty to header</li> + <li> turnip: Execute main cs for secondary command buffers</li> + <li> turnip: Advertise 8 bit subpixel precision</li> + <li> ir3: Disable copy prop for immediate ldlw offsets</li> + <li> turnip: Set has_gs in ir3_shader_key</li> + <li> turnip: Emit geometry shader obj and related consts</li> + <li> turnip: Configure VPC for geometry shaders</li> + <li> turnip: Configure VFD_CONTROL with gsheader and primitiveid</li> + <li> turnip: Set up REG_A6XX_SP_GS_CONFIG</li> + <li> turnip: Selectively configure GRAS_LAYER_CNTL</li> + <li> turnip: Update maxGeometryShaderInvocations to match blob</li> + <li> turnip: Populate tu_pipeline.active_stages</li> + <li> turnip: Enable geometry shaders for CP_DRAWs</li> + <li> turnip: Enable geometryShader device feature</li> + <li> turnip: Correctly set layer stride for 3D images</li> + <li> turnip: Emit geometry shader descriptor consts</li> + <li> freedreno/turnip: Update GRAS_LAYER_CNTL to GRAS_MAX_LAYER_INDEX</li> + <p></p> + <p>Caio Marcelo de Oliveira Filho (46):</p> + <li> anv: Advertise VK_KHR_shader_non_semantic_info</li> + <li> radv: Advertise VK_KHR_shader_non_semantic_info</li> + <li> intel/gen12: Take into account opcode when decoding SWSB</li> + <li> spirv: Be consistent when checking for Shader/Kernel</li> + <li> anv: Use intel_debug_flag_for_shader_stage()</li> + <li> anv: Add pipe_state_for_stage() helper</li> + <li> nir/builder: Add nir_scoped_memory_barrier()</li> + <li> nir: Add the alias NIR_MEMORY_ACQ_REL</li> + <li> nir/tests: Use nir_scoped_memory_barrier() helper</li> + <li> nir, intel: Move use_scoped_memory_barrier to nir_options</li> + <li> anv: Remove unused field xfb_used from anv_pipeline</li> + <li> anv: Remove unused field `urb.total_size`</li> + <li> nir: Don't skip a bit in nir_memory_semantics</li> + <li> nir: Reorder nir_scopes so wider scope has larger numeric value</li> + <li> nir: Add pass to combine adjacent scoped memory barriers</li> + <li> intel/fs: Combine adjacent memory barriers</li> + <li> anv: Add a new enum to identify the pipeline type</li> + <li> anv: Use pipeline type to decide whether or not lower multiview</li> + <li> anv: Use a dynamic array for storing executables in pipeline</li> + <li> anv: Keep the shader stage in anv_shader_bin</li> + <li> anv: Pass the right pipe_state to flush_descriptor_sets()</li> + <li> anv: Remove redundant check in flush_descriptor_sets() helpers</li> + <li> anv: Decouple flush_descriptor_sets() helpers from pipeline struct</li> + <li> anv: Decouple flush_descriptor_sets() from pipeline struct</li> + <li> anv: Use a separate field in the pipeline for compute shader</li> + <li> anv: Split graphics and compute bits from anv_pipeline</li> + <li> anv: Reduce compute pipeline batch_data size</li> + <li> anv: Remove duplicate code in anv_cmd_buffer_bind_descriptor_set</li> + <li> intel/blorp: Plumb the stage through blorp upload_shader</li> + <li> mesa/main: Fix overflow in validation of DispatchComputeGroupSizeARB</li> + <li> nir: Add per_view attribute to nir_variable</li> + <li> intel/gen12: Add XML description for 3DSTATE_PRIMITIVE_REPLICATION</li> + <li> intel/fs: Allow multiple slots for position</li> + <li> anv/gen12: Lower VK_KHR_multiview using Primitive Replication</li> + <li> intel/compiler: Replace cs_prog_data->push.total with a helper</li> + <li> anv: Stop using cs_prog_data->threads</li> + <li> iris: Stop using cs_prog_data->threads</li> + <li> intel/compiler: Remove cs_prog_data->threads</li> + <li> intel/fs,vec4: Properly account SENDs in IVB memory fence</li> + <li> spirv: Fix propagation of OpVariable access flags</li> + <li> spirv: Handle instruction aliases in vtn_gather_types</li> + <li> spirv: Update the headers from latest Khronos master</li> + <li> intel/fs: Allow FS_OPCODE_SCHEDULING_FENCE stall on registers</li> + <li> intel/fs,vec4: Pull stall logic for memory fences up into the IR</li> + <li> intel/fs: Only stall after sending all memory fence messages</li> + <li> i965: Use correct constant for max_variable_local_size</li> + <p></p> + <p>Chad Versace (12):</p> + <li> anv: Drop unused anv_image_get_surface_for_aspect_mask()</li> + <li> anv: Rename param make_surface::dev to device</li> + <li> anv: Delete anv_image::ccs_e_compatible</li> + <li> anv: Clarify behavior of anv_image_aspect_to_plane()</li> + <li> anv: Respect ISL_SURF_USAGE_DISABLE_AUX_BIT in make_surface()</li> + <li> turnip: Add magic register values to tu_physical_device</li> + <li> turnip: Add a618 support</li> + <li> anv: Drop anv_image.c:get_surface()</li> + <li> anv: Add anv_image_plane_needs_shadow_surface() (v2)</li> + <li> anv: Refactor creation of aux surfaces (v2)</li> + <li> anv: Flatten the logic add_aux_surface_if_supported (v3)</li> + <li> anv: Use isl_drm_modifier_get_default_aux_state()</li> + <p></p> + <p>Chia-I Wu (2):</p> + <li> egl/android: require ANDROID_native_fence_sync for buffer age</li> + <li> egl/android: enable/disable KHR_partial_update correctly</li> + <p></p> + <p>Chris Lord (2):</p> + <li> vc4: fix vc4_yuv_blit overwriting fragment constant buffer slot 0</li> + <li> vc4: Fix query_dmabuf_modifiers mis-reporting external_only property</li> + <p></p> + <p>Chris Wilson (1):</p> + <li> iris: Fix import sync-file into syncobj</li> + <p></p> + <p>Christian Gmeiner (44):</p> + <li> etnaviv: enable texture upload memory throttling</li> + <li> etnaviv: update headers from rnndb</li> + <li> etnaviv: fix alpha test on GC3000</li> + <li> etnaviv: add etna_constbuf_state object</li> + <li> etnaviv: ask kernel for max number of supported varyings</li> + <li> etnaviv: update headers from rnndb</li> + <li> etnaviv: increase number of supported varyings to 16</li> + <li> etnaviv: implement emit_string_marker</li> + <li> etnaviv: get rid of etna_spec in etna_context</li> + <li> etnaviv: enable shareable shaders</li> + <li> freedreno: calculate modified bit mask only once</li> + <li> freedreno: simplify fd_set_shader_buffers(..)</li> + <li> freedreno: ssbo: keep track if a buffer gets written</li> + <li> freedreno: ssbo: mark resource read or written depending on usage</li> + <li> etnaviv: get rid of SE_CLIP_*</li> + <li> etnaviv: rework clippling calculation to be a derived state</li> + <li> etnaviv: do the left shift by 16 at emit time</li> + <li> etnaviv: get rid of struct compiled_scissor_state</li> + <li> etnaviv: s/scissor_s/scissor</li> + <li> etnaviv: compiled_framebuffer_state: get rid of SE_SCISSOR_*</li> + <li> etnaviv: rename hw queries to acc queries</li> + <li> etnaviv: rework etna_acc_sample_provider</li> + <li> etnaviv: explicitly call resource_written(..)</li> + <li> etnaviv: reset no_wait_cnt after triggered flush</li> + <li> etnaviv: rework wait/flush logic</li> + <li> etnaviv: extend acc query provider with supports(..) function</li> + <li> etnaviv: make use of a fixed size array to track of all acc query provider</li> + <li> etnaviv: extend result(..) to return if data is ready</li> + <li> etnaviv: extend acc sample provide with an allocate(..)</li> + <li> etnaviv: move generic perfmon functionality into own file</li> + <li> etnaviv: convert perfmon queries to acc queries</li> + <li> etnaviv: drop redundant calls to etna_acc_query_suspend(..)</li> + <li> etnaviv: change begin_query(..) to a void function</li> + <li> etnaviv: remove the "active" member of queries</li> + <li> etnaviv: anisotropic filtering is supported starting with HALTI0</li> + <li> etnaviv: update headers from rnndb</li> + <li> etnaviv: add anisotropic filter support</li> + <li> docs/features: mark GL_ARB_texture_filter_anisotropic as done for etnaviv</li> + <li> etnaviv: drop default state for FE_HALTI5_ID_CONFIG</li> + <li> etnaviv: call util_blitter_save_fragment_constant_buffer_slot(..)</li> + <li> etnaviv: support for using generic blit path</li> + <li> ci: bare-metal: power down device after tests</li> + <li> etnaviv: fix SAMP_ANISOTROPY register value</li> + <li> etnaviv: do not use int filter when anisotropic filtering is used</li> + <p></p> + <p>Christopher Egert (1):</p> + <li> radv: use util_float_to_half_rtz</li> + <p></p> + <p>Christopher James Halse Rogers (1):</p> + <li> egl/wayland: Fix zwp_linux_dmabuf usage</li> + <p></p> + <p>Connor Abbott (55):</p> + <li> freedreno: Fix CP_COND_REG_EXEC bit positions</li> + <li> freedreno: Add CP_REG_WRITE documentation</li> + <li> freedreno: Fix CP_COND_EXEC</li> + <li> tu: Move vsc_data and vsc_data2 allocation into the device</li> + <li> tu: Don't emit initial render target state in tile_load_ib</li> + <li> tu: Properly set UBWC flags in RB_RENDER_CNTL</li> + <li> tu/blit: Support blits in secondary cmdstreams</li> + <li> tu: Support multisample image clears</li> + <li> tu: Disable linear depth attachments</li> + <li> tu: Sysmem rendering</li> + <li> tu: Add helper for CP_COND_REG_EXEC</li> + <li> tu: Handle vkCmdClearAttachments() with sysmem</li> + <li> tu: Support resolve ops with sysmem rendering</li> + <li> tu: Support input attachments with sysmem</li> + <li> tu: Force sysmem with mipmapped non-aligned linear stores</li> + <li> tu: Rewrite border color handling</li> + <li> lima/gpir: Make lima_gpir_node_insert_child() useful</li> + <li> lima/gpir: Optimize conditional break/continue</li> + <li> lima/gpir: Optimize nots created from branch lowering</li> + <li> tu: Fix border color with compute shaders</li> + <li> freedreno/fdl: Add base_align</li> + <li> tu: Return the correct alignment for images</li> + <li> freedreno: Cleanup event names</li> + <li> freedreno: Rename RB_DONE_TS</li> + <li> tu: Dump out shader assembly when requested</li> + <li> tu: ir3: Emit push constants directly</li> + <li> freedreno/a6xx: Add UBO size field</li> + <li> freedreno/a6xx: Add registers for the bindless model</li> + <li> ir3: Add bindless instruction encoding</li> + <li> ir3: Plumb through support for a1.x</li> + <li> ir3: Also don't propagate immediate offset with LDC</li> + <li> ir3: LDC also has a destination</li> + <li> ir3: Plumb through bindless support</li> + <li> ir3: Rewrite UBO push analysis to support bindless</li> + <li> tu: Switch to the bindless descriptor model</li> + <li> tu: Emit CP_LOAD_STATE6 for descriptors</li> + <li> tu: Add missing code for immutable samplers</li> + <li> tu: Implement descriptor set update templates</li> + <li> ir3: Fix txs with bindless</li> + <li> ir3: Fix LDC offset units</li> + <li> ir3: Handle load_ubo_ir3 when promoting to constants</li> + <li> tu: Align GMEM resolve blit scissor</li> + <li> tu: Use tu_cs_add_entries() with non-render-pass secondaries</li> + <li> ir3/ra: Fix off-by-one issues with live-range extension</li> + <li> freedreno/a6xx: Expand various varying-count bitfields</li> + <li> tu: Fix the advertised maxFragmentInputComponents</li> + <li> ir3: Don't double-insert the first block</li> + <li> ir3: Fix bug with shaders that only exit via discard</li> + <li> freedreno/a6xx: Document PrimID passthrough registers</li> + <li> ir3: Skip missing VS outputs in VS out map when linking</li> + <li> tu: Implement PrimID passthrough</li> + <li> freedreno/a6xx: Implement PrimID passthrough</li> + <li> st/nir: Fix assigning PointCoord location with !PIPE_CAP_TEXCOORD</li> + <li> ir3: Remove VARYING_SLOT_PNTC remapping hack</li> + <li> tu: Don't invert point coords</li> + <p></p> + <p>D Scott Phillips (6):</p> + <li> intel/tools/aubinator_error_decode: read HW Context before other batches</li> + <li> intel/tools/aubinator_error_decode: Decode ring buffers from HEAD to TAIL</li> + <li> util/sparse_array: don't stomp head's counter on pop operations</li> + <li> intel/fs: Update location of Render Target Array Index for gen12</li> + <li> anv,iris: Fix input vertex max for tcs on gen12</li> + <li> anv/gen11+: Disable object level preemption</li> + <p></p> + <p>Daniel Schürmann (73):</p> + <li> aco: fix image_atomic_cmp_swap</li> + <li> nir: gather info whether a shader uses demote_to_helper</li> + <li> nir: add pass to lower discard() to demote()</li> + <li> amd/llvm: implement nir_intrinsic_demote(_if) and nir_intrinsic_is_helper_invocation</li> + <li> radeonsi: lower discard to demote when FS_CORRECT_DERIVS_AFTER_KILL is enabled</li> + <li> radv: use nir_lower_discard_to_demote to work around game bugs</li> + <li> amd: join emit_kill() from radv and radeonsi in ac_nir_to_llvm</li> + <li> nir: fix unpack_64_4x16 in lower_alu_to_scalar()</li> + <li> aco: add comparison operators for PhysReg</li> + <li> aco: add sub-dword regclasses</li> + <li> aco: refactor regClass setup for subdword VGPRs</li> + <li> aco: validate p_create_vector with subdword elements properly</li> + <li> aco: validate register alignment of subdword operands and definitions</li> + <li> aco: validate uninitialized operands</li> + <li> aco: validate RA of subdword assignments</li> + <li> aco: print subdword registers</li> + <li> aco: fix Temp and assignment of renamed operands during RA</li> + <li> aco: remove unnecessary reg_file.fill() operation in get_reg_create_vector()</li> + <li> aco: add notion of subdword registers to register allocator</li> + <li> aco: create helper function to collect variables from register area</li> + <li> aco: adapt register allocation for subdword registers</li> + <li> aco: align subdword registers during RA when necessary</li> + <li> aco: small refactoring of shuffle code lowering</li> + <li> aco: add builder function for subdword copy()</li> + <li> aco: lower subdword shuffles correctly.</li> + <li> aco: don't propagate SGPRs into subdword PSEUDO instructions</li> + <li> aco: don't assume split_vector(create_vector) has the same number of elements when optimizing</li> + <li> aco: don't vectorize 8/16bit load/store_ssbo</li> + <li> aco: add missing conversion operations for small bitsizes</li> + <li> aco: add byte_align_scalar() & trim_subdword_vector() helper functions</li> + <li> aco: prepare helper functions for subdword handling</li> + <li> aco: implement vec2/3/4 with subdword operands</li> + <li> aco: implement storagePushConstant8 & storagePushConstant16</li> + <li> aco: implement 8bit/16bit load_buffer</li> + <li> aco: implement 8bit/16bit store_ssbo</li> + <li> aco: use MUBUF to load subdword SSBO</li> + <li> aco: guarantee that Temp fits in 4 bytes</li> + <li> aco: add explicit padding for all Instruction sub-structs</li> + <li> aco: improve hashing for value numbering</li> + <li> aco: improve register assignment when live-range splits are necessary</li> + <li> aco: replace assignment hashmap by std::vector in register allocation</li> + <li> aco: during RA only insert into renames table if a variable got renamed</li> + <li> aco: improve speed of live_var_analysis</li> + <li> aco: refactor try_remove_trivial_phi() in RA</li> + <li> aco: change some std::map to std::unordered_map in register_allocation</li> + <li> aco: change live_out variables to std::unordered_set</li> + <li> aco: move all needed helper containers to ra_ctx</li> + <li> aco: RA - move all std::function objects into proper functions</li> + <li> aco: setup subdword regclasses for ssa_undef & load_const</li> + <li> aco: ensure correct bit representation of subdword constants</li> + <li> aco: don't constant-propagate into subdword PSEUDO instructions</li> + <li> aco: lower subdword phis with SGPR operands</li> + <li> aco: rename aco_lower_bool_phis() -> aco_lower_phis()</li> + <li> aco: make some reg_file helpers private and fix their uses</li> + <li> aco: fix p_extract_vector optimization in presence of unequally sized vector operands</li> + <li> aco: use v_subrev_f32 for fsub with an sgpr operand in src1</li> + <li> aco: fix 64bit fsub</li> + <li> aco: move src1 to vgpr instead of using VOP3 for VOP2 instructions during isel</li> + <li> aco: simplify operand handling in RA</li> + <li> aco: refactor get_reg() to take Temp instead of RegClass</li> + <li> aco: refactor get_reg() to also handle affinities</li> + <li> aco: create pseudo dummy instruction in RA to be used for live-range splits</li> + <li> aco: create and use DefInfo struct in RA</li> + <li> aco: use DefInfo in more places to simplify RA</li> + <li> aco: move attempt to find strided register into get_reg_simple()</li> + <li> aco: allocate full register for subdword definitions if HW doesn't support it</li> + <li> aco: don't create vector affinities for operands which are not killed or are duplicates</li> + <li> aco: refactor get_reg_simple() to return early on exact matches</li> + <li> aco: stop get_reg_simple after reaching max_used_gpr</li> + <li> aco: try to always find a register with stride for even sizes</li> + <li> aco: use upper part of gap in register file if it is beneficial for striding</li> + <li> aco: coalesce v_mad's accumulator with definition's affinities</li> + <li> aco: either copy-propagate or inline create_vector operands</li> + <p></p> + <p>Daniel Stone (15):</p> + <li> Revert "gitlab-ci: disable panfrost runners"</li> + <li> egl/wayland: Don't invalidate buffers on no-op resize</li> + <li> util/test: Use MAX_PATH on Windows</li> + <li> CI: Add native Windows VS2019 build</li> + <li> CI: Windows: Fix Docker tag argument inversion</li> + <li> CI: Disable Panfrost Mali-T820 jobs</li> + <li> CI: Avoid htz4 runner for VS2019</li> + <li> meson: Add VS 4624 warning exclusion to remove piles of LLVM warnings</li> + <li> CI: Re-enable Windows VS2019 builds</li> + <li> EGL: Add eglSetDamageRegionKHR to GLVND dispatch list</li> + <li> meson: Make shared-llvm into a tri-state boolean</li> + <li> CI: Disable Windows/VS2019 builds</li> + <li> Revert "CI: Disable Windows/VS2019 builds"</li> + <li> ci/windows: Make Chocolatey installs more reliable</li> + <li> CI: Disable Lima jobs due to lab unhealthiness</li> + <p></p> + <p>Danylo Piliaiev (29):</p> + <li> i965: Do not set front_buffer_dirty if there is no front buffer</li> + <li> st/mesa: Handle the rest renderbuffer formats from OSMesa</li> + <li> osmesa/tests: Cover OSMESA_RGB GL_UNSIGNED_BYTE case</li> + <li> st/nir: Unify inputs_read/outputs_written before serializing NIR</li> + <li> brw_nir: Cast bitshift to unsigned</li> + <li> brw_fs: Avoid zero size vla</li> + <li> intel/compiler: Do not qsort zero sized array</li> + <li> intel/bufmgr: Cast bitshift to unsigned</li> + <li> glsl/blob: Do not call memcpy if there is nothing to copy</li> + <li> iris: Do not dereference nullptr with pipe_reference</li> + <li> i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8</li> + <li> intel/tools: Fix compilation with UBSan</li> + <li> glsl: do not crash if string literal is used outside of #include/#line</li> + <li> st/mesa: Fix signed integer overflow when using util_throttle_memory_usage</li> + <li> intel/aub_viewer: Fix format specifier for uint64_t</li> + <li> nir: Fix breakage of foreach_list_typed_safe assumptions in loop unrolling</li> + <li> anv: Do not sample from 3d depth image with HiZ</li> + <li> glsl/list: Fix undefined behaviour of foreach_* macros</li> + <li> st/mesa: Update shader info of ffvp/ARB_vp after translation to NIR</li> + <li> st/mesa: Re-assign vs in locations after updating nir info for ffvp/ARB_vp</li> + <li> spirv: Expand workaround for OpControlBarrier on old GLSLang</li> + <li> st/mesa: Treat vertex inputs absent in inputMapping as zero in mesa_to_tgsi</li> + <li> iris/bufmgr: Check if iris_bo_gem_mmap failed</li> + <li> i965: Fix out-of-bounds access to brw_stage_state::surf_offset</li> + <li> anv: Translate relative timeout to absolute when calling anv_timelines_wait</li> + <li> anv: Fix deadlock in anv_timelines_wait</li> + <li> meson: Disable GCC's dead store elimination for memory zeroing custom new</li> + <li> mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong mutex</li> + <li> intel/fs: Work around dual-source blending hangs in combination with SIMD16</li> + <p></p> + <p>Dave Airlie (69):</p> + <li> llvmpipe/query: add support for indexed queries</li> + <li> gallivm/swr: add stream_id to geom epilogue emit</li> + <li> gallivm/nir: add support for multiple vertex streams</li> + <li> draw: change geom shader output to an array of outputs.</li> + <li> draw/gs: track emitted prims + verts per stream.</li> + <li> draw: emit multiple streams to streamout.</li> + <li> draw: don't emit vertex to streams with no outputs</li> + <li> llvmpipe: advertise 4 vertex streams</li> + <li> gallivm/s390: fix pass init order on s390 with llvm 8 (v2)</li> + <li> ci: bump debian image and change llvm deps to 8</li> + <li> dri: add another get shm variant.</li> + <li> glx/drisw: add getImageShm2 path</li> + <li> glx/drisw: return false if shmid == -1</li> + <li> glx/drisw: fix shm put image fallback</li> + <li> gallivm/tgsi: fix stream id regression</li> + <li> gallivm/nir: fix integer divide SIGFPE</li> + <li> gallivm/nir: handle mod 0 better.</li> + <li> gallium/auxiliary: add the microsoft tessellator and a pipe wrapper.</li> + <li> gallivm/nir: split out 64-bit splitting code</li> + <li> gallivm/nir: add support for tess system values</li> + <li> gallivm/nir: align store_var param order with load_var</li> + <li> gallivm/tgsi/swr: add mask vec to the tcs store</li> + <li> gallivm/nir: add tessellation i/o support.</li> + <li> draw: add JIT context/functions for tess stages.</li> + <li> draw: add main tessellation code</li> + <li> draw: hook up final bits of tessellation</li> + <li> gallium/nir/tgsi: only scan fragment shader inputs for usage_mask</li> + <li> llvmpipe: add support for tessellation shaders</li> + <li> gallivm/tessellator: use private functions for min/max to avoid namespace issues</li> + <li> gallium: fix build with latest meson and gcc10</li> + <li> gallivm/s3tc: split out dxt5 alpha code</li> + <li> gallivm: add support for rgtc/latc fetches.</li> + <li> gallium/llvmpipe: add an optimised 32-bit memset</li> + <li> gallivm/rgtc: fix the truncation to 8-bit</li> + <li> gallivm/rgtc: enable fast path for snorm types.</li> + <li> Revert "gallivm: disable rgtc/latc SNORM accellerated fetches"</li> + <li> llvmpipe: fixup context leaks.</li> + <li> draw: collect tessellation invocations statistics</li> + <li> llvmpipe: report tessellation shader statistics.</li> + <li> llvmpipe/query: fix transform feedback overflow any queries.</li> + <li> gallivm: fix left over shader vote debug</li> + <li> gallivm/nir: lower implicit lod to tex.</li> + <li> gallivm/draw: calloc prim id toavoid undef</li> + <li> llvmpipe: fix no tokens detections.</li> + <li> draw: fix tessellation stats query</li> + <li> llvmpipe/setup: move line stats collection earlier.</li> + <li> draw/cull: run pipeline for culled points.</li> + <li> draw: fix user culling pipeline order. (v2)</li> + <li> u_blitter: fix stencil blitting</li> + <li> draw: free the NIR IR.</li> + <li> draw/tess: free the NIR</li> + <li> llvmpipe/nir: free the nir shader</li> + <li> nir/linking: fix issue with two compact variables in a row. (v2)</li> + <li> gallivm/nir: fix image store conversions</li> + <li> gallivm/nir: add helper invocation support</li> + <li> util/indirect: handle stride less than number of parameters.</li> + <li> llvmpipe: bump max images to 16</li> + <li> llvmpipe: fix ssbo alignment</li> + <li> draw/tess: fix TES patch vertices in.</li> + <li> llvmpipe: fix d32 unorm depth conversions.</li> + <li> llvmpipe/setup: add point size clamping</li> + <li> llvmpipe: enable stencil only formats. (v2)</li> + <li> llvmpipe: clamp color storage for integer types.</li> + <li> gallivm: fix stencil border</li> + <li> vulkan: add initial device selection layer. (v6.1)</li> + <li> ci: add llvmpipe paths to virgl rules</li> + <li> draw/tess: free tessellation control shader i/o memory.</li> + <li> llvmpipo/nir: free compute shader NIR</li> + <li> llvmpipe: compute shaders work better with all the threads.</li> + <p></p> + <p>David Stevens (1):</p> + <li> egl/android: set window usage flags</li> + <p></p> + <p>Denys (1):</p> + <li> gitlab: add bug report template</li> + <p></p> + <p>Dominik Behr (1):</p> + <li> meson: fix debug build on Android</li> + <p></p> + <p>Drew Davenport (1):</p> + <li> radv: Filter extensions not whitelisted for Android</li> + <p></p> + <p>Duncan Hopkins (2):</p> + <li> zink. Added storage CISto descriptor pool. Added storage in descriptor pool for combined image samplers as well as uniform buffers. Stops some shaders from running through a pools storage faster than zinks internal tracking.</li> + <li> zink: zero out zink_render_pass_state</li> + <p></p> + <p>Dylan Baker (48):</p> + <li> docs/release-calendar: 20.0.0-rc1 has been released</li> + <li> docs: Mark 20.0-rc2 as done</li> + <li> docs: Add release notes for 19.3.4</li> + <li> docs: Add SHA256 sum for 19.3.4</li> + <li> docs: Mark 19.3.4 as done</li> + <li> docs: Mark 20.0.0-rc3 as done</li> + <li> Docs: Add 20.0.0 release notes</li> + <li> docs: Update index, relnotes, and release-calendar for 20.0</li> + <li> docs: Update stable process around using fixes: and gitlab</li> + <li> docs/submittingpatches: Fix confusing typo + missing pronoun</li> + <li> docs: Update release notes with current process</li> + <li> bin/post_version.py: Update the release calendar as well</li> + <li> bin/post_version.py: Pretty print the html</li> + <li> bin/post_version.py: Make the git commit as well.</li> + <li> docs: update releasing to cover updated post_version.py</li> + <li> docs: add relnotes for 20.0.1</li> + <li> docs: Add sha256sums for 20.0.1</li> + <li> docs: update news, calendar, and link release notes for 20.0.1</li> + <li> Docs: Add release notes for 20.0.2</li> + <li> docs/relnotes: Add sha256 sums for 20.0.2</li> + <li> docs: update calendar, add news item, and link releases notes for 20.0.2</li> + <li> docs/release-calendar: Add calendar for 20.1 Release candidates</li> + <li> bin/gen_release_notes.py: Fix version detection for .0 release</li> + <li> bin/pick-ui: Add a new maintainer script for picking patches</li> + <li> replace _mesa_is_pow_two with util_is_power_of_two_*</li> + <li> replace _mesa_next_pow_two_* with util_next_power_of_two_*</li> + <li> replace _mesa_logbase2 with util_logbase2</li> + <li> replace LOG2 with util_fast_log2</li> + <li> u_math: add x86 optimized version of ifloor</li> + <li> replace IFLOOR with util_ifloor</li> + <li> Replace IROUND_POS with _mesa_roundevenf</li> + <li> mesa/main: remove unused IROUNDD</li> + <li> replace IROUND with util functions</li> + <li> move windows strtok_r define to u_string</li> + <li> Replace IS_INF_OR_NAN with util_is_inf_or_nan</li> + <li> replace malloc macros in imports.h with u_memory.h versions</li> + <li> util: Add an aligned realloc function</li> + <li> replace imports memory functions with utils memory functions</li> + <li> mesa|mapi: replace _mesa_[v]snprintf with [v]snprintf</li> + <li> mesa: move ADD_POINTERS to macros.h</li> + <li> dri/nouveau: replace assert with unreachable</li> + <li> remove final imports.h and imports.c bits</li> + <li> meson: update llvm dependency logic for meson 0.54.0</li> + <li> docs: Add relnotes for 20.0.5</li> + <li> docs: Add sha256 sums for 20.0.5</li> + <li> docs: update calendar, add news item, and link releases notes for 20.0.5</li> + <li> mesa: Follow OpenGL conversion rules for values that exceed storage size</li> + <li> tests: Make tests aware of meson test wrapper</li> + <p></p> + <p>Edmondo Tommasina (1):</p> + <li> radv/sqtt: fix RADV_THREAD_TRACE_BUFFER_SIZE spelling</li> + <p></p> + <p>Eduardo Lima Mitev (3):</p> + <li> turnip/pipeline: Don't assume tu_shader is a valid object</li> + <li> turnip: Instance can be NULL resolving 'GetInstanceProcAddr' entry point</li> + <li> anv/radv: Resolving 'GetInstanceProcAddr' should not require a valid instance</li> + <p></p> + <p>Eli Schwartz (1):</p> + <li> docs: fix typo in v20 release notes</li> + <p></p> + <p>Elie Tournier (3):</p> + <li> spirv2nir: print nir shader if translation succed</li> + <li> spirv2nir: Add kernel spirv support</li> + <li> docs/features: Update virgl OpenGL 4.5 features GL_ARB_clip_control and GL_KHR_robustness are now expose in the guest.</li> + <p></p> + <p>Emil Velikov (11):</p> + <li> meson: glx: drop with_glx == dri check</li> + <li> glx: set the loader_logger early and for everyone</li> + <li> egl/drm: reinstate (kms_)swrast support</li> + <li> Revert "egl/dri2: Don't dlclose() the driver on dri2_load_driver_common failure"</li> + <li> loader: use a maximum of 64 drmDevices</li> + <li> loader: simplify loader_get_user_preferred_fd()</li> + <li> loader: simplify codeflow in drm_get_pci_id_for_fd</li> + <li> loader: move "using driver..." message to loader_get_kernel_driver_name</li> + <li> loader: fallback to kernel name, if PCI fails</li> + <li> glx: omit loader_loader() for macOS</li> + <li> egl: simplify client/platform extension handling</li> + <p></p> + <p>Emmanuel Gil Peyrot (1):</p> + <li> Expose EGL_KHR_platform_* when EXT is supported</li> + <p></p> + <p>Eric Anholt (144):</p> + <li> gallium/osmesa: Fix a typo in the unit test's test names.</li> + <li> gallium/osmesa: Fix MakeCurrent of non-8888 contexts.</li> + <li> gallium/osmesa: Fill out other format tests.</li> + <li> gallium/osmesa: Try to fix the test for big-endian.</li> + <li> util: Make helper functions for pack/unpacking pixel rows.</li> + <li> mesa/st: Use direct util_format_pack/unpack instead of u_tile.</li> + <li> gallium/util: Remove pipe_get_tile_z/put_tile_z.</li> + <li> softpipe: Drop the raw_to* part of the tile cache interface.</li> + <li> softpipe: Refactor pipe_get/put_tile_rgba_* paths.</li> + <li> gallium: Add and use a helper for packing uc from a color_union.</li> + <li> gallium: Refactor some single-pixel util_format_read/writes.</li> + <li> util: Drop unpacking from int signed to unsigned and vice versa.</li> + <li> freedreno: Move the layout debug under FD_MESA_DEBUG=layout.</li> + <li> freedreno: Include the layer size in layout debug.</li> + <li> freedreno: Rename the UBWC layer size field and store it as bytes.</li> + <li> freedreno/a6xx: Disable the core layer-size setup.</li> + <li> freedreno: Swap the whole resource layout in shadowing.</li> + <li> freedreno: Blit all array levels when uncompressing UBWC.</li> + <li> freedreno: Disable UBWC on Z24S8 if not TEXTURE_2D.</li> + <li> freedreno: Allow UBWC on textures with multiple mipmap levels.</li> + <li> mesa: Clean up some endianness adapters for shader image formats.</li> + <li> intel/isl: Move iris's pipe-to-isl format function to isl.</li> + <li> glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.</li> + <li> mesa/st: Move the SYSTEM_VALUE -> TGSI_SEMANTIC map to tgsi_from_mesa.</li> + <li> nouveau: Reuse tgsi_get_sysval_semantic().</li> + <li> nouveau: reuse tgsi_get_gl_frag_result_semantic().</li> + <li> nouveau: Reuse tgsi_get_gl_varying_semantic().</li> + <li> u_tile: Skip the packed temporary and just store tiles directly.</li> + <li> ci: Disable a bunch of tests on freedreno a630.</li> + <li> ci: Bump the GLES CTS version to 3.2.6.1.</li> + <li> Revert "gallium: Fix big-endian addressing of non-bitmask array formats."</li> + <li> ci: Extend the a630 flake list to reduce spurious failures.</li> + <li> radv: Squelch possibly-undefined warning</li> + <li> llvmpipe: Fix real uninitialized use of "atype" for SEMANTIC_FACE</li> + <li> llvmpipe: Silence "possibly uninitialized value" warning for ssbo_limit.</li> + <li> llvmpipe: Silence uninitialized variable warning about "chan"</li> + <li> llvmpipe: Fix warning about uninitialized "op" in the NIR path.</li> + <li> llvmpipe: Silence uninitialized variable warning about "vals"</li> + <li> llvmpipe: Silence uninitialized variable warning about "scissor"</li> + <li> llvmpipe: Fix another uninitialized value warning, on init_val.</li> + <li> gallium: Only define PIPE_ALIGNSTACK on x86.</li> + <li> ci: prepare-artifacts: Make the indent here match previously in the file</li> + <li> ci: Make sure that we have a proper shell prompt for LAVA.</li> + <li> ci: Make LAVA job fails emit the full list of unexpected test results.</li> + <li> ci: Document how LAVA runners work.</li> + <li> ci: Don't bother generating deqp junit results since we don't present it.</li> + <li> ci: Remove a useless filtering of the lava logs.</li> + <li> nir: Rename gl_nir_lower_bindless_images.c in preparation for extending it.</li> + <li> nir: Make image lowering optionally handle the !bindless case as well.</li> + <li> gallium: Add a cap for enabling lowering of image load/store intrinsics.</li> + <li> v3d: Ask the state tracker to lower image accesses off of derefs.</li> + <li> glsl: Factor out the sampler dim coordinate components switch statement.</li> + <li> spirv_to_nir: Reuse glsl_sampler_dim_coordinate_components().</li> + <li> freedreno/ir3: Reuse glsl_get_sampler_dim_coordinate_components() in tex_info.</li> + <li> tgsi_to_nir: Reuse glsl_get_sampler_dim_coordinate_components().</li> + <li> prog_to_nir: Reuse glsl_get_sampler_dim_coordinate_components().</li> + <li> freedreno/ir3: Fix the arg to ir3_get_num_components_for_image_format()</li> + <li> nir: Move intel's intrinsic_image_coordinate_components() to core nir.</li> + <li> freedreno: Switch to using lowered image intrinsics.</li> + <li> ci: Blacklist another freedreno flaky test.</li> + <li> meson: Disable bison's -Wdeprecated since we still support old bison.</li> + <li> turnip: Fix compiler warning about casting a nondispatchable handle.</li> + <li> freedreno/computerator: Fix defined-but-not-used warnings from lex/yacc.</li> + <li> ci: Remove LLVM from ARM test drivers.</li> + <li> ci: Stop disabling ACPI in the LAVA arm64 kernel build.</li> + <li> ci: Shrink the arm64 kernel build a bit.</li> + <li> ci: Include db410c support in the ARM container.</li> + <li> aco: Fix signed-vs-unsigned warning.</li> + <li> ci: Enable -Werror on meson-vulkan and meson-testing.</li> + <li> ci: Switch testing on db410c over to LAVA.</li> + <li> ci: Add a disabled-by-default job for GLES3 testing on db410c.</li> + <li> ci: Flip db410c back to docker mode.</li> + <li> ci: Print the renderer/version that our dEQP invocation is using.</li> + <li> ci: Fix installation of firmware for db410c's nic.</li> + <li> ci: Make a simple little bare-metal fastboot mode for db410c.</li> + <li> glsl/tests: Catch mkdir errors to help explain when they happen.</li> + <li> glsl/tests: Fix waiting for disk_cache_put() to finish.</li> + <li> ci: Update the ci-templates commit.</li> + <li> ci: Enable ccache in the container builds.</li> + <li> ci: Enable ccaching of CMake builds as well.</li> + <li> ci: Enable testing GLES2-3 on a530 (Dragonboard 820c).</li> + <li> freedreno/a5xx: Fix min-vs-mag filtering decisions on non-mipmap tex.</li> + <li> gallium/util: Switch util_float_to_half to _mesa_float_to_half()'s impl.</li> + <li> ci: Ban the recent popular freedreno a630 flakes.</li> + <li> ci: Disable tests that showed intermittent fails on a530 in day 1.</li> + <li> ci: Only run the freedreno baremetal tests when freedreno/core changes.</li> + <li> freedreno: Switch to exposing only half-integer pixel centers.</li> + <li> ci: Move db820c and db410c's gles3 tests to manual, like radv did.</li> + <li> glsl: Restore the IsES flag on the shader when reading from cache.</li> + <li> ci: Ban the recent popular freedreno a630 intermittent failure.</li> + <li> freedreno: Remove always-true return from per-gen begin_query.</li> + <li> freedreno: Remove the "active" member of queries.</li> + <li> freedreno: Fix acc query handling in the presence of batch reordering.</li> + <li> freedreno: Associate the acc query bo with the batch.</li> + <li> freedreno: Count blits in GL_TIME_ELAPSED and perf counter queries.</li> + <li> freedreno/a6xx: Fix timestamp queries.</li> + <li> freedreno: Rename "is_blit" to "is_discard_blit"</li> + <li> freedreno: Fix detection of being in a blit for acc queries.</li> + <li> freedreno: Work around UBWC flakiness.</li> + <li> freedreno: Drop an unnecessary include marked "this should go away"</li> + <li> freedreno/turnip: Use the NIR info to decide if we need helper invocations.</li> + <li> loader: Warn when we fail to open a device node due to permissions.</li> + <li> ci: Consistently use -j4 across x86 build jobs and -j8 on ARM.</li> + <li> freedreno/a6xx: Sink the per-level size temps inside the loop.</li> + <li> freedreno/a6xx: Remove the "aligned_height" temporary.</li> + <li> freedreno/a6xx: Drop the "alignment" layout temporary.</li> + <li> freedreno: Add the outline of a test for a6xx texture layout.</li> + <li> freedreno/a6xx: Set a level's pitch based on minified level0 pitch, not width0.</li> + <li> freedreno: Fix leak of binning shader variants.</li> + <li> freedreno/ir3: Stop doing b2n on the SEL condition.</li> + <li> freedreno/ir3: CSE the up/downconversion of SEL's cond's size.</li> + <li> freedreno/a5xx+: Skip compiling the old gmem blit programs.</li> + <li> freedreno/drm-shim: Add support for faking other adreno chips.</li> + <li> freedreno/ir3: Drop handling FRAG_RESULT_DEPTH writing to .z</li> + <li> freedreno: Introduce a "cpp_shift" value for cpp divs/muls.</li> + <li> freedreno: Make the slice pitch be bytes, not pixels.</li> + <li> drm-shim: Let the driver choose to overwrite the first render node.</li> + <li> nir/lower_two_sided_color: Fix picking of new driver location.</li> + <li> nir/lower_clip: Fix picking of unused driver locations.</li> + <li> gallium: Fix setup of pstipple frag coord var.</li> + <li> freedreno/ir3: Fix driver_location of the added vertex_flags varying.</li> + <li> freedreno/ir3: Fix sizing of the inputs/outputs array.</li> + <li> vc4: Use NIR shader's num_outputs for generating our new output.</li> + <li> ci: Drop redundant freedreno stage specification.</li> + <li> ci: Enable GLES3 testing on db410c/db820c (freedreno a306 and a530).</li> + <li> freedreno: Fix derivatives without texturing on a3xx-a5xx.</li> + <li> ci: Enable GLES 3.1 testing on db820c (a530).</li> + <li> freedreno/ir3: Fix the disasm of half-float STG dests.</li> + <li> freedreno/ir3: Print a space after nop counts, like qcom's disasm.</li> + <li> freedreno/ir3: Add a unit test for our disassembler.</li> + <li> freedreno/ir3: Convert remaining disasm src prints to reginfo.</li> + <li> freedreno/ir3: Refactor out print_reg_src().</li> + <li> freedreno/ir3: Add support for disasm of cat2 float32 immediates.</li> + <li> ci: Enable --compact-display false on all dEQP runs.</li> + <li> ci: Add sanity checking that dEQP gets the expected GL_RENDERER.</li> + <li> freedreno: Fix calculation of the const buffer cmdstream size.</li> + <li> ci: Allow namespacing of dEQP run results files.</li> + <li> ci: Clean up some excessive use of pipes in dEQP results processing.</li> + <li> ci/freedreno: Add a test run of a few driver options.</li> + <li> util/ra: Sanity check that the driver selected a valid reg.</li> + <li> util/ra: Sanity check that we're adding a valid reg to a class.</li> + <li> util/ra: Use util_dynarray for the adjacency list.</li> + <li> util/ra: Use util_dynarray for handling the conflict lists.</li> + <li> util/ra: Improve ra_set_finalize() performance.</li> + <p></p> + <p>Eric Engestrom (58):</p> + <li> VERSION: bump after 20.0 branch point</li> + <li> egl: put full path to libEGL_mesa.so in GLVND json</li> + <li> gitlab-ci: disable a630 tests as mesa-cheza is down</li> + <li> util/os_socket: fix header unavailable on windows</li> + <li> freedreno/perfcntrs: fix fd leak</li> + <li> dri: delete gen-symbol-redefs.py</li> + <li> util/disk_cache: check for write() failure in the zstd path</li> + <li> meson: don't bother trying `python2`</li> + <li> Revert "egl: put full path to libEGL_mesa.so in GLVND json"</li> + <li> egl: directly access static members instead of using _egl{Get,Set}ConfigKey()</li> + <li> meson: explicitly disallow unsupported build directory layout</li> + <li> docs: fix typos in the release docs</li> + <li> bin/gen_release_notes.py: fix commit list command</li> + <li> gen_release_notes: fix vulkan version reported</li> + <li> docs/relnotes/19.3: fix vulkan version reported</li> + <li> docs/relnotes/20.0: fix vulkan version reported</li> + <li> Revert "docs/relnotes/19.3: fix vulkan version reported"</li> + <li> docs: trivial fix for html structure</li> + <li> docs/releasing: add missing </li> tags</li> + <li> docs: add release notes for 19.3.5</li> + <li> docs: update calendar, add news item, and link releases notes for 19.3.5</li> + <li> vulkan/wsi: fix cleanup when dup() fails</li> + <li> gen_release_notes: fix version in "you should wait" message</li> + <li> gen_release_notes: resolve ambiguity by renaming `version` to `previous_version` and `next_version` to `this_version`</li> + <li> meson: use existing variables in inc_common</li> + <li> meson: inline `inc_common`</li> + <li> vulkan: drop unused include directories</li> + <li> intel: drop unused include directories</li> + <li> scons: prune unused Makefile.sources</li> + <li> docs: add release notes for 20.0.3</li> + <li> docs/relnotes: add sha256sum for 20.0.3</li> + <li> docs: update calendar, add news item, and link releases notes for 20.0.3</li> + <li> docs: add release notes for 20.0.4</li> + <li> docs/relnotes: add sha256sum for 20.0.4</li> + <li> docs: update calendar, add news item, and link releases notes for 20.0.4</li> + <li> glx: fix 630 times -Wlto-type-mismatch when building with LTO enabled</li> + <li> glx: use anonymous namespace to avoid -Wodr issues when building with LTO enabled</li> + <li> pick-ui: auto-scroll the feedback window</li> + <li> pick-ui: compute .pick_status.json path only once</li> + <li> pick-ui: make .pick_status.json path relative to the git root instead of the script</li> + <li> pick-ui: show commit sha in the pick list</li> + <li> VERSION: bump to 20.1.0-rc1</li> + <li> .pick_status.json: Update to af55bdd05d94eda59ee1c9331a50045000da5db5</li> + <li> .pick_status.json: Update to 57796946985de60204189426ca8eb7bbfa97c396</li> + <li> .pick_status.json: Mark 3fac55ce0d066d767d6c6c8308f79d0c3e566ec0 as denominated</li> + <li> .pick_status.json: Update to 29da52128090a1ef8ef782188c0f67c7f5ec8d19</li> + <li> VERSION: bump to 20.1.0-rc2</li> + <li> .pick_status.json: Update to 772b15ad3227e08bb4e18932ac9ecf4c29271160</li> + <li> .pick_status.json: Update to 56f955e4850035d915a2a87e2ebea7fa66ab5e19</li> + <li> .pick_status.json: Update to c1c0cf7a66905e8d7ad506842a41b0ad0c5b10da</li> + <li> VERSION: bump to 20.1.0-rc3</li> + <li> .pick_status.json: Update to 5a6beb6a24aa084adfd6c57edd0a64f0a044611a</li> + <li> post_version.py: fix branch name construction for release candidates</li> + <li> post_version.py: invert `is_point` into `is_first_release` to make its purpose clearer</li> + <li> post_version.py: stop adding release candidates to the index and relnotes</li> + <li> VERSION: bump to 20.1.0-rc4</li> + <li> .pick_status.json: Update to a91306677c613ba7511b764b3decc9db42b24de1</li> + <li> tree-wide: fix deprecated GitLab URLs</li> + <p></p> + <p>Erik Faye-Lund (154):</p> + <li> zink: enable texture-buffer objects</li> + <li> zink: implement load_instance_id</li> + <li> zink: implement support for derivative-control</li> + <li> zink: be more careful about the mask-check</li> + <li> zink: disallow depth-stencil blits with format-change</li> + <li> st/mesa: use uint-result for sampling stencil buffers</li> + <li> zink: lower away fdph</li> + <li> zink: fixup sampler-usage</li> + <li> zink: replace unset buffer with a dummy-buffer</li> + <li> zink: emit blend-target index</li> + <li> zink: only inspect dual-src limit if feature enabled</li> + <li> Revert "nir: Add a couple trivial abs optimizations"</li> + <li> zink: do not use SpvDimRect</li> + <li> zink: fix binding-usage</li> + <li> zink: do not report texture-samplers for unsupported stages</li> + <li> zink/spirv: do not reinvent store_dest</li> + <li> zink/spirv: prefer store_dest over store_dest_uint</li> + <li> zink/spirv: rename functions a bit</li> + <li> zink/spirv: unit_value -> raw_value</li> + <li> zink/spirv: uint -> raw</li> + <li> zink: do not convert bools to/from uint</li> + <li> util: promote u_debug_memory.c to src/util</li> + <li> util: move debug_memory_{begin,end} to os_memory_debug.h</li> + <li> gallium/util: do not use debug_print_format</li> + <li> gallium/util: remove unused debug_print_foo helpers</li> + <li> zink/spirv: do not use bitwise operations on booleans</li> + <li> pipebuffer: clean up cast-warnings</li> + <li> rbug: clean up cast-warnings</li> + <li> rbug: do not return void-value</li> + <li> vtn/opencl: fully enable OpenCLstd_Clz</li> + <li> compiler/nir: move build_exp helper into builtin-builder</li> + <li> compiler/nir: move build_log helper into builtin-builder</li> + <li> vtn/opencl: add native exp/log-support</li> + <li> vtn/opencl: add native exp10/log10-support</li> + <li> vtn/opencl: add native exp2/log2-support</li> + <li> nv50: remove unused variable</li> + <li> meson: disable some more warnings on msvc</li> + <li> mesa/main: correct extension-checks for GL_BLACKHOLE_RENDER_INTEL</li> + <li> mesa/main: clean-up extension-checks for point-sprites</li> + <li> mesa/main: clean up extension-check for GL_VERTEX_PROGRAM</li> + <li> mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_TWO_SIDE</li> + <li> mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_POINT_SIZE</li> + <li> mesa/main: clean up extension-check for GL_TEXTURE_RECTANGLE</li> + <li> mesa/main: clean up extension-check for GL_STENCIL_TEST_TWO_SIDE</li> + <li> mesa/main: clean up extension-check for GL_DEPTH_BOUNDS_TEST</li> + <li> mesa/main: clean up extension-check for AMD_depth_clamp_separate</li> + <li> mesa/main: clean up extension-check for GL_FRAGMENT_SHADER_ATI</li> + <li> mesa/main: clean up extension-check for GL_TEXTURE_CUBE_MAP_SEAMLESS</li> + <li> mesa/main: clean up extension-check for GL_RASTERIZER_DISCARD</li> + <li> mesa/main: clean up extension-check for GL_TEXTURE_EXTERNAL</li> + <li> mesa/main: remove unused macro</li> + <li> wgl: drop pointless debug_printf</li> + <li> wgl: drop unused member</li> + <li> wgl: move screen-init to a helper</li> + <li> wgl: do not create screen from DllMain</li> + <li> st/dri: make sure software color-buffers are linear</li> + <li> zink: be less picky about tiled resources</li> + <li> .mailmap: add an alias for Alan Swanson</li> + <li> .mailmap: add an alias for Alyssa Rosenzweig</li> + <li> .mailmap: add an alias for Andrii Simiklit</li> + <li> .mailmap: add an alias for Anuj Phogat</li> + <li> .mailmap: add an alias for Axel Davy</li> + <li> .mailmap: add an alias for Boris Brezillon</li> + <li> .mailmap: add an alias for Bruce Cherniak</li> + <li> .mailmap: update aliases for Carl-Philip Hänsch</li> + <li> .mailmap: add an alias for Chad Versace</li> + <li> .mailmap: add a couple of aliases for Chandu Babu Namburu</li> + <li> .mailmap: add alias for Chenglei Ren</li> + <li> .mailmap: add an alias for Christian Gmeiner</li> + <li> .mailmap: add an alias for Christian Inci</li> + <li> .mailmap: add a few aliases for Christoph Haag</li> + <li> .mailmap: add an alias for Colin McDonald</li> + <li> .mailmap: specify spelling for Constantine Kharlamov</li> + <li> .mailmap: add an alias for Craig Stout</li> + <li> .mailmap: add an alias for Daniel Schürmann</li> + <li> .mailmap: add an alias for Danylo Piliaiev</li> + <li> .mailmap: add an alias for Dave Airlie</li> + <li> .mailmap: add an alias for Dylan Baker</li> + <li> .mailmap: add a couple of aliases for Dylan Noblesmith</li> + <li> .mailmap: add an alias for Emmanuel Gil Peyrot</li> + <li> .mailmap: add an alias for Erik Faye-Lund</li> + <li> .mailmap: specify spelling for Francesco Ansanelli</li> + <li> .mailmap: specify spelling for Gurchetan Singh</li> + <li> .mailmap: add an alias for Haihao Xiang</li> + <li> .mailmap: add an alias for Harish Krupo</li> + <li> .mailmap: specify spelling for Heinrich Fink</li> + <li> .mailmap: specify spelling for Henri Verbeet</li> + <li> .mailmap: add an alias for Igor Gnatenko</li> + <li> .mailmap: add an alias for Illia Iorin</li> + <li> .mailmap: specify spelling for James Zhu</li> + <li> .mailmap: add an alias for Jan Beich</li> + <li> .mailmap: clean up aliases for Jeremy Huddleston</li> + <li> .mailmap: add an alias for Julien Isorce</li> + <li> .mailmap: add a few aliases for Karol Herbst</li> + <li> .mailmap: add a few aliases for Kevin Rogovin</li> + <li> .mailmap: add a few aliases for Kristian Høgsberg</li> + <li> .mailmap: add an alias for Lionel Landwerlin</li> + <li> .mailmap: specify spelling for Liviu Prodea</li> + <li> .mailmap: update aliases for Marc-André Lureau</li> + <li> .mailmap: add alias for Matthias Groß</li> + <li> .mailmap: add an alias for Neha Bhende</li> + <li> .mailmap: add an alias for Neil Roberts</li> + <li> .mailmap: specify spelling for Nian Wu</li> + <li> .mailmap: add an alias for Nicholas Bishop</li> + <li> .mailmap: update aliases for Nicolai Hähnle</li> + <li> .mailmap: add an alias for Philipp Zabel</li> + <li> .mailmap: update aliases for Pierre-Eric Pelloux-Prayer</li> + <li> .mailmap: add an alias for Plamena Manolova</li> + <li> .mailmap: add an alias for Qiang Yu</li> + <li> .mailmap: specify spelling for Randy Xu</li> + <li> .mailmap: add an alias for Renato Caldas</li> + <li> .mailmap: add an alias for Rob Clark</li> + <li> .mailmap: add an alias for Rodrigo Vivi</li> + <li> .mailmap: add an alias for Samuel Li</li> + <li> .mailmap: add an alias for Sergii Romantsov</li> + <li> .mailmap: specify spelling for Sonny Jiang</li> + <li> .mailmap: add a couple of aliases for Steinar H. Gunderson</li> + <li> .mailmap: add a couple of aliases for Suresh Guttula</li> + <li> .mailmap: add an alias for Thierry Reding</li> + <li> .mailmap: add an alias for Timo Aaltonen</li> + <li> .mailmap: add a couple of aliases for Timothy Arceri</li> + <li> .mailmap: add an alias for Tim Wiederhake</li> + <li> .mailmap: add an alias for Tom Stellard</li> + <li> .mailmap: add an alias for Tomasz Figa</li> + <li> .mailmap: add an alias for Topi Pohjolainen</li> + <li> .mailmap: add an alias for Vadym Shovkoplias</li> + <li> .mailmap: add an alias for Varad Gautam</li> + <li> .mailmap: specify spelling for Vivek Kasireddy</li> + <li> .mailmap: specify spelling for Wladimir J. van der Laan</li> + <li> .mailmap: add an alias for Xavier Bouchoux</li> + <li> .mailmap: add an alias for Yaakov Selkowitz</li> + <li> .mailmap: add alias for Zhaowei Yuan</li> + <li> .mailmap: add an alias for Zhongmin Wu</li> + <li> meson: use override_options to change warning-level</li> + <li> wgl: silence some cast-warnings</li> + <li> util/tests: initialize variable</li> + <li> mesa: fixup cast expression</li> + <li> vbo: avoid including wingdi.h on win32</li> + <li> meson: tell flex that we support c99</li> + <li> gtest: Update to 1.10.0</li> + <li> meson: do not disable incremental linking for debug-builds</li> + <li> docs: remove outdated sentence</li> + <li> mesa/gallium: do not use enum for bit-allocated member</li> + <li> meson: correct windows-version define</li> + <li> mesa/main: do not store unrecognized extensions in context</li> + <li> mesa/main: do not pass context to one-time extension init</li> + <li> mesa/main: do not init remap-table per api</li> + <li> mesa/main: Do not pass context to one_time_init</li> + <li> mesa/main: one_time_init() -> _mesa_initialize()</li> + <li> mesa/st: call _mesa_initialize() early</li> + <li> zink: lower b2b to b2i</li> + <li> util/os_memory: never use os_memory_debug.h</li> + <li> zink: implement i2b1</li> + <li> zink: use general-layout when blitting to/from same resource</li> + <p></p> + <p>Francisco Jerez (57):</p> + <li> intel/fs/cse: Make HALT instruction act as CSE barrier.</li> + <li> intel/fs/gen7: Fix fs_inst::flags_written() for SHADER_OPCODE_FIND_LIVE_CHANNEL.</li> + <li> intel/fs: Add virtual instruction to load mask of live channels into flag register.</li> + <li> intel/fs/gen12: Workaround unwanted SEND execution due to broken NoMask control flow.</li> + <li> intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch writes.</li> + <li> intel/fs/gen12: Workaround data coherency issues due to broken NoMask control flow.</li> + <li> intel/fs: Set src0 alpha present bit in header when provided in message payload.</li> + <li> intel/fs/gen11: Work around dual-source blending hangs in combination with SIMD32.</li> + <li> intel/fs: Make sample_mask_reg() local to brw_fs.cpp and use it in more places.</li> + <li> intel/fs: Use helper for discard sample mask flag subregister number.</li> + <li> intel/fs/gen7+: Swap sample mask flag register and FIND_LIVE_CHANNEL temporary.</li> + <li> intel/fs: Refactor predication on sample mask into helper function.</li> + <li> intel/fs: Return consistent UW types from sample_mask_reg() in fragment shaders.</li> + <li> intel/fs/gen7+: Implement discard/demote for SIMD32 programs.</li> + <li> intel/compiler: Move base IR definitions into a separate header file</li> + <li> intel/compiler: Reverse inclusion dependency between brw_cfg.h and brw_shader.h</li> + <li> intel/compiler: Nest definition of live variables block_data structures</li> + <li> intel/compiler: Reverse inclusion dependency between brw_fs_live_variables.h and brw_fs.h</li> + <li> intel/compiler: Reverse inclusion dependency between brw_vec4_live_variables.h and brw_vec4.h</li> + <li> intel/compiler: Introduce simple IR analysis pass framework</li> + <li> intel/compiler: Introduce backend_shader method to propagate IR changes to analysis passes</li> + <li> intel/compiler: Define more detailed analysis dependency classes</li> + <li> intel/compiler: Pass detailed dependency classes to invalidate_analysis()</li> + <li> intel/compiler: Mark virtual_grf_interferes and vars_interfere as const</li> + <li> intel/compiler: Move all live interval analysis results into fs_live_variables</li> + <li> intel/compiler: Move all live interval analysis results into vec4_live_variables</li> + <li> intel/compiler: Restructure live intervals computation code</li> + <li> intel/compiler: Pass single backend_shader argument to the fs_live_variables constructor</li> + <li> intel/compiler: Pass single backend_shader argument to the vec4_live_variables constructor</li> + <li> intel/compiler/fs: Add live interval validation pass</li> + <li> intel/compiler/vec4: Add live interval validation pass</li> + <li> intel/compiler/fs: Switch liveness analysis to IR analysis framework</li> + <li> intel/compiler/vec4: Switch liveness analysis to IR analysis framework</li> + <li> intel/compiler: Drop invalidate_live_intervals()</li> + <li> intel/compiler: Move idom tree calculation and related logic into analysis object</li> + <li> intel/compiler: Move dominance tree data structure into idom_tree object</li> + <li> entel/compiler: Simplify new_idom reduction in dominance tree calculation</li> + <li> intel/compiler: Move register pressure calculation into IR analysis object</li> + <li> intel/compiler: Calculate num_instructions in O(1) during register pressure calculation</li> + <li> intel/fs: Fix workaround for VxH indirect addressing bug under control flow.</li> + <li> intel/fs/gen12: Fix interaction of SWSB dependency combination with EU fusion workaround.</li> + <li> intel/fs/gen12: Fix hangs with per-sample SIMD32 fragment shader dispatch.</li> + <li> intel/fs/gen12: Work around dual-source blending hangs in combination with SIMD32.</li> + <li> intel/fs/gen12: Fix Render Target Read header setup for new thread payload layout.</li> + <li> intel/ir: Add missing initialization of backend_reg::offset during construction.</li> + <li> intel/fs: Rename half() helpers to quarter(), allow index up to 3.</li> + <li> intel/fs: Fix constness of argument of fs_instruction_scheduler::is_compressed().</li> + <li> intel/fs: Replace fs_visitor::bank_conflict_cycles() with stand-alone function.</li> + <li> intel/vec4: Fix constness of vec4_instruction::reads_flag() and ::writes_flag().</li> + <li> intel/ir: Import shader performance analysis pass.</li> + <li> intel/fs: Heap-allocate fs_visitors in brw_compile_fs().</li> + <li> intel/fs: Implement performance analysis-based SIMD32 heuristic for fragment shaders.</li> + <li> intel/fs: Add INTEL_DEBUG=no32 debugging flag.</li> + <li> intel/ir: Use brw::performance object instead of CFG cycle counts for codegen stats.</li> + <li> intel/ir: Pass block cycle count information explicitly to disassembler.</li> + <li> intel/ir: Remove scheduling-based cycle count estimates.</li> + <li> intel/ir: Update performance analysis parameters for memory fence codegen changes.</li> + <p></p> + <p>Fritz Koenig (3):</p> + <li> Revert "gitlab-ci: disable a630 tests as mesa-cheza is down"</li> + <li> Revert "gitlab-ci: disable a630 tests as mesa-cheza is down (again)"</li> + <li> freedreno: allow FMT6_8_UNORM as a UBWC format</li> + <p></p> + <p>Georg Lehmann (3):</p> + <li> Correctly wait in the fragment stage until all semaphores are signaled</li> + <li> Vulkan Overlay: Don't try to change the image layout to present twice</li> + <li> Vulkan overlay: use the corresponding image index for each swapchain</li> + <p></p> + <p>Gert Wollny (63):</p> + <li> r600: force new CF with TEX only if any texture value is written</li> + <li> r600: Increase space for IO values to agree with PIPE_MAX_SHADER_IN/OUTPUTS</li> + <li> r600: Add NIR compiler options</li> + <li> r600: Update state code to accept NIR shaders</li> + <li> r600/sfn: Add a basic nir shader backend</li> + <li> r600: enable NIR backend DEBUG flag for supported architectures</li> + <li> r600/sfn: Add the VS in and FS out vectorization</li> + <li> r600/sfn: Add the WaitAck instruction</li> + <li> r600/sfn: add live range evaluation for the GPR</li> + <li> r600/sfn: add register remapping</li> + <li> r600/sfn: Add lowering arrays to scratch and according instructions</li> + <li> r600/sfn: Add a load GDS result instruction</li> + <li> r600/sfn: Add MemRingOut instructions</li> + <li> r600/sfn: add emitVertex instructions</li> + <li> r600/sfn: Add support for geometry shader</li> + <li> r600/sfn: Add VS for TCS shader skeleton</li> + <li> r600/sfn: Add compute shader skeleton</li> + <li> r600/sfn: Add GDS instructions</li> + <li> r600/sfn: Add lowering UBO access to r600 specific codes</li> + <li> r600: Make sure LLVM is not used for DRAW</li> + <li> r600/sfn: Add support for atomic instructions</li> + <li> r600/sfn: Add support for SSBO load and store</li> + <li> r600/sfn: Add .editorconfig file</li> + <li> r600/sfn: Add some documentation</li> + <li> r600/sfn: Avoid using dynamic_cast to identify type</li> + <li> r600/sfn: Use static_cast when type is already known</li> + <li> r600/sfn: Don't try to catch exceptions, the driver doesn't throw any</li> + <li> gallium/tgsi_to_nir: Set nir_intrinsic_align_mul to 16 and offset to 0</li> + <li> r600: Dump a few more variables when requested</li> + <li> r600/sfn: Reduce array limit for scratch usage</li> + <li> r600/sfn: Fix setting alignments when lowering UBOs</li> + <li> r600/sfn: Implementing instructions blocks</li> + <li> r600/nir: Pin interpolation results to channel</li> + <li> r600/sfn: Fix null pointer deref in live range evalation</li> + <li> r600/sfn: Handle b2b1 like it was a mov</li> + <li> r600/sfn: Fix handling of GS inputs</li> + <li> r600/sfn: Fix using the result of a fetch instruction in next fetch</li> + <li> r600/sfn: Count only literals that are not inline to split instruction groups</li> + <li> r600/sfn: use new temp register allocation when loading single value temporaries</li> + <li> nir: Add r600 specific intrinsics for tesselation shader IO</li> + <li> nir: Add umad24 and umul24 opcodes</li> + <li> r600: Handle texcoord semantics in LDS index evaluation</li> + <li> r600/sfn: simplify UBO lowering pass</li> + <li> r600/sfn: Don't emit inline constants in the r600 IR</li> + <li> r600/sfn: Add LDS IO instructions to r600 IR</li> + <li> r600/sfn: Add LDS instruction to assembly conversion</li> + <li> r600/sfn: Add TF write instruction</li> + <li> r600/sfn: Add IR instruction to fetch the TESS parameters</li> + <li> r600/sfn: Handle umul24 and umad24</li> + <li> r600/sfn: Emit some LDS instructions</li> + <li> r600/sfn: Move emission of barrier from compute shader to shader base</li> + <li> r600/sfn: Add methods to valuepool to get a vector of values</li> + <li> r600/sfn: Move some shader base methods to the public interface</li> + <li> r600/sfn: extract class to handle the VS export to different stages</li> + <li> r600/sfn: derive the GS from the vertex stage for a common interface</li> + <li> r600/sfn: Handle LDS output in VS</li> + <li> r600/sfn: Move removing of unused variables</li> + <li> r600/sfn: Add lowering passes for Tesselation IO</li> + <li> r600/sfn: Add tesselation shaders</li> + <li> r600: Enable tesselation for NIR</li> + <li> r600: Fix nir compiler options, i.e. don't lower IO to temps for TESS</li> + <li> r600/sfn: Fix printing vertex fetch instruction flags</li> + <li> r600: Fix duplicated subexpression in r600_asm.c</li> + <p></p> + <p>Greg V (3):</p> + <li> amd/addrlib: fix build on non-x86 platforms</li> + <li> r600: add missing <array> include</li> + <li> svga: fix build on FreeBSD</li> + <p></p> + <p>H.J. Lu (2):</p> + <li> x86_init_func_common: Add ENDBR at function entry</li> + <li> x86: Add ENDBR at function entries</li> + <p></p> + <p>Hanno Böck (1):</p> + <li> Properly check mmap return value</li> + <p></p> + <p>Hyunjun Ko (27):</p> + <li> freedreno/ir3: fix printing half constant registers.</li> + <li> freedreno/ir3: Add cat4 mediump opcodes</li> + <li> freedreno/ir3: put the conversion back for half const to the right place.</li> + <li> freedreno/ir3: Fold const only when the type is float</li> + <li> freedreno/ir3: Add new ir3 pass to fold out fp16 conversions</li> + <li> nir: Add optimization for doing removing f16/f32 conversions</li> + <li> freedreno/ir3: handle half registers for arrays during register allocation.</li> + <li> turnip: support indirect draw</li> + <li> glsl: Handle fp16 unary operations when lowering matrix operations</li> + <li> glsl/lower_instructions: Handle fp16 for MOD_TO_FLOOR</li> + <li> turnip: Gather information for transform feedback</li> + <li> turnip: Define structs for transform feedback</li> + <li> turnip: Setup stream-output when linking program</li> + <li> turnip: Implement stream-out emit and vkApis for transform feedback</li> + <li> turnip: Implement an empty function vkCmdDrawIndirectByteCountEXT</li> + <li> turnip: Enable VK_EXT_transform_feedback</li> + <li> turnip: Add tu6_control struct.</li> + <li> turnip: Fix wrong assignment of xfb output's offset.</li> + <li> turnip: Do gathering xfb info after nir_remove_dead_variables</li> + <li> freedreno: Enable mediump lowering</li> + <li> freedreno/ir3: enable nir_opt_loop_unroll on a6xx</li> + <li> nir: fix wrong assignment to buffer in xfb_varyings_info</li> + <li> turnip: make the struct slot_value of queries get 2 values</li> + <li> turnip: Implement and enable VK_QUERY_TYPE_TRANSFORM_FEEDBACK_STREAM_EXT</li> + <li> turnip : Fix wrong offset calculation for xfb buffer.</li> + <li> turnip: Skip unused regs when setting up streamout buffers</li> + <li> turnip: Fix crashes when geometry shader constants aren't used</li> + <p></p> + <p>Iago Toral Quiroga (1):</p> + <li> nir: add a bool bitsize lowering pass</li> + <p></p> + <p>Ian Romanick (62):</p> + <li> intel/fs: Don't count integer instructions as being possibly coissue</li> + <li> nir: Mark fmin and fmax as commutative and associative</li> + <li> mesa/draw: Make sure all the unused fields are initialized to zero</li> + <li> nir/search: Use larger type to hold linearized index</li> + <li> intel/fs: Correctly handle multiply of fsign with a source modifier</li> + <li> intel/fs: Do cmod prop again after scheduling</li> + <li> intel/fs: Allow NOT instructions in conditional discard optimization</li> + <li> intel/fs: Fix NULL destinations on 3-source instructions again after late DCE</li> + <li> nir/algebraic: Simplify logic to detect sign of an integer</li> + <li> nir/algebraic: optimize ior(ine(a, 0), ine(b, 0)) to ine(ior(a, b), 0)</li> + <li> nir/algebraic: Generalize some and-of-shift-right patterns [v2]</li> + <li> nir/algebraic: Constant reassociation for bitwise operations too</li> + <li> nir/algebraic: Simplify a contradiction that can occur in __flt64_nonnan</li> + <li> soft-fp64/b2f: Reimplement using bitwise logic ops</li> + <li> soft-fp64: Don't open-code umulExtended</li> + <li> soft-fp64: Simplify __countLeadingZeros32 function</li> + <li> soft-fp64: Pick a single idiom for treating sign value as a Boolean</li> + <li> soft-fp64: Store sign value as 0 or 0x80000000</li> + <li> soft-fp64/fneg: Don't treat NaN specially</li> + <li> soft-fp64/flt: Perform checks in a different order</li> + <li> soft-fp64/fsat: Correctly handle NaN</li> + <li> soft-fp64/fsat: Micro-optimize x < 0 test</li> + <li> soft-fp64/fsat: Micro-optimize x >= 1 test</li> + <li> soft-fp64: Relax the way NaN is propagated</li> + <li> soft-fp64/ffloor: Simplify the >= 0 comparison</li> + <li> soft-fp64: Optimize __fmin64 and __fmax64 by using different evaluation order [v2]</li> + <li> soft-fp64/fadd: Instead of tracking "b < a", track sign of the difference</li> + <li> soft-fp64/fadd: Massively split the live range of zFrac0 and zFrac1</li> + <li> soft-fp64/fadd: Pick zero or non-zero result based on subtraction result</li> + <li> soft-fp64/fadd: Just let the subtraction happen when the result will be zero</li> + <li> soft-fp64/fadd: Delete a redundant condition check</li> + <li> soft-fp64/fadd: Reformat after previous commit</li> + <li> soft-fp64/fadd: Combine an if-statement into the preceeding else-clause</li> + <li> soft-fp64/fadd: Rename aFrac and bFrac variables</li> + <li> soft-fp64/fadd: Use absolute value of expDiff</li> + <li> soft-fp64/fadd: Move common code out of both branches of an if-statement</li> + <li> soft-fp64/fadd: Common code optimization for differing sign case</li> + <li> soft-fp64: Split a block that was missing a cast on a comparison</li> + <li> intel/vec4: Allow late copy propagation on vec4</li> + <li> nir/algebraic: Change the default cursor location when replacing a unary op</li> + <li> nir/algebraic: Distribute source modifiers into instructions</li> + <li> nir/algebraic: Use value range analysis to convert fmax to fsat</li> + <li> nir/algebraic: Remove a redundant fabs pattern</li> + <li> tnl: Don't dereference NULL obj pointer in bind_indices</li> + <li> tnl: Don't dereference NULL obj pointer in replay_init</li> + <li> tnl: Don't dereference NULL obj pointer in t_rebase_prims</li> + <li> tnl: Silence unused parameter 'attrib' warning in convert_half_to_float</li> + <li> tnl: Silence unused parameter warnings in _tnl_draw_prims</li> + <li> tnl: Silence unused parameter warnings in dump_draw_info</li> + <li> tnl: Silence unused parameter warnings in _tnl_split_inplace</li> + <li> tnl: Code formatting in t_draw.c</li> + <li> tnl: Code formatting in t_rebase.c</li> + <li> intel/compiler: Silence unused parameter warnings in vec4_tcs_visitor</li> + <li> intel/compiler: Silence unused parameter warning in fs_live_variables::setup_one_read</li> + <li> intel/compiler: Silence unused parameter warning in update_inst_scoreboard</li> + <li> intel/compiler: Only GE and L modifiers are commutative for SEL</li> + <li> intel/compiler: CSEL can do saturate</li> + <li> intel/compiler: Fixup operands in fs_builder::emit() that takes array</li> + <li> nir/algebraic: Detect some kinds of malformed variable names</li> + <li> nir/algebraic: Require operands to iand be 32-bit</li> + <li> nir/algebraic: Optimize ushr of pack_half, not ishr</li> + <li> anv/tests: Don't rely on assert or changing NDEBUG in tests</li> + <p></p> + <p>Icecream95 (16):</p> + <li> panfrost: Fix non-debug builds</li> + <li> panfrost: Inline panfrost_get_default_swizzle</li> + <li> panfrost: LogicOp support</li> + <li> nir: Allow nir_format conversions to work on 32-bit values</li> + <li> panfrost: LogicOp fixes and non 8-bit format support</li> + <li> mesa/format_utils: Add a fast-path for RGBA to BGRA</li> + <li> panfrost: Extend the tiled store fast-path to loads</li> + <li> panfrost: Mark 64-bit formats as unsupported</li> + <li> panfrost: Add support for B5G5R5X1</li> + <li> st/mesa: Fall back on R3G3B2 for R3_G3_B2</li> + <li> panfrost: Add support for R3G3B2</li> + <li> panfrost: Correctly identify format 0x4c</li> + <li> pan/midgard: Fix a divide by zero in emit_alu_bundle</li> + <li> panfrost: Fix GL_EXT_vertex_array_bgra</li> + <li> panfrost: Enable PIPE_CAP_VERTEX_COLOR_UNCLAMPED</li> + <li> panfrost: Fix background showing when using discard</li> + <p></p> + <p>Icenowy Zheng (3):</p> + <li> lima: remove its hash table entry when invalidating a resource</li> + <li> lima: expose fragment shader derivatives capability</li> + <li> lima: implement zsbuf reload</li> + <p></p> + <p>Ilia Mirkin (24):</p> + <li> nv50: report max lod bias of 15.0</li> + <li> gitlab-ci: disable panfrost runners</li> + <li> mesa: fix _mesa_draw_nonzero_divisor_bits to return nonzero divisors</li> + <li> nv50,nvc0: add newly added PIPE_CAP's to list</li> + <li> st/mesa: allow TXB2/TXL2 to work with cube array shadow textures</li> + <li> nvc0: enable EXT_texture_shadow_lod</li> + <li> st/vdpau: avoid asserting on new VDP_YCBCR_* formats</li> + <li> st/vdpau: make query test for 2D support</li> + <li> nv50: don't try to upload MSAA settings for BUFFER textures</li> + <li> gallium: add viewport swizzling state and cap</li> + <li> mesa: add GL_NV_viewport_swizzle support</li> + <li> st/mesa: add NV_viewport_swizzle support</li> + <li> nvc0: add NV_viewport_swizzle support for GM200+</li> + <li> compiler: add VARYING_SLOT_VIEWPORT_MASK</li> + <li> glsl: add NV_viewport_array2 support</li> + <li> mesa: add NV_viewport_array2 enable, attach to glsl</li> + <li> gallium: add TGSI_SEMANTIC_VIEWPORT_MASK</li> + <li> gallium: add TGSI_PROPERTY_LAYER_VIEWPORT_RELATIVE</li> + <li> gallium: add PIPE_CAP_VIEWPORT_MASK</li> + <li> st/mesa: add support for GL_NV_viewport_array2</li> + <li> nvc0: enable GL_NV_viewport_array2</li> + <li> nv50,nvc0: update with latest caps</li> + <li> docs: update for recently-added nvc0 features</li> + <li> mesa: add interaction between compute derivatives and variable local sizes</li> + <p></p> + <p>Indrajit Kumar Das (4):</p> + <li> glapi/copyimage: Implement CopyImageSubDataNV</li> + <li> gallium: prepare framework for supporting AlphaToCoverageDitherControlNV</li> + <li> mesa: add support for AlphaToCoverageDitherControlNV</li> + <li> radeonsi: enable support for AlphaToCoverageDitherControlNV</li> + <p></p> + <p>Ivan Molodetskikh (1):</p> + <li> egl: allow INVALID format for linux_dmabuf</li> + <p></p> + <p>James Xiong (2):</p> + <li> iris: handle the failure of converting unsupported yuv formats to isl</li> + <li> gallium: let the pipe drivers decide the supported modifiers</li> + <p></p> + <p>James Zhu (1):</p> + <li> radeonsi: fix Segmentation fault during vaapi enc test</li> + <p></p> + <p>Jan Palus (1):</p> + <li> targets/opencl: fix build against LLVM>=10 with Polly support</li> + <p></p> + <p>Jan Vesely (2):</p> + <li> clover: Use explicit conversion from llvm::StringRef to std::string</li> + <li> clover: Check if the detected clang libraries are usable</li> + <p></p> + <p>Jan Zielinski (8):</p> + <li> gallium/swr: Fix various asserts and security issues</li> + <li> gallium/swr: fix corruptions in Unigine Heaven</li> + <li> gallium/swr: use ElementCount type arguments for getSplat()</li> + <li> gallium/gallivm: Remove workaround disabling AVX code for newer CPUs</li> + <li> gallium/gallivm: fix compilation issues with llvm 11</li> + <li> gallium/gallivm: remove unused header include for newer LLVM</li> + <li> gallium/swr: Fix LLVM 11 compilation issues</li> + <li> gallium/swr: Fix crashes and failures in vertex fetch</li> + <p></p> + <p>Jason Ekstrand (202):</p> + <li> genxml: Add a new 3DSTATE_SF field on gen12</li> + <li> anv,iris: Set 3DSTATE_SF::DerefBlockSize to per-poly on Gen12+</li> + <li> intel/genxml: Drop SLMEnable from L3CNTLREG on Gen11</li> + <li> iris: Set SLMEnable based on the L3$ config</li> + <li> iris: Store the L3$ configs in the screen</li> + <li> iris: Use the URB size from the L3$ config</li> + <li> i965: Re-emit l3 state before BLORP executes</li> + <li> intel: Take a gen_l3_config in gen_get_urb_config</li> + <li> intel/blorp: Always emit URB config on Gen7+</li> + <li> iris: Consolodate URB emit</li> + <li> anv: Emit URB setup earlier</li> + <li> intel/common: Return the block size from get_urb_config</li> + <li> intel/blorp: Plumb deref block size through to 3DSTATE_SF</li> + <li> anv: Plumb deref block size through to 3DSTATE_SF</li> + <li> iris: Plumb deref block size through to 3DSTATE_SF</li> + <li> anv: Always fill out the AUX table even if CCS is disabled</li> + <li> intel/eu/validate: Don't validate regions of sends</li> + <li> intel/disasm: SEND has two sources on Gen12+</li> + <li> intel/tools: Handle strides better when dumping buffers</li> + <li> intel/fs: Write the address register with NoMask for MOV_INDIRECT</li> + <li> anv/blorp: Use the correct size for vkCmdCopyBufferToImage</li> + <li> anv: No-op submit and wait calls when no_hw is set</li> + <li> anv: Reject modifiers on depth/stencil formats</li> + <li> vulkan: Update the XML and headers to 1.2.133</li> + <li> nir: Fix the nir_builder include path for nir_builtin_builder</li> + <li> nir/builder: Return an integer from nir_get_texture_size</li> + <li> intel/isl: Add isl_aux_info.c to Makefile.sources</li> + <li> anv: Always enable the data cache</li> + <li> nir: Drop nir_tex_instr::texture_array_size</li> + <li> anv: Use the PIPE_CONTROL instead of bits for the CS stall W/A</li> + <li> anv: Use a proper end-of-pipe sync instead of just CS stall</li> + <li> anv: Do end-of-pipe sync around MCS/CCS ops instead of CS stall</li> + <li> nir: Flush to zero with OOB low exponents in ldexp</li> + <li> isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces</li> + <li> iris: Allow HiZ on blit sources</li> + <li> blorp: Write to depth/stencil images as depth/stencil when possible</li> + <li> anv: Enable HiZ for VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL</li> + <li> iris: Enable CCS for copies from HiZ+CCS depth buffers</li> + <li> iris: Enable HiZ and stencil CCS for blorp blit destinations</li> + <li> iris: Don't skip fast depth clears if the color changed</li> + <li> anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice</li> + <li> anv: Mark max_push_range UNUSED and simplify the code</li> + <li> anv: Pass buffer addresses into emit_push_constant*</li> + <li> anv: Delete some pointless break statements</li> + <li> anv: Align UBO sizes to 32B</li> + <li> anv: Add an align_down_u32 helper</li> + <li> anv: Bounds-check pushed UBOs when robustBufferAccess = true</li> + <li> vulkan/wsi: Don't leak the FD when GetImageDrmFormatModifierProperties fails</li> + <li> vulkan/wsi: Return an error if dup() fails</li> + <li> intel/isl: Clean up some aux surface logic</li> + <li> intel/isl: Add a separate ISL_AUX_USAGE_HIZ_CCS_WT</li> + <li> intel/blorp: Allow HIZ_CCS_WT in copy sources</li> + <li> iris: Use ISL_AUX_USAGE_HIZ_CCS_WT to indicate write-through HiZ</li> + <li> intel/isl: Require ISL_AUX_USAGE_HIZ_CCS_WT for HZ+CCS WT mode</li> + <li> intel/isl: Add a separate ISL_AUX_USAGE_STC_CCS</li> + <li> intel/blorp: Allow STC_CCS in blit sources</li> + <li> iris: Use ISL_AUX_USAGE_STC_CCS for stencil CCS</li> + <li> intel: Require ISL_AUX_USAGE_STC_CCS for stencil CCS</li> + <li> intel/isl: Set DepthStencilResource based on aux usage</li> + <li> anv: Dump push ranges via VK_KHR_pipeline_executable_properties</li> + <li> anv: Fix the comparison in an assert</li> + <li> anv: Push UBO ranges relative to the start of the binding</li> + <li> anv: Do an end-of-pipe sync before updating AUX table entries</li> + <li> intel/isl: Don't align linear images to 64K on Gen12+</li> + <li> intel/blorp: Add support for swizzling fast-clear colors</li> + <li> anv: Swizzle fast-clear values</li> + <li> intel/iris: Always initialize CCS to 0</li> + <li> anv: Only add END_OF_PIPE_SYNC if we actually have AUX_INVAL</li> + <li> util/sparse_array: Finish the sparse_array in the tests</li> + <li> util/sparse_array: Add a node_size_log2 temporary</li> + <li> meson,ci: Disable sparse_array tests on windows</li> + <li> util/sparse_array: Stash the node level in the node pointer</li> + <li> anv: Stop fetching the timestamp frequency ourselves</li> + <li> intel/dump_gpu: Add an ensure_device_info helper</li> + <li> intel/dump_gpu: Handle a bunch of getparam in the no-HW case</li> + <li> intel/nir: Run copy-prop and DCE after lower_bool_to_int32</li> + <li> nir: Add b2b opcodes</li> + <li> aco: Implement b2b32 and b2b1</li> + <li> nir: Use b2b opcodes for shared and constant memory</li> + <li> nir: Insert b2b1s around booleans in nir_lower_to</li> + <li> anv: Set alignments on descriptor and constant loads</li> + <li> nir: Validate that memory load/store ops work on whole bytes</li> + <li> nir: Set UBO alignments in lower_uniforms_to_ubo</li> + <li> nir/opt_loop_unroll: Fix has_nested_loop handling</li> + <li> nir/lower_int64: Lower 8 and 16-bit downcasts with nir_lower_mov64</li> + <li> nir/algebraic: Add downcast-of-pack opts</li> + <li> nir: Add a nir_op_is_vec helper</li> + <li> nir: Copy propagate through vec8s and vec16s</li> + <li> nir: Handle vec8/16 in bool_to_bitsize</li> + <li> nir: Handle vec8/16 in gather_ssa_types</li> + <li> nir: Handle vec8/16 in lower_phis_to_scalar</li> + <li> nir: Handle vec8/16 in lower_regs_to_ssa</li> + <li> nir: Handle vec8/16 in opt_split_alu_of_phi</li> + <li> nir: Treat vec8/16 as select in opt_peephole_select</li> + <li> nir: Handle vec8/16 in opt_undef_vecN</li> + <li> nir: Handle vec8/16 in nir_shrink_array_vars</li> + <li> anv: Account for the header in anv_state_stream_alloc</li> + <li> anv/allocator: Use util_dynarray for blocks in anv_state_stream</li> + <li> spirv: Implement OpCopyObject and OpCopyLogical as blind copies</li> + <li> Revert "spirv: Implement OpCopyObject and OpCopyLogical as blind copies"</li> + <li> anv/image: Use align_u64 for image offsets</li> + <li> nir/from_ssa: Only chain movs when a src is also a dest</li> + <li> intel/fs: Choose memory message type based on bit size</li> + <li> anv: Improve brw_nir_lower_mem_access_bit_sizes</li> + <li> iris: Set alignments on cbuf0 and constant reads</li> + <li> intel/nir: Lower memory access bit sizes later</li> + <li> nir/load_store_vectorize: Fix shared atomic info</li> + <li> nir/load_store_vectorize: Use nir_iadd_imm for offsets</li> + <li> nir/load_store_vectorize: Add support for nir_var_mem_global</li> + <li> intel/nir: Enable load/store vectorization</li> + <li> spirv: Add a vtn_block() helper</li> + <li> spirv: Add cast and loop helpers for vtn_cf_node</li> + <li> spirv: Make vtn_case a vtn_cf_node</li> + <li> spirv: Make vtn_function a vtn_cf_node</li> + <li> spirv: Add a parent field to vtn_cf_node</li> + <li> spirv: Rewrite CFG construction</li> + <li> Revert "spirv: Rewrite CFG construction"</li> + <li> nir: Assert memory loads are aligned</li> + <li> anv: Advertise SEND count through VK_EXT_pipeline_executable_properties</li> + <li> anv: Fix UBO range detection in anv_nir_compute_push_layout</li> + <li> nir: Add an alignment to nir_intrinsic_load_constant</li> + <li> nir: Add some sanity assertions in opt_large_constants</li> + <li> intel: Add _const versions of prog_data cast helpers</li> + <li> anv: Report correct SLM size</li> + <li> intel/batch_decoder: Stop printing to stdout</li> + <li> intel/cfg: Add first/last_block helpers</li> + <li> anv: Emit pushed UBO bounds checking code in the back-end compiler</li> + <li> intel/blorp: Delete an unused enum</li> + <li> spirv: Handle OOB vector extract operations</li> + <li> spirv,nir: Add a better vector_insert</li> + <li> spirv: Error if OpCompositeInsert/Extract has OOB indices</li> + <li> nir/builder: Handle any bit-size selector in nir_extract</li> + <li> spirv: Call nir_builder directly for vector_extract</li> + <li> spirv,nir: Move the SPIR-V vector insert code to NIR</li> + <li> anv: Move vb_emit setup closer to where it's used in flush_state</li> + <li> anv: Apply any needed PIPE_CONTROLs before emitting state</li> + <li> nir/dominance: Better handle unreachable blocks</li> + <li> nir/gcm: Loop over blocks in pin_instructions</li> + <li> nir/gcm: Use an array for storing the early block</li> + <li> nir/gcm: Move block choosing into a helper function</li> + <li> nir/gcm: Add a real concept of "progress"</li> + <li> nir/gcm: Delete dead instructions</li> + <li> nir/gcm: Prefer the instruction's original block</li> + <li> intel/fs: Rename block to scan_block in can_coalesce_vars</li> + <li> intel/fs: Coalesce when the src live range is contained in the dst</li> + <li> glsl: Hard-code noise to zero in builtin_functions.cpp</li> + <li> nir: Delete the fnoise opcodes</li> + <li> meta,i965: Rip GL_EXT_texture_multisample_blit_scaled support out of meta</li> + <li> spirv: Allow constants and NULLs in SpvOpConvertUToPtr</li> + <li> anv: Properly handle all sizes of specialization constants</li> + <li> radv: Properly handle all sizes of specialization constants</li> + <li> turnip: Properly handle all sizes of specialization constants</li> + <li> spirv: Use nir_const_value for spec constants</li> + <li> nir/opt_deref: Remove certain sampler type casts</li> + <li> spirv: Fix passing combined image/samplers through function calls</li> + <li> anv: Drop an assert</li> + <li> nir/lower_subgroups: Mask off unused bits in ballot ops</li> + <li> anv: Add a vk_image_layout_to_usage_flags helper</li> + <li> anv: Move vk_image_layout_is_read_only higher</li> + <li> anv: Be more conservative about image view usage</li> + <li> anv: Rework anv_layout_to_aux_state</li> + <li> anv/blorp: Do less hard-coding of aux usages</li> + <li> anv: Generalize some aux usage checks</li> + <li> intel/blorp: Allow more HiZ usages in hiz_clear_depth_stencil</li> + <li> anv: Simplify a case in layout_to_aux_usage</li> + <li> anv/cmd_buffer: Move anv_image_init_aux_tt higher</li> + <li> intel/isl: Delete a misleading comment</li> + <li> intel/isl: Refactor isl_surf_get_ccs_surf</li> + <li> anv: Add support for HiZ+CCS</li> + <li> spirv: Rewrite CFG construction</li> + <li> intel/devinfo: Compute the correct L3$ size for Gen12</li> + <li> anv: Expose CS workgroup sizes based on a maximum of 64 threads</li> + <li> anv: Return an error if allocating attachment memory fails</li> + <li> anv: Add TRANSFER_SRC to pass usage not subpass usage</li> + <li> anv: Stop filling out the clear color in compute_aux_usage</li> + <li> anv: Assert surface states are valid</li> + <li> anv: Use ANV_FROM_HANDLE for pInheritanceInfo fields</li> + <li> anv: Mark images written in end_subpass</li> + <li> anv: Split command buffer attachment setup in three</li> + <li> anv: Allocate surface states per-subpass</li> + <li> intel: Move swizzle_color_value from blorp to ISL</li> + <li> anv: Disallow fast-clears which require format-reinterpretation</li> + <li> anv: Stop allowing non-zero clear colors in input attachments</li> + <li> anv: Refactor cmd_buffer_setup_attachments</li> + <li> anv: Rework depth_stencil_attachment_compute_aux_usage</li> + <li> anv: Split color_attachment_compute_aux_usage in two</li> + <li> anv: Use anv_layout_to_aux_usage for color during render passes</li> + <li> anv: Allow all clear colors for texturing on Gen11+</li> + <li> vulkan: Update Vulkan XML and headers to 1.2.139</li> + <li> nir/copy_prop_vars: Handle volatile better</li> + <li> nir/copy_prop_vars: Report progress when deleting self-copies</li> + <li> nir/dead_write_vars: Handle volatile</li> + <li> nir/combine_stores: Handle volatile</li> + <li> anv: Handle NULL descriptors</li> + <li> anv: Handle null vertex buffer bindings</li> + <li> anv: Claim VK_EXT_robustness2 support</li> + <li> intel/fs: Don't delete coalesced MOVs if they have a cmod</li> + <li> vulkan: Allow destroying NULL debug report callbacks</li> + <li> anv:gpu_memcpy: Emit 3DSTATE_VF_INDEXING on Gen8+</li> + <li> nir/lower_double_ops: Rework the if (progress) tree</li> + <li> nir/opt_deref: Report progress if we remove a deref</li> + <li> nir/copy_prop_vars: Record progress in more places</li> + <p></p> + <p>Jesse Natalie (3):</p> + <li> wgl: add official gldrv.h header-file</li> + <li> wgl: use gldrv.h instead of stw_icd.h</li> + <li> util/ralloc: fix ralloc alignment on Win64</li> + <p></p> + <p>John Stultz (7):</p> + <li> freedreno: Add ir3_cf.c and ir3_delay.c to Makefile.sources</li> + <li> panfrost: Move pan_afbc.c file to the the right Makefile.source file</li> + <li> gallium: hud_context: Fix scalar initializer warning.</li> + <li> Android.mk: Tweak MESA_ENABLE_LLVM checks</li> + <li> etnaviv: Avoid shift overflow</li> + <li> vc4_bufmgr: Remove duplicative VC definition</li> + <li> r600: Fix build error in sfn_nir_lower_fs_out_to_vector.cpp</li> + <p></p> + <p>Jon Turney (1):</p> + <li> Fix util/process test on Cygwin</li> + <p></p> + <p>Jonathan Marek (79):</p> + <li> freedreno/a6xx: use single format enum</li> + <li> freedreno/a6xx: fix Z24_UNORM_S8_UINT_AS_R8G8B8A8</li> + <li> freedreno: name sysmem color/depth flush events</li> + <li> freedreno/a6xx: document some unknown bits</li> + <li> turnip: add option to force use of hw binning</li> + <li> turnip: fix COND_EXEC reserved size in tu_query</li> + <li> turnip: add tu_device pointer to tu_cs</li> + <li> turnip: automatically reserve cmdstream space in emit_pkt4/emit_pkt7</li> + <li> turnip: remove marker seqno</li> + <li> turnip: make cond_exec helper easier to use</li> + <li> turnip: move tile_load_ib/sysmem_clear_ib into draw_cs</li> + <li> hud: add GALLIUM_HUD_SCALE</li> + <li> turnip: enable sampleRateShading feature</li> + <li> turnip: enable fullDrawIndexUint32/independentBlend/dualSrcBlend/logicOp</li> + <li> etnaviv: disable INT_FILTER for ASTC</li> + <li> util/format: add missing BC4/BC5 vulkan formats</li> + <li> turnip: rework format table to support r5g5b5a1_unorm/b5g5r5a1_unorm</li> + <li> turnip: add r5g5b5a1_unorm/b5g5r5a1_unorm formats</li> + <li> turnip: check the right alignment requirement on shader iova</li> + <li> turnip: move some constant state to tu6_init_hw</li> + <li> turnip: remove unecessary MRT_CONTROL fill</li> + <li> turnip: minify image_view extent</li> + <li> turnip: fix hw binning + render_area offset interaction</li> + <li> turnip: fix srgb MRT</li> + <li> turnip: don't hardcode gmem base for input attachment</li> + <li> turnip: remove unnecessary fb size check</li> + <li> turnip: fall back to sysmem when attachments don't fit into gmem</li> + <li> turnip: increase array sizes in tu_descriptor_map</li> + <li> turnip: improve binning pipe layout config</li> + <li> turnip: fix tile->slot calculation</li> + <li> etnaviv: nir: add compile_check_limits</li> + <li> freedreno/registers: more GRAS_CL_CNTL bits, Z_CLAMP</li> + <li> turnip: fix znear clipping</li> + <li> turnip: implement depth clamp</li> + <li> turnip: implement timestamp query</li> + <li> turnip: fix compute shaders crashing after geometry shader change</li> + <li> turnip: improve vertex input handling</li> + <li> turnip: use buffer size instead of bo size for VFD_FETCH_SIZE</li> + <li> freedreno/registers: add RB_CCU_CNTL bitfields</li> + <li> freedreno/a6xx: set bypass RB_CCU_CNTL value for blitter</li> + <li> turnip: RB_CCU_CNTL fixes</li> + <li> turnip: split up gmem/tile alignment</li> + <li> turnip: fix nir validate failure from push constant lowering</li> + <li> turnip: disable 8x msaa</li> + <li> turnip: save attachment samples in renderpass state</li> + <li> turnip: use dirty bits for dynamic viewport/scissor state</li> + <li> turnip: rework format helpers</li> + <li> turnip: add vk_format_is_snorm/is_float</li> + <li> turnip: new clear/blit implementation with shader path fallback</li> + <li> freedreno/computerator: support nop prefix</li> + <li> freedreno/computerator: support bindless sampler instructions</li> + <li> freedreno/ir3: fix emit_tex_info split_dest</li> + <li> freedreno/ir3: don't overwrite wrmask in ir3_SAM</li> + <li> turnip: compute render_components/srgb_cntl at renderpass creation time</li> + <li> turnip: don't limit framebuffer size to image size</li> + <li> turnip: image_view rework</li> + <li> nir: add common convert_ycbcr for vulkan csc</li> + <li> nir: convert_ycbcr: preserve alpha channel</li> + <li> anv: use common nir_convert_ycbcr</li> + <li> radv: use common nir_convert_ycbcr</li> + <li> turnip: fix GMEM resolve in CmdNextSubpass</li> + <li> turnip: disable depth test for S8_UINT attachment</li> + <li> turnip: improve GMEM load/store logic</li> + <li> turnip: enable VK_FORMAT_S8_UINT as stencil format</li> + <li> turnip: set shader key msaa field</li> + <li> turnip: implement VK_EXT_sample_locations</li> + <li> turnip: implement VK_EXT_filter_cubic</li> + <li> turnip: enable cube arrays</li> + <li> turnip: implement VK_EXT_sampler_filter_minmax</li> + <li> turnip: divide cube map depth by 6</li> + <li> freedreno/ir3: fix 16-bit ssbo access</li> + <li> freedreno/ir3: set even bit for f2f16_rtne</li> + <li> freedreno/ir3: fix incorrect conversion folding</li> + <li> turnip: remove unused RB_UNKNOWN_8E04_blit</li> + <li> turnip: use RESOLVE_TS event</li> + <li> turnip: add adreno 650</li> + <li> nir: add pack_32_2x16_split/unpack_32_2x16_split lowering</li> + <li> freedreno/ir3: run nir_lower_pack</li> + <li> turnip: fix wrong substream size in parse_multisample_and_color_blend</li> + <p></p> + <p>Jordan Justen (6):</p> + <li> intel/compiler: Restrict cs_threads to 64</li> + <li> intel: Update TGL PCI strings</li> + <li> intel: Add TGL PCI ID</li> + <li> intel/dev: Split .num_subslices out of GEN12_FEATURES macro</li> + <li> intel/dev: Add device info for RKL</li> + <li> docs/relnotes/new_features.txt: Add RKL to 20.1 release notes</li> + <p></p> + <p>Jose Maria Casanova Crespo (5):</p> + <li> broadcom: Fix implicit declaration of ffs for Android build</li> + <li> v3d: Sync on last CS when non-compute stage uses resource written by CS</li> + <li> v3d: Primitive Counts Feedback needs an extra 32-bit padding.</li> + <li> v3d: Fix swizzle in DXT3 and DXT5 formats</li> + <li> v3d: Include supported DXT formats to enable s3tc/dxt extensions</li> + <p></p> + <p>Joshua Ashton (3):</p> + <li> radv: Use TRUNC_COORD on samplers</li> + <li> radv: Pass logical device to si_emit_graphics</li> + <li> radeonsi: Use TRUNC_COORD on samplers</li> + <p></p> + <p>José Fonseca (4):</p> + <li> meson: Avoid duplicate symbols.</li> + <li> scons: Prune out unnecessary targets.</li> + <li> gitlab-ci: Prune all SCons jobs except scons-win64, and allows failures.</li> + <li> appveyor: Remove Meson job.</li> + <p></p> + <p>Juan A. Suarez Romero (6):</p> + <li> nir/lower_double_ops: add note for lowering mod</li> + <li> nir/lower_double_ops: relax lower mod()</li> + <li> nir/algebraic: coalesce fmod lowering</li> + <li> anv: use urb_setup_attribs in SBE</li> + <li> intel/compiler: store the FS inputs in WM prog data</li> + <li> anv/pipeline: allow more than 16 FS inputs</li> + <p></p> + <p>Karol Herbst (18):</p> + <li> clover: add trivial clCreateCommandQueueWithProperties implementation</li> + <li> nir/lower_ssbo: handle atomics</li> + <li> gallium: make handles of set_global_binding 64 bit</li> + <li> Revert "gallium: make handles of set_global_binding 64 bit"</li> + <li> nv50, nvc0: fix must_check warning of util_dynarray_resize_bytes</li> + <li> clover: fix build with single library clang build</li> + <li> gallium: add PIPE_CAP_SYSTEM_SVM</li> + <li> clover: add stubs for SVM</li> + <li> clover: implement CL_DEVICE_SVM_CAPABILITIES</li> + <li> clover: implement clSetKernelArgSVMPointer</li> + <li> clover: implement SVM functions for devices with fine grained system SVM support</li> + <li> clover: implement cl_arm_shared_virtual_memory</li> + <li> clover: expose cl_arm_shared_virtual_memory for devices with SVM support</li> + <li> nvc0: enable ASTC and ETC on GM20B</li> + <li> mesa: fix enum value of VIEWPORT_SWIZZLE_POSITIVE_W_NV</li> + <li> gallium: initialize viewport swizzle in cso_set_viewport_dims</li> + <li> Revert "nvc0: fix line width on GM20x+"</li> + <li> st/mesa: properly guard fallback_copy_texsubimage aginst failed maps</li> + <p></p> + <p>Kenneth Graunke (14):</p> + <li> intel/genxml: Drop "reserved" enum</li> + <li> isl: Fix the android build.</li> + <li> iris: Dump frame markers with INTEL_DEBUG=submit</li> + <li> iris: Trim "../../src/gallium/drivers/iris/" out of debug dump filenames</li> + <li> iris: Make mocs an inline helper in iris_resource.h</li> + <li> iris: Fix BLORP vertex buffers to respect ISL MOCS settings</li> + <li> iris: Set MOCS for constant packets on Gen12+</li> + <li> intel/compiler: Drop nir_lower_to_source_mods() and related handling.</li> + <li> intel/compiler: Put back saturate on [iu]add_sat opcodes</li> + <li> intel/compiler: Don't copy prop source mods into PICK_HIGH_32BIT</li> + <li> intel/compiler: Delete abs/neg handling in fsign code</li> + <li> intel/compiler: Don't create 64-bit src1 immediates in opt_peephole_sel</li> + <li> nir: Actually do load/store vectorization beyond vec2</li> + <li> iris: Fix downcast of bound_vertex_buffers from uint64_t to int</li> + <p></p> + <p>Konrad Dybcio (1):</p> + <li> freedreno/a4xx: enable A405</li> + <p></p> + <p>Kristian Høgsberg (39):</p> + <li> nir: Delete unused is_var_constant() helper</li> + <li> nir: Make unroll pragma work on clang</li> + <li> freedreno/fdperf: Cast away some ignored return values</li> + <li> spirv/opencl: Cast opcode up front to avoid warnings</li> + <li> glsl: Use 'using' to be explicit about visitor overloads</li> + <li> nir: Remove always-true assert</li> + <li> turnip: Be explicit about converting vk compare func to a6xx</li> + <li> freedreno/a6xx: Add fd6_resource_screen_init()</li> + <li> freedreno: Set up supported modifiers in fd*_resource_screen_init()</li> + <li> freedreno: Add layout_resource_for_modifier screen vfunc</li> + <li> freedreno/a6xx: Implement layout for DRM_FORMAT_MOD_QCOM_COMPRESSED</li> + <li> turnip: Drop explicit configure opt-in for turnip</li> + <li> ci: Drop turnip opt-in option</li> + <li> freedreno/ir3: Set IR3_REG_HALF flag on src as well in immediate MOV</li> + <li> Mark a few static inline helpers with ASSERTED</li> + <li> main/get: Converted type conversion macros to inline functions</li> + <li> nir/types: Add glsl_float16_type() helper</li> + <li> freedreno/ir3: Lower output precision</li> + <li> Revert "glsl: Use a simpler formula for tanh"</li> + <li> Revert "spirv: Use a simpler and more correct implementaiton of tanh()"</li> + <li> freedreno/ir3: Don't fold conversions into sign</li> + <li> glsl: Add ir_constant constructor for fp16</li> + <li> glsl: Add fp16 case for ir_triop_lrp optimization</li> + <li> glsl: Implement constant propagation for fp16</li> + <li> glsl: Expand fp16 to float before constant expression evaluation</li> + <li> glsl: Add type queries for fp16+float and fp16+float+double</li> + <li> glsl/lower_instructions: Handle fp16 for FDIV_TO_MUL_RCP</li> + <li> radeonsi: Stop exposing PIPE_SHADER_CAP_FP16</li> + <li> turnip: Add missing VKAPI_ATTR annotations</li> + <li> turnip: Stub out VK_KHR_external_{fence,semaphore}_fd</li> + <li> turnip: Make Android platform build</li> + <li> turnip: Drop dep_llvm from dependencies</li> + <li> freedreno/ir3: Fix sz vs class confusion</li> + <li> freedreno/computerator: Decouple ir3 assembler</li> + <li> freedreno/ir3: Move ir3 assembler to backend compiler</li> + <li> freedreno/ir3: Parse, but ignore @in, @out and @tex headers</li> + <li> freedreno/ir3: Reset lex line number when we start parsing</li> + <li> freedreno/ir3: Print @tex write mask using 0x%x</li> + <li> freedreno: Use the right amount of &'s</li> + <p></p> + <p>Krzysztof Raszkowski (10):</p> + <li> gallium/swr: fix gcc warnings</li> + <li> gallium/swr: Fix gcc 4.8.5 compile error</li> + <li> gallium/swr: Fix llvm11 compilation issues</li> + <li> gallium/swr: simplify environmental variabled expansion code</li> + <li> gallium/swr: fix rdtsc debug statistics mechanism</li> + <li> gallium/swr: Fix min/max range index draw</li> + <li> Revert "gallium/swr: Fix min/max range index draw"</li> + <li> gallium/swr: Fix vcvtph2ps llvm intrinsic compile error</li> + <li> gallium/swr: Fix array stride problem.</li> + <li> gallium/swr: Re-enable scratch space for client-memory buffers</li> + <p></p> + <p>Leandro Ribeiro (1):</p> + <li> i965: remove duplicated comment</li> + <p></p> + <p>Leo Liu (1):</p> + <li> radeon/jpeg: fix the jpeg dt_pitch with YUYV format</li> + <p></p> + <p>Lepton Wu (1):</p> + <li> virgl: Use ETC2 formats directly when possible.</li> + <p></p> + <p>Lionel Landwerlin (49):</p> + <li> iris: implement gen12 post sync pipe control workaround</li> + <li> anv: implement gen9 post sync pipe control workaround</li> + <li> anv: implement gen12 post sync pipe control workaround</li> + <li> anv: set MOCS on push constants</li> + <li> mesa: add INTEL_blackhole_render</li> + <li> i965: enable INTEL_blackhole_render</li> + <li> st: add support for INTEL_blackhole_render</li> + <li> iris: add support INTEL_blackhole_render</li> + <li> intel/tools/aub_dump: move aub file initialization to maybe_init()</li> + <li> intel/tools/aub_dump: fix crash when using the default legacy context</li> + <li> intel/aub_dump: stub the waits when overriding the device</li> + <li> intel/tools/dump_gpu: fix getparam values</li> + <li> anv: stop storing prog param data into shader blobs</li> + <li> intel/decoder: don't consider header fields past dword0</li> + <li> isl: implement linear tiling row pitch requirement for display</li> + <li> isl: properly filter supported display modifiers on Gen9+</li> + <li> isl: only apply main surface ccs pitch constraint with CCS</li> + <li> isl: drop min row pitch alignment when set by the driver</li> + <li> intel: add new TGL pci ids</li> + <li> i965/iris: fix crash when calling GetPerfQueryDataINTEL</li> + <li> vulkan/overlay: Add a workaround semaphore for application presenting without one</li> + <li> intel/perf: move register definition to special file</li> + <li> intel/perf: break GL query stuff away</li> + <li> intel/perf: move mdapi query definitions to their own file</li> + <li> intel/perf: document meaning of query field</li> + <li> intel/perf: store the probed i915-perf version</li> + <li> isl: set bpb for Y8_UNORM</li> + <li> isl: don't warn in physical extent calculation for yuv formats</li> + <li> intel/aub_viewer: fix access to freed memory</li> + <li> drm-shim: return device platform as specified</li> + <li> drm-shim: stub libdrm's use of realpath()</li> + <li> iris: properly free resources on BO allocation failure</li> + <li> iris: share buffer managers accross screens</li> + <li> iris: make resources take a ref on the screen object</li> + <li> i965: store DRM fd on intel_screen</li> + <li> i965: share buffer managers across screens</li> + <li> iris: drop cache coherent cpu mapping for external BO</li> + <li> intel/perf: Enable MDAPI queries for Gen12</li> + <li> anv: skip writing perfcntr in results on Gen12+</li> + <li> util/sparse_free_list: manipulate node pointers using atomic primitives</li> + <li> iris: fail screen creation when kernel support is not there</li> + <li> include/drm-uapi: bump headers</li> + <li> intel/perf: store default sseu configuration</li> + <li> intel/perf: specify sseu configuration when supported</li> + <li> anv: force whole EU array to be powered for perf queries</li> + <li> drm-shim: provide a valid fake syncobj handle at creation</li> + <li> drm-shim: stub syncobj wait ioctl</li> + <li> iris: don't assert on unfinished aux import in copy paths</li> + <li> anv: don't expose VK_INTEL_performance_query without kernel support</li> + <p></p> + <p>Liviu Prodea (2):</p> + <li> scons/windows: Support build with LLVM 10.</li> + <li> util: Make process_test path compatible with mingw native toolchains</li> + <p></p> + <p>Louis-Francis Ratté-Boulianne (7):</p> + <li> glsl/linker: add DisableTransformFeedbackPacking workaround</li> + <li> glsl/linker: handle array/struct members for DisableXfbPacking</li> + <li> glsl/linker: add xfb workaround for modified built-in variables</li> + <li> gallium: add PIPE_CAP_PACKED_STREAM_OUTPUT</li> + <li> gallium: add PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED</li> + <li> gallium: add PIPE_CAP_PSIZ_CLAMPED</li> + <li> panfrost: fix transform feedback</li> + <p></p> + <p>Lucas Stach (1):</p> + <li> etnaviv: retarget transfer to render resource when necessary</li> + <p></p> + <p>Marek Olšák (254):</p> + <li> vbo: move GLvertexformat initialization into a template header file for reuse</li> + <li> vbo: use the template for noop GLvertexformat initialization</li> + <li> vbo: use the template for save GLvertexformat initialization</li> + <li> vbo: move reusable code from vbo_attrib_tmp.h into vbo_util.h</li> + <li> mesa: implement missing display list functions while switching to the template</li> + <li> radeonsi: don't report that multi-plane formats are supported</li> + <li> radeonsi: fix the DCC MSAA bug workaround</li> + <li> radeonsi: don't update states for the DCC MSAA bug on GFX6-7</li> + <li> glx: print FPS with 2 decimal places</li> + <li> mesa: fix incorrect uses of FLUSH_CURRENT</li> + <li> mesa: remove FLUSH_CURRENT calls that have no effect</li> + <li> mesa: import PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET handling</li> + <li> vbo: create the immediate mode buffer only in vbo_exec_vtx_map</li> + <li> vbo: skip FlushMappedBufferRange for glBegin/End by using a persistent mapping</li> + <li> vbo: don't unmap persistent buffer mappings for glBegin/End</li> + <li> vbo: remove immediate mode code that doesn't do anything and simplify stuff</li> + <li> vbo: interleave attrsz, attrtype, and active_sz in memory</li> + <li> vbo: remove a funky recursive call in glBegin</li> + <li> vbo: don't check ctx->NewState twice in glBegin</li> + <li> vbo: keep the immediate mode buffer always mapped for simplicity</li> + <li> vbo: don't set FLUSH_UPDATE_CURRENT for glVertex</li> + <li> vbo: pass only either uint32_t or uint64_t into ATTR_UNION</li> + <li> vbo: don't store glVertex values temporarily into exec</li> + <li> vbo: optimize resizing vertex attributes during immediate mode</li> + <li> vbo: fix resizing 64-bit vertex attributes</li> + <li> vbo: use FlushVertices flags properly and clear NeedFlush correctly</li> + <li> vbo: increase the size of the immediate mode buffer to decrease draw count</li> + <li> vbo: add/update unlikely statements in ATTR_UNION</li> + <li> vbo: delay flagging FLUSH_STORED_VERTICES until glEnd</li> + <li> vbo: also map the immediate mode buffer for read</li> + <li> vbo: clean up resetting vertex attribs</li> + <li> vbo: merge use_buffer_objects into vbo_CreateContext to skip the big malloc</li> + <li> í965: don't use _mesa_prim::is_indirect</li> + <li> mesa: remove unused _mesa_prim::is_indirect</li> + <li> mesa: don't use bitfields in _mesa_prim</li> + <li> st/mesa: optimize st_update_array with ALWAYSINLINE</li> + <li> radeonsi: don't wait for shader compilation to finish when destroying a context</li> + <li> mesa: translate into gallium vertex formats in mesa/main</li> + <li> mesa: remove unused _mesa_draw_indirect</li> + <li> st/mesa: always inline the code setting non-64bit vertex elements</li> + <li> st/mesa: simplify determination whether a draw has user vertex buffers</li> + <li> st/mesa: simplify determination whether a draw needs min/max index</li> + <li> st/mesa: change some loops from while to do..while in st_atom_array.c</li> + <li> st/mesa: make st_setup_current static</li> + <li> st/mesa: simplify releasing the current attrib buffer</li> + <li> gallium/u_upload_mgr: reduce dereferences by adding buffer_size</li> + <li> gallium/u_upload_mgr: don't do align twice in the u_upload_alloc fast path</li> + <li> gallium/u_vbuf: adjust the heuristic for unrolling indices</li> + <li> gallium/cso_hash: inline a bunch of functions</li> + <li> gallium/cso_hash: make cso_hash declared within structures instead of alloc'd</li> + <li> gallium/cso_hash: remove always constant variable nodeSize</li> + <li> gallium/cso_hash: cosmetic changes, no behavior changes</li> + <li> gallium/cso_hash: remove another layer of pointer indirection</li> + <li> st/mesa: try to fix MSVC build failure due to ALWAYS_INLINE</li> + <li> vbo: remove dead code in vbo_can_merge_prims</li> + <li> vbo: remove redundant code in vbo_exec_fixup_vertex</li> + <li> mesa: document _mesa_prim::begin/end</li> + <li> mesa: don't use memset in glDrawArrays</li> + <li> mesa: fix immediate mode with tessellation and varying patch vertices</li> + <li> gallium/util: remove unused u_surfaces.c/h</li> + <li> util: remove the dependency on kcmp.h</li> + <li> nir: fix gl_nir_lower_images for bindless images</li> + <li> tgsi_to_nir: set num_images and num_samplers with holes correctly</li> + <li> gallium/hash_table: consolidate hash tables with pointer keys</li> + <li> gallium/hash_table: consolidate hash tables with FD keys</li> + <li> gallium/hash_table: use the same callback signatures as util/hash_table</li> + <li> gallium/hash_table: turn it into a wrapper around util/hash_table</li> + <li> gallium/hash_table: remove some function wrappers</li> + <li> mesa: remove leftovers from ARB_shadow_ambient</li> + <li> mesa: call FLUSH_VERTICES before updating CoordReplace</li> + <li> i965: stop using "indirect" parameter from Driver.Draw (non-indirect)</li> + <li> mesa: remove unused "indirect" parameter from Driver.Draw</li> + <li> gallium/cso_hash: pack cso_node better</li> + <li> gallium/cso_hash: inline struct cso_hash_data</li> + <li> gallium: pass cso_velems_state into cso_context instead of pipe_vertex_element</li> + <li> gallium/u_threaded: fix uploading user indices with start != 0</li> + <li> gallium/u_threaded: convert dividing by index_size to a bit shift</li> + <li> mesa/i965: remove _mesa_prim::indirect_offset</li> + <li> mesa: remove redundant _mesa_prim::is_indexed</li> + <li> mesa: move num_instances and base_instance out of _mesa_prim</li> + <li> mesa: clean up glMultiDrawElements code, use alloca for small draw count (v2)</li> + <li> mesa: don't unroll glMultiDrawElements if one count is 0</li> + <li> mesa: optimize glMultiDrawArrays, call Draw only once (v2)</li> + <li> mesa: fix incorrect prim.begin/end for glMultiDrawElements</li> + <li> nir: replace GCC unroll with an option that works on GCC < 8.0</li> + <li> gallivm: fix 5 warnings</li> + <li> nir: fix 5 warnings</li> + <li> mesa: fix 11 warnings</li> + <li> gallium/u_vbuf: silence a warning by using unreachable</li> + <li> mesa: add index_size_shift = log2(index_size) into _mesa_index_buffer</li> + <li> mesa: replace some index_size multiplications and divisions with shifts</li> + <li> vbo: don't look at the second draw's count when merging 2 glBegin/End draws</li> + <li> vbo: deduplicate copy_vertices functions</li> + <li> vbo: clean up vbo_copy_vertices</li> + <li> vbo: handle GS and tess primitive types when splitting Begin/End</li> + <li> vbo: clean up conditional blocks in ATTR_UNION</li> + <li> vbo: fold code from vbo_exec_fixup_vertex to vbo_exec_wrap_upgrade_vertex</li> + <li> Revert "mesa: check for z=0 in _mesa_Vertex3dv()"</li> + <li> mesa: remove _mesa_index_buffer::index_size in favor of index_size_shift</li> + <li> mesa: optimize get_index_size</li> + <li> mesa: deduplicate draw indirect functions</li> + <li> vbo: merge more primitive types for glBegin/End (v2)</li> + <li> vbo: merge draws even when begin==0 or end==0</li> + <li> glthread: don't generate the sync fallback if the call size is not variable</li> + <li> glthread: don't prefix variable_data with const</li> + <li> glthread: inline _mesa_unmarshal_dispatch_cmd and convert the switch to a table</li> + <li> glthread: reduce pointer dereferences in glthread_unmarshal_batch</li> + <li> glthread: use int instead of size_t where it's OK</li> + <li> glthread: simplify repeated function sequences in marshal_generated.c</li> + <li> glthread: don't insert _mesa_post_marshal_hook into every function</li> + <li> glthread: don't increment variable_data if it's the last variable-size param</li> + <li> glthread: add GL_DRAW_INDIRECT_BUFFER tracking and generator support</li> + <li> glthread: add/update count and marshal fields for many GL functions</li> + <li> glthread: handle complex pointer parameters and support GL functions with strings</li> + <li> glthread: check the size of all variable params and clean up the code</li> + <li> glthread: replace custom ClearBuffer marshalling with generated one</li> + <li> glthread: add support for TexParameteri and SamplerParameteri functions</li> + <li> glthread: add support for glFog, glLight, glLightModel, glTexEnv, glTexGen</li> + <li> glthread: add support for glClearNamedFramebuffer, glMaterial, glPointParameter</li> + <li> glthread: add support for glCallLists, glPatchParameterfv</li> + <li> glthread: add support for glMemoryObjectParameteriv, glSemaphoreParameterui64v</li> + <li> glthread: don't insert an empty line after (void) cmd;</li> + <li> glthread: add marshal_call_after and remove custom glFlush and glEnable code</li> + <li> glthread: track for each VAO whether the user has set a user pointer</li> + <li> glthread: sync instead of disabling glthread for non-VBO pointers</li> + <li> glthread: replace custom glBindBuffer marshalling with generated one</li> + <li> glthread: merge glBufferData and glNamedBufferData into 1 set of functions</li> + <li> glthread: merge glBufferSubData and glNamedBufferSubData into 1 set of functions</li> + <li> glthread: add custom marshalling for glNamedBuffer(Sub)DataEXT</li> + <li> glthread: fix a crash with incorrect glShaderSource parameters</li> + <li> glthread: fall back if a param size is non-zero and a pointer param is NULL</li> + <li> radeonsi: add a bug workaround for NGG - LATE_ALLOC_GS</li> + <li> ac: add a bug workaround for the 100% NGG culling case</li> + <li> radeonsi: determine uses_bindless_samplers correctly</li> + <li> st/mesa: flush the bitmap cache before st/dri and vbo flushes</li> + <li> st/mesa: fix a possible crash with selection and feedback modes</li> + <li> gallium/cso_context: remove cso_delete_xxx_shader helpers to fix the live cache</li> + <li> st/mesa: keep serialized NIR instead of nir_shader in st_program</li> + <li> vbo: use vbo_exec_wrap_upgrade_vertex for glVertex in ATTR_UNION</li> + <li> vbo: fix transitions from glVertexN to glVertexM where M < N</li> + <li> vbo: fix vbo_copy_vertices for GL_PATCHES and adjacency primitive types</li> + <li> gallium: add PIPE_CAP_DRAW_INFO_START_WITH_USER_INDICES</li> + <li> mesa: don't unroll glMultiDrawElements with user indices for gallium</li> + <li> radeonsi/gfx10: cache metadata in L2 on small chips</li> + <li> radeonsi: set better tessellation tunables on gfx9 and gfx10</li> + <li> radeonsi: tune primitive binning for small chips</li> + <li> ac: add radeon_info::use_late_alloc to control LATE_ALLOC globally</li> + <li> ac: disable late alloc on small gfx10 chips</li> + <li> gallium/u_threaded: don't sync the thread for all unsychronized mappings</li> + <li> gallium/u_vbuf: simplify the first if statement in u_vbuf_upload_buffers</li> + <li> ac: unify denorm setting enforcement</li> + <li> ac: set new LLVM denormal flags</li> + <li> ac: don't set old denormals flags with LLVM >= 11</li> + <li> nir: fix clip/cull_distance_array_size in nir_lower_clip_cull_distance_arrays</li> + <li> mesa: use vbo_attrib_tmp.h to generate display list vertex attrib functions</li> + <li> mesa: remove redundant api_loopback functions</li> + <li> glthread: align the batch buffer to 8 bytes for pointers and doubles again</li> + <li> glthread: enable display lists</li> + <li> glthread: track VAOs created by CreateVertexArrays</li> + <li> glthread: don't execute any custom VAO and BindBuffer code in the Core profile</li> + <li> glthread: remove debug_print_marshal function</li> + <li> glthread: clean up debug_print_sync code</li> + <li> glthread: don't declare unmarshal functions as inline</li> + <li> winsys/radeon: change to 3-space indentation</li> + <li> driconf: enable glthread for "From The Depths"</li> + <li> glthread: remove _mesa_post_marshal_hook, because it's not very useful</li> + <li> glthread: simplify printing safe_mul in gl_marshal.py</li> + <li> glthread: autogenerate prototypes for custom-marshalled functions</li> + <li> glthread: move buffer functions into glthread_bufferobj.c</li> + <li> glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c</li> + <li> mesa: put gl_thread_state inside gl_context to remove pointer indirection</li> + <li> glthread: handle buffer unbinding via glDeleteBuffers</li> + <li> glthread: rename non_vbo helper functions</li> + <li> glthread: track which vertex array attribs are enabled</li> + <li> glthread: ignore vertex arrays with user pointers if they're disabled</li> + <li> glthread: remove the marshal_fail XML attribute</li> + <li> vbo,gallium: make glBegin/End buffer size configurable by drivers</li> + <li> ac: fix fast division</li> + <li> st/mesa: fix use of uninitialized memory due to st_nir_lower_builtin</li> + <li> glthread: inline SET_func and add -O1 to build _mesa_create_marshal_table faster</li> + <li> glthread: declare marshal and unmarshal functions as non-static</li> + <li> glthread: compile marshal_generated.c faster by breaking it up into 8 files</li> + <li> nir: add and gather shader_info::writes_memory</li> + <li> glsl_to_tgsi: set shader_info::writes_memory</li> + <li> mesa: allow out-of-order drawing to optimize immediate mode if it's safe</li> + <li> radeonsi: enable full out-of-order drawing when allow_draw_out_of_order is set</li> + <li> mesa: try to fix the android build</li> + <li> Move compiler.h and imports.h/c from src/mesa/main into src/util</li> + <li> mesa: don't use <> for including internal headers</li> + <li> util: stop including files from mesa/main</li> + <li> radv: stop including files from mesa/main</li> + <li> util: don't include p_defines.h and u_pointer.h from gallium</li> + <li> util: remove duplicated MALLOC_STRUCT and CALLOC_STRUCT</li> + <li> radeonsi: remove obsolete TODO comment related to compute-based culling</li> + <li> radeonsi: fix incorrect ordered_wave_id initilization for compute-based culling</li> + <li> radeonsi: set amdgpu-gds-size for mode == 2 of compute-based culling</li> + <li> radeonsi: always create wait_mem_scratch for compute-based culling</li> + <li> radeonsi: add num_vbos_in_user_sgprs into the shader cache key</li> + <li> radeonsi/gfx10: don't use NGG culling if compute-based culling is used</li> + <li> radeonsi/gfx10: fix ds.ordered.add intrinsic for compute-based culling</li> + <li> radeonsi/gfx10: user correct ACQUIRE_MEM packet for compute-based culling</li> + <li> radeonsi/gfx10: fix the wave size for compute-based culling</li> + <li> radeonsi/gfx10: fix descriptors and compute registers for compute-based culling</li> + <li> gallium/u_threaded: call the driver to pin threads to L3 immediately</li> + <li> st/mesa: add environment variable pin_app_thread for faster glthread on AMD Zen</li> + <li> driconf: whilelist more games for glthread</li> + <li> mesa: optimize initialization of new VAOs</li> + <li> mesa: don't ever set NullBufferObj in gl_vertex_array_binding</li> + <li> mesa: don't ever bind NullBufferObj for glBindBuffer targets</li> + <li> mesa: don't ever bind NullBufferObj to glBindBuffer(Base,Range) slots</li> + <li> mesa: remove NullBufferObj</li> + <li> mesa: remove no longer needed _mesa_is_bufferobj function</li> + <li> mesa: precompute _mesa_primitive_restart_index during state changes</li> + <li> mesa: split _mesa_primitive_restart_index into a function without gl_context</li> + <li> vbo: expose helper function vbo_get_minmax_index_mapped for glthread</li> + <li> util: move and adjust the vertex upload heuristic equation from u_vbuf</li> + <li> st/mesa: fix a crash due to passing a draw vertex shader into the driver</li> + <li> ac: out-of-order rasterization is not supported on gfx10</li> + <li> ac,radeonsi: simplify checking for Navi1x chips</li> + <li> radeonsi: use pipe_blend_state::max_rt to update fewer blend registers</li> + <li> ac: force enable -structurizecfg-skip-uniform-regions for LLVM 11</li> + <li> ac: update and document fast math flags used by radeonsi</li> + <li> ac: generate FMA for inexact instructions for radeonsi</li> + <li> ac: reassociate FP expressions for inexact instructions for radeonsi</li> + <li> mesa: replace _NEW_EVAL with vbo_exec_update_eval_maps</li> + <li> mesa: reset primitive restart state in glClientAttribDefaultEXT</li> + <li> mesa: remove exec="dynamic" from Draw functions that are not really dynamic</li> + <li> glthread: use 32-bit align instead of 64-bit ALIGN</li> + <li> glthread: reduce dereferences of the next batch</li> + <li> glthread: use GLenum16 in batch buffers to save space</li> + <li> glthread: sort variables in marshal structures to pack them optimally</li> + <li> gallium: add PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE for glthread</li> + <li> mesa: add Const.BufferCreateMapUnsynchronizedThreadSafe & MESA_MAP_THREAD_SAFE</li> + <li> mesa: add offset_is_int32 param into _mesa_bind_vertex_buffer for glthread</li> + <li> mesa: extend _mesa_bind_vertex_buffer to take ownership of the buffer reference</li> + <li> mesa: replace GLenum target with gl_shader_stage in NewProgram</li> + <li> ac/surface: rename micro tile mode enums like gfx10 uses them</li> + <li> ac/surface: remove RADEON_SURF_TC_COMPATIBLE_HTILE and assume it's always set</li> + <li> ac/surface: replace RADEON_SURF_OPTIMIZE_FOR_SPACE with !FORCE_SWIZZLE_MODE</li> + <li> ac/surface: match get_display_flag() with expectations for is_displayable</li> + <li> ac/surface: don't compute DCC if it's unsupported by DCN on gfx9+</li> + <li> ac/surface: move non-displayable DCC to the end of the buffer</li> + <li> ac/surface: add code for gfx10 displayable DCC</li> + <li> ac/surface: validate that DCC is enabled correctly on gfx9+</li> + <li> ac: enable displayable DCC on Navi12 & Navi14</li> + <li> mesa: report GL_INVALID_OPERATION for invalid glTextureBuffer target</li> + <li> st/mesa: expose more SPIR-V capabilities</li> + <li> radeonsi: unify and align down the max SSBO/TBO/UBO buffer binding size</li> + <li> radeonsi: revert an accidental change in si_clear_buffer</li> + <li> Revert "ac/surface: remove RADEON_SURF_TC_COMPATIBLE_HTILE and assume it's always set"</li> + <li> Revert "ac: reassociate FP expressions for inexact instructions for radeonsi"</li> + <li> ac/surface: fix MSAA crash with FORCE_SWIZZLE_MODE on gfx9</li> + <li> radeonsi: fix compilation of monolithic PS</li> + <li> radeonsi: don't expose 16xAA on chips with 1 RB due to an occlusion query issue</li> + <p></p> + <p>Marek Vasut (4):</p> + <li> etnaviv: Destroy rsc->pending_ctx set in etna_resource_destroy()</li> + <li> etnaviv: Emit PE.ALPHA_COLOR_EXT* on GPUs with half-float support</li> + <li> etnaviv: Fix depth stencil ops on GC880/GC2000</li> + <li> etnaviv: Disable seamless cube map on GC880</li> + <p></p> + <p>Mark Janes (2):</p> + <li> nir: check shader type before writing to shaderinfo.tess union</li> + <li> nir: place aligned members after bitfields in shader_info.tess</li> + <p></p> + <p>Mark Menzynski (2):</p> + <li> util/blob: Add overwrite function for uint8</li> + <li> tgsi/util: Change boolean for bool</li> + <p></p> + <p>Martin Fuzzey (3):</p> + <li> freedreno: android: fix build failure on android due to python version</li> + <li> freedreno: android: add a6xx-pack.xml.h generation to android build</li> + <li> freedreno: android: fix build of perfcounters.</li> + <p></p> + <p>Mathias Fröhlich (19):</p> + <li> egl: Implement getImage/putImage on pbuffer swrast.</li> + <li> mesa: Fix FLUSH_VERTICES in SubpixelPrecisionBiasNV.</li> + <li> egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs.</li> + <li> egl: Factor out dri2_add_pbuffer_configs_for_visuals {device,surfaceless}.</li> + <li> mesa: Check for OpenGL state change before flushing vertices.</li> + <li> mesa: Flush vertices before changing the OpenGL state.</li> + <li> i965: Move down genX_upload_sbe in profiles.</li> + <li> iris: Move down iris_emit_sbe_swiz in profiles.</li> + <li> i965: Use 32 bit u_bit_scan for vertex attribute setup.</li> + <li> i965: Use the VAOs binding information in array setup.</li> + <li> i965: Test original vertex array pointer to skip array upload.</li> + <li> i965: Split merge_inputs and clear_buffers.</li> + <li> i965: Reorder workaround flags computation.</li> + <li> i965: Remove glbinding from brw_vertex_element.</li> + <li> mesa: Remove now unused _mesa_draw_attrib_and_binding.</li> + <li> mesa: Remove now unused _mesa_draw_attrib.</li> + <li> mesa: Provide gl_vertex_format accessors.</li> + <li> i965: Make use of the vertex format functions in i965.</li> + <li> i965: Use gl_vertex_format in brw_vertex_element.</li> + <p></p> + <p>Matt Turner (11):</p> + <li> intel/tools: Do not print type/qualifiers/name for c_literal</li> + <li> intel/vec4: Make implied_mrf_writes() a vec4_instruction method</li> + <li> intel/compiler: Remove unnecessary local variables</li> + <li> intel/compiler: Make instructions_to_schedule a local variable</li> + <li> intel/compiler: Mark some methods and parameters const</li> + <li> intel/compiler: Mark visitor parameters to scheduler const</li> + <li> intel/compiler: Pass backend_shader * to cfg_t()</li> + <li> intel/compiler: Pass shader_stats for each SIMD mode</li> + <li> intel/compiler: Discount NOPs from instruction counts</li> + <li> isl: Avoid EXPECT_DEATH in unit tests</li> + <li> meson: Specify the maximum required libdrm in dri.pc</li> + <p></p> + <p>Mauro Rossi (5):</p> + <li> android: gallium/auxiliary: fix "Unused source files" in tesselator</li> + <li> android: aco: fix PIPE_FORMAT related building errors</li> + <li> android: r600/sfn: fix includes and libmesa_nir dependency</li> + <li> android: r600/sfn: Add GDS instructions</li> + <li> android: aco: add various compiler statistics</li> + <p></p> + <p>Michel Dänzer (33):</p> + <li> gitlab-ci: Update to latest ci-templates HEAD</li> + <li> gitlab-ci: Pass -j4 to make</li> + <li> gitlab-ci: Merge ccache and libxml2-utils into main apt-get install</li> + <li> gitlab-ci: Add ppc64el and s390x cross-build jobs</li> + <li> gitlab-ci: Build radeonsi & RADV in the ppc64el job</li> + <li> llvmpipe: Bump test timeout to 180 seconds</li> + <li> gitlab-ci: Only use gstreamer runners for the s390x job for now</li> + <li> gitlab-ci: Sort random failure softpipe skips</li> + <li> gitlab-ci: Add three more dEQP-GLES31 tests to softpipe skips</li> + <li> st/vdpau: Only call is_video_format_supported hook if needed</li> + <li> winsys/amdgpu: Make local variable r signed</li> + <li> util: Change os_same_file_description return type from bool to int</li> + <li> gitlab-ci: Drop "test-" prefix from llvmpipe/softpipe job names</li> + <li> gitlab-ci: Distribute jobs across more stages</li> + <li> gitlab-ci: Always name artifacts archive after the job producing it</li> + <li> gitlab-ci: Don't restrict ppc64el/s390x build jobs to gstreamer runners</li> + <li> gitlab-ci: Don't use buster-backports packages by default for x86_build</li> + <li> gitlab-ci: Fold scons-swr job into scons job</li> + <li> gitlab-ci: Move classic driver testing to a new meson-classic job</li> + <li> llvmpipe: Use uintptr_t for pointer values</li> + <li> gitlab-ci: Enable more Gallium drivers in meson-i386 job</li> + <li> gitlab-ci: Restrict s390x/ppc64el jobs to packet runners</li> + <li> gitlab-ci: Update to current templates</li> + <li> gitlab-ci: Rename "paths" YAML anchor to "all_paths"</li> + <li> gitlab-ci/lava: Add needs: for container image to test jobs (again)</li> + <li> gitlab-ci: Don't require triggering build/test jobs manually</li> + <li> gitlab-ci: Run merge request pipelines automatically only for Marge Bot</li> + <li> gitlab-ci: Use all_paths in .test-manual rules</li> + <li> gbm/dri: Propagate queryDmaBufModifiers return value</li> + <li> amd/addrlib: Use enum instead of sparse chars to identify dimensions</li> + <li> mesa: Skip 3-byte array formats in _mesa_array_format_flip_channels</li> + <li> Revert "ac,radeonsi: fix compilations issues with LLVM 11"</li> + <li> Revert "gallium/gallivm: fix compilation issues with llvm 11"</li> + <p></p> + <p>Mike Blumenkrantz (6):</p> + <li> zink: set UBO alignments in nir_intrinsic_load_uniform lowering</li> + <li> zink: remove framebuffer cache</li> + <li> zink: explicitly unref old fb object when setting new one</li> + <li> iris: move iris_vtable to iris_screen</li> + <li> gallium: add pipe cap for scissored clears and pass scissor state to clear() hook</li> + <li> iris: handle PIPE_CAP_CLEAR_SCISSORED</li> + <p></p> + <p>Nanley Chery (6):</p> + <li> isl: Add a module which manages aux resolves</li> + <li> iris: Use isl_aux_usage_has_fast_clear()</li> + <li> iris: Use ISL's access preparation functions</li> + <li> iris: Use isl_aux_state_transition_write()</li> + <li> i965: Use ISL's access preparation functions</li> + <li> i965: Use isl_aux_state_transition_write()</li> + <p></p> + <p>Nataraj Deshpande (1):</p> + <li> dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_R8G8B8X8_UNORM</li> + <p></p> + <p>Neha Bhende (2):</p> + <li> svga: fix size of format_conversion_table[]</li> + <li> svga: Use pipe_shader_state_from_tgsi to set shader state</li> + <p></p> + <p>Neil Armstrong (4):</p> + <li> gitlab-ci/lava: fix handling of lava tags</li> + <li> Revert "ci: Remove T820 from CI temporarily"</li> + <li> gitlab-ci: add FILES_HOST_URL and move FILES_HOST_NAME into jobs</li> + <li> gitlab-ci: re-enable mali400/450 and t820 jobs</li> + <p></p> + <p>Neil Roberts (17):</p> + <li> nir/opcodes: Add nir_op_f2fmp</li> + <li> glsl: Add support for float16 types in the IR tree</li> + <li> glsl: Add IR conversion ops for 16-bit float types</li> + <li> glsl: Add b2f16 and f162b conversion operations</li> + <li> glsl: Add ir_unop_f2fmp</li> + <li> glsl/validate: Allow float16 in the expression tree</li> + <li> glsl/lower_instructions: Use float16 constants when appropriate</li> + <li> glsl/opt_minmax: Add support for float16</li> + <li> glsl: Add a method to get precision from a deref instruction</li> + <li> glsl/hierarchical_visitor: Call leave_callback on leaf nodes</li> + <li> glsl: Add an IR lowering pass to convert mediump operations to 16-bit</li> + <li> glsl/standalone: Add an option to lower the precision</li> + <li> glsl: Add unit tests for the lower_precision pass</li> + <li> freedreno/ir3: Lower bools to bitsize</li> + <li> glsl: Inline builtins in a separate pass</li> + <li> glsl/lower_precision: Lower builtins depending on arguments</li> + <li> glsl/lower_precision: Use vector.back() instead of vector.end()[-1]</li> + <p></p> + <p>Paulo Zanoni (8):</p> + <li> intel: fix the gen 11 compute shader scratch IDs</li> + <li> intel: fix the gen 12 compute shader scratch IDs</li> + <li> intel/device: bdw_gt1 actually has 6 eus per subslice</li> + <li> anv: multiply the scratch space by 4 on gen9-10 like iris and i965</li> + <li> iris: remove hole from struct iris_bo</li> + <li> iris: remove unnecessary forward declaration</li> + <li> iris: remove useless bo->gtt_offset assignment</li> + <li> iris: make BATCH_SZ smaller by BATCH_RESERVED bytes</li> + <p></p> + <p>Peng Huang (1):</p> + <li> radeonsi: make si_fence_server_signal flush pipe without work</li> + <p></p> + <p>Pierre Moreau (1):</p> + <li> clover/nir: Check the result of spirv_to_nir</li> + <p></p> + <p>Pierre-Eric Pelloux-Prayer (44):</p> + <li> radeonsi/ngg: add VGT_FLUSH when enabling fast launch</li> + <li> radeonsi: test subsampled format in testdma</li> + <li> format: add format_to_chroma_format</li> + <li> gallium/video: remove pipe_video_buffer.chroma_format</li> + <li> gallium/vl: add 4:2:2 support</li> + <li> radeonsi: fix surf_pitch for subsampled surface</li> + <li> st/va: enable 4:2:2 chroma format</li> + <li> st/va: add support YUY2</li> + <li> radeonsi: remove AMD_DEBUG=sisched option</li> + <li> omx: fix build with gcc 10</li> + <li> meson: enable -fno-common by default</li> + <li> gitlab-ci: rules:changes to test on tested drivers changes</li> + <li> vdpau: remove bogus assert</li> + <li> st/mesa: disallow deferred flush if there are multiple contexts</li> + <li> radeonsi: enable glsl_zero_init for Curse of the Dead Gods</li> + <li> radeonsi: clarify the conditions when FLUSH_AND_INV_DB is needed</li> + <li> util/os_file: extend os_read_file to return the file size</li> + <li> util/u_process: add util_get_process_exec_path</li> + <li> util/xmlconfig: add new sha1 application attribute</li> + <li> radeonsi: enable workarounds for YoYo engine based games</li> + <li> util/u_process: fix Windows build</li> + <li> nir: update uses_demote flag in discard_to_demote pass</li> + <li> ac: fix ac_build_is_helper_invocation when postponed_kill is null</li> + <li> util: fix process_test path</li> + <li> ddebug: add missing forward declaration</li> + <li> radeon: fix includes</li> + <li> radeonsi: switch to 3-spaces style</li> + <li> radeon: switch to 3-spaces style</li> + <li> gallium/util: let shader live cache users know if a hit occured</li> + <li> radeonsi: dump shader stats when hitting the live cache</li> + <li> util/xmlconfig: fix sha1 comparison code</li> + <li> mesa: update pipeline when re-linking a program in use</li> + <li> gallium/u_threaded: flush batch when hitting mapping limit</li> + <li> radeonsi: use thread_context::bytes_mapped_limit</li> + <li> radeonsi: don't assume ctx is always a threaded_context</li> + <li> radeonsi: skip vs output optimizations for some outputs</li> + <li> mesa: fix crash in find_value</li> + <li> gallium/utils: silence strncpy warning</li> + <li> st/omx: fix gcc warnings</li> + <li> radeonsi: fix export count</li> + <li> mesa: add gl_coontext::ForceIntegerTexNearest</li> + <li> driconf: add force_integer_tex_nearest option</li> + <li> radeonsi: don't print gs_copy_shader stats for shaderdb</li> + <li> amd/addrlib: fix forgotten char -> enum conversions</li> + <p></p> + <p>Plamena Manolova (2):</p> + <li> intel/compiler: Add support for variable workgroup size</li> + <li> i965: Implement ARB_compute_variable_group_size</li> + <p></p> + <p>Qiang Yu (35):</p> + <li> lima: remove definition of lima_is_scanout</li> + <li> lima: use util_copy_framebuffer_state</li> + <li> lima: always add texture bo to submit</li> + <li> lima: remove lima_ctx_buff_va submit flags (v2)</li> + <li> lima: pass array as parameter to PLBU and VS command macros</li> + <li> lima: delay add plb buffer to submit when flush</li> + <li> lima: delay plbu head command generation to flush stage (v2)</li> + <li> lima: add render target to submit by dirty buffer flags</li> + <li> lima: add missing resolve check for damage and reload</li> + <li> lima: move syncobj from lima_submit to lima_context</li> + <li> lima: merge gp/pp submit</li> + <li> lima: put hardware related info to lima_gpu.h</li> + <li> lima: move flush code to lima_submit.c</li> + <li> lima: pass submit parameter for functions in lima_submic.c (v2)</li> + <li> lima: add lima_submit_create_stream_bo</li> + <li> lima: adjust pp_stream to use lima_submit_create_stream_bo</li> + <li> lima: use lima_submit_create_stream_bo for plbu/vs_cmd and pp_stack</li> + <li> lima: add lima_submit_get</li> + <li> lima: make lima_submit one time use drop data (v3)</li> + <li> lima: track write submits of context (v3)</li> + <li> lima: move plbu/vs_cmd_array into lima_submit</li> + <li> lima: move resolve into lima_submit</li> + <li> lima: move pp_max_stack_size to lima_submit</li> + <li> lima: move damage_rect into lima_submit</li> + <li> lima: move clear into submit (v2)</li> + <li> lima: move framebuffer info to lima_submit</li> + <li> lima: use per submit dump file</li> + <li> lima: optinal flush submit in lima_clear</li> + <li> lima: enable multi submit optimization</li> + <li> lima: move dump check to macro for lima_dump_command_stream_print</li> + <li> lima: rename lima_submit to lima_job</li> + <li> lima: fix buffer import with offset</li> + <li> lima: also check tiled and depth case when import</li> + <li> lima: set offset when export resource</li> + <li> panfrost: don't always build bifrost_compiler</li> + <p></p> + <p>Quentin Glidic (1):</p> + <li> meson: Use dependency.partial_dependency()</li> + <p></p> + <p>Rafael Antognolli (18):</p> + <li> intel: Load the driver even if I915_PARAM_REVISION is not found.</li> + <li> intel/tools: Update aubinator_error_decode.</li> + <li> intel/blorp: Implement GEN:BUG:1605967699.</li> + <li> iris: Apply the flushes when switching pipelines.</li> + <li> anv: Wait for the GPU to be idle before invalidating the aux table.</li> + <li> iris: Split aux map initialization from invalidation.</li> + <li> iris: Wait for the GPU to be idle before invalidating the aux table.</li> + <li> intel/isl: Implement D16_UNORM workarounds.</li> + <li> intel/gen12+: Disable mid thread preemption.</li> + <li> iris: Enable EXT_depth_bounds_test extension.</li> + <li> drm-uapi: Update headers from Linux 5.7-rc1.</li> + <li> i965/bufmgr: Factor out GEM_MMAP ioctl from mmap_cpu and mmap_wc.</li> + <li> iris/bufmgr: Factor out GEM_MMAP ioctl from mmap_cpu and mmap_wc.</li> + <li> i965/bufmgr: Add support for MMAP_OFFSET ioctl.</li> + <li> iris/bufmgr: Add support for MMAP_OFFSET ioctl.</li> + <li> anv: Add anv_device parameter to anv_gem_munmap.</li> + <li> anv: Add support for new MMAP_OFFSET ioctl.</li> + <li> anv: Enable HiZ on multi-layer depth buffers.</li> + <p></p> + <p>Rhys Perry (118):</p> + <li> aco: fix gfx10_wave64_bpermute</li> + <li> aco: gfx10_wave64_bpermute reduce op to print_ir</li> + <li> aco: disable some instruction combining if it could change an exec operand</li> + <li> aco: improve SCC handling in some SALU combines</li> + <li> nir: fix nir_const_value_as_uint bit size in load/store vectorizer tests</li> + <li> gitlab-ci: remove load_store_vectorizer from expected s390x test failures</li> + <li> aco: add RegisterFile</li> + <li> aco: add some helpers for filling/testing register ranges</li> + <li> aco: improve GFX9 1D ddx/ddy assertion</li> + <li> spirv: improve creation of memory_barrier</li> + <li> spirv: fix memory_barrier_tcs_patch emission</li> + <li> aco: keep track of which events are used in a barrier</li> + <li> aco: fix carry-out size for wave32 v_add_co_u32_e64</li> + <li> aco: handle v_add_co_u32_e64 in parse_base_offset()</li> + <li> aco: add new NOP insertion pass for GFX6-9</li> + <li> aco: improve get_wait_states()</li> + <li> aco: consider non-hazard writes in handle_raw_hazard_internal</li> + <li> aco: improve control flow handling in GFX6-9 NOP pass</li> + <li> aco: only reserve sgprs for vcc if it's used</li> + <li> aco: fix uninitialized data error in waitcnt pass</li> + <li> glsl/list: use uintptr_t for exec_node_data()'s subtraction</li> + <li> aco: add helpers for moving instructions for scheduling</li> + <li> aco: add helpers for ensuring correct ordering while scheduling</li> + <li> aco: allow barriers to be skipped during scheduling</li> + <li> aco: don't stop scheduling at exports</li> + <li> aco: move some register demand helpers into aco_live_var_analysis.cpp</li> + <li> aco: add a late kill flag</li> + <li> aco: set late kill for v_interp_p1_f32 for some APUs</li> + <li> aco: fix instruction encoding for LS VGPR init bug workaround</li> + <li> aco: fix operand order for LS VGPR init bug workaround</li> + <li> nir/gather_info: handle emit_vertex_with_counter</li> + <li> radv: call nir_shader_gather_info again</li> + <li> radv/winsys: set has_syncobj_wait_for_submit in the null winsys</li> + <li> aco: set has_divergent_branch for discards in loops</li> + <li> aco: handle missing second predecessors at merge block phis</li> + <li> aco: handle when ACO adds new continue edges</li> + <li> aco: skip NIR in unreachable merge blocks</li> + <li> aco: improve check for unreachable loop continue blocks</li> + <li> aco: emit IR in IF's merge block instead if the other side ends in a jump</li> + <li> aco: fix boolean undef regclass</li> + <li> nir/gather_info: fix per-vertex handling in try_mask_partial_io</li> + <li> aco: remove dead code in handle_operands()</li> + <li> aco: implement 64-bit VGPR constant copies in handle_operands()</li> + <li> aco: look at p_{extract,split}_vector's definitions in pred_by_exec_mask()</li> + <li> glsl: fix race in instance getters</li> + <li> util/u_queue: fix race in total_jobs_size access</li> + <li> radv: add code for exposing compiler statistics</li> + <li> aco: add various compiler statistics</li> + <li> aco: add vmem/smem score statistic</li> + <li> radv, aco: collect statistics if requested but executables are not</li> + <li> radv: fix null winsys gpu_info array</li> + <li> aco: make PhysReg in units of bytes</li> + <li> aco: add SDWA_instruction</li> + <li> aco: print and validate opsel</li> + <li> aco: add emission support for register-allocated sdwa sels</li> + <li> aco: remove divergence check in sanitize_if()</li> + <li> aco: zero-initialize Temp</li> + <li> aco: improve vector optimization with sub-dword vectors</li> + <li> aco: fix p_extract_vector validation</li> + <li> aco: improve p_create_vector RA for sub-dword operands</li> + <li> aco: clear moved operands in get_reg_create_vector()</li> + <li> aco: fix 1D textureGrad() on GFX9</li> + <li> aco: implement various 8/16-bit conversions</li> + <li> aco: add missing scc clobber to nir_op_unpack_32_2x16_split_y</li> + <li> aco: fix copy statistic for 64-bit vgpr constant copy</li> + <li> aco: add VOP3P_instruction</li> + <li> aco: implement sub-dword swaps</li> + <li> aco: implement 64-bit sgpr swaps</li> + <li> nir/lower_bit_size: fix lowering of shifts</li> + <li> nir/lower_bit_size: fix lowering of {imul,umul}_high</li> + <li> nir/algebraic: don't undo lowering of 8/16-bit comparisons to 32-bit</li> + <li> aco: decrease the uses of other copy operations after splitting/removing</li> + <li> aco: copy-propagate p_create_vector copies of vectors</li> + <li> aco: remove copy in load_input_from_temps()</li> + <li> aco: move call to store_output_to_temps in store_ls_or_es_output earlier</li> + <li> aco: combine VALU and SALU into various VOP3 instructions</li> + <li> aco: improve code for 32-bit isign</li> + <li> aco: fix v_or(s_lshl) and v_add(s_lshl) optimizations</li> + <li> aco: fix outdated label_vec from p_create_vector labelling</li> + <li> radv: align buffer descriptor sizes to dword</li> + <li> radv: allocate larger shader memory slabs if needed</li> + <li> aco: be more careful about using SMEM for load_global</li> + <li> aco: add and use RegClass::get() helper</li> + <li> aco: add emit_load helper</li> + <li> aco: refactor load_lds to use new helpers</li> + <li> aco: use emit_load helper for VMEM/SMEM loads</li> + <li> aco: add helpers for splitting stores</li> + <li> aco: refactor store_lds() to use new helpers</li> + <li> aco: refactor store_vmem_mubuf() to use new helpers</li> + <li> aco: refactor visit_store_ssbo() to use new helpers</li> + <li> aco: refactor visit_store_global() to use new helpers</li> + <li> aco: refactor visit_store_scratch() to use new helpers</li> + <li> aco: add and use get_buffer_store_op() helper</li> + <li> aco: allow 8/16-bit shared loads</li> + <li> aco: vectorize global loads/stores</li> + <li> aco: handle undef p_create_vector operands in the optimizer</li> + <li> aco: clobber scc in s_bfe_u32 in get_alu_src()</li> + <li> aco: improve sub-dword emit_split_vector() with sgprs</li> + <li> aco: lower 8/16-bit integer arithmetic</li> + <li> radv/aco: enable 8/16-bit storage and int8/int16 on GFX8+</li> + <li> aco: make RegisterFile::block() take a regclass</li> + <li> aco: check alignment of non-subdword registers in get_reg_specified()</li> + <li> aco: fix neighboring register check in get_reg_simple()</li> + <li> aco: split self-intersecting copies instead of swapping</li> + <li> aco: don't recurse in sub-dword get_reg_simple()</li> + <li> aco: improve RA for uneven p_split_vector</li> + <li> aco: add missing adjust_max_used_regs()</li> + <li> aco: fix sub-dword out-of-bounds check in RA validator</li> + <li> aco: fix sub-dword overwrite check in RA validator</li> + <li> aco: add various GFX10 int16 opcodes</li> + <li> aco: improve clamped integer addition disassembly workaround</li> + <li> aco: fix vgpr nir_op_vecn with sgpr operands</li> + <li> aco: consider blocks unreachable if they are in the logical cfg</li> + <li> aco: remove use of f-strings</li> + <li> aco: add message to static_assert</li> + <li> nir: add missing group_memory_barrier handling</li> + <li> nir/opt_if: run opt_peel_loop_initial_if after all other optimizations</li> + <li> nir: fix lowering to scratch with boolean access</li> + <p></p> + <p>Rob Clark (147):</p> + <li> freedreno/drm: readonly cmdstream</li> + <li> freedreno/ir3: shuffle a few ir3_register fields</li> + <li> freedreno/ir3: cleanup after lower_locals_to_regs</li> + <li> freedreno/ir3: fix crash when no non-input instructions</li> + <li> freedreno/ir3: split out delay helpers</li> + <li> freedreno/ir3: move nop padding to legalize</li> + <li> freedreno/ir3: move block-scheduling into legalize</li> + <li> freedreno/ir3: move atomic fixup after RA</li> + <li> freedreno/ir3: a bit more optmsgs debug</li> + <li> freedreno/ir3/ra: make use()/def() functions instead of macros</li> + <li> freedreno/ir3: fix kill scheduling</li> + <li> freedreno/ir3: post-RA sched pass</li> + <li> freedreno/ir3: number instructions from one</li> + <li> freedreno/ir3: add is_tex_or_prefetch()</li> + <li> freedreno/ir3: don't precolor unused inputs</li> + <li> freedreno/ir3: two pass register allocation</li> + <li> freedreno/a6xx: fix lrz overflow</li> + <li> freedreno/ir3: add RA sanity check</li> + <li> freedreno/ir3: remove unused tex arg harder</li> + <li> freedreno/ir3: create fragcoord instructions in input block</li> + <li> freedreno/ir3: simplify split from collect</li> + <li> freedreno/ir3: fix a dirty lie</li> + <li> freedreno: allow ctx->batch to be NULL</li> + <li> freedreno/ir3: fold const conversion into consumer</li> + <li> freedreno: allow INVALID modifier</li> + <li> freedreno/registers: teach gen_header.py about a3xx_regid</li> + <li> freedreno/a6xx: few register updates</li> + <li> freedreno: quiet INFO_MSG</li> + <li> freedreno/registers: cleanup CP_SET_MARKER</li> + <li> freedreno/computerator: import parser/lexer from fdre-a3xx</li> + <li> freedreno/computerator: polish out some of the rust</li> + <li> freedreno/computerator: rename prefix asm->ir3</li> + <li> freedreno/ir3: allow block->predecessors to be null</li> + <li> freedreno/computerator: add computerator</li> + <li> freedreno/computerator: fix build dependency</li> + <li> freedreno/ir3: remove from_tgsi</li> + <li> freedreno/a6xx: remove unused param</li> + <li> freedreno/a6xx: emit LRZ clear in sysmem too</li> + <li> freedreno/a6xx: whitespace fix</li> + <li> freedreno/a6xx: don't emit YIELD packet</li> + <li> freedreno/a6xx: enable SKIP_IB2_ENABLE properly</li> + <li> freedreno: honor FD_MESA_DEBUG=nogrow</li> + <li> freedreno/ir3: remove regmask_set_if_not()</li> + <li> freedreno/ir3: rewrite regmask to better support a6xx+</li> + <li> freedreno/ir3: don't hide latency when there is none to hide</li> + <li> freedreno/ir3: track half-precision live values</li> + <li> freedreno/ir3: update SFU delay</li> + <li> freedreno/ir3: fix crash with samgq workaround</li> + <li> freedreno/ir3: don't precolor unassigned inputs</li> + <li> freedreno/ir3: fix assert with getinfo</li> + <li> freedreno/ir3: add assert</li> + <li> nir/print: show variable precision</li> + <li> freedreno/ir3: also lower lowp frag outputs</li> + <li> freedreno/computerator: add hrsq/hlog2/hexp2</li> + <li> freedreno/ir3: remove extra nops inserted in scheduler</li> + <li> freedreno/ir3: add simplified stall estimation</li> + <li> freedreno: fix FD_MESA_DEBUG=inorder</li> + <li> util/ra: spiff out select_reg_callback</li> + <li> util/ra: move NO_REG to header</li> + <li> freedreno/ir3: split out has_latency_to_hide()</li> + <li> freedreno/ir3: fix has_latency_to_hide</li> + <li> freedreno/ir3: track register usage in first RA pass</li> + <li> freedreno/ir3: round-robin RA</li> + <li> freedreno/ir3: try to avoid syncs</li> + <li> freedreno/computerator: add performance counter support</li> + <li> freedreno/fdperf: set locale</li> + <li> freedreno/a6xx: register update</li> + <li> freedreno/ir3: small cleanup and comments</li> + <li> freedreno/ir3: add bary_ij as src for meta:tex_prefetch</li> + <li> freedreno/ir3: remove unused helper</li> + <li> freedreno/ir3: fix bogus register footprint with tess/gs</li> + <li> freedreno/ir3: reformat disasm output</li> + <li> freedreno/ir3: convert debug bitfield to BITFIELD_BIT()</li> + <li> freedreno/ir3/ra: add debug option for RA debug msgs</li> + <li> freedreno/ir3/ra: split-up</li> + <li> freedreno/ir3/ra: add helper to map name to instruction</li> + <li> freedreno/ir3/ra: fix target register calculation</li> + <li> freedreno/ir3/ra: add helper to map name to array</li> + <li> freedreno/ir3/ra: drop extending output live-ranges</li> + <li> freedreno/ir3/ra: add def/use iterators</li> + <li> freedreno/ir3/ra: fix array liveranges</li> + <li> freedreno/ir3/ra: compute register target from liveranges</li> + <li> freedreno/ir3/ra: pick higher numbered scalars in first pass</li> + <li> freedreno/ir3/ra: split building regs/classes and conflicts</li> + <li> freedreno/ir3/ra: re-work a6xx merged register file conflicts</li> + <li> gitlab-ci: disable vs2019 build</li> + <li> freedreno: remove some obsolete debug options</li> + <li> util: fix u_fifo_pop()</li> + <li> freedreno: add logging infrastructure</li> + <li> freedreno/a6xx: timestamp logging support</li> + <li> freedreno: add some initial fd_log tracepoints</li> + <li> freedreno/a6xx: add some more tracepoints</li> + <li> freedreno/log: avoid duplicate ts's</li> + <li> util: move ALIGN/ROUND_DOWN_TO to u_math.h</li> + <li> freedreno/ir3: fix android build</li> + <li> freedreno/log: fix build error</li> + <li> nir: fix definition of imadsh_mix16 for vectors</li> + <li> freedreno/ir3/cf: handle widening too</li> + <li> freedreno/ir3: fixup cat3 32b vs 16b</li> + <li> freedreno/ir3/cf: skip array load/store</li> + <li> freedreno/ir3: add a pass to collect SSA uses</li> + <li> freedreno/ir3/cf: use ssa-uses</li> + <li> freedreno/a6xx: add some compute logging</li> + <li> freedreno: fix missing locking</li> + <li> freedreno/ir3: also precompile compute shaders for shaderdb</li> + <li> freedreno: limit fp16 to frag and compute</li> + <li> glsl: don't limit fp16 lowering to frag</li> + <li> nir: add some swizzle helpers</li> + <li> nir/lower_amul: fix slot calculation</li> + <li> freedreno/log: android support</li> + <li> freedreno/log: spiff out parser some more</li> + <li> freedreno/log: better decoding for multiple chunks per batch</li> + <li> freedreno/ir3: spiff out disasm a bit</li> + <li> freedreno/ir3: make falsedep use's optional</li> + <li> freedreno/ir3: simplify grouping pass</li> + <li> freedreno/ir3: fix location of inserted mov's</li> + <li> freedreno/ir3: new pre-RA scheduler</li> + <li> freedreno/ir3/sched: awareness of partial liveness</li> + <li> freedreno/ir3/postsched: remove some leftovers</li> + <li> freedreno/ir3/postsched: avoid moving tex ahead of kill</li> + <li> freedreno/ir3: add mov/cov stats</li> + <li> freedreno/ir3/ra: handle array case for SFU select_reg opt</li> + <li> freedreno/ir3: better cleanup when removing unused instructions</li> + <li> freedreno/ir3: rename depth->dce</li> + <li> freedreno/ir3/ra: cleanup some leftovers</li> + <li> mesa: avoid redundant VBO updates</li> + <li> mesa/st: avoid u_vbuf for GLES</li> + <li> gallium: add # of MRT to blend state</li> + <li> freedreno/computer: add script to test widening/narrowing</li> + <li> freedreno/ir3/ra: remove unused variable</li> + <li> freedreno/ir3/ra: use ir3_debug_print helper</li> + <li> freedreno/ir3/ra: split out helper for array assignment</li> + <li> freedreno/ir3/ra: only assign array base in first pass</li> + <li> freedreno/a6xx+tu: rename VSC_DATA/VSC_DATA2</li> + <li> freedreno: add helper to estimate # of bins per pipe</li> + <li> freedreno/a6xx: pre-calculate expected vsc stream sizes</li> + <li> freedreno/log-parser: support to read gzip'd logs</li> + <li> freedreno: small whitespace fix</li> + <li> freedreno: don't realloc idle bo's</li> + <li> freedreno: mark more state dirty when rebinding resources</li> + <li> freedreno: optimize rebind_resource()</li> + <li> freedreno: rebind resource in all contexts</li> + <li> freedreno: rebind_resource() *before* bo changes</li> + <li> freedreno/a6xx: invalidate tex state cache entries on rebind</li> + <li> freedreno: fix buffer import</li> + <li> freedreno/ir3: fix indirect cb0 load_ubo lowering</li> + <li> freedreno: clear last_fence after resource tracking</li> + <p></p> + <p>Rohan Garg (5):</p> + <li> ci: Split out radv build-testing on arm64</li> + <li> ci: Drop the git dependency in tracie</li> + <li> tracie: Switch to using shutil.move for cross filesystem moves</li> + <li> tracie: Print results in a machine readable format</li> + <li> tracie: Reformat code to fix indentation</li> + <p></p> + <p>Roland Scheidegger (7):</p> + <li> gallivm: fix crash with bptc border color sampling</li> + <li> gallivm: fix crash in emit_get_buffer_size</li> + <li> gallivm: disable rgtc/latc SNORM accellerated fetches</li> + <li> gallium/util: Add back (and rename) util_float_to_half implementation</li> + <li> gallivm: fix rgtc2 format</li> + <li> gallivm: switch the mask6/mask7 cases for signed rgtc formats</li> + <li> gallivm: fix stream id fetch</li> + <p></p> + <p>Roman Stratiienko (3):</p> + <li> panfrost: Align Android makefiles with recent changes</li> + <li> lima: Add missing source file to Android.mk</li> + <li> panfrost: Align Android makefiles with recent changes</li> + <p></p> + <p>Sagar Ghuge (13):</p> + <li> intel/isl: Move get_format_encoding function to isl</li> + <li> intel/isl: Switch to R8_UNORM format for compatiblity</li> + <li> intel/tools: Handle illegal instruction</li> + <li> intel/tools: Handle STATE_REG in typed source operand</li> + <li> intel/tools: Set correct address register file and number in i965_asm</li> + <li> intel/tools: Add test for address register as source</li> + <li> intel/tools: Add test for state register as source</li> + <li> intel/tools: Print c_literals 4 byte wide</li> + <li> intel/tools: Allow i965_disasm to disassemble c_literal input type</li> + <li> intel/genxml: Add patch count threshold field on gen12</li> + <li> intel/compiler: Track patch count threshold</li> + <li> anv: Set patch count threshold in 3DSTATE_HS</li> + <li> iris: Set patch count threshold in 3DSTATE_HS</li> + <p></p> + <p>Samuel Iglesias Gonsálvez (2):</p> + <li> radv: check buffer size in vkCreateBuffer()</li> + <li> radv: set sparseAddressSpaceSize to RADV_MAX_MEMORY_ALLOCATION_SIZE</li> + <p></p> + <p>Samuel Pitoiset (197):</p> + <li> aco: fix MUBUF VS input loads when expanding vec3 to vec4 on GFX6</li> + <li> aco: do not use ds_{read,write}2 on GFX6</li> + <li> gitlab-ci: disable a630 tests as mesa-cheza is down (again)</li> + <li> aco: fix waiting for scalar stores before "writing back" data on GFX8-GFX9</li> + <li> radv: make sure to not submit any IBs when RADV_FORCE_FAMILY is set</li> + <li> radv: set the chip name to GCN-NOOP when RADV_FORCE_FAMILY is set</li> + <li> aco: fix creating v_madak if v_mad_f32 has two sgpr literals</li> + <li> nir: do not use De Morgan's Law rules for flt and fge</li> + <li> radv: fix line width range and granularity</li> + <li> radv: implement VK_EXT_line_rasterization</li> + <li> radv: remove LLVM sicheduler enable for The Talos Principle</li> + <li> radv: remove RADV_DEBUG=nosisched and RADV_PERFTEST=sisched</li> + <li> radv: remove unused RADV_HASH_SHADER_IS_GEOM_COPY_SHADER</li> + <li> radv: remove unnecessary RADV_DEBUG=nobatchchain option</li> + <li> docs/new_features: empty the feature list for the 20.1 cycle</li> + <li> radv: enable shaderStorageImageMultisample on GFX6-GFX7</li> + <li> radv: enable VK_EXT_sampler_filter_minmax on GFX6</li> + <li> radv: enable VK_NV_compute_shader_derivatives on GFX6-GFX7</li> + <li> radv: add a comment about VK_AMD_mixed_attachment_samples on GFX6-GFX7</li> + <li> docs/envvars: document RADV_TEX_ANISO</li> + <li> radv/winsys: add a new flag that requests zerovram allocations</li> + <li> radv: use RADEON_FLAG_ZERO_VRAM when creating the trace BO</li> + <li> radv: add the trace BO to the BO list at submit time</li> + <li> radv: implement a dummy winsys for creating devices without AMDGPU</li> + <li> ac,radeonsi: add ac_gpu_info::lds_size_per_cu</li> + <li> ac: add more ac_gpu_info related shader fields</li> + <li> radv/gfx10: adjust the number of simd per compute unit</li> + <li> radv/gfx10: adjust SGPRs/VGPRs related info</li> + <li> radv/gfx10: adjust the LDS size used to compute waves</li> + <li> radv/gfx10: adjust the number of VGPRs used to compute waves</li> + <li> radv: make use of ac_gpu_info::max_wave64_per_simd</li> + <li> radv: fix creating null devices if KHR_display is enabled</li> + <li> ac/llvm: fix 64-bit fmed3</li> + <li> ac/llvm: fix 16-bit fmed3 on GFX8 and older gens</li> + <li> ac/llvm: flush denorms for nir_op_fmed3 on GFX8 and older gens</li> + <li> ac: add more fields to ac_gpu_info</li> + <li> ac/registers: add definitions for thread trace</li> + <li> radv: add a small helper that allows to submit internal CS</li> + <li> radv: add initial SQ Thread Trace support for GFX9</li> + <li> radv: emit thread trace markers after every draw/dispatch call</li> + <li> radv: add initial SQTT files generation support</li> + <li> radv: allow to capture SQTT traces with RADV_THREAD_TRACE=<start_frame></li> + <li> radv: fix 32-bit build failure in radv_queue_internal_submit()</li> + <li> radv: fix size of sqtt_file_chunk_asic_info on 32-bit system</li> + <li> radv/rgp: adjust trace memory/shader clocks to fix frame duration</li> + <li> radv/sqtt: do not assume that the number of shader engines is 4</li> + <li> radv/sqtt: update SPI_CONFIG_CNTL.EXP_PRIORITY_ORDER value</li> + <li> ac/registers: add definitions for thread trace on GFX10</li> + <li> radv/sqtt: add support for GFX10</li> + <li> radv: update entrypoints generation from ANV</li> + <li> ac: rename lds_size_per_cu to lds_size_per_workgroup</li> + <li> ac: rename vgpr_alloc_granularity to wave64_vgpr_alloc_granularity</li> + <li> ac: rename min_vgpr_alloc to min_wave64_vgpr_alloc</li> + <li> aco: fix image load/store with lod and 1D images</li> + <li> gitlab-ci: build Fossilize in the test image for VK</li> + <li> gitlab-ci: add Fossilize support to detect compiler regressions</li> + <li> gitlab-ci: enable building the test image for VK unconditionally</li> + <li> gitlab-ci: add a job that runs Fossilize on RADV/Polaris10</li> + <li> radv/winsys: fix missing initializations of shader info in the null device</li> + <li> radv/sqtt: fix wrong check in radv_is_thread_trace_complete()</li> + <li> radv/sqtt: tidy up radv_emit_thread_trace_{start,stop}</li> + <li> radv/sqtt: add radv_copy_thread_trace_info_regs() helper</li> + <li> ac/registers: adjust some definitions for thread trace on GFX8</li> + <li> radv/sqtt: add support for GFX8</li> + <li> radv/sqtt: abort if SQTT is used on GFX6-GFX7</li> + <li> ac: add ac_gpu_info::cu_mask to store bitmask of compute units</li> + <li> radv/rgp: report correct cu_mask info</li> + <li> radv/rgp: report correct system ram size</li> + <li> nir/lower_input_attachments: remove bogus assert in try_lower_input_texop()</li> + <li> radv/entrypoints: declare a driver internal layer for SQTT</li> + <li> radv: use device entrypoints from the SQTT layer if enabled</li> + <li> radv/sqtt: add a helper that emits thread trace userdata markers</li> + <li> radv: initial implementation of the driver internal layer SQTT</li> + <li> radv/sqtt: describe begin/end command buffers with user markers</li> + <li> radv/sqtt: describe draw/dispatch and emit event markers</li> + <li> radv/sqtt: describe render pass color/depthstencil clears</li> + <li> radv/rgp: bump the instrumentation spec version to 1</li> + <li> radv/sqtt: describe pipeline and wait events barriers</li> + <li> gitlab-ci: add rules:changes for RADV</li> + <li> radv: do not recursively begin/end render pass for meta operations</li> + <li> radv: fix 32-bits build (again)</li> + <li> gitlab-ci: build RADV in meson-i386 to avoid 32-bit build failures</li> + <li> ac/llvm: add missing optimization barrier for 64-bit readlanes</li> + <li> radv/sqtt: describe begin/end subpass barriers with user markers</li> + <li> radv/sqtt: describe layout transitions with user markers</li> + <li> radv/gfx10: cache metadata in L2 on small chips</li> + <li> radv: use better tessellation tunables on GFX9+</li> + <li> radv: tune primitive binning for small chips</li> + <li> radv: rewrite late alloc computation</li> + <li> radv: use ac_gpu_info::use_late_alloc</li> + <li> radv: cleanup occurences of use_aco everywhere</li> + <li> radv: remove radv_shader_variant::aco_used</li> + <li> radv: remove unnecessary LLVM includes</li> + <li> radv: add llvm_compiler_shader() helper</li> + <li> gitlab-ci: remove useless 'patch' package in the VK test image</li> + <li> gitlab-ci: allow deqp-runner to use the maximum number of jobs</li> + <li> gitlab-ci: do not set the number of deqp-parallel jobs for RADV CTS</li> + <li> gitlab-ci: bump Vulkan CTS to 1.2.1.0</li> + <li> radv/sqtt: handle thread trace capture in sqtt_QueuePresentKHR()</li> + <li> radv: only inject implicit subpass dependencies if necessary</li> + <li> radv/gfx10: fix required subgroup size with VK_EXT_subgroup_size_control</li> + <li> radv/gfx10: fix required ballot size with VK_EXT_subgroup_size_control</li> + <li> radv: fix random depth range unrestricted failures due to a cache issue</li> + <li> radv: remove wrong assert that checks compute subgroup size</li> + <li> radv: fix optional pSizes parameter when binding streamout buffers</li> + <li> radv/winsys: fix wrong PCI ID for Vega10 in the null winsys</li> + <li> radv/winsys: spoof some values for num_render_backends in the null winsys</li> + <li> gitlab-ci: compile fossils with both RADV compiler backends (LLVM/ACO)</li> + <li> gitlab-ci: compile fossils with more ASICs</li> + <li> gitlab-ci: add a new stage for RADV CI</li> + <li> gitlab-ci: add a bunch of new fossils from the Sascha Vulkan demos</li> + <li> radv/llvm: fix subgroup shuffle for chips without bpermute</li> + <li> radv: enable VK_KHR_8bit_storage on GFX6-GFX7</li> + <li> ac/nir: use llvm.amdgcn.rcp for nir_op_frcp</li> + <li> ac/nir: use llvm.amdgcn.rsq for nir_op_frsq</li> + <li> ac/nir: use llvm.amdgcn.rcp in ac_build_fdiv()</li> + <li> nir/algebraic: add fexp2(fmul(flog2(a), 0.5) -> fsqrt(a) optimization</li> + <li> aco: only break SMEM clauses if XNACK is enabled (mostly APUs)</li> + <li> aco: always optimize v_mad to v_madak in presence of literals</li> + <li> ac/nir: split 8-bit load/store to global memory on GFX6</li> + <li> ac/nir: split 8-bit SSBO stores on GFX6</li> + <li> radv/llvm: enable 8-bit storage features on GFX6-GFX7</li> + <li> ac/nir: split 16-bit load/store to global memory on GFX6</li> + <li> ac/nir: split 16-bit SSBO stores on GFX6</li> + <li> radv/llvm: enable 16-bit storage features on GFX6-GFX7</li> + <li> radv: rename decompress/resummarize depth/stencil functions</li> + <li> radv: rename extra graphics pipeline decompress/resummarize fields</li> + <li> radv: cleanup creating the decompress/resummarize pipelines</li> + <li> radv: remove radv_layout_has_htile() helper</li> + <li> radv: enable lowering of GS intrinsics for the LLVM backend</li> + <li> ac,radv: add ac_gpu_info::has_double_rate_fp16</li> + <li> radv: only expose shaderFloat16 for chips with double rate fp16</li> + <li> radv: only expose storageInputOutput16 for chips with double rate fp16</li> + <li> radv: only expose fp16 control features for chips with double rate fp16</li> + <li> radv: only enable TC-compat HTILE for images readable by a shader</li> + <li> radv: allow TC-compat HTILE with GENERAL outside of render loops</li> + <li> aco: implement 16-bit nir_op_frexp_sig/nir_op_frexp_exp</li> + <li> aco: implement 16-bit nir_op_ffract</li> + <li> aco: implement 16-bit nir_op_fexp2/nir_op_flog2</li> + <li> aco: implement 16-bit nir_op_ftrunc/nir_op_fround_even</li> + <li> aco: implement 16-bit nir_op_fsqrt/nir_op_frcp/nir_op_frsq</li> + <li> aco: implement 16-bit nir_op_ffloor/nir_op_fceil</li> + <li> aco: implement 16-bit nir_op_fmax/nir_op_fmin</li> + <li> aco: implement 16-bit nir_op_fabs/nir_op_fneg</li> + <li> aco: implement 16-bit nir_op_fsub/nir_op_fadd</li> + <li> aco: implement 16-bit nir_op_fcos/nir_op_fsin</li> + <li> aco: implement 16-bit nir_op_fmul</li> + <li> aco: implement 16-bit nir_op_fsat</li> + <li> aco: implement 16-bit nir_op_fsign</li> + <li> aco: implement 16-bit nir_op_bcsel</li> + <li> aco: implement 16-bit nir_op_f2i32/nir_op_f2u32</li> + <li> aco: implement 16-bit nir_op_ldexp</li> + <li> aco: implement 16-bit nir_op_fmax3/nir_op_fmin3/nir_op_fmed3</li> + <li> aco: implement 16-bit comparisons</li> + <li> aco: implement nir_op_b2f16/nir_op_i2f16/nir_op_u2f16</li> + <li> aco: fix f2i64/f2u64 with sgprs if the exponent computation overflow</li> + <li> aco: implement 16-bit nir_op_f2i64/nir_op_f2u64</li> + <li> aco: fix nir_op_pack_32_2x16_split if one operand is a constant</li> + <li> radv: add radeon_set_context_reg_rmw() helper</li> + <li> radv: use RMW packets for updating the maximum sample distance</li> + <li> aco: fix nir_op_frexp_exp with 16-bit floats and negative exponents</li> + <li> radv/aco: do not advertise VK_KHR_shader_subgroup_extended_types</li> + <li> aco: implement nir_op_f2i8/nir_op_f2u8</li> + <li> aco: fix emitting stream output with tess eval shaders</li> + <li> radv: do not abort with unknown/unimplemented descriptor types</li> + <li> radv: fix geometry shader primitives query with ACO on GFX10</li> + <li> radv: set missing SHARED_VGPR_CNT for NGG VS and ACO</li> + <li> radv/llvm: fix exporting the viewport index if the fragment shader needs it</li> + <li> aco: fix exporting the viewport index if the fragment shader needs it</li> + <li> nir/lower_int64: lower imin3/imax3/umin3/umax3/imed3/umed3</li> + <li> nir/opt_algebraic: lower 64-bit fmin3/fmax3/fmed3</li> + <li> gitlab-ci: add a list of excluded tests for RADV</li> + <li> radv: make sure to export the viewport index if FS needs it</li> + <li> radv: simplify checking for Navi1x chips</li> + <li> radv: adjust the supported subgroup stages</li> + <li> radv: fix robust_buffer_access if enabled via VkPhysicalDeviceFeatures2</li> + <li> gitlab-ci: add lists of expected failures for RADV CI</li> + <li> ac,radeonsi: fix compilations issues with LLVM 11</li> + <li> radv: do not expose GTT as device local memory mostly for APUs</li> + <li> radv: enable FMASK for color attachments only</li> + <li> radv: remove unused radv_device_memory::map_size field</li> + <li> radv: track memory heaps usage if overallocation is explicitly disallowed</li> + <li> radv: advertise VK_AMD_memory_overallocation_behavior</li> + <li> ac/llvm: fix nir_texop_texture_samples with NULL descriptors</li> + <li> aco: fix nir_texop_texture_samples with NULL descriptors</li> + <li> aco: fix adjusting the sample index with FMASK if value is negative</li> + <li> radv: handle NULL descriptors</li> + <li> radv: handle NULL vertex bindings</li> + <li> radv: advertise VK_EXT_robustness2</li> + <li> gitlab-ci: add a list of expected failures for FIJI with ACO</li> + <li> ci: fix reporting the number of unexpected/flakes</li> + <li> radv: report INITIALIZATION_FAILED when the amdgpu winsys init failed</li> + <li> radv: don't report error with other vendor DRM devices</li> + <li> aco: fix 64-bit trunc with negative exponents on GFX6</li> + <li> radv: limit the Vulkan version to 1.1 for Android</li> + <li> radv: handle different Vulkan API versions correctly</li> + <li> radv: update the list of allowed Android extensions</li> + <p></p> + <p>Satyajit Sahu (1):</p> + <li> st/va: GetConfigAttributes: check profile and entrypoint combination</li> + <p></p> + <p>Simon Ser (1):</p> + <li> mesa: add support for NV_pixel_buffer_object</li> + <p></p> + <p>Simon Zeni (1):</p> + <li> mesa: enable GL_EXT_draw_instanced for gles2</li> + <p></p> + <p>Sonny Jiang (1):</p> + <li> radeonsi: enable EXT_texture_shadow_lod</li> + <p></p> + <p>Szymon Andrzejuk (1):</p> + <li> virgl: Use align_free for align_malloc allocated buffer</li> + <p></p> + <p>Tapani Pälli (27):</p> + <li> intel/vec4: fix valgrind errors with vf_values array</li> + <li> glsl: fix a memory leak with resource_set</li> + <li> iris: fix aux buf map failure in 32bits app on Android</li> + <li> mesa: introduce boolean toggle for EXT_texture_norm16</li> + <li> i965: toggle on EXT_texture_norm16</li> + <li> mesa/st: toggle EXT_texture_norm16 based on format support</li> + <li> mesa/st: fix formats required for EXT_texture_norm16</li> + <li> nir: fix compilation warning on glsl_get_internal_ifc_packing</li> + <li> iris: toggle on PIPE_CAP_MIXED_COLOR_DEPTH_BITS</li> + <li> nir/glsl: gather bitmask of images used by program</li> + <li> iris: use the images_used mask in resolve pass</li> + <li> intel/compiler: detect if atomic load store operations are used</li> + <li> iris: provide dummy iris_image_view_aux_usage</li> + <li> iris: move existing image format fallback as a helper function</li> + <li> iris: determine aux usage during predraw and state setup</li> + <li> isl: allow compression for storage images on gen12+</li> + <li> iris: allow compression conditionally for images on gen12</li> + <li> glsl: set error_emitted true if type not ok for assignment</li> + <li> mesa/st: unbind shader state before deleting it</li> + <li> mesa/st: release variants for active programs before unref</li> + <li> mesa: remove redudant check</li> + <li> mesa: remove redudant assignment</li> + <li> glsl: remove redudant assignment</li> + <li> glsl: stop processing function parameters if error happened</li> + <li> mesa/st: initialize all winsys_handle fields for memory objects</li> + <li> anv: remove assert from GetImageMemoryRequirements[2]</li> + <li> st/mesa: destroy only own program variants when program is released</li> + <p></p> + <p>Thomas Hellstrom (5):</p> + <li> svga: Fix banded DMA upload</li> + <li> svga, winsys/svga: Fix persistent memory discard maps</li> + <li> svga: Treat forced coherent maps as maps of persistent memory</li> + <li> gallium/pipebuffer: Use persistent maps for slabs</li> + <li> winsys/svga: Optionally avoid caching buffer maps</li> + <p></p> + <p>Thong Thai (7):</p> + <li> Revert "st/va: Convert interlaced NV12 to progressive"</li> + <li> gallium/auxiliary/vl: fix bob compute shaders for deint yuv</li> + <li> st/va: remove unneeded code</li> + <li> st/va/postproc: reallocate interlaced destination buffer</li> + <li> radeonsi: add 10-bit HEVC encode support for VCN2.0 devices</li> + <li> radeon: add support for 10-bit HEVC encoding to VCN 2.0</li> + <li> st/va: add check for P010 and P016 encode/decode support</li> + <p></p> + <p>Timothy Arceri (51):</p> + <li> glsl: fix gl_nir_set_uniform_initializers() for image arrays</li> + <li> glsl: fix possible memory leak in nir uniform linker</li> + <li> glsl: set the correct number of samplers in a shader</li> + <li> glsl: set the correct number of images in a shader</li> + <li> glsl: fix resizing of the uniform remap table</li> + <li> glsl: reset next_image_index count for each shader stage</li> + <li> glsl: fix sampler index calculation in nir linker</li> + <li> glsl: add some error checks to the nir uniform linker</li> + <li> glsl: move nir link uniforms struct defs earlier</li> + <li> glsl: move add_parameter() earlier in nir link uniforms</li> + <li> glsl: move get_next_index() earlier in nir link uniforms</li> + <li> glsl: add name support to nir uniform linker</li> + <li> glsl: correctly find block index when linking glsl with nir linker</li> + <li> nir: add glsl_get_internal_ifc_packing() helper</li> + <li> nir: add glsl_get_std140_base_alignment() helper</li> + <li> nir: add glsl_get_std140_size() helper</li> + <li> nir: add glsl_get_std430_base_alignment() helper</li> + <li> nir: add glsl_get_std430_size() helper</li> + <li> glsl: add std140 and std430 layouts to nir uniform linker</li> + <li> glsl: correctly set explicit offsets for struct members</li> + <li> glsl: find the base offset for block members from unnamed blocks</li> + <li> glsl: nir linker fix setting of ssbo top level array</li> + <li> glsl: set ShaderStorageBlocksWriteAccess in the nir linker</li> + <li> glsl: add support for builtins to the nir uniform linker</li> + <li> glsl: dont try to assign uniform storage for uniform blocks</li> + <li> glsl: add subroutine support to nir linker</li> + <li> glsl: fix varying packing for 64bit integers</li> + <li> nir: fix packing of TCS varyings not read by the TES</li> + <li> nir: fix crash in varying packing on interface mismatch</li> + <li> glsl_to_nir: remove dead code</li> + <li> radeonsi: don't lower constant arrays to uniforms in GLSL IR</li> + <li> nir: make opt_if_loop_terminator() less strict</li> + <li> nir: add matrix_layout to nir_variable data</li> + <li> glsl: fix struct offsets in the nir uniform linker</li> + <li> glsl: tidy up uniform storage value count code in NIR linker</li> + <li> Revert "glsl: fix resizing of the uniform remap table"</li> + <li> glsl: fix explicit locations for the glsl linker</li> + <li> glsl: error check max user assignable uniform locations</li> + <li> glsl: fix block index in NIR uniform linker</li> + <li> glsl: pull mark_array_elements_referenced() out into common helper</li> + <li> glsl: only set stage ref when uniforms referenced in stage</li> + <li> nir/gcm: allow derivative dependent intrinisics to be moved earlier</li> + <li> nir/gcm: be more conservative about moving instructions from loops</li> + <li> nir/gcm: dont move movs unless we can replace them later with their src</li> + <li> glsl: add bindless support to nir uniform linker</li> + <li> glsl: fix gl_nir_set_uniform_initializers() for bindless textures</li> + <li> st/glsl_to_nir: make use of nir linker for linking uniforms</li> + <li> glsl: some nir uniform linker fixes</li> + <li> glsl: remove some duplicate code from the nir uniform linker</li> + <li> glsl: stop cascading errors if process_parameters() fails</li> + <li> glsl: fix slow linking of uniforms in the nir linker</li> + <p></p> + <p>Timur Kristóf (90):</p> + <li> aco/optimizer: Don't combine uniform bool s_and to s_andn2.</li> + <li> radv: Move some helper functions to the radv_shader.h header file.</li> + <li> aco: Extract setup_gs_variables into a separate function.</li> + <li> aco: Setup tessellation control shader variables.</li> + <li> aco: Implement load_tess_coord.</li> + <li> aco: Implement load_primitive_id for tessellation shaders.</li> + <li> aco: Implement load_patch_vertices_in.</li> + <li> aco: Implement load_invocation_id for tessellation control shaders.</li> + <li> aco: Implement control_barrier for tessellation control shaders.</li> + <li> aco: Implement memory_barrier_tcs_patch.</li> + <li> aco: Implement load_view_index for TCS and TES.</li> + <li> aco: Setup correct HW stages when tessellation is used.</li> + <li> aco: Use mesa shader stage when loading inputs.</li> + <li> aco: Remove vertex_geometry_gs assertion from merged shaders.</li> + <li> aco: Extract LDS alignment calculation to a separate function.</li> + <li> aco: Remove esgs_itemsize from LDS alignment calculation.</li> + <li> aco: Introduce new VMEM load/store helpers.</li> + <li> aco: Introduce new helpers for calculating address offsets.</li> + <li> aco: Refactor load_per_vertex_input in preparation for tessellation.</li> + <li> aco: Refactor VS output stores in preparation for tessellation.</li> + <li> aco: Slight fix to lds_store and lds_load.</li> + <li> aco: Fix combining DS additions in the optimizer.</li> + <li> aco: Implement tessellation control shader input/output.</li> + <li> aco: Store VS outputs correctly when tessellation is used.</li> + <li> aco: Fix LS VGPR init bug on affected hardware.</li> + <li> radv: Enable ACO for tessellation control shaders.</li> + <li> aco: Setup tessellation evaluation shader variables.</li> + <li> aco: Use TES output info when TES runs on the VS stage.</li> + <li> aco: Store TES outputs when TES runs on the HW VS stage.</li> + <li> aco: Enable streamout when TES runs on the HW VS stage.</li> + <li> aco: Implement loading TES inputs.</li> + <li> radv: Enable ACO for TES when there is no GS.</li> + <li> aco: Enable running TES as ES, including merged TES+GS.</li> + <li> radv: Enable ACO on all stages.</li> + <li> aco: Don't generate an if when the first part of a merged HS or GS is empty.</li> + <li> aco: Store tess factors in VMEM only at the end of the shader.</li> + <li> aco: Only write TCS outputs to LDS when they are read by the TCS.</li> + <li> aco: Don't store TCS outputs to LDS when we're sure that none are read.</li> + <li> nir: Add ability to lower non-const quad broadcasts to const ones.</li> + <li> radv: Enable lowering dynamic quad broadcasts.</li> + <li> radv: Enable subgroup shuffle on GFX10 when ACO is used.</li> + <li> aco: Create null exports in instruction selection instead of assembler.</li> + <li> aco: Extract tcs_driver_location_matches_api_mask to separate function.</li> + <li> aco: Fix handling of tess factors.</li> + <li> aco: Allow combining TCS output VMEM stores.</li> + <li> aco: Allow combining LDS loads when loading tess factors.</li> + <li> aco: Skip 2nd read of merged wave info when TCS in/out vertices are equal.</li> + <li> aco: Use more optimal sequence at the beginning of merged shaders.</li> + <li> nir: Collect if shader uses cross-invocation or indirect I/O.</li> + <li> aco: Treat outputs of the previous stage as inputs of the next stage.</li> + <li> aco: Change isel inputs/outputs to a flat array.</li> + <li> aco: Zero-fill undefined elements in create_vec_from_array.</li> + <li> aco: Extract setup_tcs_info to a separate function.</li> + <li> aco: Fix workgroup size calculation.</li> + <li> aco: Extract store_output_to_temps into a separate function.</li> + <li> aco: When LS and HS invocations are the same, pass LS outputs in temps.</li> + <li> aco: Don't store LS VS outputs to LDS when TCS doesn't need them.</li> + <li> aco: Fix crash in insert_wait_states.</li> + <li> aco: Extract uniform if handling to separate functions.</li> + <li> aco: Print block_kind_export_end.</li> + <li> aco: Extract merged_wave_info_to_mask to its own function.</li> + <li> aco: Treat s_setprio as a scheduling barrier.</li> + <li> aco/ngg: Add new stage for hw_ngg_gs.</li> + <li> aco/ngg: Initialize exec mask for NGG VS and TES.</li> + <li> aco/ngg: Fix exports for NGG VS and TES.</li> + <li> aco/ngg: Setup NGG VS and TES stages.</li> + <li> aco/ngg: Implement NGG VS and TES.</li> + <li> aco/ngg: Schedule position exports of NGG VS/TES.</li> + <li> aco/ngg: Run GS_ALLOC_REQ on priority 3 for NGG VS and TES.</li> + <li> radv: Enable ACO for NGG VS/TES, but disable NGG for ACO GS.</li> + <li> aco: Print shader stage in aco_print_program.</li> + <li> radv: Print shader stage before disassembly.</li> + <li> radv: Add inputs read by TES to radv_shader_info.</li> + <li> aco: Only store TCS outputs to VMEM when they are read by TES.</li> + <li> aco: Increase barrier_count to 7 to include barrier_barrier.</li> + <li> aco: Abort when RA can't find a register.</li> + <li> aco: Const correctness for get_barrier_interaction.</li> + <li> aco: Const correctness for aco_print_ir.</li> + <li> aco: Use 24-bit multiplication in TCS I/O</li> + <li> aco: Use 24-bit multiplication for NGG wave id and thread id.</li> + <li> aco: Move s_setprio to correct place after the gs_alloc_req.</li> + <li> radv: Refactor calculate_tess_lds_size and get_tcs_num_patches.</li> + <li> aco: Use context variables instead of calculating TCS inputs/outputs.</li> + <li> aco: Remember VS/TCS output driver locations.</li> + <li> aco: Calculate workgroup size of legacy GS.</li> + <li> aco: Set config->lds_size when TES or VS is running on HW ESGS.</li> + <li> nir: Add new linking helper to set linked driver locations.</li> + <li> radv: Use new linking helper to set default driver locations.</li> + <li> aco: Use new default driver locations.</li> + <li> radv: Use smaller esgs_itemsize for ACO.</li> + <p></p> + <p>Tobias Jakobi (1):</p> + <li> meson: Link Gallium Nine with ld_args_build_id</li> + <p></p> + <p>Tomasz Pyra (1):</p> + <li> gallium/swr: spin-lock performance improvement</li> + <p></p> + <p>Tomeu Vizoso (34):</p> + <li> panfrost: Print intended field when decoding</li> + <li> panfrost: Add more info to some assertions</li> + <li> pan/midgard: Handle nir_intrinsic_load_barycentric_centroid</li> + <li> panfrost: Use DBG macro to avoid noise in the console</li> + <li> panfrost: Fix decoding of tiled 3D textures</li> + <li> panfrost: Only clamp the LOD to disable mipmapping when needed</li> + <li> gitlab-ci: Switch kernel for LAVA jobs to 5.5</li> + <li> gitlab-ci: Disable the lima job for now</li> + <li> gitlab-ci: Run GLES3 tests in dEQP on Panfrost</li> + <li> panfrost: Remove some more prints to stdout</li> + <li> gitlab-ci: Move to 5.5 kernel plus fixes for Panfrost</li> + <li> gitlab-ci: Use PAN_MESA_DEBUG=gles3 for Panfrost</li> + <li> gitlab-ci: Remove GLES3 test from Panfrost fails list</li> + <li> gitlab-ci: Skip dEQP-GLES3.functional.shaders.derivate.*</li> + <li> gallium: Add forgotten docs for new CAPs related to transform feedback</li> + <li> gitlab-ci: Update renderdoc</li> + <li> gitlab-ci: Use surfaceless platform also for apitrace</li> + <li> gitlab-ci: Place files from the Mesa repo into the build tarball</li> + <li> gitlab-ci: Serve files for LAVA via separate service</li> + <li> gitlab-ci: Disable jobs for Collabora's LAVA lab</li> + <li> Revert "gitlab-ci: Disable jobs for Collabora's LAVA lab"</li> + <li> panfrost: Remove most usage of midgard_payload_vertex_tiler</li> + <li> panfrost: Pass IS_BIFROST to pandecode_jc</li> + <li> panfrost: Don't emit write_value jobs on Bifrost</li> + <li> panfrost: On Bifrost, set the right tiler descriptor</li> + <li> gitlab-ci: Test virgl driver</li> + <li> panfrost: Clean up a bit the tiler structs for Bifrost</li> + <li> panfrost: Emit sampler descriptor on bifrost</li> + <li> panfrost: Emit texture descriptor on bifrost</li> + <li> gitlab-ci: Update virglrenderer in the x86_test-gl image</li> + <li> gitlab-ci: Allow test jobs to add options to the dEQP invocation</li> + <li> gitlab-ci: Test OpenGL ES 3.1 on virgl</li> + <li> gitlab-ci: Test Virgl with traces</li> + <li> panfrost: Add Bifrost texture trampoline BO to batch</li> + <p></p> + <p>Uros Bizjak (1):</p> + <li> doc: Update features.txt for r600 with misc supported features</li> + <p></p> + <p>Vasily Khoruzhick (19):</p> + <li> lima: handle early-z and pixel kill better</li> + <li> lima: implement PLB PP stream cache</li> + <li> lima: add RGBA5551 and RGBA4444 formats</li> + <li> lima: don't disable tiling if there's linear modifier in list</li> + <li> lima: gpir: enforce instruction limit earlier</li> + <li> panfrost: split index cache into shared part</li> + <li> lima: enable minmax cache for index buffers</li> + <li> lima: print gp uniforms if gp debug is enabled</li> + <li> lima/gpir: improve disassembler output</li> + <li> lima/gpir: print acc ops even if we have only one source</li> + <li> lima/gpir: kill dead writes to regs in DCE</li> + <li> lima/gpir: add better lowering for ftrunc</li> + <li> lima/gpir: fix crash in schedule_insert_ready_list()</li> + <li> lima: disable Z16 format</li> + <li> lima: decode depth/stencil write bits in RSW</li> + <li> lima: split pixel and texel format tables</li> + <li> lima: add support for R and RG formats</li> + <li> lima: Implement lima_texture_subdata</li> + <li> lima: avoid situations when scissor minx > maxx or miny > maxy</li> + <p></p> + <p>Veerabadhran (1):</p> + <li> radeon/vce: Move global function pointer si_get_pic_param to local encoder structure Multi gpu use case broken when the function was global</li> + <p></p> + <p>Vilya Harvey (1):</p> + <li> zink. Don't set incorrect sType in VkImportMemoryFdInfoKHR struct</li> + <p></p> + <p>Vinson Lee (16):</p> + <li> swr: Fix build with GCC 10.</li> + <li> lima: Fix build with GCC 10.</li> + <li> swr: Fix GCC 4.9 checks.</li> + <li> panfrost: Remove unused anonymous enum variables.</li> + <li> meson: Enable -Wno-deprecated only for bison > 2.3.</li> + <li> swr: Fix non-pod-varargs error.</li> + <li> st/nine: Fix incompatible-pointer-types-discards-qualifiers errors.</li> + <li> panfrost: Fix gnu-empty-initializer error.</li> + <li> util/u_process: Add util_get_process_exec_path for macOS.</li> + <li> mesa: Change _mesa_exec_malloc argument type.</li> + <li> gallivm: Add missing header for powf.</li> + <li> swr/rasterizer: Use private functions for min/max to avoid namespace issues.</li> + <li> swr: Remove Byte Order Mark.</li> + <li> r600/sfn: Initialize VertexStageExportForGS m_num_clip_dist member variable.</li> + <li> r600/sfn: Use correct setter method.</li> + <li> freedreno: Add missing va_end.</li> + <p></p> + <p>Yevhenii Kolesnikov (1):</p> + <li> intel/compiler: fix cmod propagation optimisations</li> + <p></p> + <p>Zhang, Boyuan (1):</p> + <li> radeonsi: Add support for midstream bitrate change in encoder</li> + <p></p> + <p>luc (1):</p> + <li> zink: confused compilation macro usage for zink in target helpers.</li> + <p></p> + <p></p> +</ul> + +</div> +</body> +</html> |