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authorEric Anholt <[email protected]>2013-06-12 13:46:57 -0700
committerPaul Berry <[email protected]>2013-08-01 20:23:28 -0700
commitf2e14238a79100f22ccdcdda2a2267ff9fc85655 (patch)
tree98937da0d1cc413b8fddbbf08e40d8dcc03afd27
parente62ca571999304e1ab25923cc0e351137bd64f16 (diff)
glsl: Make sure that we don't put too many bitfields in ast_type_qualifier.
We do some tests of qualifiers using a union containing an int and the struct full of bitfields, so make sure the bitfields don't spill outside the int. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/glsl/ast_to_hir.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 10c5425e8ee..f3c49d2271d 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -1936,6 +1936,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
bool ubo_qualifiers_valid,
bool is_parameter)
{
+ STATIC_ASSERT(sizeof(qual->flags.q) <= sizeof(qual->flags.i));
+
if (qual->flags.q.invariant) {
if (var->used) {
_mesa_glsl_error(loc, state,