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authorAndres Gomez <[email protected]>2016-06-30 16:37:25 +0300
committerAndres Gomez <[email protected]>2016-06-30 23:55:32 +0300
commite0f4504adfa63abd9c9baa5f300c53d9b970aeef (patch)
tree9e9d04047668ed0b865370d93438ed0feb34250f
parent0f00c6dd7773241b31031f5f77b0e0841a9a9488 (diff)
glsl: atomic counters are different than their uniforms
The linker deals with atomic counters in terms of uniforms but the data structure are called after the atomic counters. Renamed the data structures used in the linker for disambiguation. Reviewed-by: Timothy Arceri <[email protected]> Signed-off-by: Andres Gomez <[email protected]>
-rw-r--r--src/compiler/glsl/link_atomics.cpp74
1 files changed, 37 insertions, 37 deletions
diff --git a/src/compiler/glsl/link_atomics.cpp b/src/compiler/glsl/link_atomics.cpp
index 05e18db20ed..b6b446f9006 100644
--- a/src/compiler/glsl/link_atomics.cpp
+++ b/src/compiler/glsl/link_atomics.cpp
@@ -30,9 +30,9 @@
namespace {
/*
- * Atomic counter as seen by the program.
+ * Atomic counter uniform as seen by the program.
*/
- struct active_atomic_counter {
+ struct active_atomic_counter_uniform {
unsigned uniform_loc;
ir_variable *var;
};
@@ -44,44 +44,44 @@ namespace {
*/
struct active_atomic_buffer {
active_atomic_buffer()
- : counters(0), num_counters(0), stage_references(), size(0)
+ : uniforms(0), num_uniforms(0), stage_counter_references(), size(0)
{}
~active_atomic_buffer()
{
- free(counters);
+ free(uniforms);
}
void push_back(unsigned uniform_loc, ir_variable *var)
{
- active_atomic_counter *new_counters;
+ active_atomic_counter_uniform *new_uniforms;
- new_counters = (active_atomic_counter *)
- realloc(counters, sizeof(active_atomic_counter) *
- (num_counters + 1));
+ new_uniforms = (active_atomic_counter_uniform *)
+ realloc(uniforms, sizeof(active_atomic_counter_uniform) *
+ (num_uniforms + 1));
- if (new_counters == NULL) {
+ if (new_uniforms == NULL) {
_mesa_error_no_memory(__func__);
return;
}
- counters = new_counters;
- counters[num_counters].uniform_loc = uniform_loc;
- counters[num_counters].var = var;
- num_counters++;
+ uniforms = new_uniforms;
+ uniforms[num_uniforms].uniform_loc = uniform_loc;
+ uniforms[num_uniforms].var = var;
+ num_uniforms++;
}
- active_atomic_counter *counters;
- unsigned num_counters;
- unsigned stage_references[MESA_SHADER_STAGES];
+ active_atomic_counter_uniform *uniforms;
+ unsigned num_uniforms;
+ unsigned stage_counter_references[MESA_SHADER_STAGES];
unsigned size;
};
int
cmp_actives(const void *a, const void *b)
{
- const active_atomic_counter *const first = (active_atomic_counter *) a;
- const active_atomic_counter *const second = (active_atomic_counter *) b;
+ const active_atomic_counter_uniform *const first = (active_atomic_counter_uniform *) a;
+ const active_atomic_counter_uniform *const second = (active_atomic_counter_uniform *) b;
return int(first->var->data.offset) - int(second->var->data.offset);
}
@@ -133,9 +133,9 @@ namespace {
* an array as an atomic counter reference.
*/
if (t->is_array())
- buf->stage_references[shader_stage] += t->length;
+ buf->stage_counter_references[shader_stage] += t->length;
else
- buf->stage_references[shader_stage]++;
+ buf->stage_counter_references[shader_stage]++;
buf->size = MAX2(buf->size, *offset + t->atomic_size());
storage->offset = *offset;
@@ -176,22 +176,22 @@ namespace {
if (buffers[i].size == 0)
continue;
- qsort(buffers[i].counters, buffers[i].num_counters,
- sizeof(active_atomic_counter),
+ qsort(buffers[i].uniforms, buffers[i].num_uniforms,
+ sizeof(active_atomic_counter_uniform),
cmp_actives);
- for (unsigned j = 1; j < buffers[i].num_counters; j++) {
+ for (unsigned j = 1; j < buffers[i].num_uniforms; j++) {
/* If an overlapping counter found, it must be a reference to the
* same counter from a different shader stage.
*/
- if (check_atomic_counters_overlap(buffers[i].counters[j-1].var,
- buffers[i].counters[j].var)
- && strcmp(buffers[i].counters[j-1].var->name,
- buffers[i].counters[j].var->name) != 0) {
+ if (check_atomic_counters_overlap(buffers[i].uniforms[j-1].var,
+ buffers[i].uniforms[j].var)
+ && strcmp(buffers[i].uniforms[j-1].var->name,
+ buffers[i].uniforms[j].var->name) != 0) {
linker_error(prog, "Atomic counter %s declared at offset %d "
"which is already in use.",
- buffers[i].counters[j].var->name,
- buffers[i].counters[j].var->data.offset);
+ buffers[i].uniforms[j].var->name,
+ buffers[i].uniforms[j].var->data.offset);
}
}
}
@@ -229,16 +229,16 @@ link_assign_atomic_counter_resources(struct gl_context *ctx,
mab.Binding = binding;
mab.MinimumSize = ab.size;
mab.Uniforms = rzalloc_array(prog->AtomicBuffers, GLuint,
- ab.num_counters);
- mab.NumUniforms = ab.num_counters;
+ ab.num_uniforms);
+ mab.NumUniforms = ab.num_uniforms;
/* Assign counter-specific fields. */
- for (unsigned j = 0; j < ab.num_counters; j++) {
- ir_variable *const var = ab.counters[j].var;
+ for (unsigned j = 0; j < ab.num_uniforms; j++) {
+ ir_variable *const var = ab.uniforms[j].var;
gl_uniform_storage *const storage =
- &prog->UniformStorage[ab.counters[j].uniform_loc];
+ &prog->UniformStorage[ab.uniforms[j].uniform_loc];
- mab.Uniforms[j] = ab.counters[j].uniform_loc;
+ mab.Uniforms[j] = ab.uniforms[j].uniform_loc;
if (!var->data.explicit_binding)
var->data.binding = i;
@@ -252,7 +252,7 @@ link_assign_atomic_counter_resources(struct gl_context *ctx,
/* Assign stage-specific fields. */
for (unsigned j = 0; j < MESA_SHADER_STAGES; ++j) {
- if (ab.stage_references[j]) {
+ if (ab.stage_counter_references[j]) {
mab.StageReferences[j] = GL_TRUE;
num_atomic_buffers[j]++;
} else {
@@ -320,7 +320,7 @@ link_check_atomic_counter_resources(struct gl_context *ctx,
continue;
for (unsigned j = 0; j < MESA_SHADER_STAGES; ++j) {
- const unsigned n = abs[i].stage_references[j];
+ const unsigned n = abs[i].stage_counter_references[j];
if (n) {
atomic_counters[j] += n;