diff options
author | Eduardo Lima Mitev <[email protected]> | 2016-02-03 10:57:10 +0100 |
---|---|---|
committer | Eduardo Lima Mitev <[email protected]> | 2016-03-03 15:14:07 +0100 |
commit | e064f43485b63053f5786f680407f15bc203763f (patch) | |
tree | e25c4224acf151d5f4dbfef76b0b964b0b6bbd6e | |
parent | ec299602a6a1db209e8e93c0853ccad1eb4ffa72 (diff) |
mesa/glformats: Consider DEPTH/STENCIL when resolving a mesa_format
_mesa_format_from_format_and_type() is currently not considering DEPTH and
STENCIL formats, which are not array formats and are not handled anywhere.
This patch adds cases for common combinations of DEPTH/STENCIL format and
types.
Reviewed-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/mesa/main/glformats.c | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c index d29d70d4604..edfd7d6ed53 100644 --- a/src/mesa/main/glformats.c +++ b/src/mesa/main/glformats.c @@ -3521,6 +3521,27 @@ _mesa_format_from_format_and_type(GLenum format, GLenum type) case GL_UNSIGNED_INT_10F_11F_11F_REV: if (format == GL_RGB) return MESA_FORMAT_R11G11B10_FLOAT; + break; + case GL_FLOAT: + if (format == GL_DEPTH_COMPONENT) + return MESA_FORMAT_Z_FLOAT32; + break; + case GL_UNSIGNED_INT: + if (format == GL_DEPTH_COMPONENT) + return MESA_FORMAT_Z_UNORM32; + break; + case GL_UNSIGNED_SHORT: + if (format == GL_DEPTH_COMPONENT) + return MESA_FORMAT_Z_UNORM16; + break; + case GL_UNSIGNED_INT_24_8: + if (format == GL_DEPTH_STENCIL) + return MESA_FORMAT_Z24_UNORM_S8_UINT; + break; + case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: + if (format == GL_DEPTH_STENCIL) + return MESA_FORMAT_Z32_FLOAT_S8X24_UINT; + break; default: break; } |