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authorMathias Fröhlich <Mathias.Froehlich@web.de>2011-10-31 18:32:59 +0100
committerMathias Fröhlich <Mathias.Froehlich@web.de>2011-11-29 06:35:44 +0100
commitdca6a28a14f22d77273d79d44f57b0d853c0242d (patch)
treec917c9372e56b864262991cf82f48b62b9625bc2
parentf364ac1da10ff67eba5196c1074aff579864f741 (diff)
mesa: Make gl_program::InputsRead 64 bits.
Make gl_program::InputsRead a 64 bits bitfield. Adapt the intel and radeon driver to handle a 64 bits InputsRead value. Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de> Reviewed-by: Eric Anholt <eric@anholt.net>
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_constval.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c4
-rw-r--r--src/mesa/drivers/dri/i965/gen6_wm_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_state.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_vertprog.c38
-rw-r--r--src/mesa/main/context.c2
-rw-r--r--src/mesa/main/ff_fragment_shader.cpp2
-rw-r--r--src/mesa/main/ffvertex_prog.c18
-rw-r--r--src/mesa/main/mtypes.h4
-rw-r--r--src/mesa/main/state.c2
-rw-r--r--src/mesa/main/state.h2
-rw-r--r--src/mesa/program/program_parse.y6
-rw-r--r--src/mesa/program/programopt.c4
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c2
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp8
-rw-r--r--src/mesa/state_tracker/st_program.c10
-rw-r--r--src/mesa/tnl/t_vb_program.c2
-rw-r--r--src/mesa/vbo/vbo_exec_array.c4
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c2
-rw-r--r--src/mesa/vbo/vbo_save_draw.c2
24 files changed, 75 insertions, 59 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 063e155d289..4f016a3f69d 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -1148,7 +1148,7 @@ fixup_depth_write(struct i915_fragment_program *p)
static void
check_wpos(struct i915_fragment_program *p)
{
- GLuint inputs = p->FragProg.Base.InputsRead;
+ GLbitfield64 inputs = p->FragProg.Base.InputsRead;
GLint i;
p->wpos_tex = -1;
@@ -1337,7 +1337,7 @@ i915ValidateFragmentProgram(struct i915_context *i915)
struct i915_fragment_program *p =
(struct i915_fragment_program *) ctx->FragmentProgram._Current;
- const GLuint inputsRead = p->FragProg.Base.InputsRead;
+ const GLbitfield64 inputsRead = p->FragProg.Base.InputsRead;
GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK;
GLuint s2 = S2_TEXCOORD_NONE;
int i, offset = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index c1b123f5bd5..87675e98373 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -379,7 +379,7 @@ struct brw_vs_prog_data {
GLuint nr_pull_params; /**< number of dwords referenced by pull_param[] */
GLuint total_scratch;
- GLuint inputs_read;
+ GLbitfield64 inputs_read;
/* Used for calculating urb partitions:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index bd3d9691439..331f2a0915e 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -355,7 +355,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
struct gl_context *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
/* CACHE_NEW_VS_PROG */
- GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
+ GLbitfield64 vs_inputs = brw->vs.prog_data->inputs_read;
const unsigned char *ptr = NULL;
GLuint interleaved = 0, total_size = 0;
unsigned int min_index = brw->vb.min_index;
@@ -373,10 +373,10 @@ static void brw_prepare_vertices(struct brw_context *brw)
/* Accumulate the list of enabled arrays. */
brw->vb.nr_enabled = 0;
while (vs_inputs) {
- GLuint i = ffs(vs_inputs) - 1;
+ GLuint i = ffsll(vs_inputs) - 1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
- vs_inputs &= ~(1 << i);
+ vs_inputs &= ~BITFIELD64_BIT(i);
if (input->glarray->Size && get_size(input->glarray->Type))
brw->vb.enabled[brw->vb.nr_enabled++] = input;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 967f82e1916..81d5f884a5a 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -207,7 +207,7 @@ do_vs_prog(struct brw_context *brw,
if (c.key.copy_edgeflag) {
c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_EDGE);
- c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG;
+ c.prog_data.inputs_read |= VERT_BIT_EDGEFLAG;
}
/* Put dummy slots into the VUE for the SF to put the replaced
@@ -318,7 +318,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
/* BRW_NEW_VERTICES */
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- if (vp->program.Base.InputsRead & (1 << i) &&
+ if (vp->program.Base.InputsRead & BITFIELD64_BIT(i) &&
brw->vb.inputs[i].glarray->Type == GL_FIXED) {
key.gl_fixed_input_size[i] = brw->vb.inputs[i].glarray->Size;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index 8b7993a7dec..9ce5ab379ea 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -202,7 +202,7 @@ static void calc_wm_input_sizes( struct brw_context *brw )
t.twoside = 1;
for (i = 0; i < VERT_ATTRIB_MAX; i++)
- if (vp->program.Base.InputsRead & (1<<i))
+ if (vp->program.Base.InputsRead & BITFIELD64_BIT(i))
set_active_component(&t, PROGRAM_INPUT, i,
szflag[get_input_size(brw, i)]);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index e39b3dd0a95..bcaef04bcf3 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -311,7 +311,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
*/
c->nr_inputs = 0;
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- if (c->prog_data.inputs_read & (1 << i)) {
+ if (c->prog_data.inputs_read & BITFIELD64_BIT(i)) {
c->nr_inputs++;
c->regs[PROGRAM_INPUT][i] = brw_vec8_grf(reg, 0);
reg++;
@@ -1820,7 +1820,7 @@ brw_vs_rescale_gl_fixed(struct brw_vs_compile *c)
int i;
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
- if (!(c->prog_data.inputs_read & (1 << i)))
+ if (!(c->prog_data.inputs_read & BITFIELD64_BIT(i)))
continue;
if (c->key.gl_fixed_input_size[i] != 0) {
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index 070220a5077..10775840755 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -184,7 +184,7 @@ upload_wm_state(struct brw_context *brw)
dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE;
/* BRW_NEW_FRAGMENT_PROGRAM */
- if (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS))
+ if (fp->program.Base.InputsRead & FRAG_BIT_WPOS)
dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W;
if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
dw5 |= GEN6_WM_COMPUTED_DEPTH;
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_state.c b/src/mesa/drivers/dri/i965/gen7_wm_state.c
index f38d2f1155f..a99483668f6 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_state.c
@@ -58,7 +58,7 @@ upload_wm_state(struct brw_context *brw)
dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
/* BRW_NEW_FRAGMENT_PROGRAM */
- if (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS))
+ if (fp->program.Base.InputsRead & FRAG_BIT_WPOS)
dw1 |= GEN7_WM_USES_SOURCE_DEPTH | GEN7_WM_USES_SOURCE_W;
if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
writes_depth = true;
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index 697073e2510..d26affb1fda 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -535,20 +535,29 @@ static GLboolean r200_translate_vertex_program(struct gl_context *ctx, struct r2
vp->inputmap_rev[3] = VERT_ATTRIB_FOG;
array_count++;
}
- for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX5; i++) {
- if (mesa_vp->Base.InputsRead & (1 << i)) {
- vp->inputs[i] = i - VERT_ATTRIB_TEX0 + 6;
- vp->inputmap_rev[8 + i - VERT_ATTRIB_TEX0] = i;
- free_inputs &= ~(1 << (i - VERT_ATTRIB_TEX0 + 6));
+ /* VERT_ATTRIB_TEX0-5 */
+ for (i = 0; i <= 5; i++) {
+ if (mesa_vp->Base.InputsRead & VERT_BIT_TEX(i)) {
+ vp->inputs[VERT_ATTRIB_TEX(i)] = i + 6;
+ vp->inputmap_rev[8 + i] = VERT_ATTRIB_TEX(i);
+ free_inputs &= ~(1 << (i + 6));
array_count++;
}
}
/* using VERT_ATTRIB_TEX6/7 would be illegal */
+ for (; i < VERT_ATTRIB_TEX_MAX; i++) {
+ if (mesa_vp->Base.InputsRead & VERT_BIT_TEX(i)) {
+ if (R200_DEBUG & RADEON_FALLBACKS) {
+ fprintf(stderr, "texture attribute %d in vert prog\n", i);
+ }
+ return GL_FALSE;
+ }
+ }
/* completely ignore aliasing? */
- for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) {
int j;
/* completely ignore aliasing? */
- if (mesa_vp->Base.InputsRead & (1 << i)) {
+ if (mesa_vp->Base.InputsRead & VERT_BIT_GENERIC(i)) {
array_count++;
if (array_count > 12) {
if (R200_DEBUG & RADEON_FALLBACKS) {
@@ -560,10 +569,17 @@ static GLboolean r200_translate_vertex_program(struct gl_context *ctx, struct r2
/* will always find one due to limited array_count */
if (free_inputs & (1 << j)) {
free_inputs &= ~(1 << j);
- vp->inputs[i] = j;
- if (j == 0) vp->inputmap_rev[j] = i; /* mapped to pos */
- else if (j < 12) vp->inputmap_rev[j + 2] = i; /* mapped to col/tex */
- else vp->inputmap_rev[j + 1] = i; /* mapped to pos1 */
+ vp->inputs[VERT_ATTRIB_GENERIC(i)] = j;
+ if (j == 0) {
+ /* mapped to pos */
+ vp->inputmap_rev[j] = VERT_ATTRIB_GENERIC(i);
+ } else if (j < 12) {
+ /* mapped to col/tex */
+ vp->inputmap_rev[j + 2] = VERT_ATTRIB_GENERIC(i);
+ } else {
+ /* mapped to pos1 */
+ vp->inputmap_rev[j + 1] = VERT_ATTRIB_GENERIC(i);
+ }
break;
}
}
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 7f6933ddb5b..0090481701a 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -798,7 +798,7 @@ init_attrib_groups(struct gl_context *ctx)
ctx->NewState = _NEW_ALL;
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
ctx->ResetStatus = (GLenum) GL_NO_ERROR;
- ctx->varying_vp_inputs = ~0;
+ ctx->varying_vp_inputs = VERT_BIT_ALL;
return GL_TRUE;
}
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index 3d7947bae10..008da0d0e3d 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -334,7 +334,7 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx )
else if (!(vertexProgram || vertexShader)) {
/* Fixed function vertex logic */
/* _NEW_ARRAY */
- GLbitfield varying_inputs = ctx->varying_vp_inputs;
+ GLbitfield64 varying_inputs = ctx->varying_vp_inputs;
/* These get generated in the setup routine regardless of the
* vertex program:
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 2c937386a9f..f88110fd5df 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -68,7 +68,7 @@ struct state_key {
unsigned texture_enabled_global:1;
unsigned fragprog_inputs_read:12;
- unsigned varying_vp_inputs;
+ GLbitfield64 varying_vp_inputs;
struct {
unsigned light_enabled:1;
@@ -130,16 +130,16 @@ static GLboolean check_active_shininess( struct gl_context *ctx,
const struct state_key *key,
GLuint side )
{
- GLuint bit = 1 << (MAT_ATTRIB_FRONT_SHININESS + side);
+ GLuint attr = MAT_ATTRIB_FRONT_SHININESS + side;
if ((key->varying_vp_inputs & VERT_BIT_COLOR0) &&
- (key->light_color_material_mask & bit))
+ (key->light_color_material_mask & (1 << attr)))
return GL_TRUE;
- if (key->varying_vp_inputs & (bit << 16))
+ if (key->varying_vp_inputs & VERT_ATTRIB_GENERIC(attr))
return GL_TRUE;
- if (ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS + side][0] != 0.0F)
+ if (ctx->Light.Material.Attrib[attr][0] != 0.0F)
return GL_TRUE;
return GL_FALSE;
@@ -445,10 +445,10 @@ static struct ureg register_param5(struct tnl_program *p,
*/
static struct ureg register_input( struct tnl_program *p, GLuint input )
{
- assert(input < 32);
+ assert(input < VERT_ATTRIB_MAX);
- if (p->state->varying_vp_inputs & (1<<input)) {
- p->program->Base.InputsRead |= (1<<input);
+ if (p->state->varying_vp_inputs & VERT_BIT(input)) {
+ p->program->Base.InputsRead |= VERT_BIT(input);
return make_ureg(PROGRAM_INPUT, input);
}
else {
@@ -871,7 +871,7 @@ static void set_material_flags( struct tnl_program *p )
p->color_materials = p->state->light_color_material_mask;
}
- p->materials |= (p->state->varying_vp_inputs >> 16);
+ p->materials |= (p->state->varying_vp_inputs >> VERT_ATTRIB_GENERIC0);
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 6d242c17b76..bedb87ca485 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1857,7 +1857,7 @@ struct gl_program
struct prog_instruction *Instructions;
- GLbitfield InputsRead; /**< Bitmask of which input regs are read */
+ GLbitfield64 InputsRead; /**< Bitmask of which input regs are read */
GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */
GLbitfield SystemValuesRead; /**< Bitmask of SYSTEM_VALUE_x inputs used */
GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */
@@ -3364,7 +3364,7 @@ struct gl_context
GLboolean ViewportInitialized; /**< has viewport size been initialized? */
- GLbitfield varying_vp_inputs; /**< mask of VERT_BIT_* flags */
+ GLbitfield64 varying_vp_inputs; /**< mask of VERT_BIT_* flags */
/** \name Derived state */
/*@{*/
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index bed6c898dc3..12ebd6d2568 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -737,7 +737,7 @@ _mesa_update_state( struct gl_context *ctx )
*/
void
_mesa_set_varying_vp_inputs( struct gl_context *ctx,
- GLbitfield varying_inputs )
+ GLbitfield64 varying_inputs )
{
if (ctx->varying_vp_inputs != varying_inputs) {
ctx->varying_vp_inputs = varying_inputs;
diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h
index 2b5b3d514a7..29a25409268 100644
--- a/src/mesa/main/state.h
+++ b/src/mesa/main/state.h
@@ -39,7 +39,7 @@ _mesa_update_state_locked(struct gl_context *ctx);
extern void
-_mesa_set_varying_vp_inputs(struct gl_context *ctx, GLbitfield varying_inputs);
+_mesa_set_varying_vp_inputs(struct gl_context *ctx, GLbitfield64 varying_inputs);
extern void
diff --git a/src/mesa/program/program_parse.y b/src/mesa/program/program_parse.y
index dec35038be5..9fdb99db33c 100644
--- a/src/mesa/program/program_parse.y
+++ b/src/mesa/program/program_parse.y
@@ -802,7 +802,7 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
break;
case at_attrib:
set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding);
- state->prog->InputsRead |= (1U << $$.Base.Index);
+ state->prog->InputsRead |= BITFIELD64_BIT($$.Base.Index);
if (!validate_inputs(& @1, state)) {
YYERROR;
@@ -817,7 +817,7 @@ srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */
| attribBinding
{
set_src_reg(& $$, PROGRAM_INPUT, $1);
- state->prog->InputsRead |= (1U << $$.Base.Index);
+ state->prog->InputsRead |= BITFIELD64_BIT($$.Base.Index);
if (!validate_inputs(& @1, state)) {
YYERROR;
@@ -2768,7 +2768,7 @@ _mesa_parse_arb_program(struct gl_context *ctx, GLenum target, const GLubyte *st
state->prog->NumInstructions++;
state->prog->NumParameters = state->prog->Parameters->NumParameters;
- state->prog->NumAttributes = _mesa_bitcount(state->prog->InputsRead);
+ state->prog->NumAttributes = _mesa_bitcount_64(state->prog->InputsRead);
/*
* Initialize native counts to logical counts. The device driver may
diff --git a/src/mesa/program/programopt.c b/src/mesa/program/programopt.c
index c72dfb23b4d..389ea218b48 100644
--- a/src/mesa/program/programopt.c
+++ b/src/mesa/program/programopt.c
@@ -631,7 +631,7 @@ _mesa_nop_fragment_program(struct gl_context *ctx, struct gl_fragment_program *p
prog->Base.Instructions = inst;
prog->Base.NumInstructions = 2;
- prog->Base.InputsRead = 1 << inputAttr;
+ prog->Base.InputsRead = BITFIELD64_BIT(inputAttr);
prog->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR);
}
@@ -675,7 +675,7 @@ _mesa_nop_vertex_program(struct gl_context *ctx, struct gl_vertex_program *prog)
prog->Base.Instructions = inst;
prog->Base.NumInstructions = 2;
- prog->Base.InputsRead = 1 << inputAttr;
+ prog->Base.InputsRead = BITFIELD64_BIT(inputAttr);
prog->Base.OutputsWritten = BITFIELD64_BIT(VERT_RESULT_COL0);
/*
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 12b5bc5ba79..afca609769f 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -166,7 +166,7 @@ get_pixel_transfer_program(struct gl_context *ctx, const struct state_key *key)
inst[ic].TexSrcUnit = 0;
inst[ic].TexSrcTarget = TEXTURE_2D_INDEX;
ic++;
- fp->Base.InputsRead = (1 << FRAG_ATTRIB_TEX0);
+ fp->Base.InputsRead = BITFIELD64_BIT(FRAG_ATTRIB_TEX0);
fp->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR);
fp->Base.SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 74b8fa7c7fd..59b5ffd4c32 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -3731,7 +3731,7 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp,
inst->sampler = 0;
inst->tex_target = TEXTURE_2D_INDEX;
- prog->InputsRead |= (1 << FRAG_ATTRIB_TEX0);
+ prog->InputsRead |= FRAG_BIT_TEX0;
prog->SamplersUsed |= (1 << 0); /* mark sampler 0 as used */
v->samplers_used |= (1 << 0);
@@ -3802,7 +3802,7 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp,
src_regs[i].index = src0.index;
}
else if (src_regs[i].file == PROGRAM_INPUT)
- prog->InputsRead |= (1 << src_regs[i].index);
+ prog->InputsRead |= BITFIELD64_BIT(src_regs[i].index);
}
v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
@@ -3855,7 +3855,7 @@ get_bitmap_visitor(struct st_fragment_program *fp,
inst->sampler = samplerIndex;
inst->tex_target = TEXTURE_2D_INDEX;
- prog->InputsRead |= (1 << FRAG_ATTRIB_TEX0);
+ prog->InputsRead |= FRAG_BIT_TEX0;
prog->SamplersUsed |= (1 << samplerIndex); /* mark sampler as used */
v->samplers_used |= (1 << samplerIndex);
@@ -3877,7 +3877,7 @@ get_bitmap_visitor(struct st_fragment_program *fp,
for (int i=0; i<3; i++) {
src_regs[i] = inst->src[i];
if (src_regs[i].file == PROGRAM_INPUT)
- prog->InputsRead |= (1 << src_regs[i].index);
+ prog->InputsRead |= BITFIELD64_BIT(src_regs[i].index);
}
v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index e03157940b1..768da5114e6 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -194,7 +194,7 @@ st_prepare_vertex_program(struct gl_context *ctx,
* and TGSI generic input indexes, plus input attrib semantic info.
*/
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
- if (stvp->Base.Base.InputsRead & (1 << attr)) {
+ if ((stvp->Base.Base.InputsRead & BITFIELD64_BIT(attr)) != 0) {
stvp->input_to_index[attr] = stvp->num_inputs;
stvp->index_to_input[stvp->num_inputs] = attr;
stvp->num_inputs++;
@@ -490,7 +490,7 @@ st_translate_fragment_program(struct st_context *st,
GLuint inputMapping[FRAG_ATTRIB_MAX];
GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
GLuint attr;
- const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
+ const GLbitfield64 inputsRead = stfp->Base.Base.InputsRead;
struct ureg_program *ureg;
GLboolean write_all = GL_FALSE;
@@ -510,7 +510,7 @@ st_translate_fragment_program(struct st_context *st,
* Convert Mesa program inputs to TGSI input register semantics.
*/
for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
- if (inputsRead & (1 << attr)) {
+ if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
const GLuint slot = fs_num_inputs++;
inputMapping[attr] = slot;
@@ -749,7 +749,7 @@ st_translate_geometry_program(struct st_context *st,
GLuint outputMapping[GEOM_RESULT_MAX];
struct pipe_context *pipe = st->pipe;
GLuint attr;
- const GLbitfield inputsRead = stgp->Base.Base.InputsRead;
+ const GLbitfield64 inputsRead = stgp->Base.Base.InputsRead;
GLuint vslot = 0;
GLuint num_generic = 0;
@@ -790,7 +790,7 @@ st_translate_geometry_program(struct st_context *st,
* Convert Mesa program inputs to TGSI input register semantics.
*/
for (attr = 0; attr < GEOM_ATTRIB_MAX; attr++) {
- if (inputsRead & (1 << attr)) {
+ if ((inputsRead & BITFIELD64_BIT(attr)) != 0) {
const GLuint slot = gs_num_inputs;
gs_num_inputs++;
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 836e8e8fae6..8b060ff93e4 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -379,7 +379,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
/* the vertex array case */
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
- if (program->Base.InputsRead & (1 << attr)) {
+ if (program->Base.InputsRead & BITFIELD64_BIT(attr)) {
const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
const GLuint size = VB->AttribPtr[attr]->size;
const GLuint stride = VB->AttribPtr[attr]->stride;
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index e829b2b89f1..fa45a202eee 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -439,7 +439,7 @@ recalculate_input_bindings(struct gl_context *ctx)
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
const struct gl_client_array **inputs = &exec->array.inputs[0];
- GLbitfield const_inputs = 0x0;
+ GLbitfield64 const_inputs = 0x0;
GLuint i;
switch (get_program_mode(ctx)) {
@@ -548,7 +548,7 @@ recalculate_input_bindings(struct gl_context *ctx)
break;
}
- _mesa_set_varying_vp_inputs( ctx, ~const_inputs );
+ _mesa_set_varying_vp_inputs( ctx, VERT_BIT_ALL & (~const_inputs) );
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 2df408eff3c..4962b54e1f7 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -166,7 +166,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx )
const GLuint count = exec->vtx.vert_count;
const GLuint *map;
GLuint attr;
- GLbitfield varying_inputs = 0x0;
+ GLbitfield64 varying_inputs = 0x0;
/* Install the default (ie Current) attributes first, then overlay
* all active ones.
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 08d2e4a07ef..0773786b362 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -137,7 +137,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx,
const GLuint *map;
GLuint attr;
GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */
- GLbitfield varying_inputs = 0x0;
+ GLbitfield64 varying_inputs = 0x0;
memcpy(node_attrsz, node->attrsz, sizeof(node->attrsz));