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authorChristian König <[email protected]>2012-07-24 18:50:49 +0200
committerChristian König <[email protected]>2012-07-30 14:45:08 +0200
commitd51b9b70d581fe47370897ec517f229f1cea2903 (patch)
treecb545a1e7c92b0d0fec86327d51b9afecd0b3dea
parentfe41287ffa8cb35421cadfb16d4cc27c5fcb8b76 (diff)
radeonsi: fix shader size and handling
We should always upload the shader here. Signed-off-by: Christian König <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_shader.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index 70081370b3e..cc4777ffd4d 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -554,6 +554,7 @@ int si_pipe_shader_create(
unsigned char * inst_bytes;
unsigned inst_byte_count;
unsigned i;
+ uint32_t *ptr;
bool dump;
dump = debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE);
@@ -608,23 +609,22 @@ int si_pipe_shader_create(
tgsi_parse_free(&si_shader_ctx.parse);
/* copy new shader */
+ si_resource_reference(&shader->bo, NULL);
+ shader->bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
+ inst_byte_count - 12);
if (shader->bo == NULL) {
- uint32_t *ptr;
+ return -ENOMEM;
+ }
- shader->bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE, inst_byte_count);
- if (shader->bo == NULL) {
- return -ENOMEM;
- }
- ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
- if (0 /*R600_BIG_ENDIAN*/) {
- for (i = 0; i < (inst_byte_count-12)/4; ++i) {
- ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
- }
- } else {
- memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
+ ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
+ if (0 /*R600_BIG_ENDIAN*/) {
+ for (i = 0; i < (inst_byte_count-12)/4; ++i) {
+ ptr[i] = util_bswap32(*(uint32_t*)(inst_bytes+12 + i*4));
}
- rctx->ws->buffer_unmap(shader->bo->cs_buf);
+ } else {
+ memcpy(ptr, inst_bytes + 12, inst_byte_count - 12);
}
+ rctx->ws->buffer_unmap(shader->bo->cs_buf);
free(inst_bytes);