diff options
author | Iago Toral Quiroga <[email protected]> | 2016-02-19 09:18:41 +0100 |
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committer | Iago Toral Quiroga <[email protected]> | 2016-02-19 14:16:05 +0100 |
commit | d1617b4088aafc58affde4e348f66c0d45286735 (patch) | |
tree | ae2f26a0f1bcdabb069db5b74071628bc3129384 | |
parent | ad22886ef12907409c621c92aafb56c1ceb047a5 (diff) |
glsl: Mark float constants as such
So we don't generate double to float conversion code
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/compiler/glsl/ast_function.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp index 238993e24d0..2ed61de0b9f 100644 --- a/src/compiler/glsl/ast_function.cpp +++ b/src/compiler/glsl/ast_function.cpp @@ -1484,12 +1484,12 @@ emit_inline_matrix_constructor(const glsl_type *type, for (/* empty */; col < var->type->matrix_columns; col++) { ir_constant_data ident; - ident.f[0] = 0.0; - ident.f[1] = 0.0; - ident.f[2] = 0.0; - ident.f[3] = 0.0; + ident.f[0] = 0.0f; + ident.f[1] = 0.0f; + ident.f[2] = 0.0f; + ident.f[3] = 0.0f; - ident.f[col] = 1.0; + ident.f[col] = 1.0f; ir_rvalue *const rhs = new(ctx) ir_constant(col_type, &ident); |