diff options
author | Kenneth Graunke <[email protected]> | 2015-03-07 23:01:07 -0800 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2015-03-11 18:21:10 +0000 |
commit | c3fc8b2870668fe0313fd35b2789306dbf3b9594 (patch) | |
tree | 3f1988d7745aa127c34c9450015a6da14522843d | |
parent | aea510a95fab2e3c2ddeca2a3b3aae349d1ec3dc (diff) |
i965/fs: Set force_writemask_all on shader_time instructions.
These computations don't have anything to do with the currently
executing channels, so they should use force_writemask_all.
This fixes assert failures.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86974
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Cc: [email protected]
(cherry picked from commit ef9cc7d0c176669c03130abf576f2b700be39514)
Conflicts:
src/mesa/drivers/dri/i965/brw_fs.cpp
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 1fc8cca96ad..67719d3e74c 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -760,18 +760,23 @@ fs_visitor::emit_shader_time_end() reset.set_smear(2); fs_inst *test = emit(AND(reg_null_d, reset, fs_reg(1u))); test->conditional_mod = BRW_CONDITIONAL_Z; + test->force_writemask_all = true; emit(IF(BRW_PREDICATE_NORMAL)); fs_reg start = shader_start_time; start.negate = true; fs_reg diff = fs_reg(GRF, virtual_grf_alloc(1), BRW_REGISTER_TYPE_UD, 1); - emit(ADD(diff, start, shader_end_time)); + fs_inst *add = ADD(diff, start, shader_end_time); + add->force_writemask_all = true; + emit(add); /* If there were no instructions between the two timestamp gets, the diff * is 2 cycles. Remove that overhead, so I can forget about that when * trying to determine the time taken for single instructions. */ - emit(ADD(diff, diff, fs_reg(-2u))); + add = ADD(diff, diff, fs_reg(-2u)); + add->force_writemask_all = true; + emit(add); emit_shader_time_write(type, diff); emit_shader_time_write(written_type, fs_reg(1u)); |