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authorMichel Dänzer <[email protected]>2009-04-30 13:21:08 +0200
committerMichel Dänzer <[email protected]>2009-04-30 13:21:08 +0200
commitc28707b50701b1cf8727be29d61e2d939c6ee58f (patch)
tree97266614c6e162f4730427c2e4e33f547fcd9def
parentba27fe3710af4933a16278a3e97162bef1737b56 (diff)
r300: Increase reference count of texture objects referenced by current state.
Fixes a use-after-free reported in http://bugs.freedesktop.org/show_bug.cgi?id=20539, so this possibly fixes that bug. It has been confirmed to fix http://bugs.freedesktop.org/show_bug.cgi?id=17895 .
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h2
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_texmem.c5
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c11
4 files changed, 11 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 9c495869984..96a3205f1a3 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -215,7 +215,7 @@ struct r300_tex_obj {
};
struct r300_texture_env_state {
- r300TexObjPtr texobj;
+ struct gl_texture_object *texobj;
GLenum format;
GLenum envMode;
};
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 6b79aa4313a..79f0b3625ca 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1362,7 +1362,7 @@ static void r300SetupTextures(GLcontext * ctx)
#endif
tmu_mappings[i] = hw_tmu;
- t = r300->state.texture.unit[i].texobj;
+ t = (r300TexObjPtr) r300->state.texture.unit[i].texobj->DriverData;
/* XXX questionable fix for bug 9170: */
if (!t)
continue;
diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c
index 0fe51b0c680..a89ab83d948 100644
--- a/src/mesa/drivers/dri/r300/r300_texmem.c
+++ b/src/mesa/drivers/dri/r300/r300_texmem.c
@@ -44,6 +44,7 @@ SOFTWARE.
#include "main/colormac.h"
#include "main/macros.h"
#include "main/simple_list.h"
+#include "main/texobj.h"
#include "radeon_reg.h" /* gets definition for usleep */
#include "r300_context.h"
#include "r300_state.h"
@@ -71,8 +72,8 @@ void r300DestroyTexObj(r300ContextPtr rmesa, r300TexObjPtr t)
}
for (i = 0; i < rmesa->radeon.glCtx->Const.MaxTextureUnits; i++) {
- if (rmesa->state.texture.unit[i].texobj == t) {
- rmesa->state.texture.unit[i].texobj = NULL;
+ if (rmesa->state.texture.unit[i].texobj == t->base.tObj) {
+ _mesa_reference_texobj(&rmesa->state.texture.unit[i].texobj, NULL);
}
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index cadec7f3ecf..abe613e27bc 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -567,19 +567,20 @@ static GLboolean r300UpdateTexture(GLcontext * ctx, int unit)
/* Update state if this is a different texture object to last
* time.
*/
- if (rmesa->state.texture.unit[unit].texobj != t) {
+ if (rmesa->state.texture.unit[unit].texobj != tObj) {
if (rmesa->state.texture.unit[unit].texobj != NULL) {
+ r300TexObjPtr t_old = (r300TexObjPtr) rmesa->state.texture.unit[unit].texobj->DriverData;
+
/* The old texture is no longer bound to this texture unit.
* Mark it as such.
*/
- rmesa->state.texture.unit[unit].texobj->base.bound &=
- ~(1 << unit);
+ t_old->base.bound &= ~(1 << unit);
}
- rmesa->state.texture.unit[unit].texobj = t;
+ _mesa_reference_texobj(&rmesa->state.texture.unit[unit].texobj, tObj);
t->base.bound |= (1 << unit);
- driUpdateTextureLRU((driTextureObject *) t); /* XXX: should be locked! */
+ driUpdateTextureLRU(&t->base); /* XXX: should be locked! */
}
return !t->border_fallback;