diff options
author | Laura Ekstrand <[email protected]> | 2015-01-06 10:04:31 -0800 |
---|---|---|
committer | Laura Ekstrand <[email protected]> | 2015-01-08 11:37:29 -0800 |
commit | bad39f6c1e0680fa90399c8f330a8c17551deb98 (patch) | |
tree | fb470e916a710789b99281f290ed9bd18846001a | |
parent | c2c50778648e8d3ae13c6233ed3b7149327a2b1f (diff) |
main: Fixed some comments in texparam.c
Reviewed-by: Anuj Phogat <[email protected]>
-rw-r--r-- | src/mesa/main/texparam.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index cb483f3e5df..772e6994929 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -229,7 +229,7 @@ set_swizzle_component(GLuint *swizzle, GLuint comp, GLuint swz) /** * This is called just prior to changing any texture object state which - * will not effect texture completeness. + * will not affect texture completeness. */ static inline void flush(struct gl_context *ctx) @@ -240,7 +240,7 @@ flush(struct gl_context *ctx) /** * This is called just prior to changing any texture object state which - * can effect texture completeness (texture base level, max level). + * could affect texture completeness (texture base level, max level). * Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE * state flag and then mark the texture object as 'incomplete' so that any * per-texture derived state gets recomputed. |