diff options
author | Rob Clark <[email protected]> | 2016-04-22 15:39:35 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2016-04-24 13:40:57 -0400 |
commit | a148300b13fbda239146c163549868cc903c0a70 (patch) | |
tree | 82e572aa15ca4d199b97a5a81b04965567142310 | |
parent | 19118e6f4713fd90d1a0bb75cbb2c06f1043d378 (diff) |
Revert "freedreno/a4xx: lower srgb in shader for astc textures"
Better workaround in the following patch.
This reverts commit 899bd63acefd49a668e11c42d2ad92fa55aa157d.
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_context.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_draw.c | 11 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_texture.c | 45 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_texture.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_nir.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.h | 3 |
7 files changed, 6 insertions, 62 deletions
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_context.h b/src/gallium/drivers/freedreno/a4xx/fd4_context.h index a08c3c3119b..8996de932b8 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_context.h +++ b/src/gallium/drivers/freedreno/a4xx/fd4_context.h @@ -85,9 +85,6 @@ struct fd4_context { */ uint16_t fsaturate_s, fsaturate_t, fsaturate_r; - /* bitmask of samplers which need srgb lowering in vertex/frag shader: */ - uint16_t vlower_srgb, flower_srgb; - /* some state changes require a different shader variant. Keep * track of this so we know when we need to re-emit shader state * due to variant change. See fixup_shader_state() diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c index a0866261fcb..e874d223187 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c +++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c @@ -93,14 +93,12 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key) if (last_key->has_per_samp || key->has_per_samp) { if ((last_key->vsaturate_s != key->vsaturate_s) || (last_key->vsaturate_t != key->vsaturate_t) || - (last_key->vsaturate_r != key->vsaturate_r) || - (last_key->vlower_srgb != key->vlower_srgb)) + (last_key->vsaturate_r != key->vsaturate_r)) ctx->prog.dirty |= FD_SHADER_DIRTY_VP; if ((last_key->fsaturate_s != key->fsaturate_s) || (last_key->fsaturate_t != key->fsaturate_t) || - (last_key->fsaturate_r != key->fsaturate_r) || - (last_key->flower_srgb != key->flower_srgb)) + (last_key->fsaturate_r != key->fsaturate_r)) ctx->prog.dirty |= FD_SHADER_DIRTY_FP; } @@ -134,16 +132,13 @@ fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info) // ie. float16 and smaller use half, float32 use full.. .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF), .ucp_enables = ctx->rasterizer->clip_plane_enable, - .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate || - fd4_ctx->flower_srgb || fd4_ctx->vlower_srgb), + .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate), .vsaturate_s = fd4_ctx->vsaturate_s, .vsaturate_t = fd4_ctx->vsaturate_t, .vsaturate_r = fd4_ctx->vsaturate_r, .fsaturate_s = fd4_ctx->fsaturate_s, .fsaturate_t = fd4_ctx->fsaturate_t, .fsaturate_r = fd4_ctx->fsaturate_r, - .vlower_srgb = fd4_ctx->vlower_srgb, - .flower_srgb = fd4_ctx->flower_srgb, }, .rasterflat = ctx->rasterizer->flatshade, .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_texture.c b/src/gallium/drivers/freedreno/a4xx/fd4_texture.c index eee7a39adfd..38348580e21 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_texture.c +++ b/src/gallium/drivers/freedreno/a4xx/fd4_texture.c @@ -209,13 +209,6 @@ tex_type(unsigned target) } } -static bool -use_srgb_lowering(struct pipe_context *pctx, enum pipe_format format) -{ - return (fd_screen(pctx->screen)->gpu_id == 420) && - (util_format_description(format)->layout == UTIL_FORMAT_LAYOUT_ASTC); -} - static struct pipe_sampler_view * fd4_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc, const struct pipe_sampler_view *cso) @@ -240,12 +233,8 @@ fd4_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc, fd4_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g, cso->swizzle_b, cso->swizzle_a); - if (util_format_is_srgb(cso->format)) { - if (use_srgb_lowering(pctx, cso->format)) - so->lower_srgb = true; - else - so->texconst0 |= A4XX_TEX_CONST_0_SRGB; - } + if (util_format_is_srgb(cso->format)) + so->texconst0 |= A4XX_TEX_CONST_0_SRGB; if (cso->target == PIPE_BUFFER) { unsigned elements = cso->u.buf.last_element - @@ -307,39 +296,11 @@ fd4_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc, return &so->base; } -static void -fd4_set_sampler_views(struct pipe_context *pctx, unsigned shader, - unsigned start, unsigned nr, - struct pipe_sampler_view **views) -{ - struct fd_context *ctx = fd_context(pctx); - struct fd4_context *fd4_ctx = fd4_context(ctx); - uint16_t lower_srgb = 0; - unsigned i; - - for (i = 0; i < nr; i++) { - if (views[i]) { - struct fd4_pipe_sampler_view *view = - fd4_pipe_sampler_view(views[i]); - if (view->lower_srgb) - lower_srgb |= (1 << i); - } - } - - fd_set_sampler_views(pctx, shader, start, nr, views); - - if (shader == PIPE_SHADER_FRAGMENT) { - fd4_ctx->flower_srgb = lower_srgb; - } else if (shader == PIPE_SHADER_VERTEX) { - fd4_ctx->vlower_srgb = lower_srgb; - } -} - void fd4_texture_init(struct pipe_context *pctx) { pctx->create_sampler_state = fd4_sampler_state_create; pctx->bind_sampler_states = fd4_sampler_states_bind; pctx->create_sampler_view = fd4_sampler_view_create; - pctx->set_sampler_views = fd4_set_sampler_views; + pctx->set_sampler_views = fd_set_sampler_views; } diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_texture.h b/src/gallium/drivers/freedreno/a4xx/fd4_texture.h index af2140db504..6ca34ade60d 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_texture.h +++ b/src/gallium/drivers/freedreno/a4xx/fd4_texture.h @@ -53,7 +53,6 @@ struct fd4_pipe_sampler_view { struct pipe_sampler_view base; uint32_t texconst0, texconst1, texconst2, texconst3, texconst4; uint32_t offset; - bool lower_srgb; }; static inline struct fd4_pipe_sampler_view * diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_nir.c index 7836789de8f..897b3b963be 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_nir.c @@ -58,7 +58,6 @@ ir3_key_lowers_nir(const struct ir3_shader_key *key) { return key->fsaturate_s | key->fsaturate_t | key->fsaturate_r | key->vsaturate_s | key->vsaturate_t | key->vsaturate_r | - key->vlower_srgb | key->flower_srgb | key->ucp_enables | key->color_two_side; } @@ -86,13 +85,11 @@ ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s, tex_options.saturate_s = key->fsaturate_s; tex_options.saturate_t = key->fsaturate_t; tex_options.saturate_r = key->fsaturate_r; - tex_options.lower_srgb = key->flower_srgb; break; case SHADER_VERTEX: tex_options.saturate_s = key->vsaturate_s; tex_options.saturate_t = key->vsaturate_t; tex_options.saturate_r = key->vsaturate_r; - tex_options.lower_srgb = key->vlower_srgb; break; } } diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c index 3d38088510a..c05b52e7a5e 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c @@ -223,7 +223,6 @@ ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key) key.vsaturate_s = 0; key.vsaturate_t = 0; key.vsaturate_r = 0; - key.vlower_srgb = 0; } break; case SHADER_VERTEX: @@ -234,7 +233,6 @@ ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key) key.fsaturate_s = 0; key.fsaturate_t = 0; key.fsaturate_r = 0; - key.flower_srgb = 0; } break; } diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h index 82cde51e635..c89dc29ff08 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h @@ -104,9 +104,6 @@ struct ir3_shader_key { * shader: */ uint16_t fsaturate_s, fsaturate_t, fsaturate_r; - - /* bitmask of samplers which need srgb->linear lowering: */ - uint16_t vlower_srgb, flower_srgb; }; static inline bool |