diff options
author | Kenneth Graunke <[email protected]> | 2016-06-07 18:18:49 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-08-18 00:46:55 -0700 |
commit | 9e778837ff9abba0bed963d003297e3333cc7f1f (patch) | |
tree | 0f743052079396632c09e456220d9c261cf01f32 | |
parent | d8971128accc84db04becf820b66e455d5d7534c (diff) |
i965: Implement the WaPreventHSTessLevelsInterference workaround.
Fixes several GL44-CTS.tessellation_shader (and GL45 and ES31) subcases:
- vertex_spacing
- tessellation_shader_point_mode.points_verification
- tessellation_shader_quads_tessellation.inner_tessellation_level_rounding
Cc: [email protected]
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Alejandro Piñeiro <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/Makefile.sources | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_compiler.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir_tcs_workarounds.c | 152 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_tcs.c | 18 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp | 3 |
6 files changed, 175 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources index 02705a1b775..0eccef21bd9 100644 --- a/src/mesa/drivers/dri/i965/Makefile.sources +++ b/src/mesa/drivers/dri/i965/Makefile.sources @@ -48,6 +48,7 @@ i965_compiler_FILES = \ brw_nir_attribute_workarounds.c \ brw_nir_intrinsics.c \ brw_nir_opt_peephole_ffma.c \ + brw_nir_tcs_workarounds.c \ brw_packed_float.c \ brw_predicated_break.cpp \ brw_reg.h \ diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h index 10e9f4744be..7d15c281a35 100644 --- a/src/mesa/drivers/dri/i965/brw_compiler.h +++ b/src/mesa/drivers/dri/i965/brw_compiler.h @@ -220,6 +220,8 @@ struct brw_tcs_prog_key /** A bitfield of per-vertex outputs written. */ uint64_t outputs_written; + bool quads_workaround; + struct brw_sampler_prog_key_data tex; }; diff --git a/src/mesa/drivers/dri/i965/brw_nir.h b/src/mesa/drivers/dri/i965/brw_nir.h index 74c354f5c82..61853109653 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.h +++ b/src/mesa/drivers/dri/i965/brw_nir.h @@ -117,6 +117,8 @@ bool brw_nir_apply_attribute_workarounds(nir_shader *nir, bool brw_nir_apply_trig_workarounds(nir_shader *nir); +void brw_nir_apply_tcs_quads_workaround(nir_shader *nir); + nir_shader *brw_nir_apply_sampler_key(nir_shader *nir, const struct brw_device_info *devinfo, const struct brw_sampler_prog_key_data *key, diff --git a/src/mesa/drivers/dri/i965/brw_nir_tcs_workarounds.c b/src/mesa/drivers/dri/i965/brw_nir_tcs_workarounds.c new file mode 100644 index 00000000000..0626981c2c1 --- /dev/null +++ b/src/mesa/drivers/dri/i965/brw_nir_tcs_workarounds.c @@ -0,0 +1,152 @@ +/* + * Copyright © 2016 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "compiler/nir/nir_builder.h" +#include "brw_nir.h" + +/** + * Implements the WaPreventHSTessLevelsInterference workaround (for Gen7-8). + * + * From the Broadwell PRM, Volume 7 (3D-Media-GPGPU), Page 494 (below the + * definition of the patch header layouts): + * + * "HW Bug: The Tessellation stage will incorrectly add domain points + * along patch edges under the following conditions, which may result + * in conformance failures and/or cracking artifacts: + * + * * QUAD domain + * * INTEGER partitioning + * * All three TessFactors in a given U or V direction (e.g., V + * direction: UEQ0, InsideV, UEQ1) are all exactly 1.0 + * * All three TessFactors in the other direction are > 1.0 and all + * round up to the same integer value (e.g, U direction: + * VEQ0 = 3.1, InsideU = 3.7, VEQ1 = 3.4) + * + * The suggested workaround (to be implemented as part of the postamble + * to the HS shader in the HS kernel) is: + * + * if ( + * (TF[UEQ0] > 1.0) || + * (TF[VEQ0] > 1.0) || + * (TF[UEQ1] > 1.0) || + * (TF[VEQ1] > 1.0) || + * (TF[INSIDE_U] > 1.0) || + * (TF[INSIDE_V] > 1.0) ) + * { + * TF[INSIDE_U] = (TF[INSIDE_U] == 1.0) ? 2.0 : TF[INSIDE_U]; + * TF[INSIDE_V] = (TF[INSIDE_V] == 1.0) ? 2.0 : TF[INSIDE_V]; + * }" + * + * There's a subtlety here. Intel internal HSD-ES bug 1208668495 notes + * that the above workaround fails to fix certain GL/ES CTS tests which + * have inside tessellation factors of -1.0. This can be explained by + * a quote from the ARB_tessellation_shader specification: + * + * "If "equal_spacing" is used, the floating-point tessellation level is + * first clamped to the range [1,<max>], where <max> is implementation- + * dependent maximum tessellation level (MAX_TESS_GEN_LEVEL)." + * + * In other words, the actual inner tessellation factor used is + * clamp(TF[INSIDE_*], 1.0, 64.0). So we want to compare the clamped + * value against 1.0. To accomplish this, we change the comparison from + * (TF[INSIDE_*] == 1.0) to (TF[INSIDE_*] <= 1.0). + */ + +static inline nir_ssa_def * +load_output(nir_builder *b, int num_components, int offset) +{ + nir_intrinsic_instr *load = + nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_output); + nir_ssa_dest_init(&load->instr, &load->dest, num_components, 32, NULL); + load->num_components = num_components; + load->src[0] = nir_src_for_ssa(nir_imm_int(b, 0)); + nir_intrinsic_set_base(load, offset); + + nir_builder_instr_insert(b, &load->instr); + + return &load->dest.ssa; +} + +static inline void +store_output(nir_builder *b, nir_ssa_def *value, int offset, unsigned comps) +{ + nir_intrinsic_instr *store = + nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_output); + store->num_components = comps; + nir_intrinsic_set_write_mask(store, (1u << comps) - 1); + store->src[0] = nir_src_for_ssa(value); + store->src[1] = nir_src_for_ssa(nir_imm_int(b, 0)); + nir_builder_instr_insert(b, &store->instr); +} + +static void +emit_quads_workaround(nir_builder *b, nir_block *block) +{ + /* We're going to insert a new if-statement in a predecessor of the end + * block. This would normally create a new block (after the if) which + * would then become the predecessor of the end block, causing our set + * walking to get screwed up. To avoid this, just emit a constant at + * the end of our current block, and insert the if before that. + */ + b->cursor = nir_after_block_before_jump(block); + b->cursor = nir_before_instr(nir_imm_int(b, 0)->parent_instr); + + nir_ssa_def *inner = load_output(b, 2, 0); + nir_ssa_def *outer = load_output(b, 4, 1); + + nir_ssa_def *any_greater_than_1 = + nir_ior(b, nir_bany(b, nir_flt(b, nir_imm_float(b, 1.0f), outer)), + nir_bany(b, nir_flt(b, nir_imm_float(b, 1.0f), inner))); + + nir_if *if_stmt = nir_if_create(b->shader); + if_stmt->condition = nir_src_for_ssa(any_greater_than_1); + nir_builder_cf_insert(b, &if_stmt->cf_node); + + /* Fill out the new then-block */ + b->cursor = nir_after_cf_list(&if_stmt->then_list); + + store_output(b, nir_bcsel(b, nir_fge(b, nir_imm_float(b, 1.0f), inner), + nir_imm_float(b, 2.0f), inner), 0, 2); +} + +void +brw_nir_apply_tcs_quads_workaround(nir_shader *nir) +{ + assert(nir->stage == MESA_SHADER_TESS_CTRL); + + nir_foreach_function(func, nir) { + if (!func->impl) + continue; + + nir_builder b; + nir_builder_init(&b, func->impl); + + struct set_entry *entry; + set_foreach(func->impl->end_block->predecessors, entry) { + nir_block *pred = (nir_block *) entry->key; + emit_quads_workaround(&b, pred); + } + + nir_metadata_preserve(func->impl, 0); + } +} diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c b/src/mesa/drivers/dri/i965/brw_tcs.c index da94bf275c9..2a4c7754182 100644 --- a/src/mesa/drivers/dri/i965/brw_tcs.c +++ b/src/mesa/drivers/dri/i965/brw_tcs.c @@ -153,6 +153,8 @@ brw_tcs_debug_recompile(struct brw_context *brw, key->patch_outputs_written); found |= key_debug(brw, "TES primitive mode", old_key->tes_primitive_mode, key->tes_primitive_mode); + found |= key_debug(brw, "quads and equal_spacing workaround", + old_key->quads_workaround, key->quads_workaround); found |= brw_debug_recompile_sampler_key(brw, &old_key->tex, &key->tex); if (!found) { @@ -346,6 +348,9 @@ brw_upload_tcs_prog(struct brw_context *brw, * based on the domain the DS is expecting to tessellate. */ key.tes_primitive_mode = tep->program.PrimitiveMode; + key.quads_workaround = brw->gen < 9 && + tep->program.PrimitiveMode == GL_QUADS && + tep->program.Spacing == GL_EQUAL; if (tcp) { key.program_string_id = tcp->id; @@ -382,6 +387,8 @@ brw_tcs_precompile(struct gl_context *ctx, struct gl_tess_ctrl_program *tcp = (struct gl_tess_ctrl_program *)prog; struct brw_tess_ctrl_program *btcp = brw_tess_ctrl_program(tcp); + const struct gl_linked_shader *tes = + shader_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; memset(&key, 0, sizeof(key)); @@ -394,9 +401,14 @@ brw_tcs_precompile(struct gl_context *ctx, _LinkedShaders[MESA_SHADER_TESS_CTRL]->info.TessCtrl.VerticesOut; } - key.tes_primitive_mode = shader_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL] - ? shader_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]->info.TessEval.PrimitiveMode - : GL_TRIANGLES; + if (tes) { + key.tes_primitive_mode = tes->info.TessEval.PrimitiveMode; + key.quads_workaround = brw->gen < 9 && + tes->info.TessEval.PrimitiveMode == GL_QUADS && + tes->info.TessEval.Spacing == GL_EQUAL; + } else { + key.tes_primitive_mode = GL_TRIANGLES; + } key.outputs_written = prog->OutputsWritten; key.patch_outputs_written = prog->PatchOutputsWritten; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp b/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp index 30c81c546f7..9944803f31b 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_tcs.cpp @@ -471,6 +471,9 @@ brw_compile_tcs(const struct brw_compiler *compiler, nir = brw_nir_apply_sampler_key(nir, devinfo, &key->tex, is_scalar); brw_nir_lower_vue_inputs(nir, is_scalar, &input_vue_map); brw_nir_lower_tcs_outputs(nir, &vue_prog_data->vue_map); + if (key->quads_workaround) + brw_nir_apply_tcs_quads_workaround(nir); + nir = brw_postprocess_nir(nir, compiler->devinfo, is_scalar); if (is_scalar) |