diff options
author | Rob Clark <[email protected]> | 2016-03-29 10:49:03 -0400 |
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committer | Rob Clark <[email protected]> | 2016-04-01 12:34:40 -0400 |
commit | 972054f5bfa3f0349a44db7cf508d611a0832e52 (patch) | |
tree | b1d7577b047957f9ecefc61b1d8a5544b8ef0298 | |
parent | 58557b345c1382aeeef747060ba14d9edc6362de (diff) |
compiler: random comment fixup
Just noticed this in passing.. gl_shader_stage already has tess so this
comment no longer applies.
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | src/compiler/shader_enums.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index d4326c55a9d..07ae9ee2de7 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -31,7 +31,7 @@ extern "C" { #endif /** - * Shader stages. Note that these will become 5 with tessellation. + * Shader stages. * * The order must match how shaders are ordered in the pipeline. * The GLSL linker assumes that if i<j, then the j-th shader is |