diff options
author | Dave Airlie <[email protected]> | 2008-05-27 15:29:39 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2008-05-27 15:29:39 +1000 |
commit | 8eb7df63029ebc7c30c67c0266d727f9c240b402 (patch) | |
tree | a6f83989ceaca1c8da91badb0157108dd658f135 | |
parent | b5372746ffcaab4ce158c1ca205e039a561ca01f (diff) |
r500: hopefully fix 4096 texture harder
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_texstate.c | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index f69a27671b1..78fa75228e7 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -399,12 +399,6 @@ static void r300SetTexImages(r300ContextPtr rmesa, | ((numLevels - 1) << R300_TX_MAX_MIP_LEVEL_SHIFT); t->pitch = 0; - if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { - if (tObj->Image[0][t->base.firstLevel]->Width > 2048) - t->pitch |= R500_TXWIDTH_BIT11; - if (tObj->Image[0][t->base.firstLevel]->Height > 2048) - t->pitch |= R500_TXHEIGHT_BIT11; - } /* Only need to round to nearest 32 for textures, but the blitter * requires 64-byte aligned pitches, and we may/may not need the @@ -428,6 +422,13 @@ static void r300SetTexImages(r300ContextPtr rmesa, texelBytes) + 63) & ~(63); } + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + if (tObj->Image[0][t->base.firstLevel]->Width > 2048) + t->pitch_reg |= R500_TXWIDTH_BIT11; + if (tObj->Image[0][t->base.firstLevel]->Height > 2048) + t->pitch_reg |= R500_TXHEIGHT_BIT11; + } + t->dirty_state = TEX_ALL; /* FYI: r300UploadTexImages( rmesa, t ) used to be called here */ @@ -581,6 +582,7 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, struct gl_texture_object *tObj = _mesa_lookup_texture(rmesa->radeon.glCtx, texname); r300TexObjPtr t; + uint32_t pitch_val; if (!tObj) return; @@ -593,28 +595,30 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, return; t->offset = offset; - t->pitch_reg = pitch; + t->pitch_reg &= (1 << 13) -1; + pitch_val = pitch; switch (depth) { case 32: t->format = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); t->filter |= tx_table[2].filter; - t->pitch_reg /= 4; + pitch_val /= 4; break; case 24: default: t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); t->filter |= tx_table[4].filter; - t->pitch_reg /= 4; + pitch_val /= 4; break; case 16: t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); t->filter |= tx_table[5].filter; - t->pitch_reg /= 2; + pitch_val /= 2; break; } + pitch_val--; - t->pitch_reg--; + t->pitch_reg |= pitch_val; } static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit) |