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authorJordan Justen <[email protected]>2016-06-11 16:46:13 -0700
committerJordan Justen <[email protected]>2016-08-26 10:09:22 -0700
commit8d78b096f8bbcad5e15000539ee475a8733140ca (patch)
tree3d6499fc9a8afcdaaddbc67509cb260b98866f7f
parent7af51b8f0359131dbb11cf64c54638029aebad84 (diff)
i965/gen7: Copy stencil when sampling the stencil texture
Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 58cd03d5e82..888097d297a 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -235,6 +235,11 @@ intel_update_state(struct gl_context * ctx, GLuint new_state)
0 : INTEL_MIPTREE_IGNORE_CCS_E;
intel_miptree_resolve_color(brw, tex_obj->mt, flags);
brw_render_cache_set_check_flush(brw, tex_obj->mt->bo);
+
+ if (tex_obj->base.StencilSampling ||
+ tex_obj->mt->format == MESA_FORMAT_S_UINT8) {
+ intel_update_r8stencil(brw, tex_obj->mt);
+ }
}
/* Resolve color for each active shader image. */