diff options
author | Ian Romanick <[email protected]> | 2018-03-21 15:22:15 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2018-03-26 08:50:43 -0700 |
commit | 780f307ba860e3d8f85df8d6e1e60a1d612b97d9 (patch) | |
tree | 3640e597842d6d742a53dc27a547c9002d9ca565 | |
parent | 020b0055e7a085a6a8c961ad12ce94e58606a1ae (diff) |
i965/vec4: Allow cmod propagation when src0 is a uniform or shader input
No shader-db changes. This source must have been written by a previous
instruction, so it cannot be a uniform or a shader input. However, this
change allows the next commit to help more shaders.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
-rw-r--r-- | src/intel/compiler/brw_vec4_cmod_propagation.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_vec4_cmod_propagation.cpp b/src/intel/compiler/brw_vec4_cmod_propagation.cpp index 0d72d82a578..7f1001b6d12 100644 --- a/src/intel/compiler/brw_vec4_cmod_propagation.cpp +++ b/src/intel/compiler/brw_vec4_cmod_propagation.cpp @@ -49,7 +49,8 @@ opt_cmod_propagation_local(bblock_t *block) inst->opcode != BRW_OPCODE_MOV) || inst->predicate != BRW_PREDICATE_NONE || !inst->dst.is_null() || - inst->src[0].file != VGRF || + (inst->src[0].file != VGRF && inst->src[0].file != ATTR && + inst->src[0].file != UNIFORM) || inst->src[0].abs) continue; |