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authorBrian Paul <[email protected]>2010-03-19 10:35:58 -0600
committerBrian Paul <[email protected]>2010-03-19 10:35:58 -0600
commit73060ec7ebaa6a304402caa60610f94dac2cf24b (patch)
tree99664f2e68905915e1b9138b6e6d29c71881bae7
parent062a208814ad65d330f403c46d4bed88648f334f (diff)
drivers/x11: add PUBLIC qualifier to more API functions
Based on a patch from Tom Fogal.
-rw-r--r--src/mesa/drivers/x11/glxapi.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c
index e11aff1a849..955eba4e944 100644
--- a/src/mesa/drivers/x11/glxapi.c
+++ b/src/mesa/drivers/x11/glxapi.c
@@ -1113,7 +1113,7 @@ glXGetAGPOffsetMESA( const GLvoid *pointer )
/*** GLX_MESA_allocate_memory */
-void *
+void PUBLIC *
glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size,
float readfreq, float writefreq, float priority)
{
@@ -1121,14 +1121,14 @@ glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size,
return NULL;
}
-void
+void PUBLIC
glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer)
{
/* dummy */
}
-GLuint
+GLuint PUBLIC
glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer)
{
/* dummy */
@@ -1138,7 +1138,7 @@ glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer)
/*** GLX_EXT_texture_from_pixmap */
-void
+void PUBLIC
glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
const int *attrib_list)
{
@@ -1148,7 +1148,7 @@ glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
t->BindTexImageEXT(dpy, drawable, buffer, attrib_list);
}
-void
+void PUBLIC
glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
{
struct _glxapi_table *t;
@@ -1426,7 +1426,7 @@ _glxapi_get_proc_address(const char *funcName)
* This function does not get dispatched through the dispatch table
* since it's really a "meta" function.
*/
-__GLXextFuncPtr
+__GLXextFuncPtr PUBLIC
glXGetProcAddressARB(const GLubyte *procName)
{
__GLXextFuncPtr f;
@@ -1442,7 +1442,8 @@ glXGetProcAddressARB(const GLubyte *procName)
/* GLX 1.4 */
-void (*glXGetProcAddress(const GLubyte *procName))()
+void PUBLIC
+(*glXGetProcAddress(const GLubyte *procName))()
{
return glXGetProcAddressARB(procName);
}