diff options
author | Pierre Willenbrock <[email protected]> | 2010-04-27 23:16:48 +0200 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-04-27 17:12:39 -0700 |
commit | 6ef6cdec2ebc91cfbe2b26ad88d702847c750cd0 (patch) | |
tree | a2d51e2d53ffa053ea1599c61b5262967f537d60 | |
parent | da498ef41e88e98e3710d7de5e2488f359196621 (diff) |
Don't set srcLevel on GL_TEXTURE_RECTANGLE_ARB targets
Signed-off-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/mesa/drivers/common/meta.c | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 84a2a5fcb3a..97d91ac381d 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1117,8 +1117,10 @@ blitframebuffer_texture(GLcontext *ctx, _mesa_BindTexture(target, texObj->Name); _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + if (target != GL_TEXTURE_RECTANGLE_ARB) { + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + } _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); @@ -1176,8 +1178,10 @@ blitframebuffer_texture(GLcontext *ctx, */ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); - _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + if (target != GL_TEXTURE_RECTANGLE_ARB) { + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + } _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); |