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authorLeo Liu <[email protected]>2017-09-26 09:11:52 -0400
committerLeo Liu <[email protected]>2017-09-28 09:22:55 -0400
commit6ed61b8d3fa09f7b08505e62d5b92270aef3fb80 (patch)
tree7faf9e4f5065b81310de6b161a4ee5ddc24d12b5
parentc951976b506ebf347cac254cf1969cb289943a78 (diff)
st/va: use pipe transfer_map to map upload buffer
The function pipe_buffer_map() is only for linear pipe buffer, with height as 0, and it's not for any 2D textures. Signed-off-by: Leo Liu <[email protected]> Cc: [email protected] Cc: Mark Thompson <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/gallium/state_trackers/va/buffer.c12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/gallium/state_trackers/va/buffer.c b/src/gallium/state_trackers/va/buffer.c
index fb5b20e44bb..deaeb1939fe 100644
--- a/src/gallium/state_trackers/va/buffer.c
+++ b/src/gallium/state_trackers/va/buffer.c
@@ -125,9 +125,15 @@ vlVaMapBuffer(VADriverContextP ctx, VABufferID buf_id, void **pbuff)
}
if (buf->derived_surface.resource) {
- *pbuff = pipe_buffer_map(drv->pipe, buf->derived_surface.resource,
- PIPE_TRANSFER_WRITE,
- &buf->derived_surface.transfer);
+ struct pipe_resource *resource;
+ struct pipe_box box = {};
+
+ resource = buf->derived_surface.resource;
+ box.width = resource->width0;
+ box.height = resource->height0;
+ box.depth = resource->depth0;
+ *pbuff = drv->pipe->transfer_map(drv->pipe, resource, 0, PIPE_TRANSFER_WRITE,
+ &box, &buf->derived_surface.transfer);
mtx_unlock(&drv->mutex);
if (!buf->derived_surface.transfer || !*pbuff)