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authorBrian Paul <[email protected]>2006-10-15 19:20:29 +0000
committerBrian Paul <[email protected]>2006-10-15 19:20:29 +0000
commit606108ee4e3051e04c58dac90f1dc91ce369a3b0 (patch)
tree34a6734d7d7ec7e38f8ffc51b2ee3ec4f8d2aafa
parent694a5b81a7d51208ae4dce0b4d5c163123aec123 (diff)
updated comments, mark GetBufferSize() and ResizeBuffers() as obsolete
-rw-r--r--src/mesa/main/buffers.c21
-rw-r--r--src/mesa/main/dd.h10
2 files changed, 20 insertions, 11 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 3031c6c9f07..8d77b3cb8a0 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -1,11 +1,6 @@
-/**
- * \file buffers.c
- * Frame buffer management.
- */
-
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.2
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
@@ -28,6 +23,13 @@
*/
+/**
+ * \file buffers.c
+ * General framebuffer-related functions, like glClear, glScissor, etc.
+ */
+
+
+
#include "glheader.h"
#include "buffers.h"
#include "colormac.h"
@@ -581,6 +583,9 @@ _mesa_ReadBuffer(GLenum buffer)
#if _HAVE_FULL_GL
/**
+ * XXX THIS IS OBSOLETE - drivers should take care of detecting window
+ * size changes and act accordingly, likely calling _mesa_resize_framebuffer().
+ *
* GL_MESA_resize_buffers extension.
*
* When this function is called, we'll ask the window system how large
@@ -635,6 +640,10 @@ void _mesa_resizebuffers( GLcontext *ctx )
ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */
}
+
+/*
+ * XXX THIS IS OBSOLETE
+ */
void GLAPIENTRY
_mesa_ResizeBuffersMESA( void )
{
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 26cabc90963..716c13ca28e 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.2
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -52,8 +52,7 @@ struct mesa_display_list;
struct dd_function_table {
/**
* Return a string as needed by glGetString().
- *
- * Only the GL_RENDERER token must be implemented. Otherwise, NULL can be
+ * Only the GL_RENDERER query must be implemented. Otherwise, NULL can be
* returned.
*/
const GLubyte * (*GetString)( GLcontext *ctx, GLenum name );
@@ -70,19 +69,20 @@ struct dd_function_table {
* Get the width and height of the named buffer/window.
*
* Mesa uses this to determine when the driver's window size has changed.
+ * XXX OBSOLETE: this function will be removed in the future.
*/
void (*GetBufferSize)( GLframebuffer *buffer,
GLuint *width, GLuint *height );
/**
* Resize the given framebuffer to the given size.
+ * XXX OBSOLETE: this function will be removed in the future.
*/
void (*ResizeBuffers)( GLcontext *ctx, GLframebuffer *fb,
GLuint width, GLuint height);
/**
* Called whenever an error is generated.
- *
* __GLcontextRec::ErrorValue contains the error value.
*/
void (*Error)( GLcontext *ctx );