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authorMarek Olšák <[email protected]>2017-10-17 03:08:47 +0200
committerMarek Olšák <[email protected]>2017-10-17 04:16:17 +0200
commit5d071bf04bcf4c35452faaac253cdc9bac31f780 (patch)
tree2b29dc06854ac8bc83d731a8603c55ae03109271
parent1b86dbc144f168efe98cc9c02dc93d4176b8aac0 (diff)
Revert "mesa: fix texture updates for ATI_fragment_shader"
This reverts commit 9d54025cd1eee3f42b80c062d1f644904bf2ba41. It breaks KOTOR. Cc: 17.1 17.2 <[email protected]>
-rw-r--r--src/mesa/main/texstate.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 776806d6326..2146723d086 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -838,11 +838,9 @@ _mesa_update_texture_state(struct gl_context *ctx)
memcpy(prog, ctx->_Shader->CurrentProgram, sizeof(prog));
- if (prog[MESA_SHADER_FRAGMENT] == NULL) {
- if (_mesa_arb_fragment_program_enabled(ctx))
- prog[MESA_SHADER_FRAGMENT] = ctx->FragmentProgram.Current;
- else if (_mesa_ati_fragment_shader_enabled(ctx))
- prog[MESA_SHADER_FRAGMENT] = ctx->ATIFragmentShader.Current->Program;
+ if (prog[MESA_SHADER_FRAGMENT] == NULL &&
+ _mesa_arb_fragment_program_enabled(ctx)) {
+ prog[MESA_SHADER_FRAGMENT] = ctx->FragmentProgram.Current;
}
/* TODO: only set this if there are actual changes */