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authorBrian Paul <[email protected]>2004-04-22 01:08:36 +0000
committerBrian Paul <[email protected]>2004-04-22 01:08:36 +0000
commit5b45c1148624f0ee2b93cc15f5c3ae21667f5463 (patch)
tree8a5287c50dc2fbc0d19d45c6ebbe562c26aa359f
parent3623733472905773957158444aff7d4606d640ff (diff)
use FetchTexelf() in GetTexImage() to return float textures correctly
-rw-r--r--src/mesa/main/teximage.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 1b889292f8e..978148a5221 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1982,14 +1982,15 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
}
else {
/* general case: convert row to RGBA format */
- GLchan rgba[MAX_WIDTH][4];
+ GLfloat rgba[MAX_WIDTH][4];
GLint col;
for (col = 0; col < width; col++) {
- (*texImage->FetchTexelc)(texImage, col, row, img, rgba[col]);
+ (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]);
}
- _mesa_pack_rgba_span_chan(ctx, width, (const GLchan (*)[4])rgba,
- format, type, dest, &ctx->Pack,
- 0 /* no image transfer */);
+ _mesa_pack_rgba_span_float(ctx, width,
+ (const GLfloat (*)[4]) rgba,
+ format, type, dest, &ctx->Pack,
+ 0 /* no image transfer */);
} /* format */
} /* row */
} /* img */