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authorChad Versace <[email protected]>2013-01-11 09:53:21 -0800
committerChad Versace <[email protected]>2013-01-24 21:24:10 -0800
commit5790174e376e2b3543b902ae14c790c6eed2dd88 (patch)
treecee3ead8674bdccf721f58057932b179f9be005d
parentfafcbf52b7a45494e11488eb37d1e0b036ac8e4b (diff)
glsl/ir_builder: Add more helpers for constructing expressions
Add the following functions, each of which construct the similarly named ir expression: div, round_even, clamp equal, less, greater, lequal, gequal logic_not, logic_and, logic_or bit_not, bit_or, bit_and, lshift, rshift f2i, i2f, f2u, u2f, i2u, u2i Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Chad Versace <[email protected]>
-rw-r--r--src/glsl/ir_builder.cpp130
-rw-r--r--src/glsl/ir_builder.h26
2 files changed, 156 insertions, 0 deletions
diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index c62f0b115bb..b7a116e371d 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_builder.cpp
@@ -188,11 +188,27 @@ ir_expression *mul(operand a, operand b)
return expr(ir_binop_mul, a, b);
}
+ir_expression *div(operand a, operand b)
+{
+ return expr(ir_binop_div, a, b);
+}
+
+ir_expression *round_even(operand a)
+{
+ return expr(ir_unop_round_even, a);
+}
+
ir_expression *dot(operand a, operand b)
{
return expr(ir_binop_dot, a, b);
}
+ir_expression*
+clamp(operand a, operand b, operand c)
+{
+ return expr(ir_binop_min, expr(ir_binop_max, a, b), c);
+}
+
ir_expression *
saturate(operand a)
{
@@ -203,4 +219,118 @@ saturate(operand a)
new(mem_ctx) ir_constant(0.0f));
}
+ir_expression*
+equal(operand a, operand b)
+{
+ return expr(ir_binop_equal, a, b);
+}
+
+ir_expression*
+less(operand a, operand b)
+{
+ return expr(ir_binop_less, a, b);
+}
+
+ir_expression*
+greater(operand a, operand b)
+{
+ return expr(ir_binop_greater, a, b);
+}
+
+ir_expression*
+lequal(operand a, operand b)
+{
+ return expr(ir_binop_lequal, a, b);
+}
+
+ir_expression*
+gequal(operand a, operand b)
+{
+ return expr(ir_binop_gequal, a, b);
+}
+
+ir_expression*
+logic_not(operand a)
+{
+ return expr(ir_unop_logic_not, a);
+}
+
+ir_expression*
+logic_and(operand a, operand b)
+{
+ return expr(ir_binop_logic_and, a, b);
+}
+
+ir_expression*
+logic_or(operand a, operand b)
+{
+ return expr(ir_binop_logic_or, a, b);
+}
+
+ir_expression*
+bit_not(operand a)
+{
+ return expr(ir_unop_bit_not, a);
+}
+
+ir_expression*
+bit_and(operand a, operand b)
+{
+ return expr(ir_binop_bit_and, a, b);
+}
+
+ir_expression*
+bit_or(operand a, operand b)
+{
+ return expr(ir_binop_bit_or, a, b);
+}
+
+ir_expression*
+lshift(operand a, operand b)
+{
+ return expr(ir_binop_lshift, a, b);
+}
+
+ir_expression*
+rshift(operand a, operand b)
+{
+ return expr(ir_binop_rshift, a, b);
+}
+
+ir_expression*
+f2i(operand a)
+{
+ return expr(ir_unop_f2i, a);
+}
+
+ir_expression*
+i2f(operand a)
+{
+ return expr(ir_unop_i2f, a);
+}
+
+ir_expression*
+i2u(operand a)
+{
+ return expr(ir_unop_i2u, a);
+}
+
+ir_expression*
+u2i(operand a)
+{
+ return expr(ir_unop_u2i, a);
+}
+
+ir_expression*
+f2u(operand a)
+{
+ return expr(ir_unop_f2u, a);
+}
+
+ir_expression*
+u2f(operand a)
+{
+ return expr(ir_unop_u2f, a);
+}
+
} /* namespace ir_builder */
diff --git a/src/glsl/ir_builder.h b/src/glsl/ir_builder.h
index 278294fe963..01c7f9666c9 100644
--- a/src/glsl/ir_builder.h
+++ b/src/glsl/ir_builder.h
@@ -95,9 +95,35 @@ ir_expression *expr(ir_expression_operation op, operand a, operand b);
ir_expression *add(operand a, operand b);
ir_expression *sub(operand a, operand b);
ir_expression *mul(operand a, operand b);
+ir_expression *div(operand a, operand b);
+ir_expression *round_even(operand a);
ir_expression *dot(operand a, operand b);
+ir_expression *clamp(operand a, operand b, operand c);
ir_expression *saturate(operand a);
+ir_expression *equal(operand a, operand b);
+ir_expression *less(operand a, operand b);
+ir_expression *greater(operand a, operand b);
+ir_expression *lequal(operand a, operand b);
+ir_expression *gequal(operand a, operand b);
+
+ir_expression *logic_not(operand a);
+ir_expression *logic_and(operand a, operand b);
+ir_expression *logic_or(operand a, operand b);
+
+ir_expression *bit_not(operand a);
+ir_expression *bit_or(operand a, operand b);
+ir_expression *bit_and(operand a, operand b);
+ir_expression *lshift(operand a, operand b);
+ir_expression *rshift(operand a, operand b);
+
+ir_expression *f2i(operand a);
+ir_expression *i2f(operand a);
+ir_expression *f2u(operand a);
+ir_expression *u2f(operand a);
+ir_expression *i2u(operand a);
+ir_expression *u2i(operand a);
+
/**
* Swizzle away later components, but preserve the ordering.
*/