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authorChad Versace <[email protected]>2011-11-15 07:21:25 -0800
committerChad Versace <[email protected]>2011-11-15 08:00:29 -0800
commit50b33560784dde428fbb5dfe7d428255874c496c (patch)
tree9312305ab8076ad6150ece1278e26e629a512be7
parentdc4c3a31c64aae2c3d76ccbd5bf54d04a1d5d041 (diff)
intel: Fix region dimensions for stencil buffers received from DDX
I changed the dimensions of the stencil buffer's region, as allocated by the DDX, at xf86-video-intel commit commit 3e55f3e88b40471706d5cd45c4df4010f8675c75 dri: Do not tile stencil buffer But I forgot to make the analogous update to the Intel DRI2 glue in Mesa. This patch makes that update. Surprisingly, the mismatch did not cause any bugs. But the mismatch, if left unfixed, *would* create bugs in the next commit. Note: This is a candidate for the 7.11 branch. Signed-off-by: Chad Versace <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c31
1 files changed, 16 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index d00d5d476a1..d89b38875b8 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -1353,27 +1353,28 @@ intel_process_dri2_buffer_with_separate_stencil(struct intel_context *intel,
buffer->cpp, buffer->pitch);
}
- /*
- * The stencil buffer has quirky pitch requirements. From Section
- * 2.11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
- * The pitch must be set to 2x the value computed based on width, as
- * the stencil buffer is stored with two rows interleaved.
- * If we neglect to double the pitch, then drm_intel_gem_bo_map_gtt()
- * maps the memory incorrectly.
- *
- * To satisfy the pitch requirement, the X driver hackishly allocated
- * the gem buffer with bpp doubled and height halved. So buffer->cpp is
- * correct, but drawable->height is not.
- */
- int buffer_height = drawable->h;
+ int buffer_width;
+ int buffer_height;
if (buffer->attachment == __DRI_BUFFER_STENCIL) {
- buffer_height /= 2;
+ /* The stencil buffer has quirky pitch requirements. From Section
+ * 2.11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
+ * The pitch must be set to 2x the value computed based on width, as
+ * the stencil buffer is stored with two rows interleaved.
+ *
+ * To satisfy the pitch requirement, the X driver allocated the region
+ * with the following dimensions.
+ */
+ buffer_width = ALIGN(drawable->w, 64);
+ buffer_height = ALIGN(ALIGN(drawable->h, 2) / 2, 64);
+ } else {
+ buffer_width = drawable->w;
+ buffer_height = drawable->h;
}
struct intel_region *region =
intel_region_alloc_for_handle(intel->intelScreen,
buffer->cpp,
- drawable->w,
+ buffer_width,
buffer_height,
buffer->pitch / buffer->cpp,
buffer->name,