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authorRALOVICH, Kristóf <[email protected]>2008-10-11 13:09:50 +0200
committerAlan Hourihane <[email protected]>2008-10-15 11:17:45 +0100
commit4f31200a33f48445d3c628a46cb790d901391ef0 (patch)
tree2ff4e303a7b96a6a069c19dfd13e10c331116113
parentb4bb29cecd1dcee1f92d77bd462069fda71fe039 (diff)
glx: No need to zero a local variable.
My previous commit e2060348630b59a446bac7f734fdde40033093ab introduced this.
-rw-r--r--src/glx/x11/indirect_vertex_array.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/glx/x11/indirect_vertex_array.c b/src/glx/x11/indirect_vertex_array.c
index c7a20e2bc56..aec48824f5b 100644
--- a/src/glx/x11/indirect_vertex_array.c
+++ b/src/glx/x11/indirect_vertex_array.c
@@ -121,7 +121,6 @@ __glXFreeVertexArrayState( __GLXcontext * gc )
arrays->arrays = NULL;
}
free(arrays);
- arrays = NULL;
state->array_state = NULL;
}
}