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authorKenneth Graunke <[email protected]>2016-03-03 16:21:09 -0800
committerKenneth Graunke <[email protected]>2016-03-03 16:21:09 -0800
commit3ed260f54cc353398965037f12f39aafa086bcc5 (patch)
treeb5c8e5c880c692d18855cd5cd6b0b465abb92cee
parent56ba13c994fc3b1c4058bb99656dad6fa2aa819d (diff)
hack to make dota 2 menus work
-rw-r--r--src/intel/vulkan/genX_cmd_buffer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index a888c360673..a31ecc398e7 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -721,8 +721,8 @@ void genX(CmdBeginRenderPass)(
const VkRect2D *render_area = &pRenderPassBegin->renderArea;
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DRAWING_RECTANGLE),
- .ClippedDrawingRectangleYMin = render_area->offset.y,
- .ClippedDrawingRectangleXMin = render_area->offset.x,
+ .ClippedDrawingRectangleYMin = MAX2(render_area->offset.y, 0),
+ .ClippedDrawingRectangleXMin = MAX2(render_area->offset.x, 0),
.ClippedDrawingRectangleYMax =
render_area->offset.y + render_area->extent.height - 1,
.ClippedDrawingRectangleXMax =