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authorMarek Olšák <[email protected]>2016-01-28 02:53:13 +0100
committerMarek Olšák <[email protected]>2016-02-21 21:08:58 +0100
commit3c98e0b369aa79b3adcbbd299fa510e825866416 (patch)
treeb55884c491eb15548361bdff82ec82d7d2cc65bf
parente038f8fd49b6ef2d63f3e7adc275ea6600362f25 (diff)
radeonsi: compile non-GS middle parts of shaders immediately if enabled
Still disabled. Only prologs & epilogs are compiled in draw calls, but each variant of those is compiled only once per process. VS is always compiled as hw VS. TES is always compiled as hw VS. LS and ES stages are always compiled on demand. Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c58
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h11
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c36
3 files changed, 87 insertions, 18 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 2f27da4f420..e3ba1f97252 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -4815,11 +4815,11 @@ static void si_init_shader_ctx(struct si_shader_context *ctx,
bld_base->op_actions[TGSI_OPCODE_MIN].intr_name = "llvm.minnum.f32";
}
-static int si_compile_tgsi_shader(struct si_screen *sscreen,
- LLVMTargetMachineRef tm,
- struct si_shader *shader,
- bool is_monolithic,
- struct pipe_debug_callback *debug)
+int si_compile_tgsi_shader(struct si_screen *sscreen,
+ LLVMTargetMachineRef tm,
+ struct si_shader *shader,
+ bool is_monolithic,
+ struct pipe_debug_callback *debug)
{
struct si_shader_selector *sel = shader->selector;
struct si_shader_context ctx;
@@ -5854,15 +5854,48 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
+ struct si_shader *mainp = shader->selector->main_shader_part;
int r;
- /* Compile TGSI. */
- r = si_compile_tgsi_shader(sscreen, tm, shader,
- sscreen->use_monolithic_shaders, debug);
- if (r)
- return r;
+ /* LS and ES are always compiled on demand. */
+ if (!mainp ||
+ (shader->selector->type == PIPE_SHADER_VERTEX &&
+ (shader->key.vs.as_es || shader->key.vs.as_ls)) ||
+ (shader->selector->type == PIPE_SHADER_TESS_EVAL &&
+ shader->key.tes.as_es)) {
+ /* Monolithic shader (compiled as a whole, has many variants,
+ * may take a long time to compile).
+ */
+ r = si_compile_tgsi_shader(sscreen, tm, shader, true, debug);
+ if (r)
+ return r;
+ } else {
+ /* The shader consists of 2-3 parts:
+ *
+ * - the middle part is the user shader, it has 1 variant only
+ * and it was compiled during the creation of the shader
+ * selector
+ * - the prolog part is inserted at the beginning
+ * - the epilog part is inserted at the end
+ *
+ * The prolog and epilog have many (but simple) variants.
+ */
- if (!sscreen->use_monolithic_shaders) {
+ /* Copy the compiled TGSI shader data over. */
+ shader->is_binary_shared = true;
+ shader->binary = mainp->binary;
+ shader->config = mainp->config;
+ shader->num_input_sgprs = mainp->num_input_sgprs;
+ shader->num_input_vgprs = mainp->num_input_vgprs;
+ shader->face_vgpr_index = mainp->face_vgpr_index;
+ memcpy(shader->vs_output_param_offset,
+ mainp->vs_output_param_offset,
+ sizeof(mainp->vs_output_param_offset));
+ shader->uses_instanceid = mainp->uses_instanceid;
+ shader->nr_pos_exports = mainp->nr_pos_exports;
+ shader->nr_param_exports = mainp->nr_param_exports;
+
+ /* Select prologs and/or epilogs. */
switch (shader->selector->type) {
case PIPE_SHADER_VERTEX:
if (!si_shader_select_vs_parts(sscreen, tm, shader, debug))
@@ -5927,5 +5960,6 @@ void si_shader_destroy(struct si_shader *shader)
r600_resource_reference(&shader->bo, NULL);
- radeon_shader_binary_clean(&shader->binary);
+ if (!shader->is_binary_shared)
+ radeon_shader_binary_clean(&shader->binary);
}
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 196fa3e9086..ee81621a702 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -181,6 +181,11 @@ struct si_shader_selector {
struct si_shader *first_variant; /* immutable after the first variant */
struct si_shader *last_variant; /* mutable */
+ /* The compiled TGSI shader expecting a prolog and/or epilog (not
+ * uploaded to a buffer).
+ */
+ struct si_shader *main_shader_part;
+
struct tgsi_token *tokens;
struct pipe_stream_output_info so;
struct tgsi_shader_info info;
@@ -347,6 +352,7 @@ struct si_shader {
struct r600_resource *scratch_bo;
union si_shader_key key;
struct radeon_shader_binary binary;
+ bool is_binary_shared;
struct si_shader_config config;
ubyte num_input_sgprs;
@@ -399,6 +405,11 @@ static inline bool si_vs_exports_prim_id(struct si_shader *shader)
}
/* si_shader.c */
+int si_compile_tgsi_shader(struct si_screen *sscreen,
+ LLVMTargetMachineRef tm,
+ struct si_shader *shader,
+ bool is_monolithic,
+ struct pipe_debug_callback *debug);
int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
struct si_shader *shader,
struct pipe_debug_callback *debug);
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index fbc377a6a4e..dc813437f14 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -824,6 +824,7 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
const struct pipe_shader_state *state)
{
struct si_screen *sscreen = (struct si_screen *)ctx->screen;
+ struct si_context *sctx = (struct si_context*)ctx;
struct si_shader_selector *sel = CALLOC_STRUCT(si_shader_selector);
int i;
@@ -931,6 +932,24 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
break;
}
+ /* Compile the main shader part for use with a prolog and/or epilog. */
+ if (sel->type != PIPE_SHADER_GEOMETRY &&
+ !sscreen->use_monolithic_shaders) {
+ struct si_shader *shader = CALLOC_STRUCT(si_shader);
+
+ if (!shader)
+ goto error;
+
+ shader->selector = sel;
+
+ if (si_compile_tgsi_shader(sscreen, sctx->tm, shader, false,
+ &sctx->b.debug) != 0) {
+ FREE(shader);
+ goto error;
+ }
+ sel->main_shader_part = shader;
+ }
+
/* Pre-compilation. */
if (sel->type == PIPE_SHADER_GEOMETRY ||
sscreen->b.debug_flags & DBG_PRECOMPILE) {
@@ -955,16 +974,18 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
break;
}
- if (si_shader_select_with_key(ctx, &state, &key)) {
- fprintf(stderr, "radeonsi: can't create a shader\n");
- tgsi_free_tokens(sel->tokens);
- FREE(sel);
- return NULL;
- }
+ if (si_shader_select_with_key(ctx, &state, &key))
+ goto error;
}
pipe_mutex_init(sel->mutex);
return sel;
+
+error:
+ fprintf(stderr, "radeonsi: can't create a shader\n");
+ tgsi_free_tokens(sel->tokens);
+ FREE(sel);
+ return NULL;
}
/**
@@ -1129,6 +1150,9 @@ static void si_delete_shader_selector(struct pipe_context *ctx, void *state)
p = c;
}
+ if (sel->main_shader_part)
+ si_delete_shader(sctx, sel->main_shader_part);
+
pipe_mutex_destroy(sel->mutex);
free(sel->tokens);
free(sel);