diff options
author | Chia-I Wu <[email protected]> | 2009-11-23 17:10:12 +0800 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-01-04 14:15:15 -0700 |
commit | 3a4d0811b43295519d771fa192bd3d28bd5312d5 (patch) | |
tree | f4ac920c591eda2463fa30b14f18a9551398dcdc | |
parent | f88297b369e9c2d4521554d8a6c66e288eb3b178 (diff) |
mesa/es: Clean up extension string.
Add some new extensions and remove those that do not belong to
OpenGL ES 2.0.
Signed-off-by: Chia-I Wu <[email protected]>
-rw-r--r-- | src/mesa/es/main/specials_es1.c | 8 | ||||
-rw-r--r-- | src/mesa/es/main/specials_es2.c | 10 |
2 files changed, 12 insertions, 6 deletions
diff --git a/src/mesa/es/main/specials_es1.c b/src/mesa/es/main/specials_es1.c index 548fb0f0297..0ace2924b37 100644 --- a/src/mesa/es/main/specials_es1.c +++ b/src/mesa/es/main/specials_es1.c @@ -140,8 +140,16 @@ make_extension_string(const GLcontext *ctx, char *str) if (ctx->Extensions.EXT_texture_filter_anisotropic) len += append_extension(&str, "GL_EXT_texture_filter_anisotropic"); + /* some applications check this for NPOT support */ if (ctx->Extensions.ARB_texture_non_power_of_two) len += append_extension(&str, "GL_ARB_texture_non_power_of_two"); + + if (ctx->Extensions.EXT_texture_compression_s3tc) + len += append_extension(&str, "GL_EXT_texture_compression_dxt1"); + if (ctx->Extensions.EXT_texture_lod_bias) + len += append_extension(&str, "GL_EXT_texture_lod_bias"); + if (ctx->Extensions.EXT_blend_minmax) + len += append_extension(&str, "GL_EXT_blend_minmax"); if (ctx->Extensions.EXT_multi_draw_arrays) len += append_extension(&str, "GL_EXT_multi_draw_arrays"); diff --git a/src/mesa/es/main/specials_es2.c b/src/mesa/es/main/specials_es2.c index ef8c5816187..e11ade9b948 100644 --- a/src/mesa/es/main/specials_es2.c +++ b/src/mesa/es/main/specials_es2.c @@ -86,21 +86,15 @@ make_extension_string(const GLcontext *ctx, char *str) { size_t len = 0; - /* Core additions */ - len += append_extension(&str, "GL_OES_single_precision"); - - /* Required extensions */ len += append_extension(&str, "GL_OES_compressed_paletted_texture"); if (ctx->Extensions.ARB_framebuffer_object) { - len += append_extension(&str, "GL_OES_framebuffer_object"); len += append_extension(&str, "GL_OES_depth24"); len += append_extension(&str, "GL_OES_depth32"); len += append_extension(&str, "GL_OES_fbo_render_mipmap"); len += append_extension(&str, "GL_OES_rgb8_rgba8"); len += append_extension(&str, "GL_OES_stencil1"); len += append_extension(&str, "GL_OES_stencil4"); - len += append_extension(&str, "GL_OES_stencil8"); } if (ctx->Extensions.EXT_vertex_array) @@ -123,6 +117,10 @@ make_extension_string(const GLcontext *ctx, char *str) if (ctx->Extensions.ARB_fragment_shader) len += append_extension(&str, "GL_OES_standard_derivatives"); + if (ctx->Extensions.EXT_texture_compression_s3tc) + len += append_extension(&str, "GL_EXT_texture_compression_dxt1"); + if (ctx->Extensions.EXT_blend_minmax) + len += append_extension(&str, "GL_EXT_blend_minmax"); if (ctx->Extensions.EXT_multi_draw_arrays) len += append_extension(&str, "GL_EXT_multi_draw_arrays"); |