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authorBrian <[email protected]>2007-08-06 13:42:18 -0600
committerBrian <[email protected]>2007-08-06 13:42:18 -0600
commit2dd4506de35fbf41b656fbdda65fe7f8585158cd (patch)
tree3b51eb52c1f5bf42abcb211c4b381fcbd25c4f12
parentd49cee1a748c513325249a4cbaa982a60897fa77 (diff)
disable/remove intel dependencies
-rw-r--r--src/mesa/drivers/dri/i915pipe/intel_tex_copy.c48
1 files changed, 33 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c b/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c
index b62aaaeebb2..d2cf6f4669c 100644
--- a/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/i915pipe/intel_tex_copy.c
@@ -25,20 +25,23 @@
*
**************************************************************************/
-#include "mtypes.h"
-#include "enums.h"
-#include "image.h"
-#include "teximage.h"
-#include "swrast/swrast.h"
+#include "main/mtypes.h"
+#include "main/enums.h"
+#include "main/image.h"
+#include "main/teximage.h"
+#include "state_tracker/st_mipmap_tree.h"
+
+#if 0
#include "intel_screen.h"
#include "intel_context.h"
#include "intel_batchbuffer.h"
#include "intel_buffers.h"
-#include "state_tracker/st_mipmap_tree.h"
#include "intel_fbo.h"
-#include "intel_tex.h"
#include "intel_blit.h"
+#endif
+#include "intel_tex.h"
+
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
@@ -51,6 +54,7 @@
static const struct pipe_region *
get_teximage_source(struct intel_context *intel, GLenum internalFormat)
{
+#if 00
struct intel_renderbuffer *irb;
DBG("%s %s\n", __FUNCTION__,
@@ -79,17 +83,20 @@ get_teximage_source(struct intel_context *intel, GLenum internalFormat)
default:
return NULL;
}
+#else
+ return NULL;
+#endif
}
static GLboolean
-do_copy_texsubimage(struct intel_context *intel,
+do_copy_texsubimage(GLcontext *ctx,
struct st_texture_image *intelImage,
GLenum internalFormat,
GLint dstx, GLint dsty,
GLint x, GLint y, GLsizei width, GLsizei height)
{
- GLcontext *ctx = &intel->ctx;
+ struct intel_context *intel = intel_context(ctx);
const struct pipe_region *src =
get_teximage_source(intel, internalFormat);
@@ -98,9 +105,12 @@ do_copy_texsubimage(struct intel_context *intel,
return GL_FALSE;
}
+#if 00 /* XXX FIX flush/locking */
intelFlush(ctx);
/* XXX still need the lock ? */
LOCK_HARDWARE(intel);
+#endif
+
{
GLuint image_offset = st_miptree_image_offset(intelImage->mt,
intelImage->face,
@@ -126,6 +136,7 @@ do_copy_texsubimage(struct intel_context *intel,
* pitches. But we get a nice inverted blit this way, so it's
* worth it:
*/
+#if 0
intelEmitCopyBlit(intel,
intelImage->mt->cpp,
-src->pitch,
@@ -136,13 +147,17 @@ do_copy_texsubimage(struct intel_context *intel,
image_offset,
x, y + height, dstx, dsty, width, height,
GL_COPY); /* ? */
-
intel_batchbuffer_flush(intel->batch);
+#else
+ /* XXX use pipe->region_copy() ??? */
+ (void) image_offset;
+#endif
}
}
-
+#if 0
UNLOCK_HARDWARE(intel);
+#endif
#if 0
/* GL_SGIS_generate_mipmap -- this can be accelerated now.
@@ -185,7 +200,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GL_RGBA, CHAN_TYPE, NULL,
&ctx->DefaultPacking, texObj, texImage);
- if (!do_copy_texsubimage(intel_context(ctx),
+ if (!do_copy_texsubimage(ctx,
st_texture_image(texImage),
internalFormat, 0, 0, x, y, width, 1))
goto fail;
@@ -193,8 +208,11 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
return;
fail:
+#if 0
_swrast_copy_teximage1d(ctx, target, level, internalFormat, x, y,
width, border);
+#endif
+ ;
}
void
@@ -222,7 +240,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
&ctx->DefaultPacking, texObj, texImage);
- if (!do_copy_texsubimage(intel_context(ctx),
+ if (!do_copy_texsubimage(ctx,
st_texture_image(texImage),
internalFormat, 0, 0, x, y, width, height))
goto fail;
@@ -255,7 +273,7 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
/* Need to check texture is compatible with source format.
*/
- if (!do_copy_texsubimage(intel_context(ctx),
+ if (!do_copy_texsubimage(ctx,
st_texture_image(texImage),
internalFormat, xoffset, 0, x, y, width, 1)) {
#if 0
@@ -284,7 +302,7 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
/* Need to check texture is compatible with source format.
*/
- if (!do_copy_texsubimage(intel_context(ctx),
+ if (!do_copy_texsubimage(ctx,
st_texture_image(texImage),
internalFormat,
xoffset, yoffset, x, y, width, height)) {