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authorChris Forbes <[email protected]>2013-08-04 05:20:17 +1200
committerChris Forbes <[email protected]>2013-08-16 07:24:55 +1200
commit265336e75a12e03be456b1a672532c7724c8d144 (patch)
tree2a239f6a802ff45f3f8124d5a16a67f6a464261d
parent3b738f5f85abc5dd0d1f735dc1a56fcf24308323 (diff)
i965/clip: Track offset into the vertex for clipdistance
Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Paul Berry <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_tri.c9
2 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h
index 2b02f85f6b0..1f6ef391d11 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.h
+++ b/src/mesa/drivers/dri/i965/brw_clip.h
@@ -109,6 +109,9 @@ struct brw_clip_compile {
* defined clipping plane.
*/
struct brw_reg vertex_src_mask;
+
+ /* Offset into the vertex of the current plane's clipdistance value */
+ struct brw_reg clipdistance_offset;
} reg;
/* Number of registers storing VUE data */
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index 19179c1fc9d..dd750f5f90d 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -120,6 +120,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
}
c->reg.vertex_src_mask = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ c->reg.clipdistance_offset = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_W);
i++;
if (brw->gen == 5) {
@@ -264,6 +265,9 @@ void brw_clip_tri( struct brw_clip_compile *c )
GLuint clipvert_offset = brw_clip_have_varying(c, VARYING_SLOT_CLIP_VERTEX)
? brw_varying_to_offset(&c->vue_map, VARYING_SLOT_CLIP_VERTEX)
: hpos_offset;
+ GLint clipdist0_offset = c->key.nr_userclip
+ ? brw_varying_to_offset(&c->vue_map, VARYING_SLOT_CLIP_DIST0)
+ : 0;
brw_MOV(p, get_addr_reg(vtxPrev), brw_address(c->reg.vertex[2]) );
brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
@@ -277,6 +281,10 @@ void brw_clip_tri( struct brw_clip_compile *c )
*/
brw_MOV(p, c->reg.vertex_src_mask, brw_imm_ud(0xfc0));
+ /* Set the initial clipdistance offset to be 6 floats before gl_ClipDistance[0].
+ * We'll increment 6 times before we start hitting actual user clipping. */
+ brw_MOV(p, c->reg.clipdistance_offset, brw_imm_d(clipdist0_offset - 6*sizeof(float)));
+
brw_DO(p, BRW_EXECUTE_1);
{
/* if (planemask & 1)
@@ -432,6 +440,7 @@ void brw_clip_tri( struct brw_clip_compile *c )
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
brw_SHR(p, c->reg.vertex_src_mask, c->reg.vertex_src_mask, brw_imm_ud(1));
+ brw_ADD(p, c->reg.clipdistance_offset, c->reg.clipdistance_offset, brw_imm_w(sizeof(float)));
}
brw_WHILE(p);
}