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authorEric Anholt <[email protected]>2017-12-19 14:20:19 -0800
committerEric Anholt <[email protected]>2017-12-19 14:20:19 -0800
commit200562ad0121c6723100ae8df5b28d0d75df4a8f (patch)
treecb29c588280a752244b8e556d9f43c8fb1189974
parent5473dc2b1f1f2eb8adb7c30c908e38f239b35a09 (diff)
broadcom/vc5: Clean up the comment and code around level 0 UIF.
I wrote this early in driver development, and our UIF handling is much better now.
-rw-r--r--src/gallium/drivers/vc5/vc5_state.c24
1 files changed, 10 insertions, 14 deletions
diff --git a/src/gallium/drivers/vc5/vc5_state.c b/src/gallium/drivers/vc5/vc5_state.c
index b7f9c405e4a..6a90a78e2e5 100644
--- a/src/gallium/drivers/vc5/vc5_state.c
+++ b/src/gallium/drivers/vc5/vc5_state.c
@@ -693,21 +693,17 @@ vc5_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc,
tex.swizzle_a = translate_swizzle(PIPE_SWIZZLE_W);
}
- /* XXX: While we need to use this flag to enable tiled
- * resource sharing (even a small shared buffer should be UIF,
- * not UBLINEAR or raster), this is also at the moment
- * patching up the fact that our resource layout's decisions
- * about XOR don't quite match the HW's.
+ /* Since other platform devices may produce UIF images even
+ * when they're not big enough for V3D to assume they're UIF,
+ * we force images with level 0 as UIF to be always treated
+ * that way.
*/
- switch (rsc->slices[0].tiling) {
- case VC5_TILING_UIF_NO_XOR:
- case VC5_TILING_UIF_XOR:
- tex.level_0_is_strictly_uif = true;
- tex.level_0_xor_enable = false;
- break;
- default:
- break;
- }
+ tex.level_0_is_strictly_uif = (rsc->slices[0].tiling ==
+ VC5_TILING_UIF_XOR ||
+ rsc->slices[0].tiling ==
+ VC5_TILING_UIF_NO_XOR);
+ tex.level_0_xor_enable = (rsc->slices[0].tiling ==
+ VC5_TILING_UIF_XOR);
};
return &so->base;