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authorNanley Chery <[email protected]>2016-03-05 15:17:00 -0800
committerNanley Chery <[email protected]>2016-03-07 15:21:50 -0800
commit181b142fbd176f24a73cabf209000a9187f275e8 (patch)
tree8012d4ac3ade7604135bcd484c6bfa6f98597b2b
parent428ffc9c13c24c30c317c2e985b9097956c583b0 (diff)
anv/device: Up device limits for 3D and array texture dimensions
The limit for these textures is 2048 not 1024. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
-rw-r--r--src/intel/vulkan/anv_device.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 816f780c6ff..44eb0ed2d6c 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -421,9 +421,9 @@ void anv_GetPhysicalDeviceProperties(
VkPhysicalDeviceLimits limits = {
.maxImageDimension1D = (1 << 14),
.maxImageDimension2D = (1 << 14),
- .maxImageDimension3D = (1 << 10),
+ .maxImageDimension3D = (1 << 11),
.maxImageDimensionCube = (1 << 14),
- .maxImageArrayLayers = (1 << 10),
+ .maxImageArrayLayers = (1 << 11),
.maxTexelBufferElements = 128 * 1024 * 1024,
.maxUniformBufferRange = UINT32_MAX,
.maxStorageBufferRange = UINT32_MAX,