diff options
author | Eric Anholt <[email protected]> | 2010-11-11 09:30:16 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-12-06 00:14:22 -0800 |
commit | 16f8c823898fd71a3545457eacd2dc31ddeb3592 (patch) | |
tree | d99a9f727839f5410d34c954dee5807cf6323e1a | |
parent | 8f2a974cf2c9b6c00dfac11be4316a7d121dfbb4 (diff) |
i965: Move payload reg setup to compile, not lookup time.
Payload reg setup on gen6 depends more on the dispatch width as well
as the uses_depth, computes_depth, and other flags. That's something
we want to decide at compile time, not at cache lookup. As a bonus,
the fragment shader program cache lookup should be cheaper now that
there's less to compute for the hash key.
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 18 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.c | 114 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.h | 27 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_emit.c | 20 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_glsl.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_iz.c | 32 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_pass0.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_pass1.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_pass2.c | 4 |
9 files changed, 118 insertions, 110 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index ee9ae160bdb..c775a0488ad 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -1955,7 +1955,7 @@ fs_visitor::emit_interpolation_setup_gen6() emit(fs_inst(BRW_OPCODE_MOV, this->pixel_y, int_pixel_y)); this->current_annotation = "compute 1/pos.w"; - this->wpos_w = fs_reg(brw_vec8_grf(c->key.source_w_reg, 0)); + this->wpos_w = fs_reg(brw_vec8_grf(c->source_w_reg, 0)); this->pixel_w = fs_reg(this, glsl_type::float_type); emit_math(FS_OPCODE_RCP, this->pixel_w, wpos_w); @@ -1983,17 +1983,17 @@ fs_visitor::emit_fb_writes() nr += 2; } - if (c->key.aa_dest_stencil_reg) { + if (c->aa_dest_stencil_reg) { emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++), - fs_reg(brw_vec8_grf(c->key.aa_dest_stencil_reg, 0)))); + fs_reg(brw_vec8_grf(c->aa_dest_stencil_reg, 0)))); } /* Reserve space for color. It'll be filled in per MRT below. */ int color_mrf = nr; nr += 4; - if (c->key.source_depth_to_render_target) { - if (c->key.computes_depth) { + if (c->source_depth_to_render_target) { + if (c->computes_depth) { /* Hand over gl_FragDepth. */ assert(this->frag_depth); fs_reg depth = *(variable_storage(this->frag_depth)); @@ -2002,13 +2002,13 @@ fs_visitor::emit_fb_writes() } else { /* Pass through the payload depth. */ emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++), - fs_reg(brw_vec8_grf(c->key.source_depth_reg, 0)))); + fs_reg(brw_vec8_grf(c->source_depth_reg, 0)))); } } - if (c->key.dest_depth_reg) { + if (c->dest_depth_reg) { emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++), - fs_reg(brw_vec8_grf(c->key.dest_depth_reg, 0)))); + fs_reg(brw_vec8_grf(c->dest_depth_reg, 0)))); } fs_reg color = reg_undef; @@ -2458,7 +2458,7 @@ fs_visitor::generate_pull_constant_load(fs_inst *inst, struct brw_reg dst) void fs_visitor::assign_curb_setup() { - c->prog_data.first_curbe_grf = c->key.nr_payload_regs; + c->prog_data.first_curbe_grf = c->nr_payload_regs; c->prog_data.curb_read_length = ALIGN(c->prog_data.nr_params, 8) / 8; /* Map the offsets in the UNIFORM file to fixed HW regs. */ diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index ccdc18e0b8d..659f3cbef55 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -119,6 +119,62 @@ brw_wm_non_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) brw_wm_emit(c); } +static void +brw_wm_payload_setup(struct brw_context *brw, + struct brw_wm_compile *c) +{ + struct intel_context *intel = &brw->intel; + bool uses_depth = (c->fp->program.Base.InputsRead & + (1 << FRAG_ATTRIB_WPOS)) != 0; + + if (intel->gen >= 6) { + /* R0-1: masks, pixel X/Y coordinates. */ + c->nr_payload_regs = 2; + /* R2: only for 32-pixel dispatch.*/ + /* R3-4: perspective pixel location barycentric */ + c->nr_payload_regs += 2; + /* R5-6: perspective pixel location bary for dispatch width != 8 */ + if (!c->fp->isGLSL) { /* dispatch_width != 8 */ + c->nr_payload_regs += 2; + } + /* R7-10: perspective centroid barycentric */ + /* R11-14: perspective sample barycentric */ + /* R15-18: linear pixel location barycentric */ + /* R19-22: linear centroid barycentric */ + /* R23-26: linear sample barycentric */ + + /* R27: interpolated depth if uses source depth */ + if (uses_depth) { + c->source_depth_reg = c->nr_payload_regs; + c->nr_payload_regs++; + if (!c->fp->isGLSL) { /* dispatch_width != 8 */ + /* R28: interpolated depth if not 8-wide. */ + c->nr_payload_regs++; + } + } + /* R29: interpolated W set if GEN6_WM_USES_SOURCE_W. + */ + if (uses_depth) { + c->source_w_reg = c->nr_payload_regs; + c->nr_payload_regs++; + if (!c->fp->isGLSL) { /* dispatch_width != 8 */ + /* R30: interpolated W if not 8-wide. */ + c->nr_payload_regs++; + } + } + /* R31: MSAA position offsets. */ + /* R32-: bary for 32-pixel. */ + /* R58-59: interp W for 32-pixel. */ + + if (c->fp->program.Base.OutputsWritten & + BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { + c->source_depth_to_render_target = GL_TRUE; + c->computes_depth = GL_TRUE; + } + } else { + brw_wm_lookup_iz(intel, c); + } +} /** * All Mesa program -> GPU code generation goes through this function. @@ -167,6 +223,8 @@ static void do_wm_prog( struct brw_context *brw, brw_init_compile(brw, &c->func); + brw_wm_payload_setup(brw, c); + /* temporary sanity check assertion */ ASSERT(fp->isGLSL == brw_wm_is_glsl(&c->fp->program)); @@ -220,12 +278,10 @@ static void do_wm_prog( struct brw_context *brw, static void brw_wm_populate_key( struct brw_context *brw, struct brw_wm_prog_key *key ) { - struct intel_context *intel = &brw->intel; struct gl_context *ctx = &brw->intel.ctx; /* BRW_NEW_FRAGMENT_PROGRAM */ const struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program; - GLboolean uses_depth = (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0; GLuint lookup = 0; GLuint line_aa; GLuint i; @@ -285,57 +341,9 @@ static void brw_wm_populate_key( struct brw_context *brw, } } - if (intel->gen >= 6) { - /* R0-1: masks, pixel X/Y coordinates. */ - key->nr_payload_regs = 2; - /* R2: only for 32-pixel dispatch.*/ - /* R3-4: perspective pixel location barycentric */ - key->nr_payload_regs += 2; - /* R5-6: perspective pixel location bary for dispatch width != 8 */ - if (!fp->isGLSL) { /* dispatch_width != 8 */ - key->nr_payload_regs += 2; - } - /* R7-10: perspective centroid barycentric */ - /* R11-14: perspective sample barycentric */ - /* R15-18: linear pixel location barycentric */ - /* R19-22: linear centroid barycentric */ - /* R23-26: linear sample barycentric */ - - /* R27: interpolated depth if uses source depth */ - if (uses_depth) { - key->source_depth_reg = key->nr_payload_regs; - key->nr_payload_regs++; - if (!fp->isGLSL) { /* dispatch_width != 8 */ - /* R28: interpolated depth if not 8-wide. */ - key->nr_payload_regs++; - } - } - /* R29: interpolated W set if GEN6_WM_USES_SOURCE_W. - */ - if (uses_depth) { - key->source_w_reg = key->nr_payload_regs; - key->nr_payload_regs++; - if (!fp->isGLSL) { /* dispatch_width != 8 */ - /* R30: interpolated W if not 8-wide. */ - key->nr_payload_regs++; - } - } - /* R31: MSAA position offsets. */ - /* R32-: bary for 32-pixel. */ - /* R58-59: interp W for 32-pixel. */ - - if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { - key->source_depth_to_render_target = GL_TRUE; - key->computes_depth = GL_TRUE; - } - - } else { - brw_wm_lookup_iz(intel, - line_aa, - lookup, - uses_depth, - key); - } + key->iz_lookup = lookup; + key->line_aa = line_aa; + key->stats_wm = brw->intel.stats_wm; /* BRW_NEW_WM_INPUT_DIMENSIONS */ key->proj_attrib_mask = brw->wm.input_size_masks[4-1]; diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 2ca685784fc..d34566a4bd6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -59,16 +59,9 @@ #define AA_ALWAYS 2 struct brw_wm_prog_key { - GLuint source_depth_reg:3; - GLuint source_w_reg:3; - GLuint aa_dest_stencil_reg:3; - GLuint dest_depth_reg:3; - GLuint nr_payload_regs:4; - GLuint computes_depth:1; /* could be derived from program string */ - GLuint source_depth_to_render_target:1; + GLuint stats_wm:1; GLuint flat_shade:1; GLuint linear_color:1; /**< linear interpolation vs perspective interp */ - GLuint runtime_check_aads_emit:1; GLuint nr_color_regions:5; GLuint render_to_fbo:1; @@ -81,6 +74,8 @@ struct brw_wm_prog_key { GLushort drawable_height; GLbitfield64 vp_outputs_written; + GLuint iz_lookup; + GLuint line_aa; GLuint program_string_id:32; }; @@ -204,6 +199,15 @@ struct brw_wm_compile { PASS2_DONE } state; + GLuint source_depth_reg:3; + GLuint source_w_reg:3; + GLuint aa_dest_stencil_reg:3; + GLuint dest_depth_reg:3; + GLuint nr_payload_regs:4; + GLuint computes_depth:1; /* could be derived from program string */ + GLuint source_depth_to_render_target:1; + GLuint runtime_check_aads_emit:1; + /* Initial pass - translate fp instructions to fp instructions, * simplifying and adding instructions for interpolation and * framebuffer writes. @@ -306,11 +310,8 @@ void brw_wm_print_insn( struct brw_wm_compile *c, void brw_wm_print_program( struct brw_wm_compile *c, const char *stage ); -void brw_wm_lookup_iz( struct intel_context *intel, - GLuint line_aa, - GLuint lookup, - GLboolean ps_uses_depth, - struct brw_wm_prog_key *key ); +void brw_wm_lookup_iz(struct intel_context *intel, + struct brw_wm_compile *c); GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp); void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c); diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 96fecc97ee2..8b255b1c61c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -1387,8 +1387,8 @@ static void emit_aa( struct brw_wm_compile *c, GLuint reg ) { struct brw_compile *p = &c->func; - GLuint comp = c->key.aa_dest_stencil_reg / 2; - GLuint off = c->key.aa_dest_stencil_reg % 2; + GLuint comp = c->aa_dest_stencil_reg / 2; + GLuint off = c->aa_dest_stencil_reg % 2; struct brw_reg aa = offset(arg1[comp], off); brw_push_insn_state(p); @@ -1420,7 +1420,7 @@ void emit_fb_write(struct brw_wm_compile *c, /* Reserve a space for AA - may not be needed: */ - if (c->key.aa_dest_stencil_reg) + if (c->aa_dest_stencil_reg) nr += 1; /* I don't really understand how this achieves the color interleave @@ -1493,9 +1493,9 @@ void emit_fb_write(struct brw_wm_compile *c, brw_pop_insn_state(p); - if (c->key.source_depth_to_render_target) + if (c->source_depth_to_render_target) { - if (c->key.computes_depth) + if (c->computes_depth) brw_MOV(p, brw_message_reg(nr), arg2[2]); else brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */ @@ -1503,10 +1503,10 @@ void emit_fb_write(struct brw_wm_compile *c, nr += 2; } - if (c->key.dest_depth_reg) + if (c->dest_depth_reg) { - GLuint comp = c->key.dest_depth_reg / 2; - GLuint off = c->key.dest_depth_reg % 2; + GLuint comp = c->dest_depth_reg / 2; + GLuint off = c->dest_depth_reg % 2; if (off != 0) { brw_push_insn_state(p); @@ -1528,8 +1528,8 @@ void emit_fb_write(struct brw_wm_compile *c, nr -= 2; } - if (!c->key.runtime_check_aads_emit) { - if (c->key.aa_dest_stencil_reg) + if (!c->runtime_check_aads_emit) { + if (c->aa_dest_stencil_reg) emit_aa(c, arg1, 2); fire_fb_write(c, base_reg, nr, target, eot); diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 7fe8ab1f334..4150244518b 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -290,15 +290,15 @@ static void prealloc_reg(struct brw_wm_compile *c) c->first_free_grf = 0; for (i = 0; i < 4; i++) { - if (i < (c->key.nr_payload_regs + 1) / 2) + if (i < (c->nr_payload_regs + 1) / 2) reg = brw_vec8_grf(i * 2, 0); else reg = brw_vec8_grf(0, 0); set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg); } set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_W, 0, - brw_vec8_grf(c->key.source_w_reg, 0)); - reg_index += c->key.nr_payload_regs; + brw_vec8_grf(c->source_w_reg, 0)); + reg_index += c->nr_payload_regs; /* constants */ { @@ -384,7 +384,7 @@ static void prealloc_reg(struct brw_wm_compile *c) } } - c->prog_data.first_curbe_grf = c->key.nr_payload_regs; + c->prog_data.first_curbe_grf = c->nr_payload_regs; c->prog_data.urb_read_length = urb_read_length; c->prog_data.curb_read_length = c->nr_creg; c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c index 62e556698ba..471ea1c18d6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_iz.c +++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c @@ -120,14 +120,14 @@ const struct { * \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES * \param lookup bitmask of IZ_* flags */ -void brw_wm_lookup_iz( struct intel_context *intel, - GLuint line_aa, - GLuint lookup, - GLboolean ps_uses_depth, - struct brw_wm_prog_key *key ) +void brw_wm_lookup_iz(struct intel_context *intel, + struct brw_wm_compile *c) { GLuint reg = 2; GLboolean kill_stats_promoted_workaround = GL_FALSE; + int lookup = c->key.iz_lookup; + bool uses_depth = (c->fp->program.Base.InputsRead & + (1 << FRAG_ATTRIB_WPOS)) != 0; assert (lookup < IZ_BIT_MAX); @@ -136,36 +136,36 @@ void brw_wm_lookup_iz( struct intel_context *intel, * statistics are enabled..." paragraph of 11.5.3.2: Early Depth * Test Cases [Pre-DevGT] of the 3D Pipeline - Windower B-Spec. */ - if (intel->stats_wm && + if (c->key.stats_wm && (lookup & IZ_PS_KILL_ALPHATEST_BIT) && wm_iz_table[lookup].mode == P) { kill_stats_promoted_workaround = GL_TRUE; } if (lookup & IZ_PS_COMPUTES_DEPTH_BIT) - key->computes_depth = 1; + c->computes_depth = 1; - if (wm_iz_table[lookup].sd_present || ps_uses_depth || + if (wm_iz_table[lookup].sd_present || uses_depth || kill_stats_promoted_workaround) { - key->source_depth_reg = reg; + c->source_depth_reg = reg; reg += 2; } if (wm_iz_table[lookup].sd_to_rt || kill_stats_promoted_workaround) - key->source_depth_to_render_target = 1; + c->source_depth_to_render_target = 1; - if (wm_iz_table[lookup].ds_present || line_aa != AA_NEVER) { - key->aa_dest_stencil_reg = reg; - key->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present && - line_aa == AA_SOMETIMES); + if (wm_iz_table[lookup].ds_present || c->key.line_aa != AA_NEVER) { + c->aa_dest_stencil_reg = reg; + c->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present && + c->key.line_aa == AA_SOMETIMES); reg++; } if (wm_iz_table[lookup].dd_present) { - key->dest_depth_reg = reg; + c->dest_depth_reg = reg; reg+=2; } - key->nr_payload_regs = reg; + c->nr_payload_regs = reg; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 83152526b3a..f78bdc31866 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -380,7 +380,7 @@ static void pass0_init_payload( struct brw_wm_compile *c ) GLuint i; for (i = 0; i < 4; i++) { - GLuint j = i >= (c->key.nr_payload_regs + 1) / 2 ? 0 : i; + GLuint j = i >= (c->nr_payload_regs + 1) / 2 ? 0 : i; pass0_set_fpreg_value( c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, &c->payload.depth[j] ); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index 3a2874b6ddf..3aae5b3b650 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -128,8 +128,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) if (inst->opcode == WM_FB_WRITE) { track_arg(c, inst, 0, WRITEMASK_XYZW); track_arg(c, inst, 1, WRITEMASK_XYZW); - if (c->key.source_depth_to_render_target && - c->key.computes_depth) + if (c->source_depth_to_render_target && c->computes_depth) track_arg(c, inst, 2, WRITEMASK_Z); else track_arg(c, inst, 2, 0); diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c index 44e39538145..7b25dc11f10 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c @@ -76,7 +76,7 @@ static void init_registers( struct brw_wm_compile *c ) for (j = 0; j < c->grf_limit; j++) c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN; - for (j = 0; j < (c->key.nr_payload_regs + 1) / 2; j++) + for (j = 0; j < (c->nr_payload_regs + 1) / 2; j++) prealloc_reg(c, &c->payload.depth[j], i++); for (j = 0; j < c->nr_creg; j++) @@ -101,7 +101,7 @@ static void init_registers( struct brw_wm_compile *c ) assert(nr_interp_regs >= 1); - c->prog_data.first_curbe_grf = ALIGN(c->key.nr_payload_regs, 2); + c->prog_data.first_curbe_grf = ALIGN(c->nr_payload_regs, 2); c->prog_data.urb_read_length = nr_interp_regs * 2; c->prog_data.curb_read_length = c->nr_creg * 2; |