summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorMathias Fröhlich <[email protected]>2018-10-29 06:13:19 +0100
committerMathias Fröhlich <[email protected]>2018-11-01 06:08:49 +0100
commit1387b4d53385c6827d785b3c858d9e585ee8883e (patch)
tree0052703ab82952ca4a4546f173024d2ada856d54
parentcee0dd8d5aa528077c7886b1c05f6a55371ff190 (diff)
vbo: Test for VBO_SAVE_PRIM_WEAK in _mesa_prim::mode is false.
When setting the _mesa_prim::mode field we always filter out all non OpenGL primitive mode bits. So this tested bit cannot be there anymore and the test evaluates to zero. The zero is removed with the next patch to ease review. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
-rw-r--r--src/mesa/vbo/vbo_save_loopback.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
index 36b1f71eb5f..5d4d9c574e5 100644
--- a/src/mesa/vbo/vbo_save_loopback.c
+++ b/src/mesa/vbo/vbo_save_loopback.c
@@ -227,7 +227,7 @@ _vbo_loopback_vertex_list(struct gl_context *ctx,
const struct _mesa_prim *prims = node->prims;
const GLuint prim_count = node->prim_count;
for (GLuint i = 0; i < prim_count; i++) {
- if ((prims[i].mode & VBO_SAVE_PRIM_WEAK) && _mesa_inside_begin_end(ctx)) {
+ if ((0) && _mesa_inside_begin_end(ctx)) {
loopback_weak_prim(ctx, &prims[i]);
} else {
loopback_prim(ctx, buffer, &prims[i], wrap_count, stride, la, nr);