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authorChristian Gmeiner <[email protected]>2017-01-04 22:59:38 +0100
committerChristian Gmeiner <[email protected]>2017-02-11 21:22:53 +0100
commit137ad879d5be404e86095267808baa91890e1390 (patch)
tree0039bc3dc14eab24ba4fc0071aab2fe937e93ef8
parent7256ed3c7967a1fc2a4f9ad23377ef4fe458095f (diff)
etnaviv: shader-db traces
Signed-off-by: Christian Gmeiner <[email protected]> Reviewed-By: Wladimir J. van der Laan <[email protected]>
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_compiler.h2
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_debug.h1
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_screen.c1
-rw-r--r--src/gallium/drivers/etnaviv/etnaviv_shader.c44
4 files changed, 47 insertions, 1 deletions
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler.h b/src/gallium/drivers/etnaviv/etnaviv_compiler.h
index 211ae1abdfe..de3e20dc38a 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler.h
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler.h
@@ -56,6 +56,8 @@ struct etna_shader_io_file {
/* shader object, for linking */
struct etna_shader {
+ uint32_t id; /* for debug */
+
uint processor; /* TGSI_PROCESSOR_... */
uint32_t code_size; /* code size in uint32 words */
uint32_t *code;
diff --git a/src/gallium/drivers/etnaviv/etnaviv_debug.h b/src/gallium/drivers/etnaviv/etnaviv_debug.h
index cfda52bb323..f47dffe5900 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_debug.h
+++ b/src/gallium/drivers/etnaviv/etnaviv_debug.h
@@ -51,6 +51,7 @@
#define ETNA_DBG_FLUSH_ALL 0x100000 /* Flush after every rendered primitive */
#define ETNA_DBG_ZERO 0x200000 /* Zero all resources after allocation */
#define ETNA_DBG_DRAW_STALL 0x400000 /* Stall FE/PE after every draw op */
+#define ETNA_DBG_SHADERDB 0x800000 /* dump program compile information */
extern int etna_mesa_debug; /* set in etna_screen.c from ETNA_DEBUG */
diff --git a/src/gallium/drivers/etnaviv/etnaviv_screen.c b/src/gallium/drivers/etnaviv/etnaviv_screen.c
index e3090dc52c2..9324a95fcaa 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_screen.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_screen.c
@@ -62,6 +62,7 @@ static const struct debug_named_value debug_options[] = {
{"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"},
{"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"},
{"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"},
+ {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"},
DEBUG_NAMED_VALUE_END
};
diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
index 88953116e64..87edf5b5cae 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
@@ -223,6 +223,42 @@ etna_shader_update_vs_inputs(struct etna_context *ctx,
return true;
}
+static inline const char *
+etna_shader_stage(struct etna_shader *shader)
+{
+ switch (shader->processor) {
+ case PIPE_SHADER_VERTEX: return "VERT";
+ case PIPE_SHADER_FRAGMENT: return "FRAG";
+ case PIPE_SHADER_COMPUTE: return "CL";
+ default:
+ unreachable("invalid type");
+ return NULL;
+ }
+}
+
+static void
+dump_shader_info(struct etna_shader *shader, struct pipe_debug_callback *debug)
+{
+ if (!unlikely(etna_mesa_debug & ETNA_DBG_SHADERDB))
+ return;
+
+ pipe_debug_message(debug, SHADER_INFO, "\n"
+ "SHADER-DB: %s prog %d: %u instructions %u temps\n"
+ "SHADER-DB: %s prog %d: %u immediates %u consts\n"
+ "SHADER-DB: %s prog %d: %u loops\n",
+ etna_shader_stage(shader),
+ shader->id,
+ shader->code_size,
+ shader->num_temps,
+ etna_shader_stage(shader),
+ shader->id,
+ shader->uniforms.imm_count,
+ shader->uniforms.const_count,
+ etna_shader_stage(shader),
+ shader->id,
+ shader->num_loops);
+}
+
bool
etna_shader_update_vertex(struct etna_context *ctx)
{
@@ -235,8 +271,14 @@ etna_create_shader_state(struct pipe_context *pctx,
const struct pipe_shader_state *pss)
{
struct etna_context *ctx = etna_context(pctx);
+ struct etna_shader *shader = etna_compile_shader(&ctx->specs, pss->tokens);
+
+ static uint32_t id;
+ shader->id = id++;
+
+ dump_shader_info(shader, &ctx->debug);
- return etna_compile_shader(&ctx->specs, pss->tokens);
+ return shader;
}
static void