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authorMarek Olšák <[email protected]>2016-04-19 02:14:53 +0200
committerMarek Olšák <[email protected]>2016-04-22 01:14:14 +0200
commit0954d5e9827baba4972e92a1f760cd891c9c0798 (patch)
treee6976c497cf99ae03b761da0aebf7accd2e71d7d
parent3138a28ff2a6a7c9bbf315538412f84b549d694a (diff)
radeonsi: clean up shader resource limit definitions
Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c4
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c6
-rw-r--r--src/gallium/drivers/radeonsi/si_state.h25
3 files changed, 12 insertions, 23 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 2a5cf0aee1e..ab6ea40ac93 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -541,7 +541,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 4096 * sizeof(float[4]); /* actually only memory limits this */
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
- return SI_NUM_USER_CONST_BUFFERS;
+ return SI_NUM_CONST_BUFFERS;
case PIPE_SHADER_CAP_MAX_PREDS:
return 0; /* FIXME */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
@@ -563,7 +563,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
- return SI_NUM_USER_SAMPLERS;
+ return SI_NUM_SAMPLERS;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_TGSI;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index e6a4f3d28e3..c1ad8ef9a11 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -101,7 +101,7 @@ struct si_shader_context
LLVMValueRef shader_buffers[SI_NUM_SHADER_BUFFERS];
LLVMValueRef sampler_views[SI_NUM_SAMPLERS];
LLVMValueRef sampler_states[SI_NUM_SAMPLERS];
- LLVMValueRef fmasks[SI_NUM_USER_SAMPLERS];
+ LLVMValueRef fmasks[SI_NUM_SAMPLERS];
LLVMValueRef images[SI_NUM_IMAGES];
LLVMValueRef so_buffers[4];
LLVMValueRef esgs_ring;
@@ -1406,7 +1406,7 @@ static LLVMValueRef fetch_constant(
LLVMValueRef index;
index = get_bounded_indirect_index(ctx, &reg->DimIndirect,
reg->Dimension.Index,
- SI_NUM_USER_CONST_BUFFERS);
+ SI_NUM_CONST_BUFFERS);
bufp = build_indexed_load_const(ctx, ptr, index);
} else
bufp = ctx->const_buffers[buf];
@@ -3822,7 +3822,7 @@ static void tex_fetch_ptrs(
ind_index = get_bounded_indirect_index(ctx,
&reg->Indirect,
reg->Register.Index,
- SI_NUM_USER_SAMPLERS);
+ SI_NUM_SAMPLERS);
*res_ptr = get_sampler_desc(ctx, ind_index, DESC_IMAGE);
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index 80a5983f2ef..5e5271f2813 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -32,7 +32,13 @@
#define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1)
#define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1)
-#define SI_MAX_ATTRIBS 16
+
+#define SI_MAX_ATTRIBS 16
+#define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
+#define SI_NUM_SAMPLERS 32 /* OpenGL textures units per shader */
+#define SI_NUM_CONST_BUFFERS 16
+#define SI_NUM_IMAGES 16
+#define SI_NUM_SHADER_BUFFERS 16
struct si_screen;
struct si_shader;
@@ -146,20 +152,6 @@ struct si_shader_data {
uint32_t sh_base[SI_NUM_SHADERS];
};
-#define SI_NUM_USER_SAMPLERS 32 /* AKA OpenGL textures units per shader */
-#define SI_NUM_SAMPLERS SI_NUM_USER_SAMPLERS
-
-/* User constant buffers: 0..15
- * Driver state constants: 16
- */
-#define SI_NUM_USER_CONST_BUFFERS 16
-#define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
-#define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
-
-#define SI_NUM_IMAGES 16
-
-#define SI_NUM_SHADER_BUFFERS 16
-
/* Private read-write buffer slots. */
enum {
SI_HS_RING_TESS_FACTOR,
@@ -186,9 +178,6 @@ enum {
SI_NUM_RW_BUFFERS,
};
-#define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
-
-
/* This represents descriptors in memory, such as buffer resources,
* image resources, and sampler states.
*/