diff options
author | Brian Paul <[email protected]> | 2006-07-19 15:28:29 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-07-19 15:28:29 +0000 |
commit | 0749e2723b32ba430539791b94acd95dcf939a1d (patch) | |
tree | 066fe341ee47a9dbdfde90a84db9a5fecba86d61 | |
parent | 69ddf6cc41a18c6947e7deeb0b4240946f5ddb34 (diff) |
Several loops over the map1/2 evaluator arrays were incorrect.
There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for
those loops.
Also, fix priority of GL_NV_vertex_program generic maps - they override the
conventional maps.
See bug 7564.
-rw-r--r-- | src/mesa/tnl/t_context.h | 7 | ||||
-rw-r--r-- | src/mesa/tnl/t_vtx_api.c | 4 | ||||
-rw-r--r-- | src/mesa/tnl/t_vtx_eval.c | 41 |
3 files changed, 33 insertions, 19 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 5cf262c580c..97ad79c58fd 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -172,6 +172,9 @@ enum { /* Number of available generic attributes */ #define _TNL_NUM_GENERIC 16 +/* Number of attributes used for evaluators */ +#define _TNL_NUM_EVAL 16 + #define PRIM_BEGIN 0x10 #define PRIM_END 0x20 #define PRIM_WEAK 0x40 @@ -199,8 +202,8 @@ struct tnl_eval2_map { struct tnl_eval { GLuint new_state; - struct tnl_eval1_map map1[_TNL_ATTRIB_EDGEFLAG + 1]; - struct tnl_eval2_map map2[_TNL_ATTRIB_EDGEFLAG + 1]; + struct tnl_eval1_map map1[_TNL_NUM_EVAL]; + struct tnl_eval2_map map2[_TNL_NUM_EVAL]; }; diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c index 47652282696..214af5b63c5 100644 --- a/src/mesa/tnl/t_vtx_api.c +++ b/src/mesa/tnl/t_vtx_api.c @@ -649,7 +649,7 @@ static void GLAPIENTRY _tnl_EvalCoord1f( GLfloat u ) if (tnl->vtx.eval.new_state) _tnl_update_eval( ctx ); - for (i = 0 ; i <= _TNL_ATTRIB_EDGEFLAG ; i++) { + for (i = 0; i < _TNL_NUM_EVAL; i++) { if (tnl->vtx.eval.map1[i].map) if (tnl->vtx.attrsz[i] != tnl->vtx.eval.map1[i].sz) _tnl_fixup_vertex( ctx, i, tnl->vtx.eval.map1[i].sz ); @@ -677,7 +677,7 @@ static void GLAPIENTRY _tnl_EvalCoord2f( GLfloat u, GLfloat v ) if (tnl->vtx.eval.new_state) _tnl_update_eval( ctx ); - for (i = 0 ; i <= _TNL_ATTRIB_EDGEFLAG ; i++) { + for (i = 0; i < _TNL_NUM_EVAL; i++) { if (tnl->vtx.eval.map2[i].map) if (tnl->vtx.attrsz[i] != tnl->vtx.eval.map2[i].sz) _tnl_fixup_vertex( ctx, i, tnl->vtx.eval.map2[i].sz ); diff --git a/src/mesa/tnl/t_vtx_eval.c b/src/mesa/tnl/t_vtx_eval.c index e21cc7f00a6..71564076e37 100644 --- a/src/mesa/tnl/t_vtx_eval.c +++ b/src/mesa/tnl/t_vtx_eval.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.5.1 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -36,17 +36,20 @@ static void clear_active_eval1( TNLcontext *tnl, GLuint attr ) { + ASSERT(attr < _TNL_NUM_EVAL); tnl->vtx.eval.map1[attr].map = NULL; } static void clear_active_eval2( TNLcontext *tnl, GLuint attr ) { + ASSERT(attr < _TNL_NUM_EVAL); tnl->vtx.eval.map2[attr].map = NULL; } static void set_active_eval1( TNLcontext *tnl, GLuint attr, GLuint dim, struct gl_1d_map *map ) { + ASSERT(attr < _TNL_NUM_EVAL); if (!tnl->vtx.eval.map1[attr].map) { tnl->vtx.eval.map1[attr].map = map; tnl->vtx.eval.map1[attr].sz = dim; @@ -56,6 +59,7 @@ static void set_active_eval1( TNLcontext *tnl, GLuint attr, GLuint dim, static void set_active_eval2( TNLcontext *tnl, GLuint attr, GLuint dim, struct gl_2d_map *map ) { + ASSERT(attr < _TNL_NUM_EVAL); if (!tnl->vtx.eval.map2[attr].map) { tnl->vtx.eval.map2[attr].map = map; tnl->vtx.eval.map2[attr].sz = dim; @@ -69,21 +73,11 @@ void _tnl_update_eval( GLcontext *ctx ) /* Vertex program maps have priority over conventional attribs */ - for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { + for (attr = 0; attr < _TNL_NUM_EVAL; attr++) { clear_active_eval1( tnl, attr ); clear_active_eval2( tnl, attr ); } - if (ctx->VertexProgram._Enabled) { - for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { - if (ctx->Eval.Map1Attrib[attr]) - set_active_eval1( tnl, attr, 4, &ctx->EvalMap.Map1Attrib[attr] ); - - if (ctx->Eval.Map2Attrib[attr]) - set_active_eval2( tnl, attr, 4, &ctx->EvalMap.Map2Attrib[attr] ); - } - } - if (ctx->Eval.Map1Color4) set_active_eval1( tnl, VERT_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map1Color4 ); @@ -124,6 +118,23 @@ void _tnl_update_eval( GLcontext *ctx ) else if (ctx->Eval.Map2Vertex3) set_active_eval2( tnl, VERT_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 ); + /* Evaluators with generic attributes is only supported for NV vertex + * programs, not ARB vertex programs. 16 evaluator maps are supported. + * We do this after the conventional attributes since the spec says that + * these generic maps have higher priority. + */ + if (ctx->VertexProgram._Enabled && + ctx->VertexProgram._Current && + ctx->VertexProgram._Current->IsNVProgram) { + for (attr = 0; attr < 16; attr++) { + if (ctx->Eval.Map1Attrib[attr]) + set_active_eval1( tnl, attr, 4, &ctx->EvalMap.Map1Attrib[attr] ); + + if (ctx->Eval.Map2Attrib[attr]) + set_active_eval2( tnl, attr, 4, &ctx->EvalMap.Map2Attrib[attr] ); + } + } + tnl->vtx.eval.new_state = 0; } @@ -134,7 +145,7 @@ void _tnl_do_EvalCoord1f(GLcontext* ctx, GLfloat u) TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint attr; - for (attr = 1; attr <= _TNL_ATTRIB_EDGEFLAG; attr++) { + for (attr = 1; attr < _TNL_NUM_EVAL; attr++) { struct gl_1d_map *map = tnl->vtx.eval.map1[attr].map; if (map) { GLfloat uu = (u - map->u1) * map->du; @@ -179,7 +190,7 @@ void _tnl_do_EvalCoord2f( GLcontext* ctx, GLfloat u, GLfloat v ) TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint attr; - for (attr = 1; attr <= _TNL_ATTRIB_EDGEFLAG; attr++) { + for (attr = 1; attr < _TNL_NUM_EVAL; attr++) { struct gl_2d_map *map = tnl->vtx.eval.map2[attr].map; if (map) { GLfloat uu = (u - map->u1) * map->du; |