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authorIan Romanick <ian.d.romanick@intel.com>2010-07-07 11:03:21 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-07-12 15:19:30 -0700
commitffd7bb031e67f0d4e1eb36aa27261e8744e7b133 (patch)
tree87175cd4a63b8c0195886bb3e2219d55fb02f6cf
parentc67016de960c988c748ffdb11247072543a8f328 (diff)
Make shader_api.h be C++ friendly
-rw-r--r--src/mesa/shader/shader_api.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/shader/shader_api.h b/src/mesa/shader/shader_api.h
index 557e910595a..22f582a6a1d 100644
--- a/src/mesa/shader/shader_api.h
+++ b/src/mesa/shader/shader_api.h
@@ -32,6 +32,9 @@
#include "main/mtypes.h"
#include "ir_to_mesa.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
/**
* Internal functions
*/
@@ -109,5 +112,8 @@ _mesa_validate_shader_program(GLcontext *ctx,
extern void
_mesa_init_glsl_driver_functions(struct dd_function_table *driver);
+#ifdef __cplusplus
+};
+#endif
#endif /* SHADER_API_H */