diff options
author | Matt Turner <[email protected]> | 2015-04-24 11:28:06 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2015-04-27 14:44:32 -0700 |
commit | ff6ee39c19adc59225d1f0664695c669cd7e5a94 (patch) | |
tree | 59ac42ef0bb72b13ae82ffd2311bb5e0853da290 | |
parent | 0c06d019bcf626b289ae94ca791dc25c216c1e5c (diff) |
i965: Enable ARB_gpu_shader5 on Gen8+.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | docs/relnotes/10.6.0.html | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_extensions.c | 8 |
2 files changed, 3 insertions, 6 deletions
diff --git a/docs/relnotes/10.6.0.html b/docs/relnotes/10.6.0.html index 48f76f961bc..dbf1229a80e 100644 --- a/docs/relnotes/10.6.0.html +++ b/docs/relnotes/10.6.0.html @@ -55,6 +55,7 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_clip_control on i965</li> <li>GL_ARB_program_interface_query (all drivers)</li> <li>GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe</li> +<li>GL_ARB_gpu_shader5 on i965/gen8+</li> </ul> <h2>Bug fixes</h2> diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 48064e1eea4..c28c1716222 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -303,6 +303,8 @@ intelInitExtensions(struct gl_context *ctx) if (brw->gen >= 7) { ctx->Extensions.ARB_conservative_depth = true; + ctx->Extensions.ARB_gpu_shader5 = true; + ctx->Extensions.ARB_shader_atomic_counters = true; ctx->Extensions.ARB_texture_view = true; if (can_do_pipelined_register_writes(brw)) { ctx->Extensions.ARB_transform_feedback2 = true; @@ -342,12 +344,6 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ANGLE_texture_compression_dxt = true; - if (brw->gen >= 7) - ctx->Extensions.ARB_shader_atomic_counters = true; - - if (brw->gen == 7) - ctx->Extensions.ARB_gpu_shader5 = true; - ctx->Extensions.OES_texture_float = true; ctx->Extensions.OES_texture_float_linear = true; ctx->Extensions.OES_texture_half_float = true; |