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authorJordan Justen <[email protected]>2015-09-24 01:06:56 -0700
committerJordan Justen <[email protected]>2015-09-29 08:23:47 -0700
commitd57a85f32b2242e19c2d20e91af0218d41e1e9fe (patch)
treeb1a8afaac4abe688d3e10126d35cedb129ea9514
parent60cf84dea7dfe2749d774b487079684d6a613afc (diff)
i965/cs: Store compute invocation information in brw context
We will need this in an atom to setup a surface to read the gl_NumWorkGroups values from. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_compute.c50
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h11
2 files changed, 37 insertions, 24 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_compute.c b/src/mesa/drivers/dri/i965/brw_compute.c
index c392152e48d..505023d2851 100644
--- a/src/mesa/drivers/dri/i965/brw_compute.c
+++ b/src/mesa/drivers/dri/i965/brw_compute.c
@@ -36,27 +36,18 @@
static void
-brw_emit_gpgpu_walker(struct brw_context *brw,
- const void *compute_param,
- bool indirect)
+brw_emit_gpgpu_walker(struct brw_context *brw)
{
const struct brw_cs_prog_data *prog_data = brw->cs.prog_data;
- const GLuint *num_groups;
+ const GLuint *num_groups = brw->compute.num_work_groups;
uint32_t indirect_flag;
- if (!indirect) {
- num_groups = (const GLuint *)compute_param;
+ if (brw->compute.num_work_groups_bo == NULL) {
indirect_flag = 0;
} else {
- GLintptr indirect_offset = (GLintptr)compute_param;
- static const GLuint indirect_group_counts[3] = { 0, 0, 0 };
- num_groups = indirect_group_counts;
-
- struct gl_buffer_object *indirect_buffer = brw->ctx.DispatchIndirectBuffer;
- drm_intel_bo *bo = intel_bufferobj_buffer(brw,
- intel_buffer_object(indirect_buffer),
- indirect_offset, 3 * sizeof(GLuint));
+ GLintptr indirect_offset = brw->compute.num_work_groups_offset;
+ drm_intel_bo *bo = brw->compute.num_work_groups_bo;
indirect_flag = GEN7_GPGPU_INDIRECT_PARAMETER_ENABLE;
@@ -115,9 +106,7 @@ brw_emit_gpgpu_walker(struct brw_context *brw,
static void
-brw_dispatch_compute_common(struct gl_context *ctx,
- const void *compute_param,
- bool indirect)
+brw_dispatch_compute_common(struct gl_context *ctx)
{
struct brw_context *brw = brw_context(ctx);
int estimated_buffer_space_needed;
@@ -151,7 +140,7 @@ brw_dispatch_compute_common(struct gl_context *ctx,
brw->no_batch_wrap = true;
brw_upload_compute_state(brw);
- brw_emit_gpgpu_walker(brw, compute_param, indirect);
+ brw_emit_gpgpu_walker(brw);
brw->no_batch_wrap = false;
@@ -191,17 +180,30 @@ brw_dispatch_compute_common(struct gl_context *ctx,
static void
brw_dispatch_compute(struct gl_context *ctx, const GLuint *num_groups) {
- brw_dispatch_compute_common(ctx,
- num_groups,
- false);
+ struct brw_context *brw = brw_context(ctx);
+
+ brw->compute.num_work_groups_bo = NULL;
+ brw->compute.num_work_groups = num_groups;
+
+ brw_dispatch_compute_common(ctx);
}
static void
brw_dispatch_compute_indirect(struct gl_context *ctx, GLintptr indirect)
{
- brw_dispatch_compute_common(ctx,
- (void *)indirect,
- true);
+ struct brw_context *brw = brw_context(ctx);
+ static const GLuint indirect_group_counts[3] = { 0, 0, 0 };
+ struct gl_buffer_object *indirect_buffer = ctx->DispatchIndirectBuffer;
+ drm_intel_bo *bo =
+ intel_bufferobj_buffer(brw,
+ intel_buffer_object(indirect_buffer),
+ indirect, 3 * sizeof(GLuint));
+
+ brw->compute.num_work_groups_bo = bo;
+ brw->compute.num_work_groups_offset = indirect;
+ brw->compute.num_work_groups = indirect_group_counts;
+
+ brw_dispatch_compute_common(ctx);
}
void
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 27e80ea3bd6..a65cac10d98 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1252,6 +1252,17 @@ struct brw_context
} draw;
struct {
+ /**
+ * For gl_NumWorkGroups: If num_work_groups_bo is non NULL, then it is
+ * an indirect call, and num_work_groups_offset is valid. Otherwise,
+ * num_work_groups is set based on glDispatchCompute.
+ */
+ drm_intel_bo *num_work_groups_bo;
+ GLintptr num_work_groups_offset;
+ const GLuint *num_work_groups;
+ } compute;
+
+ struct {
struct brw_vertex_element inputs[VERT_ATTRIB_MAX];
struct brw_vertex_buffer buffers[VERT_ATTRIB_MAX];